EIA:Russia track

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Russia track is activated at start of the game.
Russia track has 242 tickets, 69 of which triggers an event.

  • PHASE II: Step 20 is in effect when the game starts, step 21 is the first winning pick
  • PHASE III: Step 47 is in effect when the game starts, step 48 is the first winning pick
  1. Suvorov's Zeal - Suvorov takes no Turkish prisoners, all Turkish troops captured by Suvorov are killed instead.* Turkish leaders captured by Suvorov are unavailable for 6 months.* Any city Suvorov takes by storm must be burned.*
  2. Suvorov's victory - If Suvorov wins a field battle this turn, Russia gains 1 extra PP.
  3. Suvorov shows no mercy - Any Turkish city burned by Suvorov costs both Russia and Turkey a political point.*
  4. Suvorov can't be stopped - All corps under Suvorov up to 4 corps and one cavalry corps automatically succeed in forage this turn only unless force marching.
  5. Saxe-Coburg admires Suvorov - Russia gets an Austrian corps on loan, unless Austria and Russia are at war. Saxe-Coburg must lead the corps chosen by Russia.* Corps is returned immediately, if Austria and Russia go to war or the corps loses half it's factors.*
  6. Suvorov's Triumph - Suvorov's stack automatically rolls 6 on both pursuit and breach rolls this turn only.
  7. Gustav III and illusions of grandeur - Sweden has free dow on Russia, even if there is an enforced peace in effect. If Sweden dows, the Kungliga livregementets husarer -light infantry corps upgrades to normal Phase I -capacity. If Sweden doesn't dow, the corps can be upgraded by paying $15 and 1 PP in any economic phase hereafter. If Sweden is already at war with Russia, he gains the upgrade automatically.
  8. Friedrich Wilhelm II of Prussia relieves the ban of use of German language in education - Prussia gains +1PP.
  9. Saxe-Coburg homesick - Austrian corps on loan returns to Austrian control.*
  10. Bonjour, beau masque - Remove Swedish leader Gustav III.
  11. Incompetence claims throne - Add Swedish leader Gustav IV.
  12. Polish revolt - Poland becomes independent.
  13. Prussian Act of Army Discipline - +1 morale for this turn
  14. Poles fear Suvorov - Any city breached by Suvorov must surrender. If Suvorov takes Warsaw, Russia gains 15$ and 1PP.
  15. He must be getting old - Suvorov no longer has to burn cities.*
  16. Catherine holds no grudge - Sweden and Russia make informal peace, if at war.
  17. Valmy artillery duel - For this turn only, Brunswick gains 4A for his next field battle. His opponent gains 3A for that battle.
  18. Sudden sickness - Remove Potemkin
  19. Friedrich Wilhelm II of Prussia abandons oppressive taxation system crafted by French - No upkeep costs for Prussia in economy phase.*
  20. Uneasy peace - Turkish cities burned by Suvorov no longer cost Turkey any PP.*
  21. Catherine dies - If Suvorov fails to win a battle, remove Suvorov*
  22. Paul I reforms the guard - Russian guard cannot be committed*
  23. Wilhelm of Prussia enforces absolute obedience - Prussian troops have +1 morale this turn
  24. Paul I reforms the military - Russian guard morale is 4.*
  25. Friedrich Wilhelm II of Prussia outstrips Wöllner's policies - Prussia has to pay upkeep costs in economy phase.*
  26. American expansion - Russia may pay 20$ to gain 1PP.
  27. Further American expansion - Russia may pay 10$ to gain 1PP, but only if it paid the previous expansion also.
  28. Paul I comes to his senses - Suvorov returns. Russian guard morale is 5.* Russian guard can be committed as normal.*
  29. Reuterholm - Britain and Sweden come to informal peace if at war, and form a non-aggression pact.
  30. Alexandra - Sweden may choose to accept Alexandra. If so, Sweden and Russia both gain a PP. If Sweden refuses, Russia loses a PP.
  31. Gustav IV comes of age - Swedish non-aggression pact with Britain broken for no cost.
  32. Corrupt nobles discovered - Russia loses 3PP.
  33. Prussia adopts military discipline to the whole nation - +1 morale for this turn.
  34. Paul I reclaims lost money - Russia gains 50$.
  35. Paul I brings nobles to justice - Russia gains 1PP.
  36. Paul I distrusts military - Remove Suvorov, if he is still available.
  37. Paul I assasinated - Russia loses 2PP.
  38. Ormesus of Prussia pulls the strings of His Rosecrucian informants. Each other major power must pay 10$ to Prussia or lose 1PP.
  39. Friedrich Wilhelm II of Prussia orders new roads to be built - Prussia gains +5MP
  40. Young Tsar - Alexander I arrives
  41. Gustav IV foreign policy - Sweden has free DOW on Prussia.*
  42. Gustav IV foreign policy - Sweden has free DOW on France.*
  43. Gustav IV foreign idiocy - Sweden has to DOW France or Prussia or both, if possible, unless already at war with either or both. After this Swedish free DOWs are cancelled.
  44. Gustav IV tired of politics - Things work out suddenly! Sweden gains $25 and 1PP.
  45. Nationalism claims Prussia - +1 morale for this turn.
  46. Metternich Policy - Any DOW against Austria costs 1 extra PP.*
  47. Dardanelles Operation - Turkey has free DOW on Britain. If Turkey will not or cannot DOW, Britain gains 2PP.
  48. Alexander's Folly - Alexander must command the largest Russian army (most factors in one place) until he loses a battle.*
  49. Kutusov and Vodka - Remove Kutusov.
  50. War in India Over - British leader Wellington arrives.
  51. British Slave Trade Act - Britain loses 15$ and gains 2PP. Britain has free DOW on Portugal.
  52. Metternich Policy Change - DOWs against Austria no longer cost extra.*
  53. Bored with Vodka - Return Kutusov.
  54. The cause must be supported! - Prussia gains a free DoW on any other major power.
  55. Bear awakens - Russia has free DOW on Sweden.
  56. Janissar Revolt - Turkey loses 3PP.
  57. Selim II assasinated - Remove Turkish leader Selim II.
  58. Hero Emerges - Add Turkish leader Bayrakdar.
  59. Turkish Civil War - Turkey makes informal peace with all enemies. Turkey cannot DOW or be DOWed.*
  60. Bayrakdar wins - Remove Turkish leader Grand Vizier.
  61. End of Gustavs - Remove Swedish leader Gustav IV.
  62. Bayrakdar's troops - Add Turkish corps Nizami Zedid.
  63. Friedrich Wilhelm II of Prussia addopts the ideals of enlightenment to the society - Prussia gains: +10MP, +20$, +1PP.
  64. Bayrakdar's Elite - Turkish Imperial cavalry improves to morale 4.
  65. Civil War Over - Turkey gains 2PP. Turkey can DOW and be DOWed.
  66. Succession - Add Turkish leader Mahmud II.
  67. Hero's Rest - Remove Turkish leader Bayrakdar.
  68. Hero's Reward - Add Turkish leader Sadrazam.
  69. Fresh Royalty - Swedish leader Bernadotte arrives. Sweden breaks all alliances for no cost. Sweden may dow one or more, up to all Dominant powers for free. For each Dominant dowed except Great Britain Sweden gets to upgrade one land corps of his choice to Phase IV state and that corps is automatically filled up (no Heavy Cavalry). If Sweden dows a Dominant Great Britain he gains ships worth of $350 which are automatically deployed to a fleet(s) (if at harbour) or harbour(s) of his choice. If Sweden is already at war with a Dominant power he gets the bonuses automatically. These wars cannot be ended without a formal peace.


NOTE: Rules for pillaging and burning of cities are moved from this page to House rules