VMKT:Theron
Kohteesta ExcaliburWiki
Siirry navigaatioonSiirry hakuunStats
- NG Outsider [Good, Extraplanar] Male
- Ftr 2 / Rng 7 (extra 8999xp)
- DV60
- Low-light vision
- Str 28, Dex 24, Con 30, Int 15, Wis 22, Cha 15
- Initiative +7
- Bab +9, (Hp. 54+90=134), spd 60 ft.
- Saves F+16/R+12/W+8 +4 to saves vs. evil; SR 28
- Immunity to electricity and petrification; Resist 10 cold, sonic
- DR 10/evil and silver
- AC 35/37 vs. evil (+7 dex, +14 natural, +4 vs. evil, +4 AC)
- melee +19/+14 to hit with mwk great sword (2d6+13/19-20x2)
- [Good] to all melee attacks
- full round ranged +17/+12 or
- standard ranged +11/+11 or +15 (1d8+7/x3)
- Skills
- Balance 0+6+4=10
- Hide 9+6+4=19
- Move silently 9+6+4=19
- Listen 11+6=17
- Spot 11+6=17
- Search 9+2=11
- Survival 11+6=17
- Knowledge (nature) 9+2=11
- +1 ranks
- Feats
- Track
- Rapid shot
- Endurance
- Manyshot
- EWP (Net)
- Dodge
- Mobility
- Point blank shot
- Shot on run
- Power attack
- Special abilities
- Favoured enemy (Evil outsiders +2, Undead +4)
- at will CL 10 - detect toughts, fireball, hold monster
- 3/day CL 10 - wall of force, Cure critical wounds, neutralize poison, remove disease
- 1/day Cl 10 - heal
- Roar 3/day CL = HD: 60ft. cone, holy word and 2d6 sonic dmg (Fort DC 18 negates the dmg)
- Improved grab (bite starts free grapple)
- Pounce
- 2 Rake (1d8+7)
- Lay on hands (equal to full hp pool)
- Protective aura 20ft. (+4 deflection AC vs. evil, +4 to saves vs. evil; Magic circle vs. evil, lesser globe of invulnerability)
- Speak with animals, free action, telepathic
- Wild empathy (+6)
- Spells
- (3) -
- gear
- Main-hand- (+1 ghost touch greatsword)
- Offhand-
- Head-
- Eyes-
- Throat- (mighty fists +1)
- Chest-
- Armor- Mithral shirt (+1)
- Gloves- (+4 Str)
- Bracers- +2 dex
- Ring 1- Prot +1
- Ring 2-
- Back-
- Waist- (+4 con)
- Boots-
+2 dex gloves Potion of Resist Energy (Sonic) (DMG) Potion of Cure Light Wounds (DMG) Composite Longbow (+0 Str Bonus) +1 Buckler (shield) +1 Potion of Jump (DMG) Potion of Aid (DMG) Potion of Blur (DMG) Necklace of Fireballs, Type II (DMG) Potion of Levitate (DMG) Padded +3 Potion of Protection From Law (DMG) Potion of Cure Light Wounds (DMG) Longsword +1 Potion of Bull's Strength (DMG) Scroll (Divine/3): Detect law/1 Light Crossbow +1 Potion of Delay Poison (DMG) Breastplate +1 Buckler (shield) +1 Scroll (Arcane/3): Sculpt sound/3 Bracers of Armor +2 (DMG) Dust of Appearance (DMG) Potion of Owl's Wisdom (DMG) Potion of Remove Paralysis (DMG) Scroll (Arcane/1): Magic mouth/2 Melf's acid arrow/2 Wand of Suggestion (33 Charges) (DMG) Oil of Invisibility (DMG) Potion of Enlarge Person (DMG) Buckler (shield) +1 Scroll (Arcane/3): Cat's grace/2 Enlarge person/1 Command undead/2 Scroll (Arcane/1): Shocking grasp/1 Confusion, lesser/1 Scroll (Arcane/1): Spectral hand/2 Chill touch/1 Scroll (Arcane/1): Protection from arrows/2 Scroll (Arcane/1): Hold portal/1 Sleep/1 Scroll (Divine/3): Animal trance/2 Scroll (Arcane/3): Ray of frost/0 Endure elements/1 Eagle's splendor/2 Ring of Jumping (DMG) Scroll (Arcane/3): Summon monster I/1 Scroll (Divine/3): Alarm/1 Guidance/0 Inflict light wounds/1 Wand of Cure Moderate Wounds (22 Charges) (DMG) Potion of Cat's Grace (DMG) Ring of Animal Friendship (DMG) Potion of Aid (DMG) Potion of Cat's Grace (DMG) Potion of Owl's Wisdom (DMG) Scroll (Arcane/3): Nondetection/3 Expeditious Retreat/1 Scroll (Arcane/1): Shocking grasp/1 Detect secret doors/1 Protection from good/1 Light Mace +1 Wand of Shatter (41 Charges) (DMG) Scroll (Arcane/5): Reduce person/1 Gust of wind/2 Web/2 Salve of Slipperiness (DMG) Oil of Levitate (DMG) Heavy steel shield +1 Heavy steel shield +1 Full plate +1 Potion of Resist Energy (Fire) (DMG) Potion of Cure Light Wounds (DMG) Scroll (Arcane/3): Protection from law/1 Endure elements/1 Potion of Delay Poison (DMG) Scroll (Arcane/1): Enlarge person/1 Charm person/1 Disguise self/2 Potion of Resist Energy (Sonic) (DMG) Scroll (Arcane/1): Confusion, lesser/1 Detect secret doors/1 Expeditious Retreat/1 Wand of Cure Moderate Wounds (33 Charges) (DMG) Scroll (Divine/5): Cure light wounds/1 Magic vestment/3 Scroll (Arcane/3): Detect poison/0 Magic weapon, greater/3 Potion of Remove Fear (DMG) Scroll (Divine/1): Augury/2 Scroll (Arcane/1): Spider climb/2 Gloves of Arrow Snarying (DMG) Medium Magic Items Scroll (Arcane/7): Rary's mnemonic enhancer/4 Magic weapon, greater/3 Shrink item/3 Scroll (Arcane/5): Rary's telepathic bond/5 Rage/3 Figurine of Wondrous Power, Ebony Fly (DMG) Ring of X-Ray Vision (DMG) Potion of Resist Energy (Cold) (DMG)