Ero sivun ”SPSP:Cyber” versioiden välillä

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Rivi 27: Rivi 27:
 
Datajack
 
Datajack
 
*allows use of smartlink weapons and cyberdecks 250n 0.2e
 
*allows use of smartlink weapons and cyberdecks 250n 0.2e
 +
 +
Cyberzoom
 +
*improves eyesight at long ranges
 +
*2500n 0,5e
 +
*+3 to range modifiers, capping at +3
  
 
Medical jack
 
Medical jack

Nykyinen versio 8. heinäkuuta 2015 kello 21.56

Kybertekniikka on asennettava lääkärin toimesta, joten kybertekniikan hankintakuluihin tulee huomioida lääkärin leikauspalkkio, 5000 Myen. Lisäksi kybertekniikka kuluttaa hahmon essenceä.

Stat-enhancing Cyber

Cyberiä saa kaikkiin statseihin, mutta pienillä eroilla.
Hinnat on +1 cyberille. Jokainen ekstra plus kertoo hinnan neljällä. Jos cyber ei saa näkyä, hinta tuplataan. Essence hinta sen sijaan puolitetaan.

Body

  • armor plating 2000n 1 essence

Quickness

  • Lightfiber wiring 2000n 0.5

Strength

  • Hydraulic muscle pump 2000n 0.5

Charisma

  • pheromone exhalator 2000n 0.5 gender specific

Intelligence

  • Data chip 2000n 0.2

Willpower

  • Nerve control chip 2000n 0.5

Other Cyber

Datajack

  • allows use of smartlink weapons and cyberdecks 250n 0.2e

Cyberzoom

  • improves eyesight at long ranges
  • 2500n 0,5e
  • +3 to range modifiers, capping at +3

Medical jack

  • monitors and reports health status
  • 2000n 0.2e
  • +6 biotech rolls to treating party if data is shared

Cyberleg

  • 6 dice soak, can not add more dice than you already have from sources other than cyberlimbs.
  • 6 strength when using the leg
  • 10 times jumping distance, 5 times speed on foot
  • 95000n 2 essence
  • Can hold up to five widgets, which can include other cyber for no additional essence cost
  • All bonuses double with upgraded cost, but number of widgets is fixed.

Cyberarm

  • 6 dice soak, can not add more dice than you already have from sources other than cyberlimbs.
  • 6 strength when using the arm
  • 55000n 1.5 essence
  • Can hold up to five widgets, which can include weapons or other cyber for no additional essence cost
  • All bonuses double with upgraded cost, but number of widgets is fixed.

Drug pump

  • Can hold 10 doses of up to 3 different drugs
  • if combined with cyberdeck, can administer them automatically. Medical jack may be required.
  • activating pump is free action
  • 8000n 0.5e
  • cost upgrades doses and number of drugs

Pain editor

  • ignore down results for 1d6 rounds (they are considered fleshwounds)
  • intelligence -3
  • 25000n 1.5e

Internal storage unit

  • conceal small item in your body
  • 5000n 0.2e
  • cost increases size or number of units, but also doubles essence cost

Cyberwidget

  • Comes with limbs
  • no essence cost
  • can accomplish many small tasks.
  • 500n 0e no surgery required

Anti-Toxin unit

  • immune to edible, contact and inhaled poisons and drugs, but not to acids.
  • Can be turned off or tuned with a cyberdeck
  • 15000n 0.5e