Ero sivun ”EiA:Greece Track” versioiden välillä

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(4 välissä olevaa versiota samalta käyttäjältä ei näytetä)
Rivi 1: Rivi 1:
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Greece can be alternatively played as an extra player nation, in which case refer to [[EiA:RoN_New_majors#Greece|this page]].
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==Greece as free-state==
 
==Greece as free-state==
  
 
* Greece is not part of Turkey, instead it starts game as a British free-state.
 
* Greece is not part of Turkey, instead it starts game as a British free-state.
* Greece consists of Greece and Macedonia. Those provinces do not produce any feudals.  
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* Greece consists of Greece and Macedonia. Those provinces do not produce any feudal corps.  
* As a compensation Turkish Anatolia produces extra +3$ and +1MP and two extra feudal infantry corps.
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* As a compensation Turkish Anatolia produces extra +3$ and +1MP.
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** Anatolia produces an extra feudal infantry corps.
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** Armenia produces an extra feudal infantry corps.
 
* Greece corps cannot stack with Turkish corps.
 
* Greece corps cannot stack with Turkish corps.
* Greek infantry and naval morale are 2. On Mediterran sea Greek fleets gain +1 morale.
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* Greek infantry and naval morale are 2. On Mediterranean sea Greek fleets gain +1 morale.
 
* The provinces of Greece can be ceded only in a formal peace.
 
* The provinces of Greece can be ceded only in a formal peace.
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** If all Greek provinces have been ceded away from the major country controlling Greece, the free state is abolished and the provinces are considered to be conquered minors.
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** If one major country controls both the Greece and Macedonia provinces and the Greek free state has been abolished that country may reform Greece as a free state. The status of the Greece track does not reset.
 
* Initial forces: 20I
 
* Initial forces: 20I
 
** Greece initially has one leader: Dimitrios Botsaris 112C
 
** Greece initially has one leader: Dimitrios Botsaris 112C
Rivi 14: Rivi 20:
 
Turkey and Greece share the core of Crete. The side that has the most troops present on Crete decides who will gain income from Crete. Counting troops: first count factors in corps if any and then garrisons (thus even one factor in a corps is more than five in garrison.) If both sides have equal amount of troops present on Crete, they must come to consensus about the money or neither side will gain the profit. Each side can have garrison factors in Candia.
 
Turkey and Greece share the core of Crete. The side that has the most troops present on Crete decides who will gain income from Crete. Counting troops: first count factors in corps if any and then garrisons (thus even one factor in a corps is more than five in garrison.) If both sides have equal amount of troops present on Crete, they must come to consensus about the money or neither side will gain the profit. Each side can have garrison factors in Candia.
  
=== Greek rebellions ===
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=== Greek rebellion of Janina ===
  
While the Crimean War is being fought or if Turkey has lost the Crimean War, if the Gustav of Sweden -minor war happens, the Turkish province of Albania instead as per the Balkan revolt -minor war. If the revolt succeeds, Albania becomes a Greek province.
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While the Crimean War is being fought or if Turkey has lost the Crimean War, if the Gustav of Sweden -minor war happens, the Turkish province of Albania revolts instead as per the Balkan revolt minor war rules. If the revolt succeeds, Albania becomes a Greek province.
  
 
'''Effects of conquering Albania''':
 
'''Effects of conquering Albania''':
Rivi 31: Rivi 37:
  
 
The track starts at the start of game and is initially at "step zero: no event"
 
The track starts at the start of game and is initially at "step zero: no event"
# Greece gains 0/1 trade from Athens
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# The Athens port gains 0/1 trade.
# The province of Greece produces additional +1$/+1mp
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# The province of Greece produces additional +1$/+1mp.
 
# Two corps come available for Greece
 
# Two corps come available for Greece
 
# Greece gains a leader and troops: Richard Church 122B, 5I and 1mC
 
# Greece gains a leader and troops: Richard Church 122B, 5I and 1mC
Rivi 39: Rivi 45:
 
# Two additional corps come available for Greece
 
# Two additional corps come available for Greece
 
# Greek infantry morale rises to 3
 
# Greek infantry morale rises to 3
# The province of Greece produces additional +2$/+1mp
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# The province of Greece produces additional +2$/+1mp.
 
# The controller gains +2PP
 
# The controller gains +2PP
 
# Ships produced by Greece costs -2$ less.
 
# Ships produced by Greece costs -2$ less.
Rivi 47: Rivi 53:
 
# Greece gains 1SS
 
# Greece gains 1SS
  
===Corps composition===
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===Corps compositions and Leaders===
  
 
{| border = "1"
 
{| border = "1"
Rivi 72: Rivi 78:
 
|-
 
|-
 
|}
 
|}
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'''Generals''':
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*Default 121D
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*Dimitrios Botsaris 112C
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*Richard Church 122B (Greece track step 4)
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'''Admirals''':
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*Default 12D

Nykyinen versio 24. toukokuuta 2016 kello 10.47

Greece can be alternatively played as an extra player nation, in which case refer to this page.

Greece as free-state

  • Greece is not part of Turkey, instead it starts game as a British free-state.
  • Greece consists of Greece and Macedonia. Those provinces do not produce any feudal corps.
  • As a compensation Turkish Anatolia produces extra +3$ and +1MP.
    • Anatolia produces an extra feudal infantry corps.
    • Armenia produces an extra feudal infantry corps.
  • Greece corps cannot stack with Turkish corps.
  • Greek infantry and naval morale are 2. On Mediterranean sea Greek fleets gain +1 morale.
  • The provinces of Greece can be ceded only in a formal peace.
    • If all Greek provinces have been ceded away from the major country controlling Greece, the free state is abolished and the provinces are considered to be conquered minors.
    • If one major country controls both the Greece and Macedonia provinces and the Greek free state has been abolished that country may reform Greece as a free state. The status of the Greece track does not reset.
  • Initial forces: 20I
    • Greece initially has one leader: Dimitrios Botsaris 112C

Dispute of Crete

Turkey and Greece share the core of Crete. The side that has the most troops present on Crete decides who will gain income from Crete. Counting troops: first count factors in corps if any and then garrisons (thus even one factor in a corps is more than five in garrison.) If both sides have equal amount of troops present on Crete, they must come to consensus about the money or neither side will gain the profit. Each side can have garrison factors in Candia.

Greek rebellion of Janina

While the Crimean War is being fought or if Turkey has lost the Crimean War, if the Gustav of Sweden -minor war happens, the Turkish province of Albania revolts instead as per the Balkan revolt minor war rules. If the revolt succeeds, Albania becomes a Greek province.

Effects of conquering Albania:

  • The province of Albania gains +1$/+1mp
  • The player controlling Greece gains +1 to the Greece track rolls.

Greece track events

Each economic phase the player controlling Greece may pay 3$ to roll d10, on a result of 6+ this track advances one step. Following modifiers apply:

  • The controller and Turkey are allies: +1
  • For each war of the controller: -1
  • For each additional $ spent by the controller: +1

The track starts at the start of game and is initially at "step zero: no event"

  1. The Athens port gains 0/1 trade.
  2. The province of Greece produces additional +1$/+1mp.
  3. Two corps come available for Greece
  4. Greece gains a leader and troops: Richard Church 122B, 5I and 1mC
  5. A fleet marker comes available for Greece
  6. A cavalry corps comes available for Greece
  7. Two additional corps come available for Greece
  8. Greek infantry morale rises to 3
  9. The province of Greece produces additional +2$/+1mp.
  10. The controller gains +2PP
  11. Ships produced by Greece costs -2$ less.
  12. Greece gains 1SS
  13. Greece gains 1SS
  14. Greece gains 1SS
  15. Greece gains 1SS

Corps compositions and Leaders

Greece
I 12I 2C
II 12I 2C
III 12I 2C
IV 12I 2C
CI 4C
Fleet I 30S

Generals:

  • Default 121D
  • Dimitrios Botsaris 112C
  • Richard Church 122B (Greece track step 4)

Admirals:

  • Default 12D