Ero sivun ”MeriExalted:Veli Expankäyttö” versioiden välillä

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(105 välissä olevaa versiota samalta käyttäjältä ei näytetä)
Rivi 1: Rivi 1:
 
__NOTOC__
 
__NOTOC__
 +
[[MeriExalted:Veli_Lomake|Hahmolomake]]
 
== Käytössä ==
 
== Käytössä ==
* Exp: 84
+
* Exp: 292
 
*# 5+8+8+7+8+5+9 = 50
 
*# 5+8+8+7+8+5+9 = 50
*# 6+5+5+6+4+4+4
+
*# 6+5+5+6+4+4+4+5+ +15+4 = 58
* Solar: 63
+
*# 6+4+4+4+6+ +10+4+8+6 = 52
 +
*# 4+6+4+4+6+4+6+4+6+8 = 56
 +
*# 4+5+4+4+4+4+4+ +6+4+4+5 = 48
 +
*# 4+4+4+4+4+8 = 28
 +
* Solar: 247
 
*# 2+4+4+3+8+4+5 = 30
 
*# 2+4+4+3+8+4+5 = 30
*# 4+5+5+6+4+4+5
+
*# 4+5+5+6+4+4+5+5+ +10+4 = 52
 +
*# 4+4+4+4+4+ +10+4+6+4 = 44
 +
*# 4+4+4+4+4+4+4+4+4+6 = 46
 +
*# 4+4+4+4+4+4+4+ +6+4+4+5 = 47
 +
*# 4+4+4+4+4+8 = 28
  
 
=== Käytetty ===
 
=== Käytetty ===
 
(Normaali exp menee vain Tenhoihin ja Solar exp kaikkeen muuhun jos ei erikseen mainittu.)
 
(Normaali exp menee vain Tenhoihin ja Solar exp kaikkeen muuhun jos ei erikseen mainittu.)
  
58 -> käyttämättä 26 <BR/>
+
270 -> käyttämättä 22 <BR/>
15 + 16 + 3 = 34 -> käyttämättä 29
+
70 + 84 + 50 + 18 = 212 -> käyttämättä 25
  
 
== Nostettu ==
 
== Nostettu ==
Rivi 30: Rivi 39:
 
| Socialize || 3->4 || 5xp || Jenlein väkeen tutustuttaessa.
 
| Socialize || 3->4 || 5xp || Jenlein väkeen tutustuttaessa.
 
|-
 
|-
| Yhteensä ||  || 15xp ||  
+
| Bureaucracy || 3->4 || 5xp || Jenlein asioita järjestellessä.
 +
|-
 +
| Investigation || 1->2 || 2xp || Suuri tietäjä Jin opetti taitojaan.
 +
|-
 +
| Awareness || 2->3 || 4xp || Harjoittelua Umpikuoren-matkalla.
 +
|-
 +
| Socialize || 4->5 || 7xp || Kallokivissä kulttuurierojen älyämistä.
 +
|-
 +
| Performance || 3->4 || 5xp || Keide-Jenlei-Azuuri -matkalla.
 +
|-
 +
| Bureaucracy || 4->5 || 7xp || Jenlei-Azuuri -matkalla.
 +
|-
 +
| Lore || 0->1 || 3xp || Suuri tietäjä Jin piti luennon.
 +
|-
 +
| Dodge || 1->2 || 2xp || Pyramidilta paon jälkeen opeteltiin väistelemään.
 +
|-
 +
| Linguistics || 3->4 || 5xp || Organisointimontaasin aikana.
 +
|-
 +
| Integrity || 3->3 || 2xp || Reality Warp, Integrity -> Resistance Favored
 +
|-
 +
| Resistance || 1->2 || 1xp || Matkalla Varjosaarella
 +
|-
 +
| Athletics || 3->4 || 5xp || Villeydessä matkaillessa
 +
|-
 +
| Resistance || 2->3 || 3xp || Villeyttä tutkiskellessa
 +
|-
 +
| Stealth || 2->3 || 4xp || Varovaisena oloa Wu Jianissa
 +
|-
 +
|  ||  ||  ||
 +
|-
 +
| Yhteensä ||  || 70xp ||  
 
|}
 
|}
  
Rivi 43: Rivi 82:
 
| Wits || 4->5 || 16xp || Jenleissä olon aikana.
 
| Wits || 4->5 || 16xp || Jenleissä olon aikana.
 
|-
 
|-
| Yhteensä ||  || 0 ||  
+
| Appearance || 4->5 || 16xp || Jenlein vapauttamisen jälkeen aloitettu, Jin opetti loppuun.
 +
|-
 +
| Strength || 2->3 || 8xp || Umpikuoressa, Kallokivissä ja Kerkeisissä olon aikana harjoiteltu.
 +
|-
 +
| Stamina || 3->4 || 12xp || Aloitettu Umpikuoressa Kerkeisistä paluun jälkeen, valmista Azuuriin päästessä.
 +
|-
 +
| Manipulation || 4->5 || 16xp || Organisointimontaasin aikana.
 +
|-
 +
| Stamina || 4->5 || 16xp || Wyld Hunt jahtaa, pitää opetella kestämään.
 +
|-
 +
| Yhteensä ||  || 84xp ||
 +
|}
 +
 
 +
=== Evocations ===
 +
[[MeriExalted:Veli_Taikaesineet|Taikaesineiden evokaatiot]]
 +
 
 +
{|
 +
! Evocation
 +
! Esine
 +
! Hinta
 +
! Muuta
 +
|-
 +
| Railing-Colliding Nausea || Virt || 10xp || Joskus aikoinaan
 +
|-
 +
| Swinging Deck Vertigo || Virt || 10xp || Meditointia Pintavirtauksen kanssa matkalla Umpikuoreen.
 +
|-
 +
| Distracting Glare Reflection || Rako || 10xp || Joskus aikoinaan
 +
|-
 +
| Sun-Covered Skin of Bronze || Rako || 10xp || Niskasta Jenleihin Villeys-matkan jälkeen.
 +
|-
 +
| Mendaciously Smooth Shorewaters || Virt || 10xp || Wu-Jianista Merikorvaan matkalla
 +
|-
 +
|  ||  ||  ||
 +
|-
 +
| Yhteensä || 50xp ||
 +
|}
 +
 
 +
 
 +
=== Merits ===
 +
 
 +
{|
 +
! Merit
 +
! Nosto
 +
! Hinta
 +
! Muuta
 +
|-
 +
| Resources || 1->2 || 6xp || Loistavan Aallon sanctumista kerätty tavaroita, joita myyty & tehty sijoituksia.
 +
|-
 +
| Language: Old Realm || 0->1 || 3xp || En osannut puhua Keijuille, joten pyysin Jiniä opettamaan.
 +
|-
 +
| Resources || 2->3 || 9xp || Jatkuvaa kaupankäyntiä ja verkoston muodostamista kaiken muun toiminnan ohella.
 +
|-
 +
|  || -> ||  ||
 +
|-
 +
| Yhteensä ||  || 18xp || 
 
|}
 
|}
  
Rivi 54: Rivi 147:
 
! Opettelu
 
! Opettelu
 
|-  
 
|-  
| Authority-Radiating Stance || Pre || 8xp || Kirkkanteoissa 1. yhteisen matkan jälkeen
+
| Terrifying Apparition of Glory || Pre || 8xp || Kirkkaanteoissa 1. yhteisen matkan jälkeen (Pre-muutokset)
 
|-  
 
|-  
| Crowned King of Eternity || Pre || 8xp || Kirkkanteoissa 1. yhteisen matkan jälkeen
+
| Crowned King of Eternity || Pre || 8xp || Kirkkaanteoissa 1. yhteisen matkan jälkeen
 
|-  
 
|-  
| Watchman’s Infallible Eye || Inv || 10xp || Kirkkanteoissa 1. yhteisen matkan jälkeen
+
| Watchman’s Infallible Eye || Inv || 10xp || Kirkkaanteoissa 1. yhteisen matkan jälkeen
 
|-  
 
|-  
 
| Mastery of Small Manners || Soc || 8xp || Matkalla kaakkoon Rahmanin kanssa.
 
| Mastery of Small Manners || Soc || 8xp || Matkalla kaakkoon Rahmanin kanssa.
Rivi 67: Rivi 160:
 
|-
 
|-
 
| Listener-Swaying Argument || Pre || 8xp || Jenlein pomojen suostuttelua.
 
| Listener-Swaying Argument || Pre || 8xp || Jenlein pomojen suostuttelua.
 +
|-
 +
| Deft Official’s Way || Bur || 8xp || Jenlein asioiden selvittelyä.
 +
|-
 +
| Wise-Eyed Courtier Method || Soc || 8xp || Jenlein pomojen lukemista.
 +
|-
 +
| One Weapon, Two Blows || Mel || 8xp || Syväistaistelun jälkeen opetellaan tappelemaan.
 +
|-
 +
| Threefold Magnetic Ardor || Pre || 8xp || Kaunistumisen jälkeen opetellaan käyttämään sitä hyväksi.
 
|-  
 
|-  
| Yhteensä || 6 kpl || 58 xp ||  
+
| Spirit-Detecting Glance || Occ || 8xp || Muutkin osaa nähdä henget niin opettelin matkalla Umpikuoreen.
|}
+
|-
 
+
| Consumer-Evaluating Glance || Bur || 8xp || Kaupankäyntiä Umpikuoressa.
 
+
|-
=== Merits ===
+
| Indecent Proposal Method || Soc || 8xp || Varovaiseksi opettelua Päiväntasauksessa.
 
+
|-
{|  
+
| Graceful Crane Stance || Athl || 8xp || Tasapainoilua Kallokivistä lähtemisen jälkeen.
! Merit
+
|-
! Nosto
+
| Hail-Shattering Practice || Mel || 8xp || Meditointia Pintavirtauksen kanssa matkalla Umpikuoreen.
! Hinta
+
|-
! Muuta
+
| Impassioned Discourse Technique || Pre || 8xp || (Presence-muutosten yhteydessä)
 +
|-
 +
| Fulminating Word || Pre || 8xp || (Presence-muutosten yhteydessä)
 +
|-
 +
| All-Seeing Master Procurer || Bur || 8xp || Kallokivistä lähtemisen jälkeen kaupankäyntiä ympäriinsä
 +
|-
 +
| Feather Foot Style || Athl || 8xp || Matkalla Jenleistä Azuuriin
 +
|-
 +
| Illimitable Master Fence || Bur || 8xp || Kaupankäyntiä Azuurissa
 +
|-
 +
| Fire and Stones Strike || Mel || 8 xp || Matkalta Azuurista Kallokiville
 +
|-
 +
| Drifting Leaf Elusion || Dodge || 10 xp || Kallokivien varjomailla seikkaillessa
 +
|-
 +
| Speed the Wheels || Bur || 8 xp || Organisointimontaasin aikana
 +
|-
 +
| Indolent Official Charm || Bur || 8 xp || Organisointimontaasin aikana
 +
|-
 +
| Fivefold Bulwark Stance || Mel || 8 xp || Vähän ennen kuin Wyld Hunt hyökkäsi
 +
|-
 +
| Graceful Magistrate’s Eye || Bur || 8 xp || Väen arvioimista Jenleissä Wyld Huntin jälkeen.
 +
|-
 +
| Ox-Body Technique || Res || 8 xp || Matkalla pois Varjosaarelta
 +
|-
 +
| Integrity-Protecting Prana || Int || 10 xp || Matkalla Villeyteen
 +
|-
 +
| Front-Line Warrior’s Stamina || Res || 8 xp || Matkalla Villeydestä
 +
|-
 +
| Ox-Body Technique || Res || 8 xp || Villeyden rajalta matkalla Niskaan
 +
|-
 +
| Foul Air of Argument Technique || Bur || 8 xp || Matkalla Wu Jianiin
 
|-
 
|-
| Resources || 1->2 || 3xp || Loistavan Aallon sanctumista kerätty tavaroita, joita myyty & tehty sijoituksia.
+
| Unbound Social Mastery || Soc || 8 xp || Merikorvan byrokratiaa setviessä
 
|-
 
|-
|  || -> || ||  
+
|  ||  || ? xp ||
 +
|-  
 +
| Yhteensä || 33 kpl || 270 xp || (30 * 8 xp + 3 * 10 xp)
 
|}
 
|}
  
  
 
=== Suunnitelmia ===
 
=== Suunnitelmia ===
Investigation 1->2, Awareness 2->3
 
  
 
Tenhot:
 
Tenhot:
 
* Athletics
 
* Athletics
** Graceful Crane Stance: Always keep balance, weight near zero for walking on branches, etc.
 
*** Feather Foot Style: 3m; Supplemental (Until the Exalt stops running); Mute; Can run over liquid, thin or dangerous surfaces; On non-dangerous can even stop (Dur "1 stunt").
 
 
** Monkey Leap Technique: 2m, Suppl, Instant; Leap forward or straight up one range band. Cost 1m on following turns.   
 
** Monkey Leap Technique: 2m, Suppl, Instant; Leap forward or straight up one range band. Cost 1m on following turns.   
 +
*** Foe-Vaulting Method:  Cost: 3i ; Supplemental (Instant) - Advantage;  This charm supplements an attack at close range with any Ability. She rolls Dexterity + Athletics against her opponent’s Evasion, and if successful, the supplemented attack is a surprise attack. Foe-Vaulting Method can reset by landing a decisive attack and building Initiative back up to 6+.  <!-- Thunderbolt Attack Prana Cost: 4m, 1wp; Supplemental (Instant) -->
 
* Bureaucracy
 
* Bureaucracy
** Consumer-Evaluating Glance: Learn things about bargaining partner.
+
** Irresistible Salesman Spirit:  During a high-pressure or tense exchange, this charm supplements a Bargain action with double 7s, pressing against (but not necessarily exceeding) the bounds of politeness. (Bur 5, ASMP)
** Deft Official’s Way:  Understand laws and bureucratic obstacles.
 
*** Speed the Wheels:  By speaking with the right individuals and in just the right way, the Solar sets a bureaucracy’s wheels in motion at record speed. While this charm doesn’t affect material labor (such as building a road or receiving a shipment), the organization, planning, approval, etc of a single task all occur significantly faster. Reduce the time required by two increments. (Bureaucracy 5, Cost: 8m; Simple (One task))
 
<!-- Irresistible Salesman Spirit:  During a high-pressure or tense exchange, this charm supplements a Bargain action with double 7s, pressing against (but not necessarily exceeding) the bounds of politeness. -->
 
 
* Dodge
 
* Dodge
 
** Reed in the Wind
 
** Reed in the Wind
 
*** Dust Motes Whirling, Reflex Sidestep Technique
 
*** Dust Motes Whirling, Reflex Sidestep Technique
 
* Integrity
 
* Integrity
** Mind-Cleansing Prana:  Ess 2, gain succ to next scene "wisdom" rolls
+
** Mind-Cleansing Prana:  Gain succ to next scene "wisdom" rolls (Int 4)
*** Energy Restoration Prana:  Gain 1 night's rest with 1 hour of meditation.
+
*** Energy Restoration Prana:  Gain 1 night's rest with 1 hour of meditation. (Int 5)
 
* Linguistics
 
* Linguistics
 
** Strange Tongue Understanding:  Understand other languages; Ess 2 -> scene.
 
** Strange Tongue Understanding:  Understand other languages; Ess 2 -> scene.
 +
** Sagacious Reading of Intent:  Read Intimacies from text (Lin 4)
 +
<!-- | Sagacious Reading of Intent || Lin || m || Inst || Refl ||  || Cost: 4m, 1wp; Reflexive (Instant)
 +
After reading a text, the Solar may activate this charm to make a (Perception + Linguistics) roll at difficulty equal to the Linguistics roll used to create the work. If successful, she learns any intimacies or lack thereof that went into writing the text - she might learn that the author didn’t believe what they wrote, or that he was in love with the person he was writing to.
 +
|| <small></small>  -->
 
* Melee
 
* Melee
** Fire and Stones Strike:  Add dice to damage; max Str to Withering, max Ess to Decisive.
+
** Perfect Strike DisciplineCost: 1wp ; Supplemental (Instant) - Once/Scene; The Solar supplements any Melee roll with a full ExcellencyPerfect Strike Discipline can be reset by incapacitating a significant opponent with a Melee attack.
** One Weapon, Two Blows: Get another attack after dropping opponent below my initiative.
+
** Rising Sun Slash: 1m; Supplement (Instant);  This charm supplements a Melee attack also supplemented by a full excellency. The attack gains an automatic success and (Essence) bonus dice that don’t count against normal dice adding limits. <BR/>With an Essence 3+ repurchase, she also gains 1m for every 10 in the attack roll.
** Hail-Shattering Practice: This charm supplements a Parry. The attack gains Penalized 1s and 2s. (Cost: 4m; Supplemental (Instant) )
 
** Fivefold Bulwark Stance: 5m, 1wp; Simple; Scene. Ignore wound, onslaught & grapple penalties to Parry. DipSwDef -1m, +1 Parry; BulwSt -2m.
 
 
** Heavenly Guardian Defense: This charm supplements a Parry against a Decisive attack, after damage has been rolled. Reduce the damage dealt by one level per initiative spent.  If an attack would deal uncountable reoccurring damage (such as an exploding volcano or a swirling maelstrom of adamant blades), she may instead spend 4m, 1wp to block all damage. (Cost: 4m + 1i per success, or 4m, 1wp ; Supplemental (Instant) - Post-roll)
 
** Heavenly Guardian Defense: This charm supplements a Parry against a Decisive attack, after damage has been rolled. Reduce the damage dealt by one level per initiative spent.  If an attack would deal uncountable reoccurring damage (such as an exploding volcano or a swirling maelstrom of adamant blades), she may instead spend 4m, 1wp to block all damage. (Cost: 4m + 1i per success, or 4m, 1wp ; Supplemental (Instant) - Post-roll)
 
** Iron Raptor Technique: This charm supplements a Melee attack, allowing the Solar target opponents at up to Medium range. If the attack crashes the opponent, she gains 1wp. (Cost: 7m ; Supplemental (Instant) - Mute, Quickshot)
 
** Iron Raptor Technique: This charm supplements a Melee attack, allowing the Solar target opponents at up to Medium range. If the attack crashes the opponent, she gains 1wp. (Cost: 7m ; Supplemental (Instant) - Mute, Quickshot)
** War Lion Stance:  Defend other actions are reflexive.
 
 
* Occult
 
* Occult
** Spirit-Detecting Glance
+
** Spirit-Cutting Attack (Occ 2)  <!-- | Spirit-Cutting Attack || Occ || 1m || Inst || Suppl ||  || Allow attack to harm immaterial spirits. If hit, steal 1i (with) or 1m (dec). || <small>302</small>  -->
 
* Performance
 
* Performance
 
** Respect-Commanding Attitude:  Cha+Perf, if > Resolve must stop and pay attention until performance ends.  Must spend 1 Wp to do otherwise; another 1 Wp to attack.
 
** Respect-Commanding Attitude:  Cha+Perf, if > Resolve must stop and pay attention until performance ends.  Must spend 1 Wp to do otherwise; another 1 Wp to attack.
 
** Shining Expression Style: Hide my doing the Inspire action.
 
** Shining Expression Style: Hide my doing the Inspire action.
** Soul-Firing Performance:  Persuade gets Ess succ; I do not need to use Wp to overturn any opposed influence.
+
** Soul-Firing Performance:  Persuade gets Ess succ; I do not need to use Wp to overturn any opposed influence.
 +
** Stillness-Drawing Meditation:  Whenever the Solar successfully influences a large group with Performance, she gains (Essence) motes. (Permanent)
 +
*** Unmatched Showmanship Style: The Exalt supplements any Performance roll with a full Excellency. (Performance 5, Ess 4; 1/Scene)
 
* Presence
 
* Presence
** Tiger’s Dread Symmetry:  If attack me from stealth, Attr+Intg, diff Ess or pay 1Wp. I may Threaten covertly, reflexive Read Intentions to notice.
+
** Tiger’s Dread Symmetry:  I may Threaten covertly, reflexive Read Intentions to notice.  (MRP: If attack me from stealth, Attr+Intg, diff Ess or pay 1Wp.)
** Threefold Magnetic Ardor:  Supplement Instill, Persuade or Threaten attempt. Bonus dice from higher App (count as +1) become non-charm bonus succ.
 
 
* Resistance
 
* Resistance
** Front-Line Warrior’s StaminaGain Initiative by rolling Permanent Health Level of dice.
+
** Res 3, Essence-Gathering Temper: Gain Motes when taking Withering damage.
* Sail (Ship-Claiming Stance,
+
<!-- | Essence-Gathering Temper || Res || 1i || Inst || Refl || 1/scene || When hit by a wither att, gain min(pre-soak dam/2,Sta*2) motes. Reset by losing 0 Init. from 10+ raw damage.  || <small>312</small>  -->
 +
* Sail
 
** Immortal Mariner’s Advantage: Disappearing 1s & 2s.
 
** Immortal Mariner’s Advantage: Disappearing 1s & 2s.
 
* Socialize
 
* Socialize
** Wise-Eyed Courtier Method: The Solar makes a single Read Intentions roll with (Essence) automatic successes, and applies it to discern the motives and emotions of everyone she’s aware of nearby. (Cost: 6m; Simple (Instant) )
 
 
** Night Passes Over:  Ignore all penalties to Guile.
 
** Night Passes Over:  Ignore all penalties to Guile.
 
*** Intent-Tracing Stare:  Notice Read Intentions actions, possibly also who is doing it.
 
*** Intent-Tracing Stare:  Notice Read Intentions actions, possibly also who is doing it.
*** Indecent Proposal Method: My suggestions seem innocent & non-offensive
+
*** Easily-Discarded Presence Method: Portray innocence.
 
* Stealth
 
* Stealth
 
** Blinding Battle Feint: Join Battle with Stealth and be concealed from those with lower Initiative.
 
** Blinding Battle Feint: Join Battle with Stealth and be concealed from those with lower Initiative.
 +
 +
<!-- |  || Abil || m || Inst || Refl ||  ||  || <small></small>  -->
  
  
 
[[MeriExalted:Veli|Pääsivu]]
 
[[MeriExalted:Veli|Pääsivu]]

Nykyinen versio 20. joulukuuta 2021 kello 20.34

Hahmolomake

Käytössä

  • Exp: 292
    1. 5+8+8+7+8+5+9 = 50
    2. 6+5+5+6+4+4+4+5+ +15+4 = 58
    3. 6+4+4+4+6+ +10+4+8+6 = 52
    4. 4+6+4+4+6+4+6+4+6+8 = 56
    5. 4+5+4+4+4+4+4+ +6+4+4+5 = 48
    6. 4+4+4+4+4+8 = 28
  • Solar: 247
    1. 2+4+4+3+8+4+5 = 30
    2. 4+5+5+6+4+4+5+5+ +10+4 = 52
    3. 4+4+4+4+4+ +10+4+6+4 = 44
    4. 4+4+4+4+4+4+4+4+4+6 = 46
    5. 4+4+4+4+4+4+4+ +6+4+4+5 = 47
    6. 4+4+4+4+4+8 = 28

Käytetty

(Normaali exp menee vain Tenhoihin ja Solar exp kaikkeen muuhun jos ei erikseen mainittu.)

270 -> käyttämättä 22
70 + 84 + 50 + 18 = 212 -> käyttämättä 25

Nostettu

Abilities

Ability Nosto Exp Opettelu
Investigation 0->1 3xp Paljon tutkimista alkuaikoina.
Melee 4->5 7xp Matkalla kaakkoon Rahmanin kanssa.
Socialize 3->4 5xp Jenlein väkeen tutustuttaessa.
Bureaucracy 3->4 5xp Jenlein asioita järjestellessä.
Investigation 1->2 2xp Suuri tietäjä Jin opetti taitojaan.
Awareness 2->3 4xp Harjoittelua Umpikuoren-matkalla.
Socialize 4->5 7xp Kallokivissä kulttuurierojen älyämistä.
Performance 3->4 5xp Keide-Jenlei-Azuuri -matkalla.
Bureaucracy 4->5 7xp Jenlei-Azuuri -matkalla.
Lore 0->1 3xp Suuri tietäjä Jin piti luennon.
Dodge 1->2 2xp Pyramidilta paon jälkeen opeteltiin väistelemään.
Linguistics 3->4 5xp Organisointimontaasin aikana.
Integrity 3->3 2xp Reality Warp, Integrity -> Resistance Favored
Resistance 1->2 1xp Matkalla Varjosaarella
Athletics 3->4 5xp Villeydessä matkaillessa
Resistance 2->3 3xp Villeyttä tutkiskellessa
Stealth 2->3 4xp Varovaisena oloa Wu Jianissa
Yhteensä 70xp

Attributes

Attribute Nosto Exp Milloin / Miten
Wits 4->5 16xp Jenleissä olon aikana.
Appearance 4->5 16xp Jenlein vapauttamisen jälkeen aloitettu, Jin opetti loppuun.
Strength 2->3 8xp Umpikuoressa, Kallokivissä ja Kerkeisissä olon aikana harjoiteltu.
Stamina 3->4 12xp Aloitettu Umpikuoressa Kerkeisistä paluun jälkeen, valmista Azuuriin päästessä.
Manipulation 4->5 16xp Organisointimontaasin aikana.
Stamina 4->5 16xp Wyld Hunt jahtaa, pitää opetella kestämään.
Yhteensä 84xp

Evocations

Taikaesineiden evokaatiot

Evocation Esine Hinta Muuta
Railing-Colliding Nausea Virt 10xp Joskus aikoinaan
Swinging Deck Vertigo Virt 10xp Meditointia Pintavirtauksen kanssa matkalla Umpikuoreen.
Distracting Glare Reflection Rako 10xp Joskus aikoinaan
Sun-Covered Skin of Bronze Rako 10xp Niskasta Jenleihin Villeys-matkan jälkeen.
Mendaciously Smooth Shorewaters Virt 10xp Wu-Jianista Merikorvaan matkalla
Yhteensä 50xp


Merits

Merit Nosto Hinta Muuta
Resources 1->2 6xp Loistavan Aallon sanctumista kerätty tavaroita, joita myyty & tehty sijoituksia.
Language: Old Realm 0->1 3xp En osannut puhua Keijuille, joten pyysin Jiniä opettamaan.
Resources 2->3 9xp Jatkuvaa kaupankäyntiä ja verkoston muodostamista kaiken muun toiminnan ohella.
->
Yhteensä 18xp

Charms

Nimi Abil Exp Opettelu
Terrifying Apparition of Glory Pre 8xp Kirkkaanteoissa 1. yhteisen matkan jälkeen (Pre-muutokset)
Crowned King of Eternity Pre 8xp Kirkkaanteoissa 1. yhteisen matkan jälkeen
Watchman’s Infallible Eye Inv 10xp Kirkkaanteoissa 1. yhteisen matkan jälkeen
Mastery of Small Manners Soc 8xp Matkalla kaakkoon Rahmanin kanssa.
Bulwark Stance Mel 8xp Jenlein kaupungissa.
Motive-Discerning Technique (2) Soc 8xp Ajettaessa Keisarikuntaa Jenleistä.
Listener-Swaying Argument Pre 8xp Jenlein pomojen suostuttelua.
Deft Official’s Way Bur 8xp Jenlein asioiden selvittelyä.
Wise-Eyed Courtier Method Soc 8xp Jenlein pomojen lukemista.
One Weapon, Two Blows Mel 8xp Syväistaistelun jälkeen opetellaan tappelemaan.
Threefold Magnetic Ardor Pre 8xp Kaunistumisen jälkeen opetellaan käyttämään sitä hyväksi.
Spirit-Detecting Glance Occ 8xp Muutkin osaa nähdä henget niin opettelin matkalla Umpikuoreen.
Consumer-Evaluating Glance Bur 8xp Kaupankäyntiä Umpikuoressa.
Indecent Proposal Method Soc 8xp Varovaiseksi opettelua Päiväntasauksessa.
Graceful Crane Stance Athl 8xp Tasapainoilua Kallokivistä lähtemisen jälkeen.
Hail-Shattering Practice Mel 8xp Meditointia Pintavirtauksen kanssa matkalla Umpikuoreen.
Impassioned Discourse Technique Pre 8xp (Presence-muutosten yhteydessä)
Fulminating Word Pre 8xp (Presence-muutosten yhteydessä)
All-Seeing Master Procurer Bur 8xp Kallokivistä lähtemisen jälkeen kaupankäyntiä ympäriinsä
Feather Foot Style Athl 8xp Matkalla Jenleistä Azuuriin
Illimitable Master Fence Bur 8xp Kaupankäyntiä Azuurissa
Fire and Stones Strike Mel 8 xp Matkalta Azuurista Kallokiville
Drifting Leaf Elusion Dodge 10 xp Kallokivien varjomailla seikkaillessa
Speed the Wheels Bur 8 xp Organisointimontaasin aikana
Indolent Official Charm Bur 8 xp Organisointimontaasin aikana
Fivefold Bulwark Stance Mel 8 xp Vähän ennen kuin Wyld Hunt hyökkäsi
Graceful Magistrate’s Eye Bur 8 xp Väen arvioimista Jenleissä Wyld Huntin jälkeen.
Ox-Body Technique Res 8 xp Matkalla pois Varjosaarelta
Integrity-Protecting Prana Int 10 xp Matkalla Villeyteen
Front-Line Warrior’s Stamina Res 8 xp Matkalla Villeydestä
Ox-Body Technique Res 8 xp Villeyden rajalta matkalla Niskaan
Foul Air of Argument Technique Bur 8 xp Matkalla Wu Jianiin
Unbound Social Mastery Soc 8 xp Merikorvan byrokratiaa setviessä
? xp
Yhteensä 33 kpl 270 xp (30 * 8 xp + 3 * 10 xp)


Suunnitelmia

Tenhot:

  • Athletics
    • Monkey Leap Technique: 2m, Suppl, Instant; Leap forward or straight up one range band. Cost 1m on following turns.
      • Foe-Vaulting Method: Cost: 3i ; Supplemental (Instant) - Advantage; This charm supplements an attack at close range with any Ability. She rolls Dexterity + Athletics against her opponent’s Evasion, and if successful, the supplemented attack is a surprise attack. Foe-Vaulting Method can reset by landing a decisive attack and building Initiative back up to 6+.
  • Bureaucracy
    • Irresistible Salesman Spirit: During a high-pressure or tense exchange, this charm supplements a Bargain action with double 7s, pressing against (but not necessarily exceeding) the bounds of politeness. (Bur 5, ASMP)
  • Dodge
    • Reed in the Wind
      • Dust Motes Whirling, Reflex Sidestep Technique
  • Integrity
    • Mind-Cleansing Prana: Gain succ to next scene "wisdom" rolls (Int 4)
      • Energy Restoration Prana: Gain 1 night's rest with 1 hour of meditation. (Int 5)
  • Linguistics
    • Strange Tongue Understanding: Understand other languages; Ess 2 -> scene.
    • Sagacious Reading of Intent: Read Intimacies from text (Lin 4)
  • Melee
    • Perfect Strike Discipline: Cost: 1wp ; Supplemental (Instant) - Once/Scene; The Solar supplements any Melee roll with a full Excellency. Perfect Strike Discipline can be reset by incapacitating a significant opponent with a Melee attack.
    • Rising Sun Slash: 1m; Supplement (Instant); This charm supplements a Melee attack also supplemented by a full excellency. The attack gains an automatic success and (Essence) bonus dice that don’t count against normal dice adding limits.
      With an Essence 3+ repurchase, she also gains 1m for every 10 in the attack roll.
    • Heavenly Guardian Defense: This charm supplements a Parry against a Decisive attack, after damage has been rolled. Reduce the damage dealt by one level per initiative spent. If an attack would deal uncountable reoccurring damage (such as an exploding volcano or a swirling maelstrom of adamant blades), she may instead spend 4m, 1wp to block all damage. (Cost: 4m + 1i per success, or 4m, 1wp ; Supplemental (Instant) - Post-roll)
    • Iron Raptor Technique: This charm supplements a Melee attack, allowing the Solar target opponents at up to Medium range. If the attack crashes the opponent, she gains 1wp. (Cost: 7m ; Supplemental (Instant) - Mute, Quickshot)
  • Occult
    • Spirit-Cutting Attack (Occ 2)
  • Performance
    • Respect-Commanding Attitude: Cha+Perf, if > Resolve must stop and pay attention until performance ends. Must spend 1 Wp to do otherwise; another 1 Wp to attack.
    • Shining Expression Style: Hide my doing the Inspire action.
    • Soul-Firing Performance: Persuade gets Ess succ; I do not need to use Wp to overturn any opposed influence.
    • Stillness-Drawing Meditation: Whenever the Solar successfully influences a large group with Performance, she gains (Essence) motes. (Permanent)
      • Unmatched Showmanship Style: The Exalt supplements any Performance roll with a full Excellency. (Performance 5, Ess 4; 1/Scene)
  • Presence
    • Tiger’s Dread Symmetry: I may Threaten covertly, reflexive Read Intentions to notice. (MRP: If attack me from stealth, Attr+Intg, diff Ess or pay 1Wp.)
  • Resistance
    • Res 3, Essence-Gathering Temper: Gain Motes when taking Withering damage.
  • Sail
    • Immortal Mariner’s Advantage: Disappearing 1s & 2s.
  • Socialize
    • Night Passes Over: Ignore all penalties to Guile.
      • Intent-Tracing Stare: Notice Read Intentions actions, possibly also who is doing it.
      • Easily-Discarded Presence Method: Portray innocence.
  • Stealth
    • Blinding Battle Feint: Join Battle with Stealth and be concealed from those with lower Initiative.


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