Ero sivun ”MeriExalted:Veli Expankäyttö” versioiden välillä
Kohteesta ExcaliburWiki
Siirry navigaatioonSiirry hakuunRivi 175: | Rivi 175: | ||
** Irresistible Salesman Spirit: During a high-pressure or tense exchange, this charm supplements a Bargain action with double 7s, pressing against (but not necessarily exceeding) the bounds of politeness. (Bur 5, ASMP) | ** Irresistible Salesman Spirit: During a high-pressure or tense exchange, this charm supplements a Bargain action with double 7s, pressing against (but not necessarily exceeding) the bounds of politeness. (Bur 5, ASMP) | ||
* Dodge | * Dodge | ||
+ | ** Drifting Leaf Elusion, req. Dodge 2. <!-- | Drifting Leaf Elusion || Dodge || 1m || Inst || Suppl || Post-roll || Use vs. attack with 0 threshold successes; it misses. || <small>277</small> --> | ||
** Reed in the Wind | ** Reed in the Wind | ||
*** Dust Motes Whirling, Reflex Sidestep Technique | *** Dust Motes Whirling, Reflex Sidestep Technique |
Versio 12. huhtikuuta 2021 kello 17.58
Käytössä
- Exp: 202
- 5+8+8+7+8+5+9 = 50
- 6+5+5+6+4+4+4+5+ +15+4 = 58
- 6+4+4+4+6+ +10+4+8+6 = 52
- 4+6+4+4+6+4+6+4 = 42
- Solar: 162
- 2+4+4+3+8+4+5 = 30
- 4+5+5+6+4+4+5+5+ +10+4 = 52
- 4+4+4+4+4+ +10+4+6+4 = 44
- 4+4+4+4+4+4+4+4 = 36
Käytetty
(Normaali exp menee vain Tenhoihin ja Solar exp kaikkeen muuhun jos ei erikseen mainittu.)
178 -> käyttämättä 24
48 + 52 + 20 + 18 = 138 -> käyttämättä 24
Nostettu
Abilities
Ability | Nosto | Exp | Opettelu |
---|---|---|---|
Investigation | 0->1 | 3xp | Paljon tutkimista alkuaikoina. |
Melee | 4->5 | 7xp | Matkalla kaakkoon Rahmanin kanssa. |
Socialize | 3->4 | 5xp | Jenlein väkeen tutustuttaessa. |
Bureaucracy | 3->4 | 5xp | Jenlein asioita järjestellessä. |
Investigation | 1->2 | 2xp | Suuri tietäjä Jin opetti taitojaan. |
Awareness | 2->3 | 4xp | Harjoittelua Umpikuoren-matkalla. |
Socialize | 4->5 | 7xp | Kallokivissä kulttuurierojen älyämistä. |
Performance | 3->4 | 5xp | Keide-Jenlei-Azuuri -matkalla. |
Bureaucracy | 4->5 | 7xp | Jenlei-Azuuri -matkalla. |
Lore | 0->1 | 3xp | Suuri tietäjä Jin piti luennon. |
Yhteensä | 48xp |
Attributes
Attribute | Nosto | Exp | Milloin / Miten |
---|---|---|---|
Wits | 4->5 | 16xp | Jenleissä olon aikana. |
Appearance | 4->5 | 16xp | Jenlein vapauttamisen jälkeen aloitettu, Jin opetti loppuun. |
Strength | 2->3 | 8xp | Umpikuoressa, Kallokivissä ja Kerkeisissä olon aikana harjoiteltu. |
Stamina | 3->4 | 12xp | Aloitettu Umpikuoressa Kerkeisistä paluun jälkeen, valmista Azuuriin päästessä. |
Yhteensä | 52 |
Evocations
Evocation | Hinta | Muuta |
---|---|---|
Railing-Colliding Nausea | 10xp | Joskus aikoinaan |
Swinging Deck Vertigo | 10xp | Meditointia Pintavirtauksen kanssa matkalla Umpikuoreen. |
Yhteensä | 20 |
Merits
Merit | Nosto | Hinta | Muuta |
---|---|---|---|
Resources | 1->2 | 6xp | Loistavan Aallon sanctumista kerätty tavaroita, joita myyty & tehty sijoituksia. |
Language: Old Realm | 0->1 | 3xp | En osannut puhua Keijuille, joten pyysin Jiniä opettamaan. |
Resources | 2->3 | 9xp | Jatkuvaa kaupankäyntiä ja verkoston muodosamista kaiken muun toiminnan ohella. |
-> | |||
Yhteensä | 18 |
Charms
Nimi | Abil | Exp | Opettelu |
---|---|---|---|
Terrifying Apparition of Glory | Pre | 8xp | Kirkkaanteoissa 1. yhteisen matkan jälkeen (Pre-muutokset) |
Crowned King of Eternity | Pre | 8xp | Kirkkaanteoissa 1. yhteisen matkan jälkeen |
Watchman’s Infallible Eye | Inv | 10xp | Kirkkaanteoissa 1. yhteisen matkan jälkeen |
Mastery of Small Manners | Soc | 8xp | Matkalla kaakkoon Rahmanin kanssa. |
Bulwark Stance | Mel | 8xp | Jenlein kaupungissa. |
Motive-Discerning Technique (2) | Soc | 8xp | Ajettaessa Keisarikuntaa Jenleistä. |
Listener-Swaying Argument | Pre | 8xp | Jenlein pomojen suostuttelua. |
Deft Official’s Way | Bur | 8xp | Jenlein asioiden selvittelyä. |
Wise-Eyed Courtier Method | Soc | 8xp | Jenlein pomojen lukemista. |
One Weapon, Two Blows | Mel | 8xp | Syväistaistelun jälkeen opetellaan tappelemaan. |
Threefold Magnetic Ardor | Pre | 8xp | Kaunistumisen jälkeen opetellaan käyttämään sitä hyväksi. |
Spirit-Detecting Glance | Occ | 8xp | Muutkin osaa nähdä henget niin opettelin matkalla Umpikuoreen. |
Consumer-Evaluating Glance | Bur | 8xp | Kaupankäyntiä Umpikuoressa. |
Indecent Proposal Method | Soc | 8xp | Varovaiseksi opettelua Päiväntasauksessa. |
Graceful Crane Stance | Athl | 8xp | Tasapainoilua Kallokivistä lähtemisen jälkeen. |
Hail-Shattering Practice | Mel | 8xp | Meditointia Pintavirtauksen kanssa matkalla Umpikuoreen. |
Impassioned Discourse Technique | Pre | 8xp | (Presence-muutosten yhteydessä) |
Fulminating Word | Pre | 8xp | (Presence-muutosten yhteydessä) |
All-Seeing Master Procurer | Bur | 8xp | Kallokivistä lähtemisen jälkeen kaupankäyntiä ympäriinsä |
Feather Foot Style | Athl | 8xp | Matkalla Jenleistä Azuuriin |
Illimitable Master Fence | Bur | 8xp | Kaupankäyntiä Azuurissa |
Fire and Stones Strike | Mel | 8 xp | Matkalta Azuurista Kallokiville |
? xp | |||
Yhteensä | 22 kpl | 178 xp |
Suunnitelmia
Tenhot:
- Athletics
- Monkey Leap Technique: 2m, Suppl, Instant; Leap forward or straight up one range band. Cost 1m on following turns.
- Foe-Vaulting Method: Cost: 3i ; Supplemental (Instant) - Advantage; This charm supplements an attack at close range with any Ability. She rolls Dexterity + Athletics against her opponent’s Evasion, and if successful, the supplemented attack is a surprise attack. Foe-Vaulting Method can reset by landing a decisive attack and building Initiative back up to 6+.
- Monkey Leap Technique: 2m, Suppl, Instant; Leap forward or straight up one range band. Cost 1m on following turns.
- Bureaucracy
- Speed the Wheels: By speaking with the right individuals and in just the right way, the Solar sets a bureaucracy’s wheels in motion at record speed. While this charm doesn’t affect material labor (such as building a road or receiving a shipment), the organization, planning, approval, etc of a single task all occur significantly faster. Reduce the time required by two increments. (Bureaucracy 5, Cost: 8m; Simple (One task))
- Irresistible Salesman Spirit: During a high-pressure or tense exchange, this charm supplements a Bargain action with double 7s, pressing against (but not necessarily exceeding) the bounds of politeness. (Bur 5, ASMP)
- Dodge
- Drifting Leaf Elusion, req. Dodge 2.
- Reed in the Wind
- Dust Motes Whirling, Reflex Sidestep Technique
- Integrity
- Mind-Cleansing Prana: Gain succ to next scene "wisdom" rolls (Int 4)
- Energy Restoration Prana: Gain 1 night's rest with 1 hour of meditation. (Int 5)
- Mind-Cleansing Prana: Gain succ to next scene "wisdom" rolls (Int 4)
- Linguistics
- Strange Tongue Understanding: Understand other languages; Ess 2 -> scene.
- Sagacious Reading of Intent: Read Intimacies from text (Lin 4)
- Melee
- Perfect Strike Discipline: Cost: 1wp ; Supplemental (Instant) - Once/Scene; The Solar supplements any Melee roll with a full Excellency. Perfect Strike Discipline can be reset by incapacitating a significant opponent with a Melee attack.
- Rising Sun Slash: 1m; Supplement (Instant); This charm supplements a Melee attack also supplemented by a full excellency. The attack gains an automatic success and (Essence) bonus dice that don’t count against normal dice adding limits.
With an Essence 3+ repurchase, she also gains 1m for every 10 in the attack roll. - Fivefold Bulwark Stance: 5m, 1wp; Simple; Scene. Ignore wound, onslaught & grapple penalties to Parry. DipSwDef -1m, +1 Parry; BulwSt -2m.
- Heavenly Guardian Defense: This charm supplements a Parry against a Decisive attack, after damage has been rolled. Reduce the damage dealt by one level per initiative spent. If an attack would deal uncountable reoccurring damage (such as an exploding volcano or a swirling maelstrom of adamant blades), she may instead spend 4m, 1wp to block all damage. (Cost: 4m + 1i per success, or 4m, 1wp ; Supplemental (Instant) - Post-roll)
- Iron Raptor Technique: This charm supplements a Melee attack, allowing the Solar target opponents at up to Medium range. If the attack crashes the opponent, she gains 1wp. (Cost: 7m ; Supplemental (Instant) - Mute, Quickshot)
- Occult
- Spirit-Cutting Attack (Occ 2)
- Performance
- Respect-Commanding Attitude: Cha+Perf, if > Resolve must stop and pay attention until performance ends. Must spend 1 Wp to do otherwise; another 1 Wp to attack.
- Shining Expression Style: Hide my doing the Inspire action.
- Soul-Firing Performance: Persuade gets Ess succ; I do not need to use Wp to overturn any opposed influence.
- Presence
- Tiger’s Dread Symmetry: I may Threaten covertly, reflexive Read Intentions to notice. (MRP: If attack me from stealth, Attr+Intg, diff Ess or pay 1Wp.)
- Resistance
- Front-Line Warrior’s Stamina: Gain Initiative by rolling Permanent Health Level of dice.
- Sail
- Immortal Mariner’s Advantage: Disappearing 1s & 2s.
- Socialize
- Night Passes Over: Ignore all penalties to Guile.
- Intent-Tracing Stare: Notice Read Intentions actions, possibly also who is doing it.
- Easily-Discarded Presence Method: Portray innocence.
- Night Passes Over: Ignore all penalties to Guile.
- Stealth
- Blinding Battle Feint: Join Battle with Stealth and be concealed from those with lower Initiative.