ManseExalted:Tammi Alkustatit2

Kohteesta ExcaliburWiki
Versio hetkellä 4. marraskuuta 2010 kello 17.23 – tehnyt Amoeba (keskustelu | muokkaukset)
Siirry navigaatioonSiirry hakuun
Nimi: Kaikonnut Tammi Motivaatio: Rakentaa Creation Defense Grid
Kasti: Iltahämärä Anima: Rakentava / veistelevä majava

Attributes


Strength (4) WWDots2 NoAlpha.png Charisma (4) WWDots2 NoAlpha.png Perception (12)+(8+4) WWDots4 NoAlpha.png
Dexterity (24)+(4+12(B)) WWDots5 NoAlpha.png Manipulation (12) WWDots3 NoAlpha.png Intelligence (40) WWDots5 NoAlpha.png
Stamina (12) WWDots3 NoAlpha.png Appearance (12) WWDots3 NoAlpha.png Wits (12) WWDots3 NoAlpha.png

Abilities


Dawn Zenith Twilight
Archery (B+3) WWDots1 NoAlpha.png Integrity (3) WWDots1 NoAlpha.png Craft (Earth) (12) (Defensive Works +1) WWDots4 NoAlpha.png
Martial Arts (7)(B+5) (Fighting in Armor +1) WWDots4 NoAlpha.png Performance WWDots0 NoAlpha.png Investigation (3) WWDots1 NoAlpha.png
Melee (3) WWDots1 NoAlpha.png Presence (3) WWDots1 NoAlpha.png Lore (19) WWDots5 NoAlpha.png
Thrown WWDots0 NoAlpha.png Resistance (4) WWDots2 NoAlpha.png Medicine WWDots0 NoAlpha.png
War (3) WWDots1 NoAlpha.png Survival (B+3) WWDots1 NoAlpha.png Occult (7) WWDots3 NoAlpha.png
Night Eclipse Other
Athletics (3)(B+1) WWDots2 NoAlpha.png Bureaucracy (3)(B+1) WWDots2 NoAlpha.png Craft (Air) (B+3) WWDots1 NoAlpha.png
Awareness (3) WWDots1 NoAlpha.png Linguistics (7) WWDots3 NoAlpha.png Craft (Fire) (3)(B+1) WWDots2 NoAlpha.png
Dodge (3)(B+2) WWDots2 NoAlpha.png Ride (B+3) WWDots1 NoAlpha.png Craft (Water) WWDots0 NoAlpha.png
Larceny WWDots0 NoAlpha.png Sail WWDots0 NoAlpha.png Craft (Wood) WWDots0 NoAlpha.png
Stealth WWDots0 NoAlpha.png Socialize WWDots0 NoAlpha.png Craft (Magitech) WWDots0 NoAlpha.png

Combat & Advantages


Dodge DV: _ Health Levels Willpower
Parry DV: _  0 WWSquareE NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png
Soak: 3+0 B / 1+0 L / 0 A -1 WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png
Movement: _ / __ -2 WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png Essence
Mental Dodge DV: _ WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png
Mental Parry DV: _ -4 WWSquareE NoAlpha.png Personal: _ (Max) ___(Curr.)
Join combat: _ Incapacitated WWSquareE NoAlpha.png Peripheral: _+10 (Max) ___(Curr.)
Join debate: _ Dying 3 x WWSquareE NoAlpha.png Committed: __
Weapons & Attacks Virtues
Name Speed Acc Dam Def Rate Range Ammo Compassion WWDots2 NoAlpha.png
Fighting Gauntlet 5 8 7B 5 2 - - WWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.png
Punch 5 9 2B 5 3 - - Conviction WWDots4 NoAlpha.png
Self bow 6 5 4L/2L,P ? 2 150 10+10 WWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.png
Temperance WWDots3 NoAlpha.png
WWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.png
Valor WWDots1 NoAlpha.png
WWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.png
Limit Break
Armor   WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png
Name Soak Hardness Mob. Fat. Virtue Flaw:
__ / __ __ / __ Experience
__ / __ __ / __ Current:
__ / __ __ / __ Total:

Excellencies


1 2 3 4 5 1 2 3 4 5 1 2 3 4 5
Craft WWSquareE NoAlpha.png WWSquareX NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png Lore WWSquareE NoAlpha.png WWSquareX NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png Occult WWSquareE NoAlpha.png WWSquareX NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png
MA WWSquareX NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareX NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png

Charms


Name Ability Cost Duration Type Keyword Effect Page
Graceful Crane Stance Ath 3m Scene Refl CombOk Automatically successful to keep balance, human hair is strong ledge 222
Frugal Merchant Method Bur 1m Inst Suppl CombOk Perfect awareness of the target object's quality and condition; haggling vs. Cha +1, Man +3 230
Craftsman Needs No tools Cra 7m,1wp Inst Suppl CombOk Divide time by Ess*3, no tools for normal crafting 213
Sagacious Reading of Intent Lin 3m Inst Refl CombOk, Soc Motivation behind statement in one sentence; perfect defense vs. fundamentally hostile social attack 233
Immanent Solar Glory Lor - Indef Perm Obv +10 Ess. to peripheral pool, may only restore with work dealing with organization 218
Fist of Iron Technique MA 1m Inst Suppl COk +1 Acc, +2 Dam, dam -> Lethal, parry lethal until next action 242
Ox-body technique x 1 Res - Perm Perm Stack 1 x -1HL, 2x -2HL 208

Combos


Ei ole.

Backgrounds


Resources* WWDots3 NoAlpha.png Contacts* WWDots1 NoAlpha.png Henchmen* WWDots1 NoAlpha.png
Kohtuullinen talo SH:ssa. Suurin osa varoista menee firmaan. Eräs hyvä ystävä Lookshyssa, tuttuja siellä ja rakennuspiireissä SH:ssa. Erittäin kykenevä rakennusmestari, rakentanut SH:en temppeleitä
Followers* WWDots3 NoAlpha.png WWDots0 NoAlpha.png WWDots0 NoAlpha.png
Satakunta rakennustyömiestä, osa ex-orjia.

Thaumaturgy


Degrees: None.
Procedures:

Name Art Rank Attr Diff Cast.Time Effect Page/Book
Dragon Line Compass Geom 0 Per 1 5 min Find dragon line within succ. x 10 yards, follow for 1 hour 137/OadC
Draw Geomantic Map Geom 1 Int 2 1 hr The thaumaturge is able to create a geomantic profile of an area. WW's Wiki
Walking the Dragon Line Geom 1 Per Var Var The thaumaturge is able to perceive and follow geomantic essence flows. WW's Wiki
Blessing Geom 2 Int 3 3 hrs Prevent next botch of target, needs sample and to be within 1 mile 139/Core
Fading Color Treatment Ench 0 Int 2 5 min Alter object's surface color & pattern for wanted duration 137/OadC
Process Steelsilk Ench 2 Int 3 25 hrs Can create and manipulate steelsilk from Essence Spider silk 137/OadC
Compile Chart Astr 0 Wits 2 1 hr Create astrological profile necessary for other rituals 138/Core
Divination Astr 2 Int 4 3 hrs Prediction of target's future, Max. 1 year (4 succ) & somewhat accurate (4 succ) 138/Core
Rite of the Thrice Warded Gateway Ward 1 Wits 1 scene Warded door will act as if stoutly barred to any who try to pass it in the next hour. WW's Wiki

Character creation:
Attributes:

  1. Mental (72): 64, 8 talteen
    • Per 3->4 omilla + Soc saadulla.
  2. Physical (44): 40, 4 talteen
    • Dex 4->5 omilla + bonuspojoilla.
  3. Social (32): 28, 4 -> Mental

Abilities: (86)

  1. Athletics, Awareness, Bureaucracy, Craft (Fire), Dodge, Integrity, Investigation, Melee, Presence, War: (30)
  2. Resistance: (4)
  3. Linguistics, Martial Arts, Occult: (21)
  4. Craft: Earth: (12)
  5. Lore: (19)

Charms: (88):

  • Excellencies: Craft 2nd, Lore 2nd, Occult 2nd, Ma 1st & 4th
  • Craftsman Needs No Tools, Frugal Merchant Method, Graceful Crane Stance, Immanent Solar Glory, Ox-body technique, Sagacious Reading of Intent

Bonus exp: (80)

  • Abilities: MA 3->4 (5), Archery & Ride 0->1 (6)
  • Essence: 2->3 (16)
  • Willpower: 5->7 (22)
  • Attributes: Dex 4->5 (12)
  • Abilities: Craft: Air & Survival 0->1 (6), Athletics, Bureaucracy, Craft: Fire & Dodge 1->2 (5)
  • Charms: Fist of Iron Technique (8)

Bonus points (9):

  • Backgrounds: Henchmen (1)
  • Thaumaturgic procedures x 6 (2)
  • "Heir Apparent": (3) (Remnants from the 1st age (Manse/Demesne, Artifact, Savant and/or Past Lives))
  • Specialities: MA (Fighting in Armor +1), Craft: Earth (Defensive Works +1) (1)
  • Virtues: Conviction 3->4 (2)

PJlle -- Muutokset alkuperäiseen:

  • Attributes: Dex 4->5, App 2->3, Per 3->4
    • Jonnekin piti laittaa pojoja; Dex on vaan hyvää, App sopi paremmin kuin muut sosiaaliset, Per on hyödyllinen artefaktien rakennukseen ja thaumaturgiaan
  • Abilities: Craft: Air & Survival 0->1, Athletics, Bureaucracy, Craft: Fire, Dodge, Resistance 1->2
    • Lookshyn koulutuksessa oltiin tähtäämässä magitekkiin, athletics & survival on hyödyllisiä demesnejen etsijälle erämaassa, loput opeteltu pelin alkupuolella
  • Thaumaturgic procedures 3->6
    • 2 Geomanttista ylevöittymisen jälkeen opeteltua, 1 Warding Lookshyn ajoilta
    • (+ Occultin verran 0-tasoja, kuten ennenkin)
  • Charms: Craftsman Needs No Tools, Fist of Iron Technique
    • CNNT otettu pelissä ekana tenhona; FoIT on Solar Heron eka, tuli ylevöittymisen yhteydessä, mutta sitä ei oikein pelkiltään halua käyttää, ennemmin 1-excellencyä
  • "Heir Apparent"
    • Jonnekin piti tunkea bonuspojoja
  • Specialities: MA (Fighting in Armor +1), Craft: Earth (Defensive Works +1)
    • Lookshyn ajoilta