Uudet Bloodbowl rodut

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Versio hetkellä 30. maaliskuuta 2009 kello 10.55 – tehnyt Neimless (keskustelu | muokkaukset)
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SIVUSTO KESKEN!!!


Takaisin BB sivulle

Bretonnian

Qty Position Cost MA ST AG AV Skills Normal Double
0-16 Peasant 40k 6 3 3 7 Follower G ASP
0-2 Duelist 80k 6 3 3 7 Jump-Up, Sidestep, Honourable GA SP
0-2 Squire 60k 6 3 3 8 Surehands, Honourable GP AS
0-2 Knight Errant 100k 6 3 3 9 Block, Standfirm, Honourable GS AP
0-2 Knight of the Realm 140k 6 4 3 9 Block, Dauntless, Break Tackle, Honourable GS AP
0-1 Black Knight 90k 6 4 3 9 Block, Break Tackle, Dirty Player, Secret Weapon, Regeneration A GAP

Apotechary: yes
Rerolls: 60k

Honourable: Honourable pelaaja ei voi foulata eikä auttaa foulissa. Honourable pelaaja joutuu heittämään D6 mikäli aikoo antaa pallon pelaajalle jolla ei ole Honourablea, heitolla 1 pelaaja kieltäytyy actionista.

Follower: Pelaaja jolla on follower skill saa bonehead skillin, jos joukkueessa on joku ei follower pelaaja toimimatta.

Chaos pact

Qty Position Cost MA ST AG AV Skills Normal Double
0-12 Marauder 50k 6 3 3 8 None GPSM A
0-1 Goblin Renegade 40k 6 2 3 7 Dodge, Stunty, Right stuff AM GSP
0-1 Skaven Renegade 50k 7 2 3 7 Animosity GM APS
0-1 Dark elf Renegade 50k 6 3 4 8 Animosity GAM SP
0-1 Chaos Troll 110k 4 5 1 9 Regenerate, Really stupid, Always hungry, Mighty blow, Throw team-mate, Loner S GAPM
0-1 Chaos Ogre 140k 5 5 2 9 Mighty blow, Bonehead, Thick skull, Throm team-mate, Loner S GAPM
0-1 Minotaur 150k 5 5 2 8 Mighty blow, Horns, Wild animal, Thick skull, Frenzy, Loner S GAPM

Apotechary: yes
Rerolls: 70k

Animosity (Extraordinary): A player with this skill does not like players from his team that are a different race than he is and will often refuse to play with them despite the coach's orders. If this player attempts to hand-off or pass the ball to a team-mate that is not the same race as the Animosity player, roll a D6. On a 2, the pass/hand-off is carried out as normal. On a 1, the player refuses to try to give the ball to any team-mate except one of his own race. The coach may choose to change the target of the Pass or Hand-off Action to another team-mate of the same race as the Animosity player. If that is not possible, the Action is lost to the team for the turn.