EiA:Greece Track
Greece can be alternatively played as an extra player nation, in which case refer to this page.
Sisällysluettelo
Greece as free-state
- Greece is not part of Turkey, instead it starts game as a British free-state.
- Greece consists of Greece and Macedonia. Those provinces do not produce any feudal corps.
- As a compensation Turkish Anatolia produces extra +3$ and +1MP.
- Anatolia produces an extra feudal infantry corps.
- Armenia produces an extra feudal infantry corps.
- Greece corps cannot stack with Turkish corps.
- Greek infantry and naval morale are 2. On Mediterranean sea Greek fleets gain +1 morale.
- The provinces of Greece can be ceded only in a formal peace.
- If all Greek provinces have been ceded away from the major country controlling Greece, the free state is abolished and the provinces are considered to be conquered minors.
- If one major country controls both the Greece and Macedonia provinces and the Greek free state has been abolished that country may reform Greece as a free state. The status of the Greece track does not reset.
- Initial forces: 20I
- Greece initially has one leader: Dimitrios Botsaris 112C
Dispute of Crete
Turkey and Greece share the core of Crete. The side that has the most troops present on Crete decides who will gain income from Crete. Counting troops: first count factors in corps if any and then garrisons (thus even one factor in a corps is more than five in garrison.) If both sides have equal amount of troops present on Crete, they must come to consensus about the money or neither side will gain the profit. Each side can have garrison factors in Candia.
Greek rebellion of Janina
While the Crimean War is being fought or if Turkey has lost the Crimean War, if the Gustav of Sweden -minor war happens, the Turkish province of Albania revolts instead as per the Balkan revolt minor war rules. If the revolt succeeds, Albania becomes a Greek province.
Effects of conquering Albania:
- The province of Albania gains +1$/+1mp
- The player controlling Greece gains +1 to the Greece track rolls.
Greece track events
Each economic phase the player controlling Greece may pay 3$ to roll d10, on a result of 6+ this track advances one step. Following modifiers apply:
- The controller and Turkey are allies: +1
- For each war of the controller: -1
- For each additional $ spent by the controller: +1
The track starts at the start of game and is initially at "step zero: no event"
- The Athens port gains 0/1 trade.
- The province of Greece produces additional +1$/+1mp.
- Two corps come available for Greece
- Greece gains a leader and troops: Richard Church 122B, 5I and 1mC
- A fleet marker comes available for Greece
- A cavalry corps comes available for Greece
- Two additional corps come available for Greece
- Greek infantry morale rises to 3
- The province of Greece produces additional +2$/+1mp.
- The controller gains +2PP
- Ships produced by Greece costs -2$ less.
- Greece gains 1SS
- Greece gains 1SS
- Greece gains 1SS
- Greece gains 1SS
Corps compositions and Leaders
Greece | |
---|---|
I | 12I 2C |
II | 12I 2C |
III | 12I 2C |
IV | 12I 2C |
CI | 4C |
Fleet I | 30S |
Generals:
- Default 121D
- Dimitrios Botsaris 112C
- Richard Church 122B (Greece track step 4)
Admirals:
- Default 12D