EiA:Rise of Nationalism Corps

Kohteesta ExcaliburWiki
Siirry navigaatioonSiirry hakuun

Back to the Rise of the Nationalism campaign page

Back to the main EiA page

France

France
Guards 20G 3C
I 25I 3C
II 20I 3C
III 20I 3C
IV 20I 3C
V 20I 3C
VI 20I 3C
VII 15I 2C
VIII 15I 2C
IX 15I 2C
X 12I 1C
XI 12I 1C
XII 12I 1C
CI 7C
CII 7C
CIII 5C
CIV 5C
Artillery 20A
FleetI 30S
FleetII 30S
FleetIII 30S
FleetIV 30S


Prussia

Prussia
I 25I 4C
II 18I 4C
III 18I 4C
IV 18I 4C
V 18I 4C
VI 18I 4C
VII 18I 4C
VIII 18I 4C
Guards 10G 3C (+2 shift)
Krupp I (Krupp I gets +1 on artillery bombardment roll) 10A
Krupp II (Krupp II gets +2 on artillery bombardment roll) 10A
Krupp III (Krupp III gets +3 on artillery bombardment roll) 10A
FleetI 30S

Notes for Prussian corps

  • Prussian Krupp corps are not available at the start of the game, but become available according to the Landtag's decisions. If more than one Krupp is involved in battle, the worst die roll modifier is used. Maximum result is still 7.

Britain

Britain
I 2G 12I
II 14I
III 14I
IV 10I
V 10I
VI 10I
C 12C
FleetI 30S
FleetII 30S
FleetIII 30S
FleetIV 30S
FleetV 30S
FleetVI 30S
FleetVII 30S


Turkey

Turkey
Nizami Zedid 20I 5C
Imperial Cavalry 16C
Asakir-i Mansure-i Muhammediye 14I 3C
FleetI 30S
FleetII 30S

Notes for Turkish corps

  • Initially Turkey starts with the feudals that are same as in the standard (1805 or Phase 3) EiA scenario.
    • Greece and Macedonia do not produce any feudals, instead Anatolia and Armenia produce an extra feudal infantry corps.
  • After the Crimean war has ended, Turkey may in every economic phase replace one feudal corps with an Asakir-i Mansure-i Muhammediye corps.
    • Feudals of Crimea, Podolia and Transylvania can only be converted if Turkey is dominant.

Russia

Russia
I 18I 2C
II 14I 1C
III 14I 1C
IV 10I
V(Guards) 10G 2C(+2 shift)
VI 10I
VII 10I
VIII 10I
IX 10I
X 10I
XI 10I
XII 10I
XIII 10I
XIV 10I
XV 10I
Artillery 12A
CI 5C
CII 5C
CIII 4C
CIV 4C
CV 4C
FleetI 30S
FleetII 30S
FleetIII 30S
FleetIV 30S


Austria

Austria
I 18I 2C
II 15I 1C
III 15I 1C
IV 15I 1C
V 15I 1C
VI 15I 1C
VII 15I 1C
VIII 15I 1C
IX 15I 1C
GI 7G 3C
GII 7G 3C
Artillery 10A
CI 5C
CII 5C
LightI 7I 3C
InsI 15M 3C
InsII 15M 3C
FleetI 30S
FleetII 30S

Sardinia

Sardinia
I 14I 2C
II 14I 2C
III 14I 2C
IV 14I 2C
V 14I 2C
VI 14I 2C
VII 14I 2C
VIII 14I 2C
IX 14I 2C
X 4G 11I 3C
I Mille See notes
CI 6C
FleetI 30S
FleetII 30S
FleetIII 30S
FleetIV 30S

Notes for Sardinian corps

  • Sardinian corps are available depending on how many pieces of Italy Sardinia controls. Sardinia gets 1 corps for each Italian minor, except for Piedmont and Naples, which are worth two corps. Controlling Sardinia makes available the Sardinian Cavalry corps.
    • Note that according to I Mille rules below I Mille becomes the X corps if Italy is ever whole. It does not matter which province is the last to join Italy, that province provides the X corps and is filled from factors in I Mille.
  • Likewise the fleets are also available according controlled pieces of Italy. Sardinia, Sicilia and Venice are each worth one fleet marker and one is available from the Sardinian event.

I Mille

  • I Mille gains in size as Sardinia gains control of Italian provinces.
  • I Mille can stand up or down just like Turkish feudal corps.
  • As long as Sardinia controls 3 or less Italian provinces I Mille is automatically filled every December during Levy step.
  • I Mille is automatically filled to its current maximum capacity when the Sardinian event Spedizione dei Mille is used.
  • The troops in I Mille can be dropped into garrison but cannot be transferred to other corps.
  • I Mille must be stationed in an Italian province or off-board
  • When Sardinia gains control of a new Italian province, I Mille automatically grows in size according to the list below and also gains the factors immediately.
  • If Italy is ever whole (every Italian minor is part of Italy) the militia in I Mille become infantry and I Mille becomes the Italian X corps.

I Mille factors per province:

  • Sardinia: 2G
  • Piedmont: 2G
  • Sicily: 2I
  • Naples: 4M
  • Papacy: 1C (heavy)
  • Romagna: 1C (light)
  • Tuscany: 1C (medium)
  • Lombardy: 2I
  • Venetia: 2I

Minors

Minor corps are as in the standard (1805 or Phase 3) EiA campaign, shown here.