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==Adventurer Posse==
 
==Adventurer Posse==
  
*Level 1 Minion
+
Level 1 Minion<br>
*Large natural humanoid swarm
+
Large natural humanoid (swarm)<br>
*Initiative +0
+
Initiative +0<br>
*Senses perception +0
+
Senses: perception +0<br>
*HP: 1, a missed attack never damages a minion
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HP: 1, a missed attack never damages a minion<br>
*AC 15, Fort 13, Ref 11, Will 11
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AC 15, Fort 13, Ref 13, Will 13<br>
*Speed 6
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Speed 6
 
 
  
 
===Abilities===
 
===Abilities===
  
''Team Attack''
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[MBA] '''Posse's Might''' (standard; at-will) * Weapon<br>
*Melee basic attack (std, at-will) <> Weapon
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Automatic hit; 1/2 level + 1 damage (1)
*No attack roll, deals 1/2 level + 1 damage (1)
 
 
 
''Intercept''
 
*Melee attack (interrupt, encounter) <> Weapon
 
*Trigger: Enemy attacks an ally within 5 squares
 
*Move up to your speed to a square adjacent to triggering enemy. Make a melee basic attack against the triggering enemy.
 
 
 
''Magic Missile''
 
*Ranged attack (std, encounter) <> Arcane
 
*+6 vs. Ref, 1d6+1 damage
 
  
''Rescue''
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[R] '''Posse's Zap''' (standard; encounter) * Arcane, Force<br>
*std, at-will <> Divine
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Ranged 20; +3 vs. Reflex; 2d4 + 4 force damage
*Safely remove any ally within sight from combat. Ally must be unconscious or dying. A dying target is stabilized. Adventurer Posse is reduced to 0 HP, triggering Escape.
 
  
''Escape''
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'''Brave Retreat'''<br>
*Whenever Adventurer Posse is reduced to 0 HP, it immediately escapes the combat zone instead of dying. Adventurer Posse regains 1 HP at the end of the encounter.
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Whenever Adventurer Posse is reduced to 0 HP, it immediately escapes the combat instead of dying. Adventurer Posse regains 1 hit point at the end of the encounter.
  
''Tactical Bickering''
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'''Hey, he's my pal!''' (immediate interrupt, when an enemy attacks an ally within 5 squares; encounter) * Martial<br>
*Adventurer Posse may only use one encounter power each encounter.
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Adventurer Posse moves up to its speed to a square adjacent to the triggering enemy and makes a melee basic attack against it.
  
''Plot!!!''
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'''We are needed over there''' (standard; at-will) * Divine<br>
*During specific situations Adventurer Posse may temporarily develop extra attacks and abilities.
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Safely remove target ally within sight from combat. The ally must be unconscious or dying. A dying target is stabilized. Adventurer Posse is reduced to 0 HP, triggering Brave Retreat.
  
 +
'''Tactical Bickering'''<br>
 +
Adventurer Posse may only use one encounter power each encounter.
  
 +
'''Plot!!!'''<br>
 +
During specific situations Adventurer Posse may temporarily develop extra attacks and abilities at the DM's discretion.
  
 
===Linkit===
 
===Linkit===
 
[[4ep:4e-projekti|Takaisin 4e-projektin pääsivulle]]
 
[[4ep:4e-projekti|Takaisin 4e-projektin pääsivulle]]

Versio 17. helmikuuta 2010 kello 01.30

Adventurer Posse

Level 1 Minion
Large natural humanoid (swarm)
Initiative +0
Senses: perception +0
HP: 1, a missed attack never damages a minion
AC 15, Fort 13, Ref 13, Will 13
Speed 6

Abilities

[MBA] Posse's Might (standard; at-will) * Weapon
Automatic hit; 1/2 level + 1 damage (1)

[R] Posse's Zap (standard; encounter) * Arcane, Force
Ranged 20; +3 vs. Reflex; 2d4 + 4 force damage

Brave Retreat
Whenever Adventurer Posse is reduced to 0 HP, it immediately escapes the combat instead of dying. Adventurer Posse regains 1 hit point at the end of the encounter.

Hey, he's my pal! (immediate interrupt, when an enemy attacks an ally within 5 squares; encounter) * Martial
Adventurer Posse moves up to its speed to a square adjacent to the triggering enemy and makes a melee basic attack against it.

We are needed over there (standard; at-will) * Divine
Safely remove target ally within sight from combat. The ally must be unconscious or dying. A dying target is stabilized. Adventurer Posse is reduced to 0 HP, triggering Brave Retreat.

Tactical Bickering
Adventurer Posse may only use one encounter power each encounter.

Plot!!!
During specific situations Adventurer Posse may temporarily develop extra attacks and abilities at the DM's discretion.

Linkit

Takaisin 4e-projektin pääsivulle