Once upon a time Kislev:Kahl'ya
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Kahl'ya - kavereiden kesken Bisse
- God: Nurgle
- Race: Chaos dwarf
- Class: Wizard
- Level: 3 (started at lvl: 2)
- Player: Sandi
Stats
Move | WS | BS | S | T | W | I | A | Ld | Int | Cl | WP |
---|---|---|---|---|---|---|---|---|---|---|---|
4F | 10 | 4 | 4 | 4 | 2 | 3 | 1(2) | 10 | 7 | 9 | 9 |
Gear
- Two hands: Two-handed sword (+2 S, parry): Chaos weapon: Random
- No saves may be made against hits from chaos weapon
- at the beginning of each combat round the blade changes it attributes, roll d6 and consult chart below:
- Degeneration: taken wound causes target to roll d6 at the beginning of each following turn, at the roll of 6 victim loses another 1/5 wounds
- Might: +3 S (stacks with +2 from th-sword)
- Power sword: S=5, gives -1 to save (but this is negated through no saves against cw rule)
- Vampire: agains livin creatures after it has caused one wound, starting from next combat round if the vampire hits the victim there are no "to hit", "damage" or "save" rolls - the blade automaticly inflicts damage on the target
- Skeleton summoning: once in battle summon 2d6 skeletons for d6 combat rounds, radius: 3"
- Relic, Demon slayer: +d3 to hit roll OR when inflicting a wound inflict d6 wounds instead
- Extra arm: Sword (parry, +1 attack from fielding 2 weapons)
Inventory
- two-handed sword
- horse (used by fellow orc)
EXP
21
Reward Points
8
Money
0
Magick
- Firebolt
- Fireball
Rewards
- Mutation: Weapon mastery (+5 to WS)
- Madness: Homocidiac (after every scenario roll d6, on result of 1 you must murder one of your mates)
- Gift: Palaquin (M=4F)
- Eye of god: Chaos weapon: Random (see gear for stats)
Mutations
- Multiple arms (+1 hand, can equip a weapon)
- Suckers
- Weapon mastery
Skills
- +1 BS
Mates
- 19 beastmen
- 13 humans
- 5 orcs
- 2 goblins
- 1 hobgoblin
- 1 troll