Ero sivun ”SMD: Hilda” versioiden välillä

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Rivi 1: Rivi 1:
 
[[Tiedosto:Hilda.jpg]]
 
[[Tiedosto:Hilda.jpg]]
 
==Yleiset==
 
==Yleiset==
*Steelblood Bloodrager 3
+
*Steelblood Bloodrager 4
 
*7020 Experience
 
*7020 Experience
 
*Female Human
 
*Female Human
*BAB: +3
+
*BAB: +4
*Fort: 5 = 3 + 2
+
*Fort: 6 = 4 + 2
 
*Ref: 3 = 1 + 2
 
*Ref: 3 = 1 + 2
 
*Will: 2 = 1 + 1
 
*Will: 2 = 1 + 1
*HP 35 (10, 9, 7)
+
*HP 35 (10, 9, 7)+1d10+3
 
*AC 22 (Armor: +9, Dex: +1, Shield: +2), Flat: 21, Touch: 11
 
*AC 22 (Armor: +9, Dex: +1, Shield: +2), Flat: 21, Touch: 11
 
*Initiative +2
 
*Initiative +2
*CMB: +9
+
*CMB: +10
*CMD: 20
+
*CMD: 21
*Favoured Class Bloodrager (+3 HP)
+
*Favoured Class Bloodrager (+4 HP)
  
 
==Stats==
 
==Stats==
*STR 20 = +5
+
*STR 21 = +5
 
*DEX 14 = +2
 
*DEX 14 = +2
 
*CON 14 = +2  
 
*CON 14 = +2  
Rivi 24: Rivi 24:
  
 
==Skills==
 
==Skills==
*3+3+1 = 7 Perception
+
*4+3+1 = 8 Perception
*3+3+2 = 8 Acrobatics
+
*4+3+2 = 9 Acrobatics
*3+3+1 = 7 Spellcraft
+
*4+3+1 = 8 Spellcraft
*3+3+2 = 8 Intimidate
+
*4+3+2 = 9 Intimidate
*2+3+5 = 10 Climb
+
*3+3+5 = 11 Climb
*2+3+5 = 10 Swim
+
*3+3+5 = 11 Swim
 
*1+3+1 = 5 Survival
 
*1+3+1 = 5 Survival
 
*1+3+2 = 6 Handle Animal
 
*1+3+2 = 6 Handle Animal
Rivi 41: Rivi 41:
 
==Abilities==
 
==Abilities==
 
*Bloodline: Arcane
 
*Bloodline: Arcane
*Bloodline power: Disruptive bloodrage: DC to cast spells defensively increases by 2 for enemies within your threatened area.  
+
*Bloodline power: Disruptive bloodrage (Su): DC to cast spells defensively increases by 2 for enemies within your threatened area.
*Bloodrage: 10rnd/day; +4 str, +4con, +2will(morale), -2AC
+
*Bloodline power: Arcane Bloodrage (Sp) When entering a bloodrage you can choose one of the following spells and apply its effects to yourself: [http://www.d20pfsrd.com/magic/all-spells/b/blur, blur], [http://www.d20pfsrd.com/magic/all-spells/p/protection-from-arrows, protection from arrows], [http://www.d20pfsrd.com/magic/all-spells/r/resist-energy, resist energy] (choose one energy type), or [http://www.d20pfsrd.com/magic/all-spells/s/spider-climb, spider climb]. These effects last for as long as you continue bloodraging, regardless of the spell's normal duration.
 +
*Bloodrage (Su): 10rnd/day; +4 str, +4con, +2will(morale), -2AC
 
*Indomitable Stance (Ex): Steelblood gains a +1 bonus on combat maneuver checks, to CMD against overrun combat maneuvers, and on Reflex saving throws against trample attacks. He also gains a +1 bonus to his AC against charge attacks and on attack and damage rolls against charging creatures.
 
*Indomitable Stance (Ex): Steelblood gains a +1 bonus on combat maneuver checks, to CMD against overrun combat maneuvers, and on Reflex saving throws against trample attacks. He also gains a +1 bonus to his AC against charge attacks and on attack and damage rolls against charging creatures.
 
*Armored Swiftness (Ex): Steelblood moves faster in medium and heavy armor. When wearing medium or heavy armor, a steelblood can move 5 feet faster than normal in that armor, to a maximum of his unencumbered speed.
 
*Armored Swiftness (Ex): Steelblood moves faster in medium and heavy armor. When wearing medium or heavy armor, a steelblood can move 5 feet faster than normal in that armor, to a maximum of his unencumbered speed.
 
*Blood Sanctuary (Su): Due to the power of his blood, a bloodrager can stand confidently amid the effects of spells cast by himself or his allies. He gains a +2 bonus on saving throws against spells that he or an ally casts.
 
*Blood Sanctuary (Su): Due to the power of his blood, a bloodrager can stand confidently amid the effects of spells cast by himself or his allies. He gains a +2 bonus on saving throws against spells that he or an ally casts.
 +
*Blood Casting (Su): The bloodrager gains the ability to cast spells even while bloodraging. He can also cast these spells defensively and can make concentration checks for these spells while bloodraging. While bloodraging, he can cast and concentrate on only his bloodrager spells; spells from other classes cannot be cast during this state.
  
 
==Feats==
 
==Feats==
Rivi 51: Rivi 53:
 
*Step Up
 
*Step Up
 
*Following Step
 
*Following Step
 +
*Eschew materials
 +
 +
==Spells==
 +
*Level-1: 1+1/day
 +
**[http://www.d20pfsrd.com/magic/all-spells/s/shield, Shield]
 +
**[http://www.d20pfsrd.com/magic/all-spells/b/blade-lash, Blade Lash]
  
 
==Items==
 
==Items==
Rivi 71: Rivi 79:
 
==Magic Items==
 
==Magic Items==
 
*[http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/shirt-quick-runners Shirt, Quick Runner's]  
 
*[http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/shirt-quick-runners Shirt, Quick Runner's]  
*Potion, CMW
+
*Potion, Cure Moderate Wounds
 
*Potion, Bear's Endurance
 
*Potion, Bear's Endurance
 
*Potion, Enlarge Person
 
*Potion, Enlarge Person
  
 
==Attacks==
 
==Attacks==
*1-handed +1 Falcata +9, 1d8 + 6
+
*1-handed +1 Falcata +10, 1d8 + 6
*Sling to hit +5, 1d4 + 5
+
*Sling to hit +6, 1d4 + 5
 
Bloodrage:
 
Bloodrage:
*1-handed Falcata +11, 1d8 + 8
+
*1-handed Falcata +12, 1d8 + 8
**Power attack: -1hit, dmg: +2/+3
+
**Power attack: -2hit, dmg: +4/+6

Versio 5. marraskuuta 2016 kello 19.38

Hilda.jpg

Yleiset

  • Steelblood Bloodrager 4
  • 7020 Experience
  • Female Human
  • BAB: +4
  • Fort: 6 = 4 + 2
  • Ref: 3 = 1 + 2
  • Will: 2 = 1 + 1
  • HP 35 (10, 9, 7)+1d10+3
  • AC 22 (Armor: +9, Dex: +1, Shield: +2), Flat: 21, Touch: 11
  • Initiative +2
  • CMB: +10
  • CMD: 21
  • Favoured Class Bloodrager (+4 HP)

Stats

  • STR 21 = +5
  • DEX 14 = +2
  • CON 14 = +2
  • INT 12 = +1
  • WIS 12 = +1
  • CHA 14 = +2

Skills

  • 4+3+1 = 8 Perception
  • 4+3+2 = 9 Acrobatics
  • 4+3+1 = 8 Spellcraft
  • 4+3+2 = 9 Intimidate
  • 3+3+5 = 11 Climb
  • 3+3+5 = 11 Swim
  • 1+3+1 = 5 Survival
  • 1+3+2 = 6 Handle Animal

ACP: -6, -2(Shield)

Languages

  • Common
  • Giant

Abilities

  • Bloodline: Arcane
  • Bloodline power: Disruptive bloodrage (Su): DC to cast spells defensively increases by 2 for enemies within your threatened area.
  • Bloodline power: Arcane Bloodrage (Sp) When entering a bloodrage you can choose one of the following spells and apply its effects to yourself: blur, protection from arrows, resist energy (choose one energy type), or spider climb. These effects last for as long as you continue bloodraging, regardless of the spell's normal duration.
  • Bloodrage (Su): 10rnd/day; +4 str, +4con, +2will(morale), -2AC
  • Indomitable Stance (Ex): Steelblood gains a +1 bonus on combat maneuver checks, to CMD against overrun combat maneuvers, and on Reflex saving throws against trample attacks. He also gains a +1 bonus to his AC against charge attacks and on attack and damage rolls against charging creatures.
  • Armored Swiftness (Ex): Steelblood moves faster in medium and heavy armor. When wearing medium or heavy armor, a steelblood can move 5 feet faster than normal in that armor, to a maximum of his unencumbered speed.
  • Blood Sanctuary (Su): Due to the power of his blood, a bloodrager can stand confidently amid the effects of spells cast by himself or his allies. He gains a +2 bonus on saving throws against spells that he or an ally casts.
  • Blood Casting (Su): The bloodrager gains the ability to cast spells even while bloodraging. He can also cast these spells defensively and can make concentration checks for these spells while bloodraging. While bloodraging, he can cast and concentrate on only his bloodrager spells; spells from other classes cannot be cast during this state.

Feats

  • Power Attack
  • Step Up
  • Following Step
  • Eschew materials

Spells

Items

  • Backpack
  • 2x Waterskin
  • 10x Rations, Trail 5
  • Miner's Lantern

Weapons and Armor

  • Falcata +1
  • Masterwork Pickaxe (2H, 1d8x4)
  • Masterwork Warhammer
  • Dagger
  • Guisarme
  • Heavy Wooden Shield
  • Full Plate Mail
  • Sling
    • Ammo 40

Magic Items

Attacks

  • 1-handed +1 Falcata +10, 1d8 + 6
  • Sling to hit +6, 1d4 + 5

Bloodrage:

  • 1-handed Falcata +12, 1d8 + 8
    • Power attack: -2hit, dmg: +4/+6