Ero sivun ”ManseExalted:Tammi Lomake” versioiden välillä
Kohteesta ExcaliburWiki
Siirry navigaatioonSiirry hakuun (Hahmon uudelleenluonti-muutokset (ja uudelleenjärjestelyä)) |
|||
Rivi 1: | Rivi 1: | ||
{| style="width:100%;" | {| style="width:100%;" | ||
|- | |- | ||
− | | style="width:25%" | Nimi: Kaikonnut Tammi || style="width:75%" | Motivaatio: Rakentaa | + | | style="width:25%" | Nimi: Kaikonnut Tammi || style="width:75%" | Motivaatio: Rakentaa Creation Defense Grid (kuntoon?) |
|- | |- | ||
| Kasti: Iltahämärä || Anima: Rakentava / veistelevä majava | | Kasti: Iltahämärä || Anima: Rakentava / veistelevä majava | ||
Rivi 10: | Rivi 10: | ||
{| style="width:100%" | {| style="width:100%" | ||
|- | |- | ||
− | | style="width:23%" | Strength || style="width:10%" | {{WWDots2}} || style="width:24%" | Charisma || style="width:10%" | {{WWDots2}} || style="width:23%" | Perception || style="width:10%" | {{ | + | | style="width:23%" | Strength || style="width:10%" | {{WWDots2}} || style="width:24%" | Charisma || style="width:10%" | {{WWDots2}} || style="width:23%" | Perception || style="width:10%" | {{WWDots4}} |
|- | |- | ||
− | | Dexterity || {{ | + | | Dexterity || {{WWDots5}} || Manipulation || {{WWDots3}} || Intelligence || {{WWDots5}} |
|- | |- | ||
− | | Stamina || {{WWDots4}} || Appearance || {{ | + | | Stamina || {{WWDots4}} || Appearance || {{WWDots3}} || Wits || {{WWDots3}} |
|} | |} | ||
Rivi 23: | Rivi 23: | ||
! colspan=2 | Dawn || colspan=2 | Zenith || colspan=2 | Twilight | ! colspan=2 | Dawn || colspan=2 | Zenith || colspan=2 | Twilight | ||
|- | |- | ||
− | | style="width:23%" | Archery || style="width:10%" | {{WWDots1}} || style="width:24%" | Integrity || style="width:10%" | {{WWDots1}} || style="width:23%" | <b>Craft (Earth)</b> || style="width:10%" | {{WWDots4}} | + | | style="width:23%" | Archery || style="width:10%" | {{WWDots1}} || style="width:24%" | Integrity || style="width:10%" | {{WWDots1}} || style="width:23%" | <b>Craft (Earth)</b> (Defensive Works +1) || style="width:10%" | {{WWDots4}} |
|- | |- | ||
− | | <b>Martial Arts</b> || {{WWDots4}} || Performance || {{WWDots0}} || <b>Investigation</b> || {{WWDots1}} | + | | <b>Martial Arts</b> (Fighting in Armor +1) || {{WWDots4}} || Performance || {{WWDots0}} || <b>Investigation</b> || {{WWDots1}} |
|- | |- | ||
| Melee || {{WWDots1}} || Presence || {{WWDots1}} || <b>Lore</b> || {{WWDots5}} | | Melee || {{WWDots1}} || Presence || {{WWDots1}} || <b>Lore</b> || {{WWDots5}} | ||
Rivi 37: | Rivi 37: | ||
| <b>Athletics</b> || {{WWDots1}} || <b>Bureaucracy</b> || {{WWDots3}} || <b>Craft (Air)</b> || {{WWDots0}} | | <b>Athletics</b> || {{WWDots1}} || <b>Bureaucracy</b> || {{WWDots3}} || <b>Craft (Air)</b> || {{WWDots0}} | ||
|- | |- | ||
− | | Awareness || {{WWDots1}} || Linguistics || {{WWDots3}} || <b>Craft (Fire)</b> || {{WWDots5}} | + | | Awareness || {{WWDots1}} || <b>Linguistics</b> || {{WWDots3}} || <b>Craft (Fire)</b> || {{WWDots5}} |
|- | |- | ||
− | | | + | | Dodge || {{WWDots2}} || Ride || {{WWDots1}} || <b>Craft (Water)</b> || {{WWDots2}} |
|- | |- | ||
| Larceny || {{WWDots0}} || Sail || {{WWDots0}} || <b>Craft (Wood)</b> || {{WWDots3}} | | Larceny || {{WWDots0}} || Sail || {{WWDots0}} || <b>Craft (Wood)</b> || {{WWDots3}} | ||
Rivi 50: | Rivi 50: | ||
{| style="width:100%" | {| style="width:100%" | ||
|- | |- | ||
− | | style="width:33%" | Dodge DV: | + | | style="width:33%" | Dodge DV: 5 |
! style="width:34%" colspan=3 align="center" | Health Levels | ! style="width:34%" colspan=3 align="center" | Health Levels | ||
! style="width:33%" | <big>Willpower</big> | ! style="width:33%" | <big>Willpower</big> | ||
|- | |- | ||
− | | Parry DV: | + | | Parry DV: 5 |
| style="width:6%" | 0 | | style="width:6%" | 0 | ||
| style="width:14%" align="right" | {{WWBox}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} | | style="width:14%" align="right" | {{WWBox}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} | ||
Rivi 60: | Rivi 60: | ||
| align="center" | {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotE}} {{WWDotE}} {{WWDotE}} | | align="center" | {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotE}} {{WWDotE}} {{WWDotE}} | ||
|- | |- | ||
− | | Soak: | + | | Soak: 7+3 B / 7+5 L / 0+5 A |
| -1 | | -1 | ||
| align="right" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBoxF}} {{WWBoxF}} | | align="right" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBoxF}} {{WWBoxF}} | ||
Rivi 66: | Rivi 66: | ||
| align="center" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} | | align="center" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} | ||
|- | |- | ||
− | | Movement: | + | | Movement: 5 / 11 |
| -2 | | -2 | ||
| align="right" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBoxF}} | | align="right" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBoxF}} | ||
Rivi 109: | Rivi 109: | ||
| Compassion || align="right" | {{WWDots2}} | | Compassion || align="right" | {{WWDots2}} | ||
|- | |- | ||
− | | Fighting Gauntlet || 5 || | + | | Fighting Gauntlet || 5 || 10 || 7B || 6 || 2 || - || - |
| || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}} | | || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}} | ||
|- | |- | ||
− | | Punch || 5 || | + | | Punch || 5 || 10 || 2B || 5 || 3 || - || - |
− | | Conviction || align="right" | {{ | + | | Conviction || align="right" | {{WWDots4}} |
|- | |- | ||
− | | Self bow || 6 || | + | | Self bow || 6 || 6 || 4L/2L,P || ? || 2 || 150 || 10+10 |
| || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}} | | || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}} | ||
|- | |- | ||
− | | Fighting Gauntlet <small>(Perfect)</small> || 5 || | + | | Fighting Gauntlet <small>(Perfect)</small> || 5 || 11 || 8B || 7 || 2 || - || - |
| Temperance || align="right" | {{WWDots3}} | | Temperance || align="right" | {{WWDots3}} | ||
|- | |- | ||
Rivi 153: | Rivi 153: | ||
| colspan=2 align="center" | __ / __ | | colspan=2 align="center" | __ / __ | ||
| || | | || | ||
− | | colspan=2 | Current: | + | | colspan=2 | Current: __ |
|- | |- | ||
| colspan=2 | | | colspan=2 | | ||
Rivi 159: | Rivi 159: | ||
| colspan=2 align="center" | __ / __ | | colspan=2 align="center" | __ / __ | ||
| || | | || | ||
− | | colspan=2 | Total: | + | | colspan=2 | Total: 125 |
|} | |} | ||
Rivi 170: | Rivi 170: | ||
| style="width:23%" | || <small>1</small> || <small>2</small> || <small>3</small> || <small>4</small> || <small>5</small> | | style="width:23%" | || <small>1</small> || <small>2</small> || <small>3</small> || <small>4</small> || <small>5</small> | ||
|- | |- | ||
− | | Craft ||{{WWBox}}||{{WWBoxX}}||{{WWBox}}||{{WWBox}}||{{WWBox}} | + | | Craft ||{{WWBox}} ||{{WWBoxX}}||{{WWBox}} ||{{WWBox}} ||{{WWBox}} |
− | | MA ||{{WWBoxX}}||{{WWBox}}||{{WWBox}}||{{WWBoxX}}||{{WWBox}} | + | | MA ||{{WWBoxX}}||{{WWBox}} ||{{WWBox}} ||{{WWBoxX}}||{{WWBox}} |
− | | | + | | ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} |
|- | |- | ||
− | | Lore ||{{WWBox}}||{{WWBoxX}}||{{WWBoxX}}||{{WWBox}}||{{WWBox}} | + | | Lore ||{{WWBox}} ||{{WWBoxX}}||{{WWBoxX}}||{{WWBox}} ||{{WWBox}} |
− | | | + | | ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} |
− | | | + | | ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} |
|- | |- | ||
− | | Occult ||{{WWBox}}||{{WWBoxX}}||{{WWBox}}||{{WWBox}}||{{WWBox}} | + | | Occult ||{{WWBox}} ||{{WWBoxX}}||{{WWBox}} ||{{WWBox}} ||{{WWBox}} |
− | | | + | | ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} |
− | | | + | | ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} |
|} | |} | ||
Rivi 201: | Rivi 201: | ||
|- | |- | ||
| Iron Skin Concentration || Res || 2m || Inst || Refl(7) || COk,Obv || Roll Sta+Res vs Att.Ess., no dam on succ, else +4A/8L/8B soak || <small>206</small> | | Iron Skin Concentration || Res || 2m || Inst || Refl(7) || COk,Obv || Roll Sta+Res vs Att.Ess., no dam on succ, else +4A/8L/8B soak || <small>206</small> | ||
− | |- | + | |- valign="top" |
| Frugal Merchant Method || Bur || 1m || Inst || Suppl || CombOk || Perfect awareness of the target object's quality and condition; haggling vs. Cha +1, Man +3 || <small>230</small> | | Frugal Merchant Method || Bur || 1m || Inst || Suppl || CombOk || Perfect awareness of the target object's quality and condition; haggling vs. Cha +1, Man +3 || <small>230</small> | ||
− | |- | + | |- valign="top" |
| Sagacious Reading of Intent || Lin || 3m || Inst || Refl || COk, Soc || Motivation behind statement in one sentence; perfect defense vs. fundamentally hostile social attack || <small>233</small> | | Sagacious Reading of Intent || Lin || 3m || Inst || Refl || COk, Soc || Motivation behind statement in one sentence; perfect defense vs. fundamentally hostile social attack || <small>233</small> | ||
|- | |- | ||
| Craftsman Needs No tools || Cra || 7m,1wp || Inst || Suppl || CombOk || Divide time by Ess*3, no tools for normal crafting || <small>213</small> | | Craftsman Needs No tools || Cra || 7m,1wp || Inst || Suppl || CombOk || Divide time by Ess*3, no tools for normal crafting || <small>213</small> | ||
− | |- | + | |- valign="top" |
− | | Harmonious Academic Methodology || Lor || 10m,2wp || 1 Week || Simple || Obv,Touch || Teach Conv,Temp;Int,Per;Craft,Inv,Lor,Lin,Per,Pre,Soc. Max 4. || <small>215</small> | + | | Harmonious Academic Methodology || Lor || 10m,2wp || 1 Week || Simple || Obv,Touch || Teach Conv,Temp; Int,Per; Craft,Inv,Lor,Lin,Per,Pre,Soc. Max 4. || <small>215</small> |
− | |- | + | |- valign="top" |
+ | | Immanent Solar Glory || Lor || - || Indef || Perm || - || +10 Ess. to peripheral pool, may only restore with work dealing with organization || <small>218</small> | ||
+ | |- | ||
| Ox-body technique x 1 || Res || - || Perm || Perm || Stack || 1 x -1HL, 2x -2HL || <small>208</small> | | Ox-body technique x 1 || Res || - || Perm || Perm || Stack || 1 x -1HL, 2x -2HL || <small>208</small> | ||
− | |- | + | |- valign="top" |
− | |||
− | |||
| Invincible Essence Reinforcement || Res || - || Perm || Perm || Stack || Bash & Lethal soak to Sta+3 || <small>[http://forums.white-wolf.com/cs/blogs/freelancers/archive/2010/04/07/ink-monkeys-vol-8-chosen-of-the-unconquered-sun.aspx IM 8]</small> | | Invincible Essence Reinforcement || Res || - || Perm || Perm || Stack || Bash & Lethal soak to Sta+3 || <small>[http://forums.white-wolf.com/cs/blogs/freelancers/archive/2010/04/07/ink-monkeys-vol-8-chosen-of-the-unconquered-sun.aspx IM 8]</small> | ||
|- | |- | ||
Rivi 219: | Rivi 219: | ||
|- | |- | ||
| colspan=8 | The Art of Relentless Persuasion (Conviction Style) | | colspan=8 | The Art of Relentless Persuasion (Conviction Style) | ||
+ | |- | ||
+ | | Quiet Resolve || MA || 2m || 1 Act || Refl(7) || COk || +[Conv] B soak, +[Conv/2] L soak. Cost/2 with form on. || <small>21</small> | ||
|- | |- | ||
| Hurried Proof || MA || 1m || Inst || Suppl || COk,(Obv) || Multiple move actions (max. Dex+MA), then must attack, -1d for each Move after 1st || <small>21</small> | | Hurried Proof || MA || 1m || Inst || Suppl || COk,(Obv) || Multiple move actions (max. Dex+MA), then must attack, -1d for each Move after 1st || <small>21</small> | ||
+ | |- | ||
+ | | Instruction in Devotion || MA || 4m || Scene || Simple || Form || +[Conv] B/L soak & Res rolls. For 1m, reflexively add [Conv] to A soak & hardness vs. 1 attack. || <small>21</small> | ||
+ | |- | ||
+ | | colspan=8 | Solar Hero Style | ||
+ | |- | ||
+ | | Fist of Iron Technique || MA || 1m || Inst || Suppl || COk || +1 Acc, +2 Dam, dam -> Lethal, parry lethal until next action || <small>242</small> | ||
|} | |} | ||
Rivi 228: | Rivi 236: | ||
|- | |- | ||
| style="width:20%" | Name | | style="width:20%" | Name | ||
− | + | | <small>Cost</small> | |
| <small>Charms</small> | | <small>Charms</small> | ||
|- | |- | ||
− | | Meticulous Artisan's Swiftness Method || 7m,2m+,1wp || CNNT+2nd Craft&Lore&Occult | + | | Meticulous Artisan's Swiftness Method || 7m,2m+,1wp || CNNT + 2nd Craft&Lore&Occult |
+ | |- | ||
+ | | Iron-Gauntlet Blow || 1m*n,[0+,2m,2m,3m] || FoIT + 1st MA + QR + ISC + GCS | ||
|- | |- | ||
| || || | | || || | ||
Rivi 263: | Rivi 273: | ||
| colspan=2 | | | colspan=2 | | ||
| colspan=2 | | | colspan=2 | | ||
+ | |- align="left" | ||
+ | ! Merits & Flaws | ||
+ | |- | ||
+ | | colspan=5 || "Heir Apparent"* || align="right" | 3 pts. | ||
+ | |- | ||
+ | | colspan=6 | 1. Aikakauden jäänteitä (Heroes p.56: Manse/Demesne, Artifact, Savant and/or Past Lives) | ||
|} | |} | ||
Rivi 281: | Rivi 297: | ||
|- | |- | ||
| Dragon Line Compass || Geom || 0 || Per || 1 || 5 min || Find dragon line within succ. x 10 yards, follow for 1 hour || 137/OadC | | Dragon Line Compass || Geom || 0 || Per || 1 || 5 min || Find dragon line within succ. x 10 yards, follow for 1 hour || 137/OadC | ||
+ | |- | ||
+ | | Draw Geomantic Map || Geom || 1 || Int || 2 || 1 hr || Create a geomantic profile of an area. || [http://wiki.white-wolf.com/exalted/index.php?title=List_of_Second_Edition_Thaumaturgical_Arts#The_Art_of_Geomancy WW's Wiki] | ||
+ | |- | ||
+ | | Walking the Dragon Line || Geom || 1 || Per || Var || Var || Perceive and follow geomantic essence flows. || [http://wiki.white-wolf.com/exalted/index.php?title=List_of_Second_Edition_Thaumaturgical_Arts#The_Art_of_Geomancy WW's Wiki] | ||
+ | |- valign="top" | ||
+ | | 1st Principle of Resplendent Architecture || Geom || 1 || Int || 3 || 50 hrs || As "Least wonder" for architecture; each succ. imbues except. properties for one decade upon the building. || [http://wiki.white-wolf.com/exalted/index.php?title=List_of_Second_Edition_Thaumaturgical_Arts#The_Art_of_Geomancy WW's Wiki] | ||
|- | |- | ||
| Blessing || Geom || 2 || Int || 3 || 3 hrs || Prevent next botch of target, needs sample and to be within 1 mile || 139/Core | | Blessing || Geom || 2 || Int || 3 || 3 hrs || Prevent next botch of target, needs sample and to be within 1 mile || 139/Core | ||
|- | |- | ||
| Fading Color Treatment || Ench || 0 || Int || 2 || 5 min || Alter object's surface color & pattern for wanted duration || 137/OadC | | Fading Color Treatment || Ench || 0 || Int || 2 || 5 min || Alter object's surface color & pattern for wanted duration || 137/OadC | ||
+ | |- | ||
+ | | Break Notice Seal || Ench || 1 || Int || 2 || 30 min || Seals large containers, the seal breaks if the container is opened or broken into || Homebrew | ||
|- | |- | ||
| Process Steelsilk || Ench || 2 || Int || 3 || 25 hrs || Can create and manipulate steelsilk from Essence Spider silk || 137/OadC | | Process Steelsilk || Ench || 2 || Int || 3 || 25 hrs || Can create and manipulate steelsilk from Essence Spider silk || 137/OadC | ||
Rivi 292: | Rivi 316: | ||
| Divination || Astr || 2 || Int || 4 || 3 hrs || Prediction of target's future, Max. 1 year (4 succ) & somewhat accurate (4 succ) || 138/Core | | Divination || Astr || 2 || Int || 4 || 3 hrs || Prediction of target's future, Max. 1 year (4 succ) & somewhat accurate (4 succ) || 138/Core | ||
|- valign="top" | |- valign="top" | ||
− | | | + | | Rite of the Thrice Warded Gateway || Ward || 1 || Wits || 1 || scene || Warded door will act as if stoutly barred to any who try to pass it in the next hour. || [http://wiki.white-wolf.com/exalted/index.php?title=List_of_Second_Edition_Thaumaturgical_Arts#General_Formulas WW's Wiki] |
− | |||
− | |||
|- | |- | ||
| || || || || || || || | | || || || || || || || | ||
|} | |} |
Versio 4. marraskuuta 2010 kello 17.28
Nimi: Kaikonnut Tammi | Motivaatio: Rakentaa Creation Defense Grid (kuntoon?) |
Kasti: Iltahämärä | Anima: Rakentava / veistelevä majava |
Attributes
Strength | Charisma | Perception | |||
Dexterity | Manipulation | Intelligence | |||
Stamina | Appearance | Wits |
Abilities
Combat & Advantages
Excellencies
1 | 2 | 3 | 4 | 5 | 1 | 2 | 3 | 4 | 5 | 1 | 2 | 3 | 4 | 5 | |||
Craft | MA | ||||||||||||||||
Lore | |||||||||||||||||
Occult |
Charms
Name | Ability | Cost | Duration | Type | Keyword | Effect | Page |
Graceful Crane Stance | Ath | 3m | Scene | Refl | COk | Automatically successful to keep balance, human hair is strong ledge | 222 |
Durability of Oak Meditation | Res | 3m | Inst | Refl(7) | CombOk | Hardness is set to 8 vs. 1 attack (Step7) | 206 |
Iron Skin Concentration | Res | 2m | Inst | Refl(7) | COk,Obv | Roll Sta+Res vs Att.Ess., no dam on succ, else +4A/8L/8B soak | 206 |
Frugal Merchant Method | Bur | 1m | Inst | Suppl | CombOk | Perfect awareness of the target object's quality and condition; haggling vs. Cha +1, Man +3 | 230 |
Sagacious Reading of Intent | Lin | 3m | Inst | Refl | COk, Soc | Motivation behind statement in one sentence; perfect defense vs. fundamentally hostile social attack | 233 |
Craftsman Needs No tools | Cra | 7m,1wp | Inst | Suppl | CombOk | Divide time by Ess*3, no tools for normal crafting | 213 |
Harmonious Academic Methodology | Lor | 10m,2wp | 1 Week | Simple | Obv,Touch | Teach Conv,Temp; Int,Per; Craft,Inv,Lor,Lin,Per,Pre,Soc. Max 4. | 215 |
Immanent Solar Glory | Lor | - | Indef | Perm | - | +10 Ess. to peripheral pool, may only restore with work dealing with organization | 218 |
Ox-body technique x 1 | Res | - | Perm | Perm | Stack | 1 x -1HL, 2x -2HL | 208 |
Invincible Essence Reinforcement | Res | - | Perm | Perm | Stack | Bash & Lethal soak to Sta+3 | IM 8 |
The Art of Relentless Persuasion (Conviction Style) | |||||||
Quiet Resolve | MA | 2m | 1 Act | Refl(7) | COk | +[Conv] B soak, +[Conv/2] L soak. Cost/2 with form on. | 21 |
Hurried Proof | MA | 1m | Inst | Suppl | COk,(Obv) | Multiple move actions (max. Dex+MA), then must attack, -1d for each Move after 1st | 21 |
Instruction in Devotion | MA | 4m | Scene | Simple | Form | +[Conv] B/L soak & Res rolls. For 1m, reflexively add [Conv] to A soak & hardness vs. 1 attack. | 21 |
Solar Hero Style | |||||||
Fist of Iron Technique | MA | 1m | Inst | Suppl | COk | +1 Acc, +2 Dam, dam -> Lethal, parry lethal until next action | 242 |
Combos
Name | Cost | Charms |
Meticulous Artisan's Swiftness Method | 7m,2m+,1wp | CNNT + 2nd Craft&Lore&Occult |
Iron-Gauntlet Blow | 1m*n,[0+,2m,2m,3m] | FoIT + 1st MA + QR + ISC + GCS |
Backgrounds
Resources | Contacts* | Demesne | |||
Kohtuullinen talo SH:ssa. Suurin osa varoista menee firmaan. | Eräs hyvä ystävä Lookshyssa, tuttuja siellä ja rakennuspiireissä SH:ssa. | Maa-demesne paristaa mailia Suurhaaroista etelään (alue merkitty, mansen rakennus käynnistymässä). | |||
Followers | Artifacts | ||||
Tuhatkunta rakennustyömiestä; ex-orjia, värvättyjä, kyläläisiä idästä. Lisä ei haittaisi. | Resplendent Personal Assistant, OC p.58 | ||||
Henchmen* | |||||
Oiva Maununpoika, erittäin kykenevä rakennusmestari. | |||||
Merits & Flaws | |||||
---|---|---|---|---|---|
colspan=5 | "Heir Apparent"* | 3 pts. | |||
1. Aikakauden jäänteitä (Heroes p.56: Manse/Demesne, Artifact, Savant and/or Past Lives) |
Thaumaturgy
Degrees: None.
Procedures:
Name | Art | Rank | Attr | Diff | Cast.Time | Effect | Page/Book |
Dragon Line Compass | Geom | 0 | Per | 1 | 5 min | Find dragon line within succ. x 10 yards, follow for 1 hour | 137/OadC |
Draw Geomantic Map | Geom | 1 | Int | 2 | 1 hr | Create a geomantic profile of an area. | WW's Wiki |
Walking the Dragon Line | Geom | 1 | Per | Var | Var | Perceive and follow geomantic essence flows. | WW's Wiki |
1st Principle of Resplendent Architecture | Geom | 1 | Int | 3 | 50 hrs | As "Least wonder" for architecture; each succ. imbues except. properties for one decade upon the building. | WW's Wiki |
Blessing | Geom | 2 | Int | 3 | 3 hrs | Prevent next botch of target, needs sample and to be within 1 mile | 139/Core |
Fading Color Treatment | Ench | 0 | Int | 2 | 5 min | Alter object's surface color & pattern for wanted duration | 137/OadC |
Break Notice Seal | Ench | 1 | Int | 2 | 30 min | Seals large containers, the seal breaks if the container is opened or broken into | Homebrew |
Process Steelsilk | Ench | 2 | Int | 3 | 25 hrs | Can create and manipulate steelsilk from Essence Spider silk | 137/OadC |
Compile Chart | Astr | 0 | Wits | 2 | 1 hr | Create astrological profile necessary for other rituals | 138/Core |
Divination | Astr | 2 | Int | 4 | 3 hrs | Prediction of target's future, Max. 1 year (4 succ) & somewhat accurate (4 succ) | 138/Core |
Rite of the Thrice Warded Gateway | Ward | 1 | Wits | 1 | scene | Warded door will act as if stoutly barred to any who try to pass it in the next hour. | WW's Wiki |