Name
|
Ability
|
Cost
|
Duration
|
Type
|
Keywords
|
Effect
|
Page
|
|
|
|
|
|
|
|
#
|
Excellencies: All caste, favored, or has charm |
– |
1m |
Scene |
Refl |
|
Max (Attr+Abil). Get +3 dice, also +1-+3 from Intim, +0-+4 from anima (after action). Athletics, Awareness, Bureaucracy, Craft, Integrity, Melee, Performance, Resistance, Stealth, Survival, Thrown & War. |
OneNote
|
Monkey Leap Technique |
Athl |
1m |
Scene |
Refl |
|
Jump up to 20m forward and/or up. |
OneNote
|
Lightning Speed |
Athl |
1m |
Scene |
Refl |
|
Double the distance of Rush actions after rolls have been made. |
OneNote
|
Racing Hare Method |
Athl |
1m,1Wp |
1 hr |
Refl |
|
Combat: +2 succ to Rush rolls, 10s give 1i. Out of combat: Travel Sta+Ess x10 km/hr, ignore Wp cost after 1st hr. |
OneNote
|
Keen Sight Technique |
Aw |
1m |
Scene |
Refl |
|
+2 Succ to Sight, see in dim light, notice tiny and multiple dteails. |
OneNote
|
Keen Hearing and Touch Technique (x2) |
Aw |
– |
Perm |
Perm |
|
+3 Succ to Hear & Touch. Identify materials, read text, visualize items with touch, hear extremely faint or muffled & low frequencies and through materials. Autom. succeed in diff 3 hear & touch, but not vs. Stealth. For 1m+1Wp, listen to max 15 hrs in the past.
|
OneNote
|
Keen Taste and Smell Technique |
Aw |
– |
Perm |
Perm |
|
+2 Succ to Taste & Smell, also appr. Survival. Use scent to recgonize others, remember important smells, detect timing, etc... |
OneNote
|
Foe-Scenting Method |
Aw |
1m |
Scene |
Refl |
|
+2 succ to Aw to hidden targets & Join battle; count people in room or medium range, with distance & direction to each; identify remembered smells; discern being types; detect dematerialized spirits. |
OneNote
|
Awakening Eye |
Aw |
1m, 1Wp |
Inst |
Suppl |
|
+2 Succ and free full (Per+Aw) Excellency to Join Battle. |
OneNote
|
Surprise Anticipation Method |
Aw |
– |
Perm |
Perm |
|
No penalties to Awareness rolls of personal danger from being tired, asleep or unconscious. Even if fail the a roll, wake up with a premonition of danger (though not its source). May use Awareness charms when asleep or unconscious. |
OneNote
|
Deft Official's Way |
Bur |
1m |
Scene |
Simple |
|
Whenever I encounter a rule, law or regulation, immediately understand both the full text and the spirit in which it is actually enforced (or not). Add Ess autom.succ. to all Read Intentions actions related to understanding bureaucratic obstacles or untangling them. |
OneNote
|
Craftsman Needs No Tools |
Craft |
1m |
1 task |
Suppl |
|
Don't need tools, reduce time by 2 increments |
OneNote
|
Stubborn Boar Defense |
Int |
- |
Perm |
Perm |
Brdg |
After have resisted persuade, get +2 to resolve vs. similar or rest of day. (Not vs. Lunar Mate) |
OneNote
|
Temptation-Resisting Stance |
Int |
1m, 1wp |
Scene |
Refl |
Stack |
+1 to Resolve of self and allies vs. affecting my intimacies (stacks with other Solars using same). |
OneNote
|
Mind-Cleansing Prana |
Int |
1m |
+Scene |
Simple (1h) |
|
+2 auto succ to Aw, Inv, Surv or other concentration, complex thinking, "opening senses", or Read Intentions. |
OneNote
|
Excellent Strike |
Mel |
1m |
Scene |
Refl |
Uniform |
If would miss, add 1 succ. |
OneNote
|
One Weapon, Two Blows |
Mel |
1m |
Inst |
Refl |
|
Immediately after my With attack lowers Init below mine, may make another attack against them. |
#
|
Fire and Stones Strike |
Mel |
1m (2m) |
Inst |
Suppl (Refl) |
Dual |
With: Add Str to post-soak dam (incr. min dam); Dec: Add max Str succ from att. to raw dam. May activate reflexively after succ. attack, with extra cost of 1m to add all extra succ. to damage dice. |
OneNote
|
Rising Sun Slash |
Mel |
1m |
Scene |
Refl |
Unif |
+1 succ. to attack. |
OneNote
|
Hungry Tiger Technique |
Mel |
1m, 2i |
Inst |
Suppl |
Dual, Peril |
Only vs. crashed. Extra succ. from attack are; With: doubled to raw damage, Dec: added to damage. |
OneNote
|
Dipping Swallow Defence |
Mel |
1m |
Scene |
Refl |
|
Ignore all penalties to Parry. |
OneNote
|
Bulwark Stance |
Mel |
1m (1Wp) |
Inst (Scene) |
Until next turn |
|
Gain +1 Parry defence value. Ignore all penalties to Parry. Opp. overwhelming mimimum damage decreased by -1, can go to zero. With +Wp duration scene. |
OneNote
|
Hail-Shattering Practice |
Mel |
1m |
Inst |
Refl |
|
When fail to Parry an attack, can activate to gain +1 Parry defence after the attack roll; this can cause the attack to miss. |
OneNote
|
Call the Blade |
Mel |
- |
Inst |
Refl |
|
Call own weapon to hand from within 20m, can teleport. |
OneNote
|
Summoning the Loyal Steel |
Mel |
- |
Indef |
Refl/ Simple |
|
Simple: banish weapon to Elsewhere, Reflexively summon back. |
OneNote
|
Masterful Performance Exercise |
Perf |
1m |
Inst |
Suppl |
Mute |
+1 Succ. |
OneNote
|
Impassioned Oratory Technique |
Perf |
1m |
Inst |
Suppl |
|
+1 Succ to Oratory. |
OneNote
|
Soul-Firing Performance |
Perf |
1m |
Inst |
Simple |
|
Select an emotion or a feeling, Cha+Perf (+Ess auto.succ.) vs. group (Resolve); if succ, each member must reconsider past Decision Point related to emotion and must use Wp to resist if can. ( =Overturn past social influences) |
OneNote
|
Ox-Body Technique (x1) |
Res |
– |
Perm |
Perm |
Stack |
Gain Health levels (1x 0, 1x -1, 1x -2) |
OneNote
|
Malady Resisting Meditation |
Res |
1m |
1 day |
Refl |
|
Vs poison: add (Res+Ess)/2 auto succ. to Sta+Res (also Virulence & Morbidity of diseases), reduce penalties by 2, succ. from resistance rolls remove 1 unit of Duration. |
OneNote
|
Perfect Shadow Stillness |
Stl |
1m |
Inst |
Suppl |
|
+2 automatic successes to any Stealth roll. |
OneNote
|
Blinding Battle Feint |
Stl |
1m |
Inst |
Suppl |
|
Use (Dex + Stl) to Join Battle, if better than all opp., am Concealed. If they don't use Aw for JB, must roll to detect. |
OneNote
|
Guardian Fog Approach |
Stl |
1m |
Inst |
Simple |
Mute |
May hide self and willing touched ally with same roll. |
OneNote
|
Food-Gathering Exercise |
Surv |
1m |
Inst (1h+) |
Simple |
|
Gather food for at least 1, extra succ +1 person; no tools needed, always safe. |
OneNote
|
Hardship-Surviving Mendicant Spirit |
Surv |
– |
Perm |
Perm |
|
Negate all penalties to Survival rolls from environmental effects related to exposure to extreme climates; reduce damage from elemental based environmental effects by Ess. Also lower diff of foraging food and find food by 2 to a minimum of 1. |
OneNote
|
Trackless Region Navigation |
Surv |
1m,1Wp |
Indef |
Refl |
|
30 km/day for normal, 18 km/day harshest terrain; also find meaningful natural features. |
OneNote
|
Precision of the Striking Raptor |
Thr |
1m |
Scene |
Refl |
With-only |
Remove range penalties, +1 if within 5m. Max range still applies. |
OneNote
|
Visionary Captain Understanding |
War |
- |
Perm |
Perm |
|
Get Ess/2 auto succ to War-stuff & train excellent soldiers quickly. |
OneNote
|
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#
|