Ero sivun ”TuhansienVoima:Ojilisso” versioiden välillä

Kohteesta ExcaliburWiki
Siirry navigaatioonSiirry hakuun
(Lvl 3!)
Rivi 78: Rivi 78:
  
 
<pre>
 
<pre>
Witch, lvl: 2
+
Witch, lvl: 3
HP: 22 ( = 8 + lvl*(6+1) )
+
HP: 29 ( = 8 + lvl*(6+1) )
  
 
Str  0  
 
Str  0  
Rivi 92: Rivi 92:
 
Size: Medium
 
Size: Medium
 
Init: +5
 
Init: +5
AC: 17 (+0 armor, +4 proficiency, +3 dex)
+
AC: 18 (+0 armor, +5 proficiency, +3 dex)
 
</pre>
 
</pre>
<!-- 3rdLvl: ToDo HP: -> 29, AC -> AC: 18 (+0 armor, +5 proficiency, +3 dex) -->
 
  
 
{|
 
{|
Rivi 103: Rivi 102:
 
! Statistic || Total || Prof. || Ability || Other
 
! Statistic || Total || Prof. || Ability || Other
 
|- valign="top"
 
|- valign="top"
| Witch class & Spell DC || 18 || +4 (T) || +4 || 
 
|- valign="top"
 
| Spell attack || +8 || +4 (T) || +4 || 
 
|- valign="top"
 
| Perception || +5 || +4 (T) || +1 || 
 
|- valign="top"
 
| Fortitude  || +5 || +4 (T) || +1 || 
 
|- valign="top"
 
| Reflex    || +7 || +4 (T) || +3 || 
 
|- valign="top"
 
| Will      || +7 || +6 (E) || +1 || 
 
|- valign="top"
 
| Simple weapons,<BR/>Unarmed attacks || +4 || +4 (T) || +0 || 
 
|- valign="top"
 
| Unarmored defense || +7 || +4 (T) || +3 || 
 
|- valign="top"
 
! colspan=5 align="left" | Lore skills
 
|- valign="top"
 
| Shisk, <BR/> Vanha-maagi Jatambe ja 10 taikasoturia, <BR/> Ötökät, <BR/> Vanji-joki, <BR/>  Nantambun kaupunki || +8 || +4 (T) || +4 ||
 
|- valign="top"
 
| Akatemia    || +8 || +4 (T) || +4 ||  <!-- 3rdLvl: ToDo T->E -->
 
|-
 
|}
 
<!--
 
 
| Witch class & Spell DC || 19 || +5 (T) || +4 ||   
 
| Witch class & Spell DC || 19 || +5 (T) || +4 ||   
 
|- valign="top"
 
|- valign="top"
 
| Spell attack || +9 || +5 (T) || +4 ||   
 
| Spell attack || +9 || +5 (T) || +4 ||   
 
|- valign="top"
 
|- valign="top"
| Perception || +8 || +7 (E) || +1 ||  ???Uncanny Acumen
+
| Perception || +8 || +7 (E) || +1 ||   
 
|- valign="top"
 
|- valign="top"
 
| Fortitude  || +6 || +5 (T) || +1 ||   
 
| Fortitude  || +6 || +5 (T) || +1 ||   
Rivi 141: Rivi 116:
 
| Simple weapons,<BR/>Unarmed attacks || +5 || +5 (T) || +0 ||   
 
| Simple weapons,<BR/>Unarmed attacks || +5 || +5 (T) || +0 ||   
 
|- valign="top"
 
|- valign="top"
| Unarmored defense || +8 || +5 (T) || +3 || 3rdLvl: ToDo -> AC
+
| Unarmored defense || +8 || +5 (T) || +3 ||  
 
|- valign="top"
 
|- valign="top"
 
! colspan=5 align="left" | Lore skills
 
! colspan=5 align="left" | Lore skills
Rivi 148: Rivi 123:
 
|- valign="top"
 
|- valign="top"
 
| Akatemia    || +11 || +7 (E) || +4 ||  
 
| Akatemia    || +11 || +7 (E) || +4 ||  
-->
+
|-
 +
|}
 
|
 
|
 
{|
 
{|
Rivi 154: Rivi 130:
 
! Skill || Total || Prof. || Ability || Other
 
! Skill || Total || Prof. || Ability || Other
 
|- valign="top"
 
|- valign="top"
| Acrobatics  || +7 || +4 (T) || +3 ||
 
|- valign="top"
 
| Arcana      || +8 || +4 (T) || +4 ||
 
|- valign="top"
 
| Athletics    || +4 || +4 (T) || +0 ||
 
|- valign="top"
 
| Crafting    || +8 || +4 (T) || +4 ||  <!-- 3rdLvl: ToDo T->E -->
 
|- valign="top"
 
| Deception    || || align="right" | (U) || +0 ||
 
|- valign="top"
 
| Diplomacy    || || align="right" | (U) || +0 ||
 
|- valign="top
 
| Intimidation || || align="right" | (U) || +0 ||
 
|- valign="top"
 
| Medicine    || || align="right" | (U) || +1 ||
 
|- valign="top"
 
| Nature      || +5 || +4 (T) || +1 ||
 
|- valign="top"
 
| Occultism    || +8 || +4 (T) || +4 ||
 
|- valign="top"
 
| Performance  || || align="right" | (U) || +0 ||
 
|- valign="top"
 
| Religion    || +5 || +4 (T) || +1 ||
 
|- valign="top"
 
| Society      || +8 || +4 (T) || +4 ||
 
|- valign="top"
 
| Stealth      || +7 || +4 (T) || +3 ||
 
|- valign="top"
 
| Survival    || +5 || +4 (T) || +1 ||
 
|- valign="top"
 
| Thievery    || || align="right" | (U) || +3 ||
 
|-
 
|}
 
|-
 
|}
 
<!-- Skill increases:
 
 
| Acrobatics  || +8 || +5 (T) || +3 ||  
 
| Acrobatics  || +8 || +5 (T) || +3 ||  
 
|- valign="top"
 
|- valign="top"
Rivi 221: Rivi 161:
 
|- valign="top"
 
|- valign="top"
 
| Thievery    || || align="right" | (U) || +3 ||  
 
| Thievery    || || align="right" | (U) || +3 ||  
 +
|-
 +
|}
 +
|-
 +
|}
 +
<!-- Skill increases:
 
-->
 
-->
  
Rivi 228: Rivi 173:
 
* [https://2e.aonprd.com/Actions.aspx?ID=733 Barbed Quills] {{PF2_reaction}}
 
* [https://2e.aonprd.com/Actions.aspx?ID=733 Barbed Quills] {{PF2_reaction}}
 
** Frequency: once per day
 
** Frequency: once per day
** Trigger: When hit by an unarmed strike / strike with non-reach melee weapon, deal 1d8 piercing damage (Basic reflex, class / spell DC).  On critical failure, also deal 1d4 persistent bleed damage. At 3rd level, and every 2 levels thereafter, increase damage by 1d8 and persistent by 1. <!-- 3rdLvl: ToDo -->
+
** Trigger: When hit by an unarmed strike / strike with non-reach melee weapon, deal 2d8 piercing damage (Basic reflex, class / spell DC).  On critical failure, also deal 1d4+1 persistent bleed damage. At 3rd level, and every 2 levels thereafter, increase damage by 1d8 and persistent by 1.
 
* [https://2e.aonprd.com/Familiars.aspx Familiar]
 
* [https://2e.aonprd.com/Familiars.aspx Familiar]
 
** Level:2,  &nbsp;  AC: 17, Fort: +5, Ref: +7, Will: +7 (Same);  &nbsp; &nbsp;  Hit points: 10 (Lvl x5)
 
** Level:2,  &nbsp;  AC: 17, Fort: +5, Ref: +7, Will: +7 (Same);  &nbsp; &nbsp;  Hit points: 10 (Lvl x5)
Rivi 254: Rivi 199:
  
 
General:
 
General:
* Lvl 3: ? <!-- 3rdLvl: ToDo: Uncanny Acumen / Untrained Improvisation -->
+
* Lvl 3: [https://2e.aonprd.com/Feats.aspx?ID=5130 Canny Acumen] (Perception -> E, Lvl17 ->M)
  
 
Ancestry:
 
Ancestry:
Rivi 342: Rivi 287:
 
#* [https://2e.aonprd.com/Spells.aspx?ID=206 Negate Aroma] {{PF2_2_actions}}  
 
#* [https://2e.aonprd.com/Spells.aspx?ID=206 Negate Aroma] {{PF2_2_actions}}  
 
-->
 
-->
# ?  <!-- 3rdLvl: ToDo  -->
+
# Prepare 2
<!--
 
 
#* [https://2e.aonprd.com/Spells.aspx?ID=1493 Dispel Magic] {{PF2_2_actions}}  
 
#* [https://2e.aonprd.com/Spells.aspx?ID=1493 Dispel Magic] {{PF2_2_actions}}  
 
#* [https://2e.aonprd.com/Spells.aspx?ID=1402 Helpful Wood Spirits] {{PF2_2_actions}}
 
#* [https://2e.aonprd.com/Spells.aspx?ID=1402 Helpful Wood Spirits] {{PF2_2_actions}}
 +
<!--
 
#* [https://2e.aonprd.com/Spells.aspx?ID=1577 Invisibility] {{PF2_2_actions}}
 
#* [https://2e.aonprd.com/Spells.aspx?ID=1577 Invisibility] {{PF2_2_actions}}
  
Rivi 371: Rivi 316:
 
<!--
 
<!--
 
''Magyaamban Attendant''  (Halcyon Speaker)
 
''Magyaamban Attendant''  (Halcyon Speaker)
* [https://2e.aonprd.com/Spells.aspx?ID=1375 Needle Darts]  ( 3rdLvl: ToDo Halcyon )
+
* [https://2e.aonprd.com/Spells.aspx?ID=1375 Needle Darts]  ( 3rdLvl:  Halcyon )
 
-->
 
-->
  

Versio 4. marraskuuta 2025 kello 19.37


Tarina

Nuori, utelias Shisk, kasvanut viidakossa, opetellut kaikkea, mystinen suosija kutsui lepakon jolta tuli taikuutta, saapunut Magaambyaan oppimaan lisää.

Historia

Yleistietoja

Ulkonähkö:

  • Silmät: vahvan ruskeat, välillä sävyjä vihreään tai harmaaseen. Shisk-tapaan viirut.
  • Iho: tummahko ruskea
  • Piikit: Ohuita, juuresta ruskeanharmaita, vaalentuen valkoisiin kärkiin.
  • Rakenne: laihahko, keskimittainen, kasvot pitkänpuoleiset. Shisk-tapaan kaksi pitkää ohutta terävää etuhammasta.

Luonne:

  • Luottavainen, utelias, joskus vähän itsepäinenkin, optimisti
  • ToDo tarkennusta


Opintohaara-asiat

Opiskelut:

  • Kuohunkantajat: 2, 3/5:
    • Auvo-taikuus 101 (Y->KK)
    • Johdatus taikuustutkimuksen suunnitteluun (Y->KK)
    • Neljän olevaisen voiman väliset yhteydet (KK)


Opiskelukaverisuhteet:

  • Mariama: 8
  • Chizire: 2
  • Savina:
  • Wunmi:
  • Kotone:
  • Basil:

Kuohunkantajat

  1. Additional Lore: Academia Lore
  2. Steeped In History

Statit

Oleelliset tiedot:

Witch, lvl: 3
HP: 29  ( = 8 + lvl*(6+1) )

Str  0 
Dex +3 
Con +1 
Int +4 
Wis +1 
Cha  0 

Languages: Mwangi, Shisk, Terran, Sylvan, Draconic, Orcish
Speed: 25 ft
Size: Medium
Init: +5
AC: 18 (+0 armor, +5 proficiency, +3 dex)
Statistic Total Prof. Ability Other
Witch class & Spell DC 19 +5 (T) +4
Spell attack +9 +5 (T) +4
Perception +8 +7 (E) +1
Fortitude +6 +5 (T) +1
Reflex +8 +5 (T) +3
Will +8 +7 (E) +1
Simple weapons,
Unarmed attacks
+5 +5 (T) +0
Unarmored defense +8 +5 (T) +3
Lore skills
Shisk,
Vanha-maagi Jatambe ja 10 taikasoturia,
Ötökät,
Vanji-joki,
Nantambun kaupunki
+8 +4 (T) +4
Akatemia +11 +7 (E) +4
Skill Total Prof. Ability Other
Acrobatics +8 +5 (T) +3
Arcana +9 +5 (T) +4
Athletics +5 +5 (T) +0
Crafting +11 +7 (E) +4
Deception (U) +0
Diplomacy (U) +0
Intimidation (U) +0
Medicine (U) +1
Nature +6 +5 (T) +1
Occultism +9 +5 (T) +4
Performance (U) +0
Religion +6 +5 (T) +1
Society +9 +5 (T) +4
Stealth +8 +5 (T) +3
Survival +6 +5 (T) +1
Thievery (U) +3


Abilities:

  • Darkvision
  • Barbed Quills PF2 reaction.png
    • Frequency: once per day
    • Trigger: When hit by an unarmed strike / strike with non-reach melee weapon, deal 2d8 piercing damage (Basic reflex, class / spell DC). On critical failure, also deal 1d4+1 persistent bleed damage. At 3rd level, and every 2 levels thereafter, increase damage by 1d8 and persistent by 1.
  • Familiar
    • Level:2,   AC: 17, Fort: +5, Ref: +7, Will: +7 (Same);     Hit points: 10 (Lvl x5)
    • Perception, Acrobatics & Stealth: +6 (Lvl+Int), other skills: +2 (Lvl)
    • Empathic link (1 mile);   Senses: Low-light vision;   Speed: 25 feet, Fly: 25 feet
    • Abilities (2+2)
  • Steeped In History (Cascade Bearers 2nd)
    • You gain a +1 circumstance bonus to Recall Knowledge about the Magaambya, the tenets or history of your branch, and members of your branch.

Feats

Witch:

Skill:

  • Lvl 2: Recognize Spell PF2 reaction.png, automatically Identify common spells of low levels.
  • Lvl 4: ?

General:

Ancestry:

Wizard Archetype

  • Lvl 2: Wizard Dedication (2 cantrips, Arcana Untrained->Trained -> Religion Untrained->Trained)

Cascade Bearers:


Spells

Familiar:
Cantrips: Prepare 5

  1. Prepare 3
    • Runic Weapon PF2 2 actions.png (Magic Weapon)
    • Fleet step PF2 2 actions.png (1 min +30' to speed)
    • Sleep PF2 2 actions.png (30', 5' burst, stays standing & doesn't drop items)
    • P Mystic Armor PF2 2 actions.png (Mage Armor, +1 AC (item) until next daily prep)
    • Shockwave PF2 2 actions.png (15' cone, vs. Refl -> Off-guard or prone)
    • P Force barrage PF2 1 action.png-PF2 3 actions.png (Magic Missile)
    • P Grease PF2 2 actions.png (4x 5'x5' continuous area / max. 1 Bulk object, 1 min)
    • Déjà Vu PF2 2 actions.png (100', must repeat next rounds' actions)
  2. Prepare 2


Hexes: (Focus, 1 point)

Wizard: (multiclass archetype)


Equipment

Room:

  • Chest: Lock, Simple; 90%-95% gp money (5%-10% gp on person in smaller change)
    • Most of Backpack & exploration contents
    • Study materials (paper, ink, quill pens, etc,)

Magic items:

Total Bulk: 3,1 (Max: 5+Str)

 Worn, always:
	Scroll Case
L	Material Component Pouch
	Belt Pouch (4 Light bulk)
	Sheath (Dagger)
 Worn, normal:
L	Clothing, Ordinary
 Worn, adventure:
L	Clothing, Explorer's
	Backpack (Hold 4 bulk, first 2 bulk doesn't count toward limit)
	Bandolier (8 Light Bulk / full set of tools from which can be drawn as part of Action)
	Belt Pouch (4 Light bulk)
	Sheath (Mace)

 Beltpouch:
	Flint & Steel
	Compass
L	Hourglass
	Mirror
	Chalk (10 pcs)
	Signal Whistle
L	Rope
	Feather Token (Holly Bush)

 Backpack:
L	Waterskin	
1	Lantern, Bull's Eye (60' cone + dim 60')
	Oil (1 pint)
L	Bedroll
L	Pup tent
L	Basic Crafter's Book
L	Writing set
	Writing set (Extra Ink & Paper)
1	Repair Toolkit

 Weapons (in sheath)
L	Dagger (Agile, Finesse, Thrown 10 ft, Versatile S)
L	Light Mace (Agile, Finesse, Shove)


Money:
3 gp (CharCr) + 40 gp (Stipend) + 4 gp (1st month) - 2 gp (Lock) =
+10 gp (Otin palkkio kirjoista) =
65 gp


Aloitushahmo

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