HH:Kintargo
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Versio hetkellä 30. tammikuuta 2019 kello 19.21 – tehnyt Nord (keskustelu | muokkaukset)
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Kintargo
- CG large city
- Corruption +0; Crime -2; Economy -1, Law +4; Lore +0; Society -2
- Qualities academic, cultured, defiant, rebellious, rumormongering citizens, strategic location
- Danger +20; Disadvantages martial law
Demographics
- Government overlord (formerly autocracy)
- Population 11804 (85% human, 4% halfling, 3% tiefling, 1% half-elf, 7% other)
Marketplace
- Base Value 4,400 gp; Purchase Limit 25,000gp; Spellcasting 4th
- Minor Items 2d4; Medium Items 1d4; Major Items 1d2
- [6,000 gp] ring of spell knowledge (type ii) [no external clues]
- [4,153 gp] +2 light wooden shield
- [5,800 gp] grim lantern [no external clues]
- [7,000 gp] resplendent uniform coat [no external clues]
- [7,200 gp] mask of the krenshar [clue indicates function]
- [5,000 gp] sorcerer's robe [no external clues]
- [12,000 gp] black soul shard [no external clues]
- [9,000 gp] loathsome mirror [no external clues]
- [11,250 gp] wand of beast shape i (CL 5)
- [20,000 gp] slashing cloak [no external clues]
- [45,000 gp] ring of delayed doom [no external clues]
- [72,000 gp] wings of the gargoyle [clue indicates function]
Special qualities
- Cultured Kintargo is well known for its culture of artistry, particularly among actors, musicians, and patrons of the opera. (Law –1, Society +1; always counts as a prosperous city for the purposes of Perform checks)
- Defiant The citizens of Kintargo have a natural predilection for free thinking that borders on rebellious action. (Law –1, Society +1)
- Martial Law As long as Kintargo remains under martial law, a 9:00 p.m. to 6:00 a.m. curfew is in effect. Additionally, as long as its citizens must follow the edicts and proclamations put in place by House Thrune, the city stifls and suffers. (Corruption –4, Crime –2, Economy –4, Law +2, Lore –4, Society –4; Danger +10; halve all values for Marketplace entries)
Kartta
Castle District
The Greens
- G8. The Victocora Estate
- G10. The Aulamaxa Estate
- G13. The Aulorian Estate
Jarvis End
- J3. Kintargo Opera House
- J4. Aria Park
- J5. Veritas Plaza
- J6. The Silver Star
Old Kintargo
- O3. Salix Salt Works
- O7. Lucky Bones
- O8. Tooth and Nail
- O10. Holding House
Redroof
- R1. Hocum's Fantasmagorium
- R4. The Devil's Threads (Hetamon Haacen kauppa)
- R5. Fair Fortune Livery
- R7. Devil's Nursery (Perkeleen Kehto)
Temple Hill
- T1. Shadowsquare (Temple of Zon-Kuthon)
- T2. House of Golden Veils (Temple of Abadar)
- T3. Temple of Asmodeus
- T5. Humbright House
- T6. Songbird Hall (Temple of Shelyn)
Villegre
- V2. Villegre Park
- V3. Long Roads Coffeehouse
- V4. Alabaster Academy
- V5. The Newt Market
Yolubilis Harbor
- Y1. The War Cage
- Y4. The Thrashing Badger
- Y5. Clenchjaw's
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