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Rivi 102: Rivi 102:
 
* Free states: Ottoman empire is in existence with all participant countries, with total forces 23I, 8C. Ottoman empire is dissolved 1799 January (or earlier if Turkey enters Fiasco zone) all participant nations becoming independent regardless of who is in control. Their starting forces also reset to 1805 campaign start values.
 
* Free states: Ottoman empire is in existence with all participant countries, with total forces 23I, 8C. Ottoman empire is dissolved 1799 January (or earlier if Turkey enters Fiasco zone) all participant nations becoming independent regardless of who is in control. Their starting forces also reset to 1805 campaign start values.
  
==Player notes&hints==
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==Player notes & hints==
  
 
===Austria===
 
===Austria===
If Turkey & Russia fight, Austria has several options. Attacking France is tempting, but if Turkey and Russia come to peace, Austria might endup in serious trouble. Alliance with Prussia is imperative, as usual.
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If Turkey and Russia fight, Austria has several options. Attacking France is tempting, but if Turkey and Russia come to peace, Austria might end up in serious trouble. Alliance with Prussia is imperative, as usual.
  
 
===Britain===
 
===Britain===
  
 
Borderline boring. Sit back, look for an opportunity to destroy a (French) fleet and build up. Nevermind peace of Amiens. It is (likely) SO far away in the future, that you can build your army to full size and lose it in battles all over again. Several times.
 
Borderline boring. Sit back, look for an opportunity to destroy a (French) fleet and build up. Nevermind peace of Amiens. It is (likely) SO far away in the future, that you can build your army to full size and lose it in battles all over again. Several times.
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 +
The only danger in sight is an early coalition aiming for bringing your naval superiority down. France and Spain are the obvious belligerents, likely backed up by Sweden. More uncommon members of the coalition are either Turkey or Russia and Kingdom of Two Sicilies.
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If a strong coalition between France, Spain and Sweden is formed you are faced with dire threat of invasion, the Irish revolt and an unconditional surrender. Try to pry some of the belligerents away from the coalition. Spain and Sweden are the most likely defectors, in that order. Sweden wants to see you sink but is too afraid not to take a deal when offered one, Spain on the other hand only wants you to wear down your fleets while not letting France get the upper hand. A conditional peace deal is something Spain will likely accept and if Sweden sees the deal coming, he'll also back out of the war, leaving you alone with France, in which case you again hold the upper hand and can go back to "borderline boring."
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If the coalition does not waver, look for Russia or Turkey for backup in your predicament, for there is nothing you can do to keep the SFS tri-party coalition from uniting their fleets.
  
 
Don’t forget that Russia/Austria/Turkey could grow to such a force that you must treat them like “France”.
 
Don’t forget that Russia/Austria/Turkey could grow to such a force that you must treat them like “France”.
Rivi 124: Rivi 130:
  
 
War with Turkey is expensive, but you have no choice. Russian army is by far the strongest on board, but you are missing key elements of your money and manpower base. Beat on Turkey until he submits, then the focus must be Poland.
 
War with Turkey is expensive, but you have no choice. Russian army is by far the strongest on board, but you are missing key elements of your money and manpower base. Beat on Turkey until he submits, then the focus must be Poland.
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Be wary of a Swedish pincer aimed at St Petersburg. Losing the city could well bring you down to a level where you're forced to surrender and that is not acceptable.
  
 
===Spain===
 
===Spain===
  
Good news is France won't bother you for a long while. Bad news is, Britain is pretty much free to do what he wants. Turkey is way too strong early in the game and minors are all somehow unreachable but maybe Papacy is reachable. Think defence. No, think turtle. Spain can't afford any adventurism early on.
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Good news is France won't bother you for a long while. Bad news is, Britain is pretty much free to do what he wants. Turkey is way too strong early in the game and minors are all somehow unreachable but maybe Papacy may be thinkable.
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Unfortunately Austria will likely go after your Italian minors. There is nothing much you can do about that as long as you lack free naval movement.
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An early (1st turn) naval coalition against Great Britain is definetly to your liking but only if it does not sink the island. A tri-party coalition with you, Sweden and France against Great Britain is nigh unstoppable if properly handled and because of that you must be wary to keep your stabbing dagger close to your hand.
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 +
Britain losing Ireland is quite okay, but France getting an invasion force into England proper is pushing it a bit too far. Back out of the war with a nice conditional deal with the British right when the tide has turned from a slight advantage to the coalition dominating the fight. Co-operation with Sweden is a good idea, you don't want them suffering alongside France after the deal is done and they will likely be happy to take a conditional surrender too.
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If the situation turns too heavily into coalition domination you must seriously concider turning against France to keep Great Britain from going under. Sweden may or may not join you in this, it is not to either of your benefit if the British are removed from the board, but Sweden suffers far less from it, having free reign to take Denmark and quite possibly gaining naval superiority at least as long as he can trust you to fight against the French fleet alongside him. You however will end up in a world of pain if France doesn't have Britain keeping him under check.
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Think defence. No, think turtle. Spain can't afford any adventurism early on.
  
 
===Turkey===
 
===Turkey===
  
 
Oh yes! Muslim power! Look at Austria tremble when you threaten with war. Bad news is, you are at war with a monster Russia. If you can win that war, dominant status will eventually be your reward. The cost for trying is likely to be high on PPs, but if you can stay afloat on PPs, you will eventually wear them out and win. You are not outnumbered. Money is still a serious problem.
 
Oh yes! Muslim power! Look at Austria tremble when you threaten with war. Bad news is, you are at war with a monster Russia. If you can win that war, dominant status will eventually be your reward. The cost for trying is likely to be high on PPs, but if you can stay afloat on PPs, you will eventually wear them out and win. You are not outnumbered. Money is still a serious problem.

Versio 1. heinäkuuta 2012 kello 15.04

Game information

Victory point goals

  • Austria 880
  • Britain 940
  • France 890
  • Turkey 780
  • Prussia 790
  • Russia 880
  • Spain 775

Initial setup

Political track

Starting positions:

  • France N1
  • Britain N6
  • Austria N6
  • Prussia N9
  • Russia N10
  • Spain N4
  • Turkey N1


Initial forces and money

France, cash: 15$

  • Land: 38I, 4C, 3 depots
  • Naval: 8s, 2t

Russia, cash: 40$

  • Land: 65I, 2C, 2Gd, 4 depots
  • Naval: 4s, 2t

Prussia, cash: 20$

  • Land: 32I, 4C, 4 depots
  • Naval: None

Austria, cash: 25$

  • Land: 42I, 3C, 2Gd, 5 depots
  • Naval: None

Spain, cash: 40$

  • Land: 11I, 3 depots
  • Naval: 9s, 1t

Great Britain, cash: 15$

  • Land: 7I, 1C, 1 depots
  • Naval: 18s, 2t

Turkey, cash: 25$

  • Land: 3I, 3 depots
    • Turkey has all feudals as in a standard (1805 or Phase III) EiA scenario
  • Naval: 2s, 3t

Ottomans:

  • Land: 23I, 8C
  • Intially all used Ottoman corpses must be set to their own home provinces


Initially conquered minors

Austria

  • Free states: None
  • Conquered: Flanders, Berg, Lombardy

Britain

  • Free states: Hanover
  • Conquered: Gibraltar

France

  • Free states: Kingdom of two Sicilies (Naples & Sicily)
    • Changes control to the same side as emigres when émigrés are placed on board and will fight against France as long as Emigree’s exist. After Émigré’s are gone, Naples becomes neutral and forces are recorded for later use. Naples fighting against France is considred minor vs major war, but there is no lapse of war. (ie. Only France can conquer Naples
  • Corsica is a French province, not a minor country.

Prussia

  • Free states: None
  • Conquered: Kleves, Palatinate, Saxony, Duchies

Russia

  • Free states: None
  • Conquered: None
  • Georgia does not produce Cossacks until Russia has fought Persia without losing control of Tiflis.
  • Crimea has been ceded to Turkey
  • Poland is a Russian protectorate

Spain

  • Free states: None
  • Conquered: Tuscany, Romagna

Turkey

  • Conquered: Crimea, Rhodos
  • Free states: Ottoman empire is in existence with all participant countries, with total forces 23I, 8C. Ottoman empire is dissolved 1799 January (or earlier if Turkey enters Fiasco zone) all participant nations becoming independent regardless of who is in control. Their starting forces also reset to 1805 campaign start values.

Player notes & hints

Austria

If Turkey and Russia fight, Austria has several options. Attacking France is tempting, but if Turkey and Russia come to peace, Austria might end up in serious trouble. Alliance with Prussia is imperative, as usual.

Britain

Borderline boring. Sit back, look for an opportunity to destroy a (French) fleet and build up. Nevermind peace of Amiens. It is (likely) SO far away in the future, that you can build your army to full size and lose it in battles all over again. Several times.

The only danger in sight is an early coalition aiming for bringing your naval superiority down. France and Spain are the obvious belligerents, likely backed up by Sweden. More uncommon members of the coalition are either Turkey or Russia and Kingdom of Two Sicilies.

If a strong coalition between France, Spain and Sweden is formed you are faced with dire threat of invasion, the Irish revolt and an unconditional surrender. Try to pry some of the belligerents away from the coalition. Spain and Sweden are the most likely defectors, in that order. Sweden wants to see you sink but is too afraid not to take a deal when offered one, Spain on the other hand only wants you to wear down your fleets while not letting France get the upper hand. A conditional peace deal is something Spain will likely accept and if Sweden sees the deal coming, he'll also back out of the war, leaving you alone with France, in which case you again hold the upper hand and can go back to "borderline boring."

If the coalition does not waver, look for Russia or Turkey for backup in your predicament, for there is nothing you can do to keep the SFS tri-party coalition from uniting their fleets.

Don’t forget that Russia/Austria/Turkey could grow to such a force that you must treat them like “France”.

France

Sacre bleu! They are big and you are small! This is not the France of 1805! Think defense. If Austria or Prussia attacks (or both!), you might be better off surrendering early. Bide your time, France will rise. And pay attention to the revolution. It is not all bad.

Prussia

Weak – yes. Surrounded by stronger countries – yes. Don’t lose your army. Get your share of Poland in co-operation with someone else or it will be too expensive. Other than that, fight only when you know you are going to win with light losses. All manpower you can sock up for later is like money in the bank.

Russia

War with Turkey is expensive, but you have no choice. Russian army is by far the strongest on board, but you are missing key elements of your money and manpower base. Beat on Turkey until he submits, then the focus must be Poland.

Be wary of a Swedish pincer aimed at St Petersburg. Losing the city could well bring you down to a level where you're forced to surrender and that is not acceptable.

Spain

Good news is France won't bother you for a long while. Bad news is, Britain is pretty much free to do what he wants. Turkey is way too strong early in the game and minors are all somehow unreachable but maybe Papacy may be thinkable.

Unfortunately Austria will likely go after your Italian minors. There is nothing much you can do about that as long as you lack free naval movement.

An early (1st turn) naval coalition against Great Britain is definetly to your liking but only if it does not sink the island. A tri-party coalition with you, Sweden and France against Great Britain is nigh unstoppable if properly handled and because of that you must be wary to keep your stabbing dagger close to your hand.

Britain losing Ireland is quite okay, but France getting an invasion force into England proper is pushing it a bit too far. Back out of the war with a nice conditional deal with the British right when the tide has turned from a slight advantage to the coalition dominating the fight. Co-operation with Sweden is a good idea, you don't want them suffering alongside France after the deal is done and they will likely be happy to take a conditional surrender too.

If the situation turns too heavily into coalition domination you must seriously concider turning against France to keep Great Britain from going under. Sweden may or may not join you in this, it is not to either of your benefit if the British are removed from the board, but Sweden suffers far less from it, having free reign to take Denmark and quite possibly gaining naval superiority at least as long as he can trust you to fight against the French fleet alongside him. You however will end up in a world of pain if France doesn't have Britain keeping him under check.

Think defence. No, think turtle. Spain can't afford any adventurism early on.

Turkey

Oh yes! Muslim power! Look at Austria tremble when you threaten with war. Bad news is, you are at war with a monster Russia. If you can win that war, dominant status will eventually be your reward. The cost for trying is likely to be high on PPs, but if you can stay afloat on PPs, you will eventually wear them out and win. You are not outnumbered. Money is still a serious problem.