Once upon a time in kislev:Assasination

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Overview

This time it is personal.

Terrain

Players add some terrain and a small building on the middle of the map.

setup

Randomly determine which player is the target of assasination. That player places his champion in the middle of the board, next to the building.
The assasinating player then places 1d6 characters of his choice anywhere on the board, but not within 6 inches of the enemy champion.

Special rules

After setup, defending champion rolls d6, a 6, he places a bodyguard next to his champion. This bodyguard can be any character from his warband.
Then he rolls d6 again, on a 6, he places 2d6 random characters anywhere on the board, but not within 12 of his own champion
Then he rolls d6 again. On a 6 his champion has sniffed out the ambush and moves first. Otherwise, the assasinating side takes the first turn.
Each turn, the defending champion may place 1d3 random characters of his warband on a random edge of the map. They may act on the turn they arrive.


Either side may leave the map from any edge. It doesnt matter for winning. If defending champion is down and out at the end of the scenario, the attacking player wins. Otherwise, defending player wins.

Exp

  • +1 for participating
  • +1 survives
  • +1 each kill
  • +2d6 Defending champion survives
  • +1d6 every member of the assasination squad if the hit succeeds