Ero sivun ”KoExalted:Reboot” versioiden välillä
Kohteesta ExcaliburWiki
Siirry navigaatioonSiirry hakuunRivi 11: | Rivi 11: | ||
Kickstarterin spoilereilla on [http://forums.white-wolf.com/default.aspx?g=posts&t=75999 viestiketju]; tänne voi laittaa oleellisia:<BR> | Kickstarterin spoilereilla on [http://forums.white-wolf.com/default.aspx?g=posts&t=75999 viestiketju]; tänne voi laittaa oleellisia:<BR> | ||
− | * Pitempiä: #15, #36, #92, #94, #99, #106. | + | * Pitempiä: #15, #36, #92, #94, #99, #106, #131. |
'''John Mørke:''' | '''John Mørke:''' | ||
* Your Dawn (and Solars of all castes) will have far more mobility in choosing outside of their classic caste Abilities at chargen, without using up their favored choices. No keywords, no complicated mix and match. It's built right into the chargen rules. | * Your Dawn (and Solars of all castes) will have far more mobility in choosing outside of their classic caste Abilities at chargen, without using up their favored choices. No keywords, no complicated mix and match. It's built right into the chargen rules. |
Versio 10. toukokuuta 2013 kello 22.25
Kommentoikaa, lisätkää juttuja, jne.
Tekijöiden kommentteja
- Kaikki(?) tekijöiden foorumikommentit (Nishkriya)
- Tenhot, mitä ne edes on?
- Säännöt ei määrää kaikkea (kohta 2)
- Vähemmän makro-tason peliä
- Pelataan exaltteja, ei niiden ympäristöä
- Yleisesti; tämän 2. kappale ja #55 eka osa ainakin
Kickstarterin spoilereilla on viestiketju; tänne voi laittaa oleellisia:
- Pitempiä: #15, #36, #92, #94, #99, #106, #131.
John Mørke:
- Your Dawn (and Solars of all castes) will have far more mobility in choosing outside of their classic caste Abilities at chargen, without using up their favored choices. No keywords, no complicated mix and match. It's built right into the chargen rules.
- Twilight gets a new anima power.
Holden Lee Shearer:
- [Solar/Lunar Bond] It's a whole big complicated thing with huge bearing on what the Lunars are doing, rather than a very simple brain lasso.
- In combat, Essence just comes back at a steady 5 motes per round. It's not tied to stunts any more-- stunts give different rewards.