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==Timeline==
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==Game information==
  
Alkaa 1789 January. Voi jatkua 1815 December asti.<br>
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* Game starts: 1789 January  
Träkit alkaa nollasta, faasi I.<br>
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* Game ends: 1815 December
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* Phase I scenario
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* Rules: [http://eia.xnetz.com/rules/eiarules-with-errata.html Errated standard EiA rules]
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* House rules: [[EIA:House_rules|house rules]]
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* Scenario uses following tracks, which both start at step 0:
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** [[EIA:Revolution_track|Revolution track]]
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** [[EIA:Russia_track|Russia-track]]
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* Playable major powers available are France, Great Britain, Spain, Russia, Prussia, Austria and Turkey
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** Additional major powers may be used, these are Sweden and the Kingdom of two Sicilies (Naples)
  
==Voittaminen==
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===Victory point goals===
  
Peli päättyy kun jokin maa pääsee yli VP tavoitteestaan. Jos kukaan ei pääse ennen 1815 December vuoroa, poistetaan kaikki joukot laudalta. Sitten lisätään 1815 December pisteiden päälle kerättävissä olveva manpower (ei free state) ja jos joku pääsee vp-rajasta yli, niin voittaa. Jos useampi voittaa yht. aikaa, on kyseessä tasuri. Jos kukaan ei voita, Englanti voittaa.<br>
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* Austria 880
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* Britain 940
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* France 890
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* Turkey 780
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* Prussia 790
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* Russia 880
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* Spain 775
  
Austria 880
 
  
Britain 940
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==Initial setup==
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===Political track===
  
France 890
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Starting positions:
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* France N1
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* Britain N6
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* Austria N6
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* Prussia N9
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* Russia N10
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* Spain N4
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* Turkey N1
  
Turkey 780
 
  
Prussia 790
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===Initial forces and money===
  
Russia 880
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France, cash: 15$
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* Land: 38I, 4C, 3 depots
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* Naval: 8s, 2t
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Russia, cash: 40$
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* Land: 65I, 2C, 2Gd, 4 depots
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* Naval: 4s, 2t
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Prussia, cash: 20$
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* Land: 32I, 4C, 4 depots
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* Naval: None
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Austria, cash: 25$
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* Land: 42I, 3C, 2Gd, 5 depots
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* Naval: None
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Spain, cash: 40$
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* Land: 11I, 3 depots
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* Naval: 9s, 1t
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Great Britain, cash: 15$
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* Land: 7I, 1C, 1 depots
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* Naval: 18s, 2t
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Turkey, cash: 25$
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* Land: 3I, 3 depots
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** Turkey has all feudals as in a standard (1805 or Phase III) EiA scenario
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* Naval: 2s, 3t
  
Spain 775
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Ottomans:
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* Land: 23I, 8C
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* Intially all used Ottoman corpses must be set to their own home provinces
  
==Aloitusjoukot==
 
 
France 38I, 4C, 8s+2t, 3 depots, 15$<br>
 
Russia 65I, 2C, 2Gd, 4s+2t, 4 depots, 40$<br>
 
Prussia 32I, 4C, 4 depots, 20$<br>
 
Austria 42I, 3C, 2Gd, 5 depots, 25$<br>
 
Spain 11I, 9s+1t, 3 depots, 40$<br>
 
Great Britain 7I, 1C 18s+2t, 1 depots, 15$<br>
 
Turkey Kaikki feudaalit normaalisti, 3I, 2s+3t,3 depots, 25$<br>
 
Ottomaanit: 23I, 8C (Setupissa kaikkien ottomaanicorpsien on aloitettava omasta minoristaan) <br>
 
 
Voidaan pelata 8:lla pelaajalla (Ruotsi) tai yhdeksällä (Ruotsi ja Naples).<br>
 
  
 
==Minorit==
 
==Minorit==

Versio 26. tammikuuta 2011 kello 14.03

Game information

  • Game starts: 1789 January
  • Game ends: 1815 December
  • Phase I scenario
  • Rules: Errated standard EiA rules
  • House rules: house rules
  • Scenario uses following tracks, which both start at step 0:
  • Playable major powers available are France, Great Britain, Spain, Russia, Prussia, Austria and Turkey
    • Additional major powers may be used, these are Sweden and the Kingdom of two Sicilies (Naples)

Victory point goals

  • Austria 880
  • Britain 940
  • France 890
  • Turkey 780
  • Prussia 790
  • Russia 880
  • Spain 775


Initial setup

Political track

Starting positions:

  • France N1
  • Britain N6
  • Austria N6
  • Prussia N9
  • Russia N10
  • Spain N4
  • Turkey N1


Initial forces and money

France, cash: 15$

  • Land: 38I, 4C, 3 depots
  • Naval: 8s, 2t

Russia, cash: 40$

  • Land: 65I, 2C, 2Gd, 4 depots
  • Naval: 4s, 2t

Prussia, cash: 20$

  • Land: 32I, 4C, 4 depots
  • Naval: None

Austria, cash: 25$

  • Land: 42I, 3C, 2Gd, 5 depots
  • Naval: None

Spain, cash: 40$

  • Land: 11I, 3 depots
  • Naval: 9s, 1t

Great Britain, cash: 15$

  • Land: 7I, 1C, 1 depots
  • Naval: 18s, 2t

Turkey, cash: 25$

  • Land: 3I, 3 depots
    • Turkey has all feudals as in a standard (1805 or Phase III) EiA scenario
  • Naval: 2s, 3t

Ottomans:

  • Land: 23I, 8C
  • Intially all used Ottoman corpses must be set to their own home provinces


Minorit

Puola on itsenäinen ja siihen kuuluu kaikki Puolan osat.

Austria conquered: Flanders, Berg, Lombardy


Britain free states: Hanover Conquered: Gibraltar

France Free states: Kingdom of two sicilies (Naples&Sicily) (Changes control to the same side as emigres when émigrés are placed on board and will fight against France as long as Emigree’s exist. After Émigré’s are gone, Naples becomes neutral and forces are recorded for later use). Naples fighting against France is considred minor vs major war, but there is no lapse of war. (ie. Only France can conquer Naples). Corsica is a French province, not a minor country.

Prussia Conquered: Kleves, Palatinate, Saxony, Duchies

Russia Conquered: None Georgia does not produce Cossacks until Russia has fought Persia without losing control of Tiflis. Crimea has been ceded to Turkey


Spain Conquered: Tuscany, Romagna

Turkey Conquered: Crimea, Rhodos Ottoman empire is in existence with all participant countries, with total forces 22I, 7C. Ottoman empire is dissolved 1799 January (or earlier if Turkey enters Fiasco zone) all participant nations becoming independent regardless of who is in control. Their starting forces also reset to 1805 campaign start values.

Neutral minor special rules

Armed neutrality alliance (Portugal, Sweden, Denmark, Holland, Russia) Any DOW on any member nation except Russia is considered a DOW on all member nations and must be payed for separately (very expensive). Russia gains an additional +2 (for war) to gain control if this happens.

Sweden includes Mecklenburg.

Britain (only) may attack any fleets belonging to the alliance, unless it is on the Mediterranean/Black sea. If Britain wants to raid a port, minor troops&fleets are placed on board for that turn only.

French free DOW on Holland does not count as a DOW on all members.

1805 January, the alliance is dissolved, all rules above are null and void. Alliance is also (temporarily) cancelled if all participant nations are controlled by a major power.

Holy Roman Empire

Baden, Bavaria, Wurttenburg, Hesse, Prussia and Austria form HRE. Austria and Prussia cannot DOW Baden, Bavaria, Wurttenburg or Hesse without DOWing all other members of HRE also. Other nations are not so restricted. If Austria or Prussia DOWs HRE, Austria and Prussia cannot make informal peace (for this war only).

This rule is revoked if France, Austria or Prussia becomes dominant, but not before 1800.

Kingdom of Sardinia

Sardinia consists of Sardinia and Piedmont. There is no main district and all parts must be conquered separately. A DOW on Kingdom of Sardinia is also considered a DOW on Britain. A DOW on Sardinia by Britain costs 2 additional PP.

Starting forces: 9I, 1C (12I, 1C. faasissa II)

Switzerland is worth 0/0 until 1796.

The very first DOW on Papacy costs 2 additional PP. (except for Republican/Imperial France) Also, all nations (except Turkey) have a free DOW on the agressor (again, Republican/Imperial France is not included)

Venetia also includes Corfu. City of Venetia cannot be besieged, unless it is also blockaded (cancell if Venetia is conquered). Venice forces start at 8I, 1C, 10S. (10I, 1C, 15S faasissa II)

Amsterdam has two fletches, except in winter months. Siege battle in Amsterdam is always worth 1PP, regardless of the current months.(Cancel if Amsterdam is conquered)

Player notes&hints

Austria


If Turkey&Russia fight, Austria has several options. Attacking France is tempting, but if Turkey and Russia come to peace, Austria might endup in serious trouble. Alliance with Prussia is imperative, as usual.


Britain


Borderline boring. Sit back, look for an opportunity to destroy a (French) fleet and build up. Nevermind peace of Amiens. It is (likely) SO far away in the future, that you can build your army to full size and lose it in battles all over again. Several times.

Don’t forget that Russia/Austria/Turkey could grow to such a force that you must treat them like “France”.


France


Sacre bleu! They are big and you are small! This is not the France of 1805! Think defense. If Austria or Prussia attacks (or both!), you might be better off surrendering early. Bide your time, France will rise. And pay attention to the revolution. It is not all bad.


Prussia


Weak – yes. Surrounded by stronger countries – yes. Don’t lose your army. Get your share of Poland in co-operation with someone else or it will be too expensive. Other than that, fight only when you know you are going to win with light losses. All manpower you can sock up for later is like money in the bank.


Russia


War with Turkey is expensive, but you have no choice. Russian army is by far the strongest on board, but you are missing key elements of your money and manpower base. Beat on Turkey until he submits, then the focus must be Poland.


Spain


Good news is France wont bother you for a long while. Bad news is, Britain is pretty much free to do what he wants. Turkey is way too strong early in the game and minors are all somehow unreachable (maybe Papacy). Think defence. No, think turtle. Spain cant afford any adventurism early on.


Turkey


Oh yes! Muslim power! Look at Austria tremble when you threaten with war. Bad news is, you are at war with a monster Russia. If you can win that war, dominant status will be your reward (eventually). The cost for trying is likely to be high on PPs, but if you can stay afloat on PPs, you will eventually wear them out and win. You are not outnumbered. Money is still a serious problem.