Tähtiloimu: Nikal Kolia

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Versio hetkellä 25. helmikuuta 2019 kello 22.11 – tehnyt Tuplavee (keskustelu | muokkaukset) (→‎Aspects)
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Skills

  • Great +4: Might
  • Good +3: Endurance, Engineering
  • Fair +2: Resolve, Drive, Survival
  • Average +1: Science, Alertness, Academics, Resources


Stunts

  • Herculean Strength: All non-combat lifting is increased by +2
  • Wrestler: Use Might instead of Fists for unarmed combat
  • Unstoppable: Use Might instead of Athletics for movement; +2 for going through obstacles and barriers
  • Computer Engineer: Use Engineering instead of Science for hacking and programming; know how to pull apart and reassemble devices

Aspects

Mostly Mechanical: With a body consisting largely of cybernetics, Nikal has very little need for food and possesses great strength.

Knack for Engineering: Machine-oriented from a young age, he is capable of self-repair and tinkering with most devices.

Attuned to Metals: Can sense different metals from surroundings.

Xenophobe: Afraid of aliens and instinctively uncooperative with them.

Up Close and Personal: Distrusts ranged weaponry after they failed to stop the aliens. Only fights in melee.

Dismissive of Idiots: Fails to consider people he deems stupid a threat or worthy of partaking in planning.

Machine Interfacing: Can access computers and electronic devices through his implants.

Legend

Training

Nikal was born on the planet of Pak to a lower middle class miner family. From an early age he showed an interest in machinery and computers. When the local government started a program for cybernetic upgrades in exchange for service, Nikal jumped at the chance. He is now more machine than man with both legs, left arm and most organs replaced with augments.

Legend

During his 10-year tenure with the governmental mining operations, Nikal learned quite a lot. With his integrated mining & scanning equipment he gained an affinity for most metals, being able to "sense" worthy deposits within seemingly worthless lands. This naturally lead to a career of prospecting


Stuff

  • Hand Scanner: +2 to Science and Engineering for scanning environmental details
  • Mining Torch: Cut through one level of barrier per turn; +1 to weapons
  • Communicator: Communicate planetarily with satellite or ship support, continentally without