MooA:Joachim
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Siirry navigaatioonSiirry hakuunJoachim Puolveri
Sisällysluettelo
Yleiset
- Male Half-Elf Lamplighter Investigator 9
- 83220 Experience (75000)
- BAB: +6/+1
- Fort: 8 = 3 + 3 + 2
- Ref: 14 = 6 + 6 + 2
- Will:10 = 6 + 1 + 3
- HP 8 + (7 + 4 + 2 + 8 + 4 + 1 + 7 + 8) = 86
- AC 25 (10 + 6 Dex + 9 Armor); Flat AC: 19; Touch AC: 16
- Initiative +6+D6+2
- CMB: +6
- CMD: 22
- Favoured Class Investigator: Half-elf FC: 9/9; Elf FC: 9/9
- Half elf: Gain a +1/4 bonus on all inspiration rolls
- Elf: Increase the total number of points in the investigator’s inspiration pool by 1/3
- Elven Immunities: Half-elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.
- Keen Senses: Half-elves receive a +2 racial bonus on Perception checks.
- Low-Light Vision: Half-elves can see twice as far as humans in conditions of dim light.
- Elf Blood: Half-elves count as both elves and humans for any effect related to race.
- Alternate Racial Trait: Multidisciplined, replaces multitalented
Stats
- STR 11 = +0
- DEX 21+2 = +6
- CON 16 = +3
- INT 16+2 = +4
- WIS 12 = +1
- CHA 9 = -1
Skills
- 9 + 3 + 6 = 17 Acrobatics
- 8 + 3 + 4 = 15 Bluff (10 for feint)
- 8 + 3 + 4 = 15 Diplomacy (10 for gather information)
- 9 + 3 + 6 = 17 Disable Device
- 9 + 3 + 6 = 17 Escape Artist
- 9 + 3 + 11 = 22 Perception
- 8 + 3 + 1 = 12 Sense Motive
- 9 + 3 + 6 = 17 Stealth
- 8 + 3 + 4 = 15 Spellcraft (Headband)
- 8 + 3 + 4 = 15 Knowledge: Nobility
- 4 + 3 + 6 = 13 Fly
ACP: 2
Languages
- Common
- Demonic (Legion)
- Draconic
- Elven
Abilities
- Alchemy (Su)
- Inspiration (Ex)
- Trapfinding
- Lamplighter (Su)
- Alchemical Illumination (Sp)
- Ready for the Revelation (Ex)
- Investigator Talent: Alchemist Discovery: Infusion (Ex)
- Studied Combat (Ex)
- Swift Alchemy (Ex)
- Investigator Talent: Quick Study (Ex)
- Investigator Talent: Sickening Offensive (Ex)
- Studied Strike +3d6 (Ex)
- Lamplighter: At 9th level, the lamplighter isn’t flat-footed before he acts in the first round of combat.
- Investigator Talent: Combat Inspiration (Ex)
Feats
- Weapon Finesse
- Adaptability: Skill focus (Perception)
- Weapon Focus (Rapier)
- Fencing Grace
- Extra Investigator Talent (Alchemist Discovery: Mutagen)
- Blind-Fight
Traits
- Student of Philosophy
- Carefully Hidden
Alchemical Extracts
- Level 1: 5+1
- Level 2: 4+1
- Level 3: 3+1
Lamplighter
- 0:Light
- 2:Continual Flame (24h duration)
- 2:Discovery Torch
- 3:Daylight
- 3:Searing Light
Items
- Explorer's Outfit
- Noble's Outfit
- Hot Weather Outfit
- Cold Weather Outfit
- Bedroll
- Blanket
- Waterproof Bull's Eye Lantern
- Silk rope 100'
- Masterwork Thieves’ Tools
- 4 Pints of Oil
- 2 Sunrod
- Empty Recipe Book (0/100)
- Kommunikaatio amuletti
- 1472 gold pieces
Recipe Book
- Pages: 75/100
- Level 1:
- Ant Haul
- Comprehend Languages
- Cure Light Wounds
- Disguise Self
- Enlarge Person
- Expeditious Retreat
- Heightened Awareness
- Jump
- Long Arm
- Monkey Fish
- Reduce Person
- Shield
- True Strike
- Level 2:
- Alchemical Allocation
- Barkskin
- Cure Moderate Wounds
- Darkvision
- Invisibility
- Levitate
- Resist Energy
- Restoration, lesser
- See Invisibility
- Spider Climb
- Level 3
- Channel Vigor
- Cure Serious Wounds
- Displacement
- Fly
- Gaseous Form
- Heroism
- Monstrous Physique I
- Paragon Surge
- Protection from Energy
- Remove Blindness/Deafness
- Remove Curse
- Remove Disease
- Tongues
- Water Breathing
Magic Items
- Handy Haversack
- Celestial Armor
- Adamantine Keen Inspired Rapier +1
- Headband of Vast Intelligence +2 (Spellcraft)
- Scabbard of Vigor
- Boots of Speed
- Eyes of the Eagle
- 2xBoro Bead 1st
- Boro Bead 2nd
- Belt of Incredible Dexterity +2
- Cloak of Resistance +2
- Potion of Heroism
- Potion of Mage Armor
- Potion of Shield of Faith (CL:18)
- Wand of Cure Light Wounds (46/50)