Once upon a time in kislev: Raid
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Siirry navigaatioonSiirry hakuunSisällysluettelo
Overview
Altar of the opposing side must be destroyed.
Terrain
Players add some terrain.
setup
Player1 sets 2d6 random characters of his warband on random edge of the map (within 4 inches) while the opposing player sets 1d6 random characters of his own as sentries anywhere, but not within 24 and 1d6 sleeping characters within 6 of the altar. Sleeping characters wake when alarm is raised or someone hits the altar. After alarm is sounded, defending side receives 1d6 random characters on random edge each turn.
Special rules
Altar has 3 wound and toughness of 6.
Exp
- +1 for participating
- +1 survives
- +1 each kill
- +1 Each raider, if the altar is destroyed.