Ero sivun ”ManseExalted:Tammi Suunnitelmia” versioiden välillä
(12 välissä olevaa versiota samalta käyttäjältä ei näytetä) | |||
Rivi 2: | Rivi 2: | ||
Seuraavassa on sekä pelaajan että hahmon suunnitelmia. | Seuraavassa on sekä pelaajan että hahmon suunnitelmia. | ||
− | == | + | ToDo: |
− | + | * ''Unwinding Gyre Meditation'': Käytetty kerran kun toinen kahdesta uudesta mansesta valmistui, laitettu rakentaamaan seuraavaa. (Wood, The Monkey Stone, s.608; tulossa olevan mansen speksaan myöhemmin.) | |
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+ | === Sorcery === | ||
+ | |||
+ | * Initiation: Pian exaltaation jälkeen tuttujen Lookshylaisten avulla, tai voi olla jo aiemmin Lookshyn maaginsinöörinä linnoitusjoukoissa. | ||
+ | * Shaping rituals: | ||
+ | ** The sorcerer can move in geomantically auspicious ways that draw an upswell of power from the local dragon lines. After moving within at least three distinct areas of a location (or crossing at least two range bands in combat), the sorcerer may take a miscellaneous action and roll (Perception + Occult) to gain a sorcerous mote for each success. These motes last for the duration of the scene, and can be spent towards any spell she casts, but if used for her control spell, each mote is converted to two. Motes may be gathered this way only once per scene. | ||
+ | ** The sorcerer may bathe in the geomantic fires that burn in her manse’s heart to roll (Essence + Willpower) and gain sorcerous motes equal to the successes, at the price of taking a level of bashing damage. These motes last until for one day, or until she next claims motes from the manse. While within the bounds of the manse, she also gains one additional sorcerous mote each turn while casting a spell. | ||
+ | ** Lisää on [http://forum.theonyxpath.com/forum/main-category/exalted/719260-ex3-in-which-we-brainstorm-sorcerous-initiations foorumilla]). | ||
+ | * Merits: ToDo. Mahdollisia: Custodian of the Depthless Earth (kuin Suzerain of Endless Flame (s. 468) mutta ''Maa''lle); muiden liikkumisen havainnointi lohikäärmelinjojen kautta, eksymisen estäminen? | ||
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+ | Control Spell: Raising the Earth's Bones, 2 ed. White Treatise s.56 | ||
+ | |||
+ | '''Cost:''' Ritual, 1wp<BR/> | ||
+ | '''Keywords:''' None<BR/> | ||
+ | '''Duration:''' Instant<BR/> | ||
+ | The military forces of both Lookshy and the Realm make frequent use of this spell, which enables military sorcerers to raise earthworks and stone walls for defensive positions or otherwise to reshape a battlefield to their advantage. The sorcerer first marks out the area he wants to affect by driving cut sapling branches into the ground and infusing them with her anima. The sorcerer also paces along the line of any berms, mottes, buildings or trenches she wishes to construct, to a maximum of a Medium distance from the command center of the fortifications. She then returns to the command center and visualizes the structure she wants to create. The paced lines and sapling poles glow ocher-yellow as earth and stone flow like wax to shape themselves into the proper forms. Any people or creatures in the area are likely to fall down, but will otherwise be unharmed. No structure raised by this spell can exceed three stories in height or depth, and structures created are somewhat limited by the materials available to the sorcerer. For instance, she cannot raise hard granite walls in the bottomless sand-seas of the South, but could create walls of crumbling sandstone. | ||
+ | |||
+ | The defenses created naturally help in the Stratagem (p.211) of Fortifications, giving to 2 successes to a leader on the side of the sorcerer, and possibly in other stratagems per the Storyteller's discretion. Individuals fighting on her side in the fortifications gain 2 dice for their Take Cover actions, as well as stealth in combat (such as to re-establish surprise or movement in stealth). | ||
+ | |||
+ | A sorcerer who knows Raising the Earth's Bones as her control spell does not need the sapling branches, or even to walk the area if she has a piece of parchment on which to draw the fortifications, the glowing lines appearing on the ground as she draws them. (Although this process is somewhat faster than marking the area by walking, it may not be sped up with Whirling Brush Method or similar magics.) Also, by sketching in traps, murder holes, false doors, dead ends and other such trickery, she also gains (Essence) '''withering''' attacks that may be made upon enemies within the area during the next day. These attacks are made with a (Wits + Occult) action, and may be directed at battle groups of Size (her War or 3, whichever is lower). | ||
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− | === | + | === Hearthstones === |
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− | + | ''The Jewel of the Master's Hand'' (Standard) (OC p.90) | |
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− | + | Intricate copper filigree covers this rich brown orb. Its bearer gains extra deftness and insight into artifice. This gem allows it's wielder to <BR/> | |
− | + | (Joku näistä) | |
− | + | * increase the terminus of a superior project by one. | |
− | + | * decrease the cost to attempt to finish a major project by two sxp or a superior project by one gxp. | |
− | + | * halves the time needed before attempting to finish a major or superior project. | |
− | * | + | * adds one success to the roll to finish a major or superior project. |
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− | + | ''Stone of Recognition'' (Standard) (OC p.96) | |
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− | + | The bearer of this irregular, blue-white orb can make other people believe they have met or heard of her before, which may help in many deceits or attempts at persuasion. Once per scene, she can take an reflexive action to make the target gain a Minor Tie towards her, usually of the type ("I have heard good things about her.") This action is unnoticable as magic without some form of magical detection. The created Intimacy will usually be removed at the end of the scene unless actions are taken to strengthen it. | |
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− | + | ''Stone of Resilient Bamboo'' (Standard) (OC p.100) | |
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− | + | This cylindrical stone gleams with the bright, opaque green of living bamboo. Its bearer can parry lethal attacks unarmed without a stunt, her limbs glowing softly with a yellow-greenish light. In addition, it speeds the healing process, causing each health level to heal at the speed of the health level above it (ie., -4 heals at the speed -2 usually does, -2 as -1, etc.) and allows the character to ignore the effects of exertion on healing times. This stone does not speed the healing of aggravated damage. | |
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3E-muutokset loppuu tähän, loput muita suunnitelmia. | 3E-muutokset loppuu tähän, loput muita suunnitelmia. | ||
Rivi 106: | Rivi 88: | ||
* Geomantic Relay x2 (Valitettavasti maksimimäärä on Mansen Rating) | * Geomantic Relay x2 (Valitettavasti maksimimäärä on Mansen Rating) | ||
* Geomantic Subtlety | * Geomantic Subtlety | ||
+ | |||
+ | ==== Uusia Hearthstoneja ==== | ||
+ | |||
+ | Earth Shaper's Jewel (Standard) | ||
+ | |||
+ | This stone allows the bearer to turn unworked stone into clay or transform dirt or clay into stone. To accomplish this feat, the jewel must have been in the same location (one mile radius) for at least one full day, and the bearer can only affect earth or stone within this location. Each touch can transform up to one cubic yard of earth or stone. This transformation takes roughly a minute to complete. | ||
=== Uusia Tenhoja === | === Uusia Tenhoja === | ||
Rivi 127: | Rivi 115: | ||
Nopat ja bonukset: | Nopat ja bonukset: | ||
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[[ManseExalted:Tammi|Hahmosivu]] | [[ManseExalted:Tammi|Hahmosivu]] | ||
[[Luokka:Exalted|Tammi Suunnitelmia]] | [[Luokka:Exalted|Tammi Suunnitelmia]] |
Nykyinen versio 21. helmikuuta 2016 kello 00.22
Seuraavassa on sekä pelaajan että hahmon suunnitelmia.
ToDo:
- Unwinding Gyre Meditation: Käytetty kerran kun toinen kahdesta uudesta mansesta valmistui, laitettu rakentaamaan seuraavaa. (Wood, The Monkey Stone, s.608; tulossa olevan mansen speksaan myöhemmin.)
Sorcery
- Initiation: Pian exaltaation jälkeen tuttujen Lookshylaisten avulla, tai voi olla jo aiemmin Lookshyn maaginsinöörinä linnoitusjoukoissa.
- Shaping rituals:
- The sorcerer can move in geomantically auspicious ways that draw an upswell of power from the local dragon lines. After moving within at least three distinct areas of a location (or crossing at least two range bands in combat), the sorcerer may take a miscellaneous action and roll (Perception + Occult) to gain a sorcerous mote for each success. These motes last for the duration of the scene, and can be spent towards any spell she casts, but if used for her control spell, each mote is converted to two. Motes may be gathered this way only once per scene.
- The sorcerer may bathe in the geomantic fires that burn in her manse’s heart to roll (Essence + Willpower) and gain sorcerous motes equal to the successes, at the price of taking a level of bashing damage. These motes last until for one day, or until she next claims motes from the manse. While within the bounds of the manse, she also gains one additional sorcerous mote each turn while casting a spell.
- Lisää on foorumilla).
- Merits: ToDo. Mahdollisia: Custodian of the Depthless Earth (kuin Suzerain of Endless Flame (s. 468) mutta Maalle); muiden liikkumisen havainnointi lohikäärmelinjojen kautta, eksymisen estäminen?
Control Spell: Raising the Earth's Bones, 2 ed. White Treatise s.56
Cost: Ritual, 1wp
Keywords: None
Duration: Instant
The military forces of both Lookshy and the Realm make frequent use of this spell, which enables military sorcerers to raise earthworks and stone walls for defensive positions or otherwise to reshape a battlefield to their advantage. The sorcerer first marks out the area he wants to affect by driving cut sapling branches into the ground and infusing them with her anima. The sorcerer also paces along the line of any berms, mottes, buildings or trenches she wishes to construct, to a maximum of a Medium distance from the command center of the fortifications. She then returns to the command center and visualizes the structure she wants to create. The paced lines and sapling poles glow ocher-yellow as earth and stone flow like wax to shape themselves into the proper forms. Any people or creatures in the area are likely to fall down, but will otherwise be unharmed. No structure raised by this spell can exceed three stories in height or depth, and structures created are somewhat limited by the materials available to the sorcerer. For instance, she cannot raise hard granite walls in the bottomless sand-seas of the South, but could create walls of crumbling sandstone.
The defenses created naturally help in the Stratagem (p.211) of Fortifications, giving to 2 successes to a leader on the side of the sorcerer, and possibly in other stratagems per the Storyteller's discretion. Individuals fighting on her side in the fortifications gain 2 dice for their Take Cover actions, as well as stealth in combat (such as to re-establish surprise or movement in stealth).
A sorcerer who knows Raising the Earth's Bones as her control spell does not need the sapling branches, or even to walk the area if she has a piece of parchment on which to draw the fortifications, the glowing lines appearing on the ground as she draws them. (Although this process is somewhat faster than marking the area by walking, it may not be sped up with Whirling Brush Method or similar magics.) Also, by sketching in traps, murder holes, false doors, dead ends and other such trickery, she also gains (Essence) withering attacks that may be made upon enemies within the area during the next day. These attacks are made with a (Wits + Occult) action, and may be directed at battle groups of Size (her War or 3, whichever is lower).
Hearthstones
The Jewel of the Master's Hand (Standard) (OC p.90)
Intricate copper filigree covers this rich brown orb. Its bearer gains extra deftness and insight into artifice. This gem allows it's wielder to
(Joku näistä)
- increase the terminus of a superior project by one.
- decrease the cost to attempt to finish a major project by two sxp or a superior project by one gxp.
- halves the time needed before attempting to finish a major or superior project.
- adds one success to the roll to finish a major or superior project.
Stone of Recognition (Standard) (OC p.96)
The bearer of this irregular, blue-white orb can make other people believe they have met or heard of her before, which may help in many deceits or attempts at persuasion. Once per scene, she can take an reflexive action to make the target gain a Minor Tie towards her, usually of the type ("I have heard good things about her.") This action is unnoticable as magic without some form of magical detection. The created Intimacy will usually be removed at the end of the scene unless actions are taken to strengthen it.
Stone of Resilient Bamboo (Standard) (OC p.100)
This cylindrical stone gleams with the bright, opaque green of living bamboo. Its bearer can parry lethal attacks unarmed without a stunt, her limbs glowing softly with a yellow-greenish light. In addition, it speeds the healing process, causing each health level to heal at the speed of the health level above it (ie., -4 heals at the speed -2 usually does, -2 as -1, etc.) and allows the character to ignore the effects of exertion on healing times. This stone does not speed the healing of aggravated damage.
3E-muutokset loppuu tähän, loput muita suunnitelmia.
Mansejen rakentaminen
Demesnejä on löytynyt; seuraavina lähimmistä alkaen, paitsi prioriteetin saa Solar Temple-manse Ragnarille ja Fire Orichalcum-sulattoa varten. Pitäisi myös päättää, mitä tehdään löydetyille manseille, joilla on jo omistaja.
2E Ongelma
Kuolevaiset otukset jotka oleskelevat suurimman osan vuodesta demesnessä saavat sen aspektin mukaisia mutaatioita. (OC, s.49-50) Rakentaminen vaatii (Rating x 200) miestyövuotta. Tähänastisten arvioiden mukaan ongelman voi kiertää kolmella eri tavalla:
- Pelkkiä tavan ihmisiä rakentamassa, ei erikoisefektejä
- Rakennetaan nopeasti, eli pitää olla vaan niin paljon väkeä että ei ehdi kulua kovin paljon yli puoli vuotta.
- Kierrätetään väkeä, 7kk vuodessa pitäisi olla riittävän vähän. Rakentaminen hidastuu vähän alle puoleen maksimista.
- Jostain saadaan uskollista/innokasta/kummallista väkeä joita ei haittaa semmoiset pikkujutut kuin mutaatiot. Epätodennäköistä.
- Käytetään epäinhimillisiä rakentajia
- Kutsutaan elementaaleja / demoneja. Ovat yleensä merkittävästi tehokkaampia / kpl kuin kuolevainen rakennusmies.
- Hankitaan jostain Rakentajaötököitä (Builder Bugs, WotLA s.117), Muutenkin hyödyllisiä otuksia.
- Periaatteessa Automatat tai Golemit toimisivat myös, mutta ei mitään ideaa mistä niitä saisi tarpeeksi.
- Kanavoidaan energia pois häiritsemästä
- Normaali käytäntö on Capstones (OC s.58), mutta maksavat Resources 5 ja niiden hankkiminen kiinnittää varmasti huomiota, ja ovat Artifact 3 eli tekeminenkin epätodennäköistä.
- Tehdään jonkinlainen Geomantic Ritual, Master-luokkaa, jolla voisi saada Demesnen voimat hillittyä. Esim. kerran kuukaudessa loitsittava olisi riittävän harva tahti. (Idea saatu aikoinaan WW:n wikistä.)
- Muuta, mitä?
- Loitsitaan se Manse pystyyn. Vaatii Celestial Cirle Sorceryä (Raise the Puissant Sanctum, WaBT, s.79), ei siis ihan pian.
- Nopeutetaan jotenkin rakennusprosessia?
- Jonkun Medicinen ja Wyld Shaping Techniquen jälkeen kehitetään charmi jolla voi ohjata (ainakin demsene-)mutaatioita ja sitten hankitaan työläisille hyviä sellaisia.
Tammen rakennusyhtiö
(Ei erityisen kiireellistä) tehtävää:
- Joku tapa saada demesnessä työskentely turvallisemmaksi. (Thaumaturgian puolella ehkä?)
- Lisää työvoimaa tai sen ekvivalenttia.
Harmonious Academic Methodology:llä opetettavia asioita:
- Conviction kaikille niille, jota ovat vakuuttuuneet siitä että Tammen Rakennusyhtiössä työskentely tuo heille hyvän elämän.
- Muita sitä mukaa jos itse opettelee.
- Mahdollisesti kavereille juttuja jos niitä kiinnostaa.
Uusia Manseja
2E, saa nähdä kuinka käy.
Puu 2 -manse template:
- Habitability -1
- Network Node
- Geomantic Relay x2 (Valitettavasti maksimimäärä on Mansen Rating)
- Geomantic Subtlety
Uusia Hearthstoneja
Earth Shaper's Jewel (Standard)
This stone allows the bearer to turn unworked stone into clay or transform dirt or clay into stone. To accomplish this feat, the jewel must have been in the same location (one mile radius) for at least one full day, and the bearer can only affect earth or stone within this location. Each touch can transform up to one cubic yard of earth or stone. This transformation takes roughly a minute to complete.
Uusia Tenhoja
- Byrokratiaan joku, jolla voisi nopeuttaa isoja craft-projekteja tekemällä niiden suunnitelmista mahdollisimman tehokkaita.
Muita projekteja
Thaumaturgia-rituaalit: jätetään väliin kunnes näkyy 3E:ssä mielenkiintoisia.
Artifakti-suunnitelmia
3E:ssä? Ehkä, saa nähdä.
Flying Jump-Kick Boots
(eli Perfected God-Kicking Boots)
Yhdistelmä Perfected Boots (WotLA p. 52) sekä God-Kicking Boot (Core p. 388). 2 pallon artifakti, Attune(-tavoite) 2-4 motea (alkuperäiset 1 ja 6), 2 hearthstone-socket:tia. Perfected Boots:ista puuttuu pitkän matkan kuljenta ja "maailman mukavin ikinä", mutta ovat silti hyvää tekoa (joskin ehkä vähän jämäkämmät kuin perfected bootsit). Sen sijaan pitävät ominaisuudet +3 move / +6 dash sekä +2 Strenaan hyppäämisessä. Potkaisu-aseena God-Kicking Boot:in errata-statit (Errata p.16) + Orichalcum bonus -> Speed 5, Accuracy +3, Damage +7B/2, Defense 0, Rate 3. Koska Design Beyond Limit, tarvitsee vain 10 cumulative success, mutta pohjavaikeus on yhä 4 ja voi käyttää 2 pallon artifaktin apulaismaksimit ja tarvitsee kaksi Eksoottista Materiaalia.
Eksoottiset Materiaalit:
Toinen voinee olla OC:n mukaan maaginen materiaali, mutta toiseen tarvii keksiä jotain. Kaksi vaihtoehtoa on tähän mennessä tullut mieleen: Jumalan Tappanut Potku sekä Suurimman Hypyn Heinäsirkka. Ensimmäistä varten tehdään diili Suurhaarojen pomojen kanssa siitä että hoidetaan jumalien, elementaalien yms. teloitukset, ja Tammi kerää jokaisen kuolemasta sen oleellisimman ytimen (esim. jollain taiteella, meditaatiolla, liieksarjana tms.). Toinen olisi varmaan markkinoilta jotenkin hankittavissa; mitä tarkoittaa on epäselvää mutta voi olla esim. matkustanut jotenkin yhdellä hypyllä halki luomakunnan maahan koskematta, hypännyt Merulta (tai Merun päälle sen alaosista), sisämeren yli, tjms. Voinee olla myös hepokatti tai muu eläin joka tunnetaan hyppäämisestä ja voimakkaista jaloistaan. (Jänis? Hyppyrotta?)
Suunnitelmia:
Nopat ja bonukset: