Lumeen haudattu-Zalli
Kohteesta ExcaliburWiki
Versio hetkellä 25. lokakuuta 2016 kello 16.38 – tehnyt MrZalli (keskustelu | muokkaukset)
The Faceless
- Name:
- Snow Bones
- Look:
- Tall gangly man with a white carved skull-like mask, navy blue snorkel parka and equipped with a pair of ice axes.
- He has a black short messy beard that is visible under their mask. He has calculating eyes, scarred and windswept face.
- His parka, riot armor, pants and backpack are all patched with duct tape.
- Misc. info
- Was a young kid named Frank Darren jr. when the apocalypse happened. He learned carpentry from his grandfather.
Mask
- Battered carved mask.
- Wood, painted white.
- Covers eyes, nose and forehead, leaves chin and mouth (partially) uncovered.
- Eye holes are covered with sunglass lenses.
- The name of the mask is "Snow", and when 'communicating' it addresses Snow Bones as "Bones"
- Drawing:
- Unmasked:
- Irresolute: When you inflict harm, inflict -1 harm.
- Powerless: You lose access to all of your character moves. You can still make basic moves.
Stats
- Cool+1
- Hard+3 (+2 unmasked)
- Hot-1
- Sharp=0
- Weird+2
Moves
- Basic moves
- Rasputin: shot, stabbed and poisoned, you just keep coming. When you are being scary as fuck and coming at someone, you get +1armor. You still get shot and stabbed, bleeding just doesn't bother you that much anymore. (Faceless move)
- Oh yeah!: roll+hard to smash your way through scenery to get to or away from something. On a 10+, the scenery is moved or smashed and you get what you want. On a 7–9 you get what you want and smash or move the scenery, but you take 1-harm (ap), and are disoriented and under fire in follow-up actions, leave something behind, or take something with you. Think smashing through walls or pushing through burned out husks of cars. On a miss, your foot gets pinned under something mid-smash.
- Norman: you seek the advice of your mask. Roll+weird to see what it directs you to do. On a 10+ mark experience and take +1forward if you do as your mask wishes. On a 7–9, take a +1 if you do what it wants and act under fire if you don’t. On a miss, it has its own agenda and act under fire if you don’t follow it. (Faceless move)
- Beastly: You get +1hard (hard+3). (Faceless move)
- NOT TO BE FUCKED WITH: in battle, you count as a small gang, with harm and armor according to your weapons and armor. (Gunlugger move)
- Daredevil: if you go straight into danger without hedging your bets, you get +1armor. If you happen to be leading a gang or convoy, it gets +1armor too. (Driver move)
Gear
- Weapon(s):
- A pair of ice axes (3-harm, hand, messy) (ref)
- 2x .38 Revolver (2-harm, ap, close, reload, loud)
- Clothing:
- Broken riot armor (worn underneath) (1-armor)
- Snorkel parka, navy blue (ref)
- Some oddments:
- Backpack
- Sleeping bag
- Ski set
- Entrenching tool (ref)
- A couple of music CDs
- Portable CD player
Gang
2-harm 1-armor small gang, Rich, Vulnerable: breakdown
Self sufficient, +Rich Well disciplined, -Savage Snowmobiles in bad shape, +Vulnerable: breakdown
15 gang members
- Brace
- second in command
- Middle-aged half-bald man with sagging cheeks.