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Mehukkaan heksagridiin perustuvan hahmonkehityspelin developauskamppis.
 
Mehukkaan heksagridiin perustuvan hahmonkehityspelin developauskamppis.
  
R: requirements
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''Löysin hyvän tavan tehdä heksapapereita: [http://incompetech.com/graphpaper/hexagonal/ Heksapaperia pdf-muodossa]
*Row of 2 means row of atleast 2.
 
  
E: effect
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''Suosittelen asetuksiksi 0,3 tuuman heksoja a4-paperille, mahtuu vähintään 8 heksan rivi myös pystysuunnassa. -Tommi''
  
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Tahtoo lisää piraattimaisia aseita: Cutlass ja rapier loistavat poissaolollaan. -r <br>
  
X: extra effect
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[[Hexgrid Map]]
  
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[[Hexgrid Feats and Spells]]
  
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[[Hexgrid rules]]
  
==Mayby feats==
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[[Hexgrid items]]
 
 
<b>Bulwark</b>
 
*R: Adjacent to Health and Spirit
 
*E: Increase your max HP by number of adjacent Health stats multiplied by longest row of Spirit terminating in this feat. <i>This number is adjusted each time your character sheet changes</i>.
 
 
 
 
 
<b>Critical strike</b>
 
*R: At the end of row of 2 Might points, Adjacent to Quickness
 
*E: Add your half your total Quickness to damage dealt by one of your melee attacks melee attack. Use at the same time you use the attack, CD 3.
 
*X: Add damage equal to highest row of Luck that terminates in this feat.
 
 
 
 
 
<b>Dash</b>
 
*R: At the end of row of 3 Quickness points.
 
*E: When using, select a feat on a same row as <b>Dash</b>, that feat cannot have X or another feat between it and <b>Dash</b>, also, this feat must have target(s). Take a move action, how ever many squares that happens to be. In each square you occupy during this move: the starting square, the end square and any squares in between, use the selected feat. You cannot target same enemy twice and cannot use the feat again if you re-enter a square you already used the feat in. CD 5, the selected feat activates it's own CD.
 
*X: Instead of selecting a feat in E, you may chose an attack granted by a melee weapon you have equipped.
 
**If the chosen feat has a cost (such as mana), pay it for each use.
 
 
 
 
 
<b>Fleet</b>
 
*R: At the end of a row of 3 Quickness points.
 
*E: +1 movement
 
*X: If at the end of row of 4 Quickness points, reduces cost of diagonal movement to 1 (normally 2).
 
**X Applies if it was true when this feat was placed.
 
 
 
 
 
<b>Specialist</b>
 
*R: Adjacent to specialist stat (Luck, Charisma, Intelligence, Perception)
 
*E: Choose a specialist stat that full-fills the R as you place this feat, the chosen type of stat points give an extra point of the chosen stat.
 
*X: Choose a profession that (at least loosely) has something to with the chosen specialist stat. You are considered capable expert on that field.
 
 
 
 
 
<b>Taunt</b><br>
 
*R: At the end of row of 2 Health points, Adjacent to Spirit.
 
*E: Enemies within 1 square are marked to deal half damage to targets other then you, until they have dealt damage to you equal to your max HP (rolled dice, not reduced HP).
 
*X: To enemies who deal reduced damage to your allies, you deal damage equal to longest Charisma row terminating in this feat.
 
*<b>Mystic retribution</b>
 
**R: at the end of row of 3 Charisma points, terminating in <b>Taunt</b>
 
**E: X of <b>Taunt</b> deals extra damage equal to half your total Magic.
 

Nykyinen versio 3. elokuuta 2015 kello 06.52

Mehukkaan heksagridiin perustuvan hahmonkehityspelin developauskamppis.

Löysin hyvän tavan tehdä heksapapereita: Heksapaperia pdf-muodossa

Suosittelen asetuksiksi 0,3 tuuman heksoja a4-paperille, mahtuu vähintään 8 heksan rivi myös pystysuunnassa. -Tommi

Tahtoo lisää piraattimaisia aseita: Cutlass ja rapier loistavat poissaolollaan. -r

Hexgrid Map

Hexgrid Feats and Spells

Hexgrid rules

Hexgrid items