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Versio hetkellä 27. syyskuuta 2016 kello 00.27 – tehnyt MrZalli (keskustelu | muokkaukset)
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The Faceless

  • Name:
    • Snow Bones, "Snobones"
  • Look:
    • Tall gangly man with a white carved skull-like mask, navy blue snorkel parka and equipped with a pair of ice axes.
    • He has a black short messy beard that is visible under their mask. He has calculating eyes, scarred and windswept face.
    • His parka, riot armor, pants and backpack are all patched with duct tape.
  • Misc. info
    • Was a young kid named Frank Darren jr. when the apocalypse happened. He learned carpentry from his grandfather.

Mask

  • Battered carved mask.
  • Wood, painted white.
  • Covers eyes, nose and forehead, leaves chin and mouth (partially) uncovered.
  • Eye holes are covered with sunglass lenses.
  • The name of the mask is "Snow", and when 'communicating' it addresses Snow Bones as "Bones"
  • Drawing:
Kallomaski.jpeg
  • Unmasked:
    • Irresolute: When you inflict harm, inflict -1 harm.
    • Powerless: You lose access to all of your character moves. You can still make basic moves.

Stats

  • Cool+1
  • Hard+3 (+2 unmasked)
  • Hot-1
  • Sharp=0
  • Weird+1

Moves

  • Basic moves
  • Pit bull: whenever your life becomes untenable, name the person you hold most responsible. Take +1 ongoing to all rolls versus them, forever. (All rolls with them directly as a target count, of course. Rolls against their family and friends, minions, or property may count, in the MC's judgment. MCs remember your job is to make Apocalypse World seem real and keep the characters' lives interesting, not deny the PCs bonuses)
  • Rasputin: shot, stabbed and poisoned, you just keep coming. When you are being scary as fuck and coming at someone, you get +1armor. You still get shot and stabbed, bleeding just doesn't bother you that much anymore. (Faceless move)
  • Oh yeah!: roll+hard to smash your way through scenery to get to or away from something. On a 10+, the scenery is moved or smashed and you get what you want. On a 7–9 you get what you want and smash or move the scenery, but you take 1-harm (ap), and are disoriented and under fire in follow-up actions, leave something behind, or take something with you. Think smashing through walls or pushing through burned out husks of cars. On a miss, your foot gets pinned under something mid-smash.
  • Norman: you seek the advice of your mask. Roll+weird to see what it directs you to do. On a 10+ mark experience and take +1forward if you do as your mask wishes. On a 7–9, take a +1 if you do what it wants and act under fire if you don’t. On a miss, it has its own agenda and act under fire if you don’t follow it. (Faceless move)
  • Beastly: You get +1hard (hard+3). (Faceless move)
  • NOT TO BE FUCKED WITH: in battle, you count as a small gang, with harm and armor according to your weapons and armor. (Gunlugger move)

Gear

  • Weapon(s):
    • A pair of ice axes (3-harm, hand, messy) (ref)
    • 2x .38 Revolver (2-harm, ap, close, reload, loud)
  • Clothing:
    • Riot armor (worn underneath) (2-armor)
    • Snorkel parka, navy blue (ref)
  • Some oddments:
    • Backpack
    • Sleeping bag
    • Ski set
    • Entrenching tool (ref)
    • A couple of music CDs
    • Portable CD player