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Versio hetkellä 1. maaliskuuta 2017 kello 10.25 – tehnyt Tappajasorsa (keskustelu | muokkaukset) (Ak: Uusi sivu: <pre>Pelaajahahmoon tulleen osuman voi kumota toughness roll DC7. Jos osuu uudestaan samalla vuorolla DC +1 kumulatiivinen. Jos on räjähtävässä tankissa DC +2. Roll d66 11-2...)
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Pelaajahahmoon tulleen osuman voi kumota toughness roll DC7. Jos osuu uudestaan samalla vuorolla DC +1 kumulatiivinen. Jos on räjähtävässä tankissa DC +2.

Roll d66

11-26 DEAD.
31-36 Full recovery in 1d6 days.
41 Spinal damage. Your war is over.
42 Smashed nose. Fit to fight in the next battle.
43 Smashed mouth. Out for 1d6 weeks. -1 morale rolls. Shouting DC +2.
44 Lost a leg. Your war is over.
45 Multiple injuries. Roll d6 times more and ignore full recovery and dead results.
46 Leg wound. Your career in LSSSAH is over. Officers: Out for 1d6 weeks. -1 movement point
51 Chest wound. Your career in LSSSAH is over. Officers: Out for 1d6 weeks.-1 Endurance. (Up to thrice)
52 Lost an arm. Your career in LSSSAH is over. Officers: Out for 1d6 weeks.-1 command pool. (Second time: war over) 
53 Head wound. Out for 1d6 days. -1 wit or MA. (stacks)
54 Lose one eye. Out for 1d6 days. -1 Ranged combat to hit. 
55 Deaf. Fit to fight in the next battle. Officers: Lose 1 command pool,
56 Shock. Your career in LSSSAH is over. Officers: -1 Willpower (Stacks).
61 Hand injury. Fit to fight in the next battle. 
62 Old battle wound. Out for 1d6 weeks. Your career in LSSSAH is over. (Officers: -1 toughness) 
63 Saved by lucky charm, if any.
64 Impressive scars. Out for 1d6 days. Officers: +1 social (does not stack).
65 Painful wound. But after 3d6 minutes, he is fine.
66 Heroic recovery. Gain 1 skill (offciers: 1d6 exp) and recover immediately.