Once upon a time Kislev:Kahl'ya

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Kahl'ya - kavereiden kesken Bisse

  • God: Nurgle
  • Race: Chaos dwarf
  • Class: Wizard
  • Level: 3 (started at lvl: 2)
  • Player: Sandi

Stats

Move WS BS S T W I A Ld Int Cl WP
4F 10 4 4 4 2 3 1(2) 10 7 9 9

Gear

  • Two hands: Two-handed sword (+2 S, parry): Chaos weapon: Random
    • No saves may be made against hits from chaos weapon
    • at the beginning of each combat round the blade changes it attributes, roll d6 and consult chart below:
  1. Degeneration: taken wound causes target to roll d6 at the beginning of each following turn, at the roll of 6 victim loses another 1/5 wounds
  2. Might: +3 S (stacks with +2 from th-sword)
  3. Power sword: S=5, gives -1 to save (but this is negated through no saves against cw rule)
  4. Vampire: agains livin creatures after it has caused one wound, starting from next combat round if the vampire hits the victim there are no "to hit", "damage" or "save" rolls - the blade automaticly inflicts damage on the target
  5. Skeleton summoning: once in battle summon 2d6 skeletons for d6 combat rounds, radius: 3"
  6. Relic, Demon slayer: +d3 to hit roll OR when inflicting a wound inflict d6 wounds instead
  • Extra arm: Sword (parry, +1 attack from fielding 2 weapons)

Inventory

  • two-handed sword
  • horse (used by fellow orc)

EXP

21

Reward Points

8

Money

0

Magick

  1. Firebolt
  2. Fireball

Rewards

  • Mutation: Weapon mastery (+5 to WS)
  • Madness: Homocidiac (after every scenario roll d6, on result of 1 you must murder one of your mates)
  • Gift: Palaquin (M=4F)
  • Eye of god: Chaos weapon: Random (see gear for stats)

Mutations

  • Multiple arms (+1 hand, can equip a weapon)
  • Suckers
  • Weapon mastery

Skills

  • +1 BS

Mates

  • 19 beastmen
  • 13 humans
  • 5 orcs
  • 2 goblins
  • 1 hobgoblin
  • 1 troll