Ero sivun ”EiA:Rise of Nationalism Corps” versioiden välillä
Kohteesta ExcaliburWiki
Siirry navigaatioonSiirry hakuun(21 välissä olevaa versiota 3 käyttäjän tekeminä ei näytetä) | |||
Rivi 1: | Rivi 1: | ||
+ | [[EIA:Rise_of_Nationalism_scenario|Back to the Rise of the Nationalism campaign page]] | ||
+ | |||
+ | [[EIA|Back to the main EiA page]] | ||
+ | |||
== France == | == France == | ||
Rivi 107: | Rivi 111: | ||
|10G 3C (+2 shift) | |10G 3C (+2 shift) | ||
|- | |- | ||
− | |Krupp I | + | |Krupp I (Krupp I gets +1 on artillery bombardment roll) |
|10A | |10A | ||
|- | |- | ||
− | |Krupp II | + | |Krupp II (Krupp II gets +2 on artillery bombardment roll) |
|10A | |10A | ||
|- | |- | ||
− | |Krupp III | + | |Krupp III (Krupp III gets +3 on artillery bombardment roll) |
|10A | |10A | ||
|- | |- | ||
Rivi 122: | Rivi 126: | ||
=== Notes for Prussian corps === | === Notes for Prussian corps === | ||
− | * Prussian Krupp corps are not available at the start of the game, but become available according to the Landtag's decisions. | + | * Prussian Krupp corps are not available at the start of the game, but become available according to the Landtag's decisions. If more than one Krupp is involved in battle, the worst die roll modifier is used. Maximum result is still 7. |
− | |||
==Britain== | ==Britain== | ||
Rivi 185: | Rivi 188: | ||
|20I 5C | |20I 5C | ||
|- | |- | ||
− | |Imperial | + | |Imperial Cavalry |
|16C | |16C | ||
|- | |- | ||
Rivi 201: | Rivi 204: | ||
=== Notes for Turkish corps === | === Notes for Turkish corps === | ||
− | * Initially Turkey starts with the feudals that are same as in the standard (1805 or Phase 3) EiA | + | * Initially Turkey starts with the feudals that are same as in the standard (1805 or Phase 3) EiA scenario. |
− | * Turkey | + | ** Greece and Macedonia do not produce any feudals, instead Anatolia and Armenia produce an extra feudal infantry corps. |
+ | * After the Crimean war has ended, Turkey may in every economic phase replace one feudal corps with an Asakir-i Mansure-i Muhammediye corps. | ||
+ | ** Feudals of Crimea, Podolia and Transylvania can only be converted if Turkey is dominant. | ||
== Russia == | == Russia == | ||
Rivi 326: | Rivi 331: | ||
|7G 3C | |7G 3C | ||
|- | |- | ||
− | | | + | |Artillery |
|10A | |10A | ||
|- | |- | ||
Rivi 351: | Rivi 356: | ||
|- | |- | ||
|} | |} | ||
− | |||
==Sardinia== | ==Sardinia== | ||
Rivi 386: | Rivi 390: | ||
|- | |- | ||
|X | |X | ||
− | | | + | |4G 11I 3C |
|- | |- | ||
|I Mille | |I Mille | ||
− | | | + | |See notes |
|- | |- | ||
|CI | |CI | ||
Rivi 401: | Rivi 405: | ||
|- | |- | ||
|FleetIII | |FleetIII | ||
+ | |30S | ||
+ | |- | ||
+ | |FleetIV | ||
|30S | |30S | ||
|- | |- | ||
Rivi 407: | Rivi 414: | ||
=== Notes for Sardinian corps === | === Notes for Sardinian corps === | ||
* Sardinian corps are available depending on how many pieces of Italy Sardinia controls. Sardinia gets 1 corps for each Italian minor, except for Piedmont and Naples, which are worth two corps. Controlling Sardinia makes available the Sardinian Cavalry corps. | * Sardinian corps are available depending on how many pieces of Italy Sardinia controls. Sardinia gets 1 corps for each Italian minor, except for Piedmont and Naples, which are worth two corps. Controlling Sardinia makes available the Sardinian Cavalry corps. | ||
− | * I Mille | + | ** Note that according to I Mille rules below I Mille becomes the X corps if Italy is ever whole. It does not matter which province is the last to join Italy, that province provides the X corps and is filled from factors in I Mille. |
− | * | + | * Likewise the fleets are also available according controlled pieces of Italy. Sardinia, Sicilia and Venice are each worth one fleet marker and one is available from the Sardinian event. |
+ | ===I Mille=== | ||
+ | * I Mille gains in size as Sardinia gains control of Italian provinces. | ||
+ | * I Mille can stand up or down just like Turkish feudal corps. | ||
+ | * As long as Sardinia controls 3 or less Italian provinces I Mille is automatically filled every December during Levy step. | ||
+ | * I Mille is automatically filled to its current maximum capacity when the Sardinian event Spedizione dei Mille is used. | ||
+ | * The troops in I Mille can be dropped into garrison but cannot be transferred to other corps. | ||
+ | * I Mille must be stationed in an ''Italian province'' or off-board | ||
+ | * When Sardinia gains control of a new Italian province, I Mille automatically grows in size according to the list below and also gains the factors immediately. | ||
+ | * If Italy is ever whole (every Italian minor is part of Italy) the militia in I Mille become infantry and I Mille becomes the Italian X corps. | ||
+ | '''I Mille factors per province''': | ||
+ | * Sardinia: 2G | ||
+ | * Piedmont: 2G | ||
+ | * Sicily: 2I | ||
+ | * Naples: 4M | ||
+ | * Papacy: 1C (heavy) | ||
+ | * Romagna: 1C (light) | ||
+ | * Tuscany: 1C (medium) | ||
+ | * Lombardy: 2I | ||
+ | * Venetia: 2I | ||
== Minors == | == Minors == | ||
− | Minor corps are as in the standard (1805) EiA campaign. | + | Minor corps are as in the standard (1805 or Phase 3) EiA campaign, shown [[EIA:Corps_compositions#Minor_countries|here]]. |
[[Category:EiA]] | [[Category:EiA]] |
Nykyinen versio 24. marraskuuta 2014 kello 21.36
Back to the Rise of the Nationalism campaign page
Sisällysluettelo
France
France | |
---|---|
Guards | 20G 3C |
I | 25I 3C |
II | 20I 3C |
III | 20I 3C |
IV | 20I 3C |
V | 20I 3C |
VI | 20I 3C |
VII | 15I 2C |
VIII | 15I 2C |
IX | 15I 2C |
X | 12I 1C |
XI | 12I 1C |
XII | 12I 1C |
CI | 7C |
CII | 7C |
CIII | 5C |
CIV | 5C |
Artillery | 20A |
FleetI | 30S |
FleetII | 30S |
FleetIII | 30S |
FleetIV | 30S |
Prussia
Prussia | |
---|---|
I | 25I 4C |
II | 18I 4C |
III | 18I 4C |
IV | 18I 4C |
V | 18I 4C |
VI | 18I 4C |
VII | 18I 4C |
VIII | 18I 4C |
Guards | 10G 3C (+2 shift) |
Krupp I (Krupp I gets +1 on artillery bombardment roll) | 10A |
Krupp II (Krupp II gets +2 on artillery bombardment roll) | 10A |
Krupp III (Krupp III gets +3 on artillery bombardment roll) | 10A |
FleetI | 30S |
Notes for Prussian corps
- Prussian Krupp corps are not available at the start of the game, but become available according to the Landtag's decisions. If more than one Krupp is involved in battle, the worst die roll modifier is used. Maximum result is still 7.
Britain
Britain | |
---|---|
I | 2G 12I |
II | 14I |
III | 14I |
IV | 10I |
V | 10I |
VI | 10I |
C | 12C |
FleetI | 30S |
FleetII | 30S |
FleetIII | 30S |
FleetIV | 30S |
FleetV | 30S |
FleetVI | 30S |
FleetVII | 30S |
Turkey
Turkey | |
---|---|
Nizami Zedid | 20I 5C |
Imperial Cavalry | 16C |
Asakir-i Mansure-i Muhammediye | 14I 3C |
FleetI | 30S |
FleetII | 30S |
Notes for Turkish corps
- Initially Turkey starts with the feudals that are same as in the standard (1805 or Phase 3) EiA scenario.
- Greece and Macedonia do not produce any feudals, instead Anatolia and Armenia produce an extra feudal infantry corps.
- After the Crimean war has ended, Turkey may in every economic phase replace one feudal corps with an Asakir-i Mansure-i Muhammediye corps.
- Feudals of Crimea, Podolia and Transylvania can only be converted if Turkey is dominant.
Russia
Russia | |
---|---|
I | 18I 2C |
II | 14I 1C |
III | 14I 1C |
IV | 10I |
V(Guards) | 10G 2C(+2 shift) |
VI | 10I |
VII | 10I |
VIII | 10I |
IX | 10I |
X | 10I |
XI | 10I |
XII | 10I |
XIII | 10I |
XIV | 10I |
XV | 10I |
Artillery | 12A |
CI | 5C |
CII | 5C |
CIII | 4C |
CIV | 4C |
CV | 4C |
FleetI | 30S |
FleetII | 30S |
FleetIII | 30S |
FleetIV | 30S |
Austria
Austria | |
---|---|
I | 18I 2C |
II | 15I 1C |
III | 15I 1C |
IV | 15I 1C |
V | 15I 1C |
VI | 15I 1C |
VII | 15I 1C |
VIII | 15I 1C |
IX | 15I 1C |
GI | 7G 3C |
GII | 7G 3C |
Artillery | 10A |
CI | 5C |
CII | 5C |
LightI | 7I 3C |
InsI | 15M 3C |
InsII | 15M 3C |
FleetI | 30S |
FleetII | 30S |
Sardinia
Sardinia | |
---|---|
I | 14I 2C |
II | 14I 2C |
III | 14I 2C |
IV | 14I 2C |
V | 14I 2C |
VI | 14I 2C |
VII | 14I 2C |
VIII | 14I 2C |
IX | 14I 2C |
X | 4G 11I 3C |
I Mille | See notes |
CI | 6C |
FleetI | 30S |
FleetII | 30S |
FleetIII | 30S |
FleetIV | 30S |
Notes for Sardinian corps
- Sardinian corps are available depending on how many pieces of Italy Sardinia controls. Sardinia gets 1 corps for each Italian minor, except for Piedmont and Naples, which are worth two corps. Controlling Sardinia makes available the Sardinian Cavalry corps.
- Note that according to I Mille rules below I Mille becomes the X corps if Italy is ever whole. It does not matter which province is the last to join Italy, that province provides the X corps and is filled from factors in I Mille.
- Likewise the fleets are also available according controlled pieces of Italy. Sardinia, Sicilia and Venice are each worth one fleet marker and one is available from the Sardinian event.
I Mille
- I Mille gains in size as Sardinia gains control of Italian provinces.
- I Mille can stand up or down just like Turkish feudal corps.
- As long as Sardinia controls 3 or less Italian provinces I Mille is automatically filled every December during Levy step.
- I Mille is automatically filled to its current maximum capacity when the Sardinian event Spedizione dei Mille is used.
- The troops in I Mille can be dropped into garrison but cannot be transferred to other corps.
- I Mille must be stationed in an Italian province or off-board
- When Sardinia gains control of a new Italian province, I Mille automatically grows in size according to the list below and also gains the factors immediately.
- If Italy is ever whole (every Italian minor is part of Italy) the militia in I Mille become infantry and I Mille becomes the Italian X corps.
I Mille factors per province:
- Sardinia: 2G
- Piedmont: 2G
- Sicily: 2I
- Naples: 4M
- Papacy: 1C (heavy)
- Romagna: 1C (light)
- Tuscany: 1C (medium)
- Lombardy: 2I
- Venetia: 2I
Minors
Minor corps are as in the standard (1805 or Phase 3) EiA campaign, shown here.