|
|
Rivi 1: |
Rivi 1: |
− | {| style="width:100%;"
| + | __NOTOC__ |
− | |-
| + | === Lohikäärmeveriset === |
− | | style="width:25%" | Nimi: Harmaahonka || style="width:75%" | Motivaatio: Kulkea ympäri Itää ja auttaa niitä vähäisiä joita tapaa
| + | * Ledaal Cathari (''Ilma''), Tokaunin opiston rehtori. 120-vuotias (n.60), hoikka, sinertävähiuksinen nainen. |
− | |-
| + | * Peleps Molair (''Vesi''), Tokaunin Satamapäällikkö ja paikallisten joukkojen komentaja. Raskaanoloinen mies, rauhanomainen ja alaisiaan suojeleva. |
− | | Kasti: Muuttuva Kuu || Anima: Tummanvioletti pitkäkuonoinen karhu, jolla on rinnassa hopeinen läikkä
| + | * Cathak Linsar (''Tuli''), Alyssaa jahdanneen Wyld Huntin johtaja, kohtuu korkealla ImmO:n hierarkiassa. Otti suurehkon iskun Damienilta ja kesti sen, mutta antoi perääntymiskäskyn, pakenivat kohti Saarta. |
− | |}
| + | ** Seuraavan kerran tuli vastaan kun kävi Neudornissa pienen ryhmän kanssa, paasasi siitä kuinka ryhmä on Anateemoja ja kaupunkilaisten tulisi ajaa heidät pois. Tuli Wyld Huntin mukana uudestaan, Elementaali-panssarissa Ashigaruja johtaen, ei silti pärjännyt Damienille & elementaaleille. |
| + | * Peleps Jesun (''Vesi''). Linsarin avustaja, VirhV:n jäseniä. |
| + | * Mnemnon Poreg (''Maa''), kokenut sotilas, mukana Linsarin Alyssaa jahdanneella Wyld Huntilla. |
| + | ** Pohjoisesta (Harmaaputouksilta) kimppuun yrittäneen ratsuväkiosaston johtaja, pääsi pakoon mutta joukot ei. |
| + | * Lankeava Heinä (''Ilma''). Vaalea, pitkä mies, aavistuksen sinertävät hiukset, Lookshyn laivaston luutnantti. Pakkolaskeutui Neudorniin, Alyssa raiskasi tyypin mielen. |
| + | * Mustarik (''Vesi''). Lyhyempi kalju miltei mustaihoinen mies, myös Lookshyista. Ilmeisesti sikäläisen VirhV:n jäsen. |
| + | * Cathak Nasar (''Tuli''). Komea nuorimies, hyvä puhuja, sosiaalinen tyyppi. Ensimmäinen joka yritti puhua Neudornin väen Anateemoja vastaan (Linsar jatkoi kun kansa rupesi käymään vastaan), hyökkäyksessä piti huolta takajoukoista. Otettiin kiinni, lähti kohti saarta vapautettaessa. Tuntui aristavan Kehän väkeä, mutta ei ollut erityisen vastahankainen. |
| + | * Ledaal Catala Serin (''Ilma''). Mukana hyökkäyksessä Neudorniin, nappasi tajuttoman Deledin mukaansa paetessaan. |
| + | * Ledaal Catala Shajol (''Puu''). Atleettinen 30-vuotiaan näköinen nainen, jousiampuja. Allum paini kumoon, otettiin kiinni, kyseli paljon Allumilta tämän Anateemaisuudesta (ja muidenkin), lähti kohti Harmaaputouksia kun vapautettiin. Myöhemmin pelastettiin Syväiseltä, tuli mukaan tutkimaan piilovarjomaata, lähti taas kohti Harmaaputouksia kun oli päästy pois sieltä. |
| + | * Ragara Tepes (''Maa''). Ohjasi Sotakulkijaa, otettiin kiinni, ei juuri puhunut paljoa. Lähti Cathak Nasarin mukaan vapautettaessa. |
| + | * "Tepet Salia, (''Vesi'')." Wyld Huntin mukana kun taistelu Neudornissa alkoi, ei näkynyt sen jälkeen. |
| | | |
− | <big><b>Attributes</b></big>
| + | === Muut yliluonnolliset === |
− | ---- | + | * Raksi, heitti Alyssaan jonkun ihme loitsun. (''Uudenkuun Kuinen''). |
− | {| style="width:100%"
| + | ** Vei ilmeisesti mukanaan jonkun Alyssan kanssa samaan aikaan ylevöittyneen Kuisen. Kait. |
− | |-
| + | * Harmaahonka, naispuolinen ''Kuunsirpin Kuinen'', tuli hakemassa ryhmältä heidän mukaansa ottaman juuri ylevöitetyn nuoren Kuisen ja kertoi jotain juttuja maailmasta. Sosiaalinen kone, kiinnostunut kehästä ja erityisesti Allumista, myös Nallen äiti. |
− | | style="width:20%" | Strength || style="width:13%" | {{WWDots5}}{{WWDotE}} || style="width:21%" | <b>Charisma</b> || style="width:13%" | {{WWDots5}}{{WWDotF}} || style="width:20%" | <b>Perception</b> || style="width:13%" | {{WWDots5}}{{WWDotF}}
| + | * Joka Toisen Varjo, ''Jupiterin Tähtinen''. Tykkää salaisuuksista. Velho, auttoi (ilmeisesti) selvittämään Alyssan tilannetta. Omaa myös valehenkilöllisyyden, joka on Nexuksessa asuva itsenäinen Lohikäärmeverinen kutsumanimeltään Sinitaivas (''Ilma''). Nallen isä. |
− | |-
| + | * Kerat-chi, Kaivoksien Kunkku (pikkujumala, vanhoja nimiä Korskea Päällikkö ja Armoton Kaivos). Penseä öykkäri, jolla oli oma pieni kulttinsa, Kehä sai pakenemaan taistelun jälkeen. Jäi vapaalle jalalle, ei vaikuttanut olevan kaunainen osallistuessaan Kalibraation aikaisiin juhliin, mutta yritti kyllä saada palvojiaan takaisin. Nyttemmmin tehnyt [[KoExalted:Muistettavaa|sopimuksen]] Kehän kanssa. |
− | | Dexterity || {{WWDots5}}{{WWDotF}} || <b>Manipulation</b> || {{WWDots5}}{{WWDotE}} || Intelligence || {{WWDots4}}{{WWDotE}}
| + | ** Simanosuke, Onkaloissa Piileskelijä (myös pikkujumala). Kerat-Chin neuvonantaja, kieroilijaksi syytetty ja pois ajettu. |
− | |-
| + | * Felor, Kuinen jonka ryhmä pelasti kylältään juuri tämän ylevöityttyä. Honka opetti vähän ja hoiti tälle tatuoinnit. On sitteminkin sillon tällöin ollut tekemisissä ryhmän kanssa. (PJ sanoo: Fer + Chelor -> Felor. Jos tälle keksii vakituisen pelaajan niin kertokaa, muuten pysyy NPC:nä) |
− | | Stamina || {{WWDots5}}{{WWDotF}} || <b>Appearance</b> || {{WWDots5}}{{WWDotF}} || Wits || {{WWDots5}}{{WWDotF}}
| + | * Antaristes, Neudornin jumala |
− | |}
| + | * Urrutia, jokensa jumala |
| + | * Menetettyjen Kunnianhimojen Tuoma Vapautus |
| + | ** Kuolonherra, asustaa varjomaalla Nathirista itään. Palvelijoina ainakin Kuolonritarit: |
| + | ** Hajonneen Sirpaleen Kaksi Haavaa (Iltahämärä) |
| + | ** Olemattomuuden Pyörremyrsky (Aamuhämärä) |
| + | ** Tuonentuoja (Keskiyö) |
| + | ** Joku neljäs? |
| + | |
| + | === Kuolevaiset === |
| + | ==== Neudorn ==== |
| + | * Alexander Montano, suvun entinen päämies. Tyytyväisenä eläkkeellä, mutta auttaa hoitamalla vanhemman väen paikallisongelmissa. |
| + | * Lajal, Suurhaaralainen roisto, oli selvittämässä Kehän sijaintia. Lahjottiin kehän puolelle, antoi väärän raportin ja muutti Neudorniin. |
| + | * Vasquez, Neudornin jumalan pääpappi. Valvoo myös paria apupappia. |
| + | ==== Karamor ==== |
| + | * Magrat, karjatilallinen jolta Damien osti Karamorilaisen maatilansa. |
| + | * Setor, karamorilaisten Huutaja (v.768), eli uuden Puhujan valitsemistilaisuuden vetäjä |
| + | ** Karamorilaisten Kirjoittaja, oli Keisarikunnalle myötämielinen kunnes '''puhuttiin''' Neudornin puolelle. |
| + | ==== Nathir ==== |
| + | * Kenraali Shamor, Nathirin sotilaiden pomo |
| + | * Degman, Killan johtohenkilö Nathirissa |
| | | |
− | <big><b>Abilities</b></big>
| |
− | ----
| |
− | {| style="width:100%"
| |
− | |- align="center"
| |
− | ! colspan=2 | War || colspan=2 | Life || colspan=2 | Wisdom
| |
− | |-
| |
− | | style="width:20%" | Archery || style="width:13%" | {{WWDots3}} || style="width:21%" | Craft:Wood || style="width:13%" | {{WWDots5}}{{WWDotE}} || style="width:20%" | Bureaucracy || style="width:13%" | {{WWDots1}}
| |
− | |-
| |
− | | Athletics || {{WWDots5}}{{WWDotF}} || Larceny || {{WWDots3}} || Investigation || {{WWDots4}}
| |
− | |-
| |
− | | Awareness || {{WWDots5}}{{WWDotE}} || Linguistics || {{WWDots3}} || Lore || {{WWDots3}}
| |
− | |-
| |
− | | Dodge || {{WWDots5}}{{WWDotF}} || Performance || {{WWDots5}}{{WWDotF}} || Medicine || {{WWDots4}}
| |
− | |-
| |
− | | Integrity || {{WWDots5}}{{WWDotF}} || Presence || {{WWDots5}}{{WWDotF}} || Occult || {{WWDots4}}
| |
− | |-
| |
− | | <b>Martial Arts</b> || {{WWDots5}}{{WWDotF}} || Ride || {{WWDots1}}
| |
− | ! colspan=2 align="center" | Specialties
| |
− | |-
| |
− | | Melee || {{WWDots1}} || Sail || {{WWDots0}} || Soc, Being likable & pleasant || {{WWDotF}}{{WWDotE}}{{WWDotE}}
| |
− | |-
| |
− | | Resistance || {{WWDots5}}{{WWDotE}} || Socialize || {{WWDots5}}{{WWDotF}} || MA, Unarmed || {{WWDotF}}{{WWDotF}}{{WWDotE}}
| |
− | |-
| |
− | | Thrown || {{WWDots5}}{{WWDotF}} || Stealth || {{WWDots5}}{{WWDotF}} || Craft:Earth || {{WWDots2}}
| |
− | |-
| |
− | | War || {{WWDots1}} || <b>Survival</b> || {{WWDots5}}{{WWDotE}} || Craft:Water || {{WWDots4}}
| |
− | |}
| |
| | | |
− | <big><b>Combat & Advantages</b></big>
| + | === Kuolleet === |
− | ----
| + | ==== Lohikäärmeveriset ==== |
− | {| style="width:100%"
| + | * Peleps Riam (''Tuli''), laivakapteeni ja ollut kerran Wyld Huntin jäsen. Miltei fanaattinen Immaculate Orderin seuraaja. Kohtasi sankarimme ensi kerran Tokaunissa ja lähti seuraaman heitä kun he pakenivat kohti Haaskamaita. Vähän myöhemmin yhytti Alyssaa jahtaavan Wyld Huntin ja liittyi mukaan, mutta tappelussa jokilaivalla Damien haavoitti ensin pahasti, Nelia tipautti tajuttomaksi heitetyn neulan osumalla, ja Mihail lopuksi tappoi Riamin tämän omalla Daiclavella, joka lootattiin panssarin kanssa talteen. |
− | |-
| + | ** Peleps Deled sattuu muuten olemaan kyseisen pojan setä... ja mukiloitiin tajuttomaksi kun hyökkäsi Neudorniin. |
− | | style="width:33%" | Dodge DV ___
| + | * Peleps Karek (''Vesi''). Linsarin avustaja, VirhV:n jäseniä. |
− | ! style="width:34%" colspan=3 align="center" | Health Levels
| + | ** Ahdisti Alyssan vasten seinää, ammuttiin pitkin vastapäistä seinää. Väläys näkyi ympäri Neudornin kaupungin. |
− | ! style="width:33%" | <big>Willpower</big>
| + | === Kuolevaiset === |
− | |-
| + | * Zacharus, Alyssalta ja Damienilta uuden suunnan elämälleen löytynyt entinen kaivosjumalan kultisti (hirtetty syyllisenä rituaalimurhiin) |
− | | Parry DV ___
| + | * Majuri Thoden, Damienin yhteyshenkilö Nathirissa. Sydänkohtaus. |
− | | style="width:6%" | 0
| |
− | | style="width:14%" align="right" | {{WWBox}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
| |
− | | style="width:14%" align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
| |
− | | align="center" | {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}}
| |
− | |-
| |
− | | Soak __ B __ L __ A
| |
− | | -1
| |
− | | align="right" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}
| |
− | | align="right" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBoxF}} {{WWBoxF}}
| |
− | | align="center" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}
| |
− | |-
| |
− | | Movement __ / __
| |
− | | -2
| |
− | | align="right" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}
| |
− | | align="right" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}<small>+4</small>
| |
− | ! align="center" | <big>Essence</big>
| |
− | |-
| |
− | | Mental Dodge DV
| |
− | | -4
| |
− | | align="right" colspan=2 | {{WWBox}}
| |
− | | align="center" | {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotE}}
| |
− | |-
| |
− | | Mental Parry DV
| |
− | | colspan=2 | Incapacitated
| |
− | | align="right" | {{WWBox}}
| |
− | | Personal 26<small>(Max)</small> ___<small>(Curr.)</small>
| |
− | |-
| |
− | | Join combat: __ Join Debate: __
| |
− | | colspan=2 | Dying
| |
− | | align="right" | 18 x {{WWBox}}
| |
− | | Peripheral 56<small>(Max)</small> ___<small>(Curr.)</small> ___<small>(Comm.)</small>
| |
− | |}
| |
− | | |
− | {| style="width:100%"
| |
− | |-
| |
− | ! style="width:67%" colspan=8 | Weapons & Attacks
| |
− | ! style="width:33%" colspan=2 | <big>Virtues</big>
| |
− | |-
| |
− | | style="width:25%" | Name
| |
− | | align="center" | <small>Speed</small>
| |
− | | align="center" | <small>Acc</small>
| |
− | | align="center" | <small>Dam</small>
| |
− | | align="center" | <small>Def</small>
| |
− | | align="center" | <small>Rate</small>
| |
− | | align="center" | <small>Range</small>
| |
− | | align="center" | <small>Ammo</small>
| |
− | | Compassion || align="right" | {{WWDots3}}
| |
− | |-
| |
− | | || || || || || || ||
| |
− | | || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}
| |
− | |-
| |
− | | || || || || || || ||
| |
− | | Conviction || align="right" | {{WWDots3}}
| |
− | |-
| |
− | | || || || || || || ||
| |
− | | || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}
| |
− | |-
| |
− | | || || || || || || ||
| |
− | | Temperance || align="right" | {{WWDots2}}
| |
− | |-
| |
− | | || || || || || || ||
| |
− | | || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}
| |
− | |-
| |
− | | || || || || || || ||
| |
− | | Valor || align="right" | {{WWDots3}}
| |
− | |-
| |
− | | || || || || || || ||
| |
− | | || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}
| |
− | |-
| |
− | | || || || || || || ||
| |
− | | Limit Break ||
| |
− | |-
| |
− | ! colspan=8 | Armor
| |
− | | colspan=2 | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}
| |
− | |-
| |
− | | colspan=2 | Name
| |
− | | colspan=2 align="center" | <small>Soak</small>
| |
− | | colspan=2 align="center" | <small>Hardness</small>
| |
− | | align="center" | <small>Mob.</small>
| |
− | | align="center" | <small>Fat.</small>
| |
− | | colspan=2 | Virtue Flaw: Curse of the Mother ''Bear''
| |
− | |-
| |
− | | colspan=2 |
| |
− | | colspan=2 align="center" | __ / __
| |
− | | colspan=2 align="center" | __ / __
| |
− | | ||
| |
− | ! colspan=2 | <big>Experience</big>
| |
− | |-
| |
− | | colspan=2 |
| |
− | | colspan=2 align="center" | __ / __
| |
− | | colspan=2 align="center" | __ / __
| |
− | | ||
| |
− | | colspan=2 | Current: A Few
| |
− | |-
| |
− | | colspan=2 |
| |
− | | colspan=2 align="center" | __ / __
| |
− | | colspan=2 align="center" | __ / __
| |
− | | ||
| |
− | | colspan=2 | Total: Lots and lots
| |
− | |}
| |
− | | |
− | <big><b>Excellencies</b></big>
| |
− | ----
| |
− | {| style="width:100%"
| |
− | |- align="center"
| |
− | | style="width:23%" | || <small>1</small> || <small>2</small> || <small>3</small> || <small>4</small> || <small>5</small>
| |
− | | style="width:24%" | || <small>1</small> || <small>2</small> || <small>3</small> || <small>4</small> || <small>5</small>
| |
− | | style="width:23%" | || <small>1</small> || <small>2</small> || <small>3</small> || <small>4</small> || <small>5</small>
| |
− | |-
| |
− | | Strength ||{{WWBox}}||{{WWBoxX}}||{{WWBox}}||{{WWBox}}||{{WWBox}}
| |
− | | Charisma ||{{WWBox}}||{{WWBoxX}}||{{WWBoxX}}||{{WWBoxX}}||{{WWBox}}
| |
− | | Perception ||{{WWBoxX}}||{{WWBox}}||{{WWBoxX}}||{{WWBox}}||{{WWBox}}
| |
− | |-
| |
− | | Dexterity ||{{WWBoxX}}||{{WWBox}}||{{WWBoxX}}||{{WWBoxX}}||{{WWBox}}
| |
− | | Manipulation ||{{WWBoxX}}||{{WWBox}}||{{WWBox}}||{{WWBoxX}}||{{WWBox}}
| |
− | | Intelligence ||{{WWBox}}||{{WWBoxX}}||{{WWBox}}||{{WWBox}}||{{WWBox}}
| |
− | |-
| |
− | | Stamina ||{{WWBox}}||{{WWBoxX}}||{{WWBox}}||{{WWBoxX}}||{{WWBox}}
| |
− | | Appearance ||{{WWBox}}||{{WWBoxX}}||{{WWBox}}||{{WWBoxX}}||{{WWBox}}
| |
− | | Wits ||{{WWBox}}||{{WWBoxX}}||{{WWBox}}||{{WWBox}}||{{WWBox}}
| |
− | |}
| |
− | | |
− | <big><b>Charms</b></big>
| |
− | ----
| |
− | {| style="width:100%"
| |
− | |-
| |
− | | style="width:25%" | Name
| |
− | | <small>Attr.</small>
| |
− | | <small>Cost</small>
| |
− | | <small>Duration</small>
| |
− | | <small>Type</small>
| |
− | | Effect
| |
− | | <small>Page</small>
| |
− | |- valign="top"
| |
− | | Ox-body Technique || Sta || - || - || Perm. || Six: 6 x -1, 12 x -2, +12 Dying lvls || <small>156</small>
| |
− | |- valign="top"
| |
− | | Relentless Lunar Fury || Sta || 1m+,1wp || Ess*2 Act || Refl || +1 Succ all combat, Exc cap (Attr+Ess), ignore lvl -1 wound pen, activate Ess Fury charms || <small>158</small>
| |
− | |- valign="top"
| |
− | | Foe-Marking Style || Str || 2m || Inst || Suppl || Inflict scar that won't heal (except by heal Crippling) || <small>142</small>
| |
− | |- valign="top"
| |
− | | Claws of the Silver Moon || Str || 4m+,1wp || Scene || G,Simple || Create large claws, do & parry lethal, +to Dam & Acc || <small>144</small>
| |
− | |- valign="top"
| |
− | | Impressions of Strength || Str || 2m || Inst || F,Suppl || Ogre's LC (10s do two lvls dmg), Rock-tPA (+3 dmg pre-soak), Birth oF (Str to knockback diff) || <small>144</small>
| |
− | |- valign="top"
| |
− | | Subduing the Honored Foe || Str || 4m || Inst || F,Suppl || Double post-soak but only bash, cannot wrap to lethal || <small>147</small>
| |
− | |- valign="top"
| |
− | | Graceful Crane Stance || Dex || 3m || Scene || Refl || Automatically successful to keep balance, human hair is strong ledge || <small>149</small>
| |
− | |- valign="top"
| |
− | | Golden Tiger Stance || Dex || 2m || Inst || F,Refl || Decrease DV penalties by Dex. Fury: Dex/2 || <small>151</small>
| |
− | |- valign="top"
| |
− | | Wary Swallow Method || Dex || 1m || Inst || Refl || Remove Unexpected from attack || <small>151</small>
| |
− | |- valign="top"
| |
− | | Wind-Dancing Method || Dex || 3m || Inst || Refl || Move (Dex+Dodge yds) out of way after attacked (Step 9), stops flurries || <small>151</small>
| |
− | |- valign="top"
| |
− | | Flowing Body Evasion || Dex || 4m || Inst || Refl || Perfect Dodge (Compassion flaw) || <small>151</small>
| |
− | |- valign="top"
| |
− | | Wasp Sting Blur || Dex || 2m/t || Inst || F,Refl || Reduce speed of attack, min 3. Fury: reduces speed by 1. || <small>154</small>
| |
− | |- valign="top"
| |
− | | Twin Fang Technique || Dex || 5m || Inst || Suppl || Do 2 attacks instead of one, same attack roll for both, 2nd is onslaught || <small>154</small>
| |
− | |- valign="top"
| |
− | | Octopus and Spider Barrage || Dex || 6m,1wp || Inst || ExtrA || One attack at full dice pool for each extremity || <small>154</small>
| |
− | |- valign="top"
| |
− | | Lightning Stroke Attack || Dex || 7m || Inst || Suppl || Attack so fast DVs do not apply || <small>154</small>
| |
− | |- valign="top"
| |
− | | Steadfast Yeddim Meditation || Sta || 2m+ || Scene || F,Refl || Ignore Sta/2 of wound, fatigue, etc. penalties, Fury: ignore all. || <small>156</small>
| |
− | |- valign="top"
| |
− | | Bear Sleep Technique || Sta || 10m,1wp || Indef || Simple || Sleep for a long time || <small>156</small>
| |
− | |- valign="top"
| |
− | | Might-Bolstering Blow || Sta || 2m || Inst || F,Suppl || Regain m/extra succ, also m/dmg lvl, both (separately) max Sta. || <small>158</small>
| |
− | |- valign="top"
| |
− | | Bruise-Relief Method || Sta || 1m+ || Inst || G,Refl || Heal B/m, max Sta, can be used uncon. DBT: regen B/act. || <small>159</small>
| |
− | |- valign="top"
| |
− | | Healing the Scarlet Flow || Sta || 2m+ || Inst || G,Refl || As above, but heal L/2m || <small>160</small>
| |
− | |- valign="top"
| |
− | | Hide-Toughening Essence || Sta || 1m+ || Scene || Refl || +2 innate B&L soak/1m, max Ess motes || <small>160</small>
| |
− | |- valign="top"
| |
− | | Dog-Tongue Method || Cha || 1m,1wp || Scene || Simple || Talk to animals || <small>163</small>
| |
− | |- valign="top"
| |
− | | Cobra Hypnotic Method || Cha || 7m || Ess act || Simple || Cha+Pre/Per, if MDV < Succ becomes Inactive, 2Wp to overcome || <small>165</small>
| |
− | |- valign="top"
| |
− | | Forgetful Victim Prana || Cha || 5m || Ess act || Simple || Make people or groups forget next Ess act, 1/3Wp to remember || <small>166</small>
| |
− | |- valign="top"
| |
− | | Unnoticed Confusion Attack || Cha || 4m || Inst || Suppl || Target forgets supplemented attack, 2Wp to remember || <small>166</small>
| |
− | |- valign="top"
| |
− | | Subtle Silver Command || Cha || 8m || Pre days || Simple || Compulsion to act according to my belief, can be used on non-valid targets. 1/3Wp to counter || <small>166</small>
| |
− | |- valign="top"
| |
− | | Instinct Memory Insertion || Cha || 3m || Inst || Suppl || Help target remember thing told (+Ess dice) || <small>166</small>
| |
− | |- valign="top"
| |
− | | Perfect Fear Scent || Cha || 5m || Scene || Suppl || Inflict general or specific fear, 2Wp to resist || <small>167</small>
| |
− | |- valign="top"
| |
− | | Mind-Blanking Fear Technique || Cha || 6m,1wp || Inst || Simple || Remove one memory from target, gains Intimacy that memory is not true || <small>167</small>
| |
− | |- valign="top"
| |
− | | Herd Ignores the Hunter || Cha || 8m,1wp || Scene || Simple || Group forgets some fact and cannot learn it for dur. See char page || <small>-</small>
| |
− | |- valign="top"
| |
− | | Terrifying Lust Infliction || Cha || 5m || Scene || Suppl || Generate general or specific desire, 2Wp to resist || <small>168</small>
| |
− | |- valign="top"
| |
− | | Hard-Nosed Denial Style || Cha || 4m || Scene || Refl(2) || Perfect social parry, -2 ext to similar for scene || <small>168</small>
| |
− | |- valign="top"
| |
− | | Culling the Pride || Cha || 6m || Inst || Suppl || Increases Loyalty required to resist social attack || <small>170</small>
| |
− | |- valign="top"
| |
− | | False Burrow Pursuit || Man || 4m || Scene || Simpl || Make some detail seem very important. 3Wp to remove || <small>171</small>
| |
− | |- valign="top"
| |
− | | Mirror Sight Dismay || Man || 5m || Scene || Simpl || Target believes some fact or belief to be untrue, 2Wp to remove || <small>171</small>
| |
− | |- valign="top"
| |
− | | Mask of White Jade || Man || 2m || Inst || Refl || Auto-fail to read my intentions or motivations, +Wp if used charm || <small>172</small>
| |
− | |- valign="top"
| |
− | | Cat-Face Presentation || Man || 2m || Inst || Suppl || Make social attack unexpected || <small>172</small>
| |
− | |- valign="top"
| |
− | | Falling Leaf Distraction || Man || 3m || Inst || Suppl || Conceal source of social attack || <small>174</small>
| |
− | |- valign="top"
| |
− | | Perfection of the Mockingbird || Man || 4m || Inst || Suppl || Perfectly imitate another or be unrecognized || <small>174</small>
| |
− | |- valign="top"
| |
− | | Creating the Wolf Attitude || Man || 5m,1wp || Inst || Simple || Invoke fear in group (MoH) || <small>175</small>
| |
− | |- valign="top"
| |
− | | Feeding the Bear Progression || Man || 5m,1wp || Inst || Simple || Invoke craving in group (MoH) || <small>176</small>
| |
− | |- valign="top"
| |
− | | Hide of the Cunning Hunter || App || 2m || Indef || Refl || Hide distinctive marks, including moonsilver tattoos || <small>176</small>
| |
− | |- valign="top"
| |
− | | Perfect Symmetry || App || 4m || Scene || Simple || No limit on App effect on MDV || <small>176</small>
| |
− | |- valign="top"
| |
− | | One of the Herd || App || 4m || Scene || Simple || Ess int penalty to recognize me in crowd, and cannot remember. 1Wp to remove || <small>176</small>
| |
− | |- valign="top"
| |
− | | Clover Can't Be Found || App || 6m,1wp || Scene || Inst || Seekers don't notice me or reactions to me. 2Wp to resist || <small>177</small>
| |
− | |- valign="top"
| |
− | | New Friend Aroma || App || 3m || Scene || Simple || Convince at first meeting to be friend or foe. 1Wp to resist || <small>177</small>
| |
− | |- valign="top"
| |
− | | Glance-Oration Technique || App || 5m,1wp || Scene || Simple || Use social actions without speech, -1 spd || <small>177</small>
| |
− | |- valign="top"
| |
− | | Irresistible Silver Spirit || App || 5m,1wp || Ess*2 L.tick || Refl(1) || Social Fury || <small>177</small>
| |
− | |- valign="top"
| |
− | | Eye of the Cat || Per || 6m || Scene || F,Simp || Notice un-noticeable things, Ess auto-succ. No effect on noticable things. || <small>179</small>
| |
− | |- valign="top"
| |
− | | Instinctive Essence Prediction || Per || 4m || Scene || F,Simp || Figure out what a Charm or magical effect does, extra Succ to resist|| <small>179</small>
| |
− | |- valign="top"
| |
− | | All-Encompassing Sorcerer's Sight || Per || 6m || Scene || Refl(1) || See magical effects, Core p.222 || <small>179</small>
| |
− | |- valign="top"
| |
− | | Sense-Borrowing Method || Per || 5m || Indef || Simple || Get a copy of what others perceive || <small>180</small>
| |
− | |- valign="top"
| |
− | | Inevitable Spoor Discovery || Per || 4m || Inst || Simple || Detect who has been in area recently (day, each Succ doubles) || <small>181</small>
| |
− | |- valign="top"
| |
− | | Eagle Eye Advantage || Per || 2m || next Act || Simple || Special Aim action, max 6 dice (with 6 tick dur) || <small>183</small>
| |
− | |- valign="top"
| |
− | | Blood-Kin Sense || Per || 1-4m || Inst || Simple || Detect most important social tie to target || <small>183</small>
| |
− | |- valign="top"
| |
− | | Motive-Dissecting Eye || Per || 3m || Inst || F,Simp || Learn about target's Virtues, Intimacies or current feelings || <small>184</small>
| |
− | |- valign="top"
| |
− | | Leaf-Falling Scrutiny || Per || 2m || Inst || Refl || Learn about people's abilities || <small>184</small>
| |
− | |- valign="top"
| |
− | | Fellow Hound Insight || Per || 2m || Inst || Refl || Detect presence of a type of supernatural creature || <small>184</small>
| |
− | |- valign="top"
| |
− | | Eagle-Fish Transition Prophecy || Per || 12m,2wp || Inst || Simple || Gain answer to a question in a vision || <small>186</small>
| |
− | |- valign="top"
| |
− | | Counting the Elephant's Wrinkles || Int || 1m || Inst || Refl || Remember anything with perfect clarity || <small>188</small>
| |
− | |- valign="top"
| |
− | | The Spider's Trap Door || Wits || 4m || Inst || Suppl || Conceal something perfectly from mortal senses || <small>190</small>
| |
− | |- valign="top"
| |
− | | Thieving Magpie Prana || Wits || 3m || Inst || Simple || Conceal something very quickly || <small>191</small>
| |
− | |- valign="top"
| |
− | | Many-Pockets Meditation || Wits || 2m || Indef || Simple || Conceal items Elsewhere || <small>191</small>
| |
− | |- valign="top"
| |
− | | Secure Den Prana || Wits || 4m,1wp || Indef || Simple || Move to safe pocket in Elsewhere, +4m for others, Max Ess || <small>191</small>
| |
− | |- valign="top"
| |
− | | Lodestone Reckoning Manner || Wits || 2m || Indef || Refl || Retrace path traveled in last day || <small>194</small>
| |
− | |- valign="top"
| |
− | ! colspan=7 align="left" | Martial Arts Charms
| |
− | |- valign="top"
| |
− | | Foot-Trapping Counter || Dex || 2m || Inst || Refl || Opponent Dex+Ath, diff my Dex: if fail, cannot move away || <small>194</small>
| |
− | |- valign="top"
| |
− | | Rabid Beast Attitude || Dex || 1m || Ess Act || Refl || Reduce wound penalties by 1 || <small>194</small>
| |
− | |- valign="top"
| |
− | | Thousand Claw Infliction || Dex || 1m || Inst || Refl || Infinte Rate until next Act || <small>194</small>
| |
− | |- valign="top"
| |
− | | Lunar Hero Form || Dex || 6m || Scene || Simp || Less penalties from onslaught/co-ord, extra stunt dice || <small>194</small>
| |
− | |- valign="top"
| |
− | | Snake Body Technique || Dex || 3m,1wp || Inst || Refl || Ignore penalties to def, if defense successful, redirect attack to attacker || <small>152</small>
| |
− | |- valign="top"
| |
− | | Coiled Serpent Strikes || Dex || - || Perm || Perm || Use SBT on ranged for +2m || <small>152</small>
| |
− | |- valign="top"
| |
− | | Armor-Rending Claw Fist || Dex || 4m || Inst || Simple || Attack reduces soak; first armor, then person || <small>195</small>
| |
− | |- valign="top"
| |
− | | Crouching Tiger Stance || Dex || 4m || next Act || Refl(2) || -2 dice to opposing attacks, may counter-attack on succesful parry || <small>195</small>
| |
− | |- valign="top"
| |
− | | Den Mother Method || Dex || 4m || Inst || Refl(6) || Add Dex/2 to friend's DV, must be within 2*move || <small>195</small>
| |
− | |- valign="top"
| |
− | | Running Through the Herd || Dex || 4m,1wp || Inst || Refl(2) || Redirect attack to target within Dex yds || <small>196</small>
| |
− | |- valign="top"
| |
− | | Predator Distraction Method || Dex || - || Inst || Perm || Use RTtH to redirect attack vs. friend for +2m || <small>151</small>
| |
− | |- valign="top"
| |
− | | colspan=7 align="left" | From Scroll of the Monk
| |
− | |- valign="top"
| |
− | | Monkey Tail Distraction Strike || MA || 2m || Inst || Simple || Surprise attack before combat || <small>85</small>
| |
− | |- valign="top"
| |
− | | Flowing Mirror of Opposition Technique || MA || 1m || Inst || Refl || -2 Acc to Opp, -1 spd to Att, +Ess to JB || <small>86</small>
| |
− | |- valign="top"
| |
− | | Body of War Meditation || MA || 4m+/6m+ || Scene || Simple || +1Str/Sta for 4m, +1 Dex for 6m, max Ess || <small>86</small>
| |
− | |- valign="top"
| |
− | | Withering Paw Strike || MA || 4m,1wp || Inst || Simple || Disarm with no penalty and -Ess to DV || <small>86</small>
| |
− | |- valign="top"
| |
− | | Celestial Monkey Form || MA || 5m || Scene || Simple || Mental effects vs. char fail || <small>86</small>
| |
− | |- valign="top"
| |
− | | Walking in the Footsteps of Ten Thousand Things || MA || <small>10m,1wp,</small>2xp || Scene || Simple || Observe Opp, meditate. After, Per+MA, diff Opp MA, extra succ to all my MA || <small>86</small>
| |
− | |- valign="top"
| |
− | | Four Halo Golden Monkey Palm || MA || 3m,1wp || Inst || Suppl || +3 ext diff, if any damage above soak, deal oppnent his Virtue of Lethal HL || <small>87</small>
| |
− | |- valign="top"
| |
− | | Four Halo Golden Monkey Realignment || MA || 8m,1wp || Scene || Refl || Full Dex+MA to PDV, not half || <small>88</small>
| |
− | |- valign="top"
| |
− | | Celestial Godbody Understanding || MA || - || Perm || Perm || May use armor and weapons with MA || <small>88</small>
| |
− | |- valign="top"
| |
− | | Demure Carp Feint || MA || 4m || 1 Act || Refl(2) || +Ess to DVs || <small>88</small>
| |
− | |- valign="top"
| |
− | | Lethal Paper Fan Attack || MA || 1m+ || Scene || Simple || Add +1L & +2B soak /1m, max Ess || <small>88</small>
| |
− | |- valign="top"
| |
− | | Inspiring Battle Hymn || MA || 2m || 1 Act || Suppl || +1 Acc & MDV to allies, +2 coord; also mass combat effects || <small>103</small>
| |
− | |- valign="top"
| |
− | | Terrifying Battle Shriek || MA || 2m || 1 Act || Suppl || Per+MA vs DMDV, -1 all actions & spd to foes; also mass combat effects || <small>103</small>
| |
− | |- valign="top"
| |
− | | Harmony in Opposition Stance || MA || 3m || Varies || Simple || Per+MA vs Ess, for each succ -1 Opp DV & +1 my DV, max my Ess || <small>103</small>
| |
− | |- valign="top"
| |
− | | Crimson Leaping Cat Technique || MA || 3m || Simple || 1 Act || +MA to Dex for Move, Jump & Dash || <small>107</small>
| |
− | |- valign="top"
| |
− | | Striking Fury Claws Attack || MA || 2m || Simple || Inst || +Ess to dam || <small>107</small>
| |
− | |- valign="top"
| |
− | | Tiger Form || MA || 6m || Scene || Simple || MA to dam w/ claws, Ess to L/B soak, no prone penalties || <small>108</small>
| |
− | |- valign="top"
| |
− | | Raging Tiger Pounce || MA || 2m || 1 Act || Suppl || Automatic knockdown on succ att (charms & magic resists) || <small>108</small>
| |
− | |- valign="top"
| |
− | | The Quicksilver Staircase || MA || - || Perm || Perm || Lucid dreamer, perceive and handle Dream-stuff || <small>139</small>
| |
− | |- valign="top"
| |
− | | Peaceful Repose Touch || MA || 2/4/6m || Inst || Suppl || Put someone asleep or waken them || <small>140</small>
| |
− | |- valign="top"
| |
− | | Fervent Night Phantasm || MA || 2/4/6m || Inst || Suppl || Implant dream or hallucination || <small>140</small>
| |
− | |- valign="top"
| |
− | | Dream Ravager Hand || MA || 2/4/6m || Inst || Suppl || Take away a dream or capacity to dream || <small>140</small>
| |
− | |- valign="top"
| |
− | | Ephemeral Presence Technique || MA || 10m || Scene || Simple || +DV, Per and movement, the more the lower visibility is || <small>141</small>
| |
− | |- valign="top"
| |
− | | Becoming Water's Envy || Dex || - || Perm || Perm,F || FBE gets Fury-OK, may be activated 1/tick, DotFA2 || <small>69</small>
| |
− | |- valign="top"
| |
− | | Eye on the Spider || Per || 4m,1wp || Scene || Simple || See things about Fate, DotFA2 || <small>74</small>
| |
− | |}
| |
− | | |
− | <big><b>Knacks</b></big>
| |
− | ----
| |
− | {| style="width:100%"
| |
− | |-
| |
− | | style="width:25%" | Name
| |
− | | Effect
| |
− | | <small>Page</small>
| |
− | |- valign="top"
| |
− | | Humble Mouse Shape || May Hunt shapes as small as a mouse. || <small>131</small>
| |
− | |- valign="top"
| |
− | | Towering Beast Form || May Hunt shapes as large as a yeddim. || <small>131</small>
| |
− | |- valign="top"
| |
− | | Prey's Skin Disguise || May Hunt humans or human-like creatures. || <small>131</small>
| |
− | |- valign="top"
| |
− | | Honing the Stolen Form || May train attributes of forms. || <small>132</small>
| |
− | |- valign="top"
| |
− | | Intimate Training Recollection || Gain "floating" ability dot. || <small>132</small>
| |
− | |- valign="top"
| |
− | | Flickering Star Infusion || Also take destiny with Hunt. || <small>132</small>
| |
− | |- valign="top"
| |
− | | Lunar Blood Shaping Technique || Share forms with others, 1 hr or 1 day for 1 LHL. || <small>133</small>
| |
− | |- valign="top"
| |
− | | Laurels-and-Ivy Technique || May Hunt plants. || <small>134</small>
| |
− | |- valign="top"
| |
− | | Life of the Hummingbird || May gain Form without killing, 1 hr or 1 day with 1 LHL. || <small>134</small>
| |
− | |- valign="top"
| |
− | | Hybrid Body Rearrangement || May change parts of body to use "mutations". || <small>135</small>
| |
− | |- valign="top"
| |
− | | Monkey Arm Style || Stretch parts of body up to (motes) times normal, max Ess; -2 Acc & Dam. || <small>135</small>
| |
− | |- valign="top"
| |
− | | Changing Plumage Mastery || Control appearance, eg. hair/feathers/scars/clothes, color, length. || <small>135</small>
| |
− | |- valign="top"
| |
− | | Internal Form Mastery || Use own Dex in other forms. || <small>136</small>
| |
− | |- valign="top"
| |
− | | Subtle Silver Declaration || Subdue Tell for 1m, autosucc in false form, +2 succ in true; hide distinguishing marks. || <small>136</small>
| |
− | |- valign="top"
| |
− | | Quicksilver Second Face || Change at Spd 3 for extra mote. || <small>136</small>
| |
− | |- valign="top"
| |
− | | Deadly Beastman Transformation || Can change into war form for 5m. || <small>136</small>
| |
− | |- valign="top"
| |
− | | Compassionate Mirror Nature || Don't need to kill human to get permanent false Form, DotFA2 || <small>68</small>
| |
− | |}
| |
− | | |
− | <big><b>Backgrounds</b></big>
| |
− | ----
| |
− | {| style="width:100%"
| |
− | |-
| |
− | | style="width:23%" | Contacts || style="width:10%" align="right" | {{WWDots5}}
| |
− | | style="width:24%" | Reputation || style="width:10%" align="right" | {{WWDots3}}
| |
− | | style="width:23%" | Artifact || style="width:10%" align="right" | {{WWDots2}}
| |
− | |- valign="top"
| |
− | | colspan=2 | Tuntee järkyttävän määrän väkeä ympäri Satoja Kuningaskuntia.
| |
− | | colspan=2 | Tunnettu idässä kiertelystään, vanhimmat muuallakin kuulleet.
| |
− | | colspan=2 | Moonsilver Hearthstone Bracers, yleensä päällä
| |
− | |-
| |
− | | Influence || align="right" | {{WWDots1}}
| |
− | | Allies || align="right" | {{WWDots4}}
| |
− | | Manse || align="right" | {{WWDots1}}
| |
− | |- valign="top"
| |
− | | colspan=2 | Tunnetaan kiertävänä pyhimyksenä / henkenä Satojen Kuningaskuntien alueella
| |
− | | colspan=2 | Eräs luotettava Uusikuu, jonka pelasti ylevöittymisen jälkeen 140 vuotta sitten. Osaa tatuoida.
| |
− | | colspan=2 | The Farmer's Stone (OC p.98), päivän työllä suojelee Ess neliömailia viljelyksiä
| |
− | |-
| |
− | | Backing || align="right" | {{WWDots2}}
| |
− | | Heart's Blood || align="right" | {{WWDots4}}
| |
− | | Artifact || align="right" | {{WWDots2}}
| |
− | |- valign="top"
| |
− | | colspan=2 | Winding Path; kiertää eri yhteisöissä ja kannustaa sekä niitä että niiden asujia itsenäisiksi.
| |
− | | colspan=2 | Iso läjä muotoja, yli 30 erilaista eläintä ja puolisen tusinaa ihmistä...
| |
− | | colspan=2 | Moonsilver Lamellar Armor, tallessa kaverin luona.
| |
− | |-
| |
− | | Backing || align="right" | {{WWDots1}}
| |
− | | Solar Bond || align="right" | {{WWDots1}}
| |
− | | Resources || align="right" | {{WWDots3}}
| |
− | |- valign="top"
| |
− | | colspan=2 | Seneschals of the Sun Kings; suhtautuu positiivisesti Aurinkoisiin ja tuntee nyt useamman.
| |
− | | colspan=2 | Tuntuu mutta harvoin voimakkaasti (Lunar p.110)
| |
− | | colspan=2 | Pari piilopirttiä, suurin osa arvoesineinä mukana.
| |
− | |-
| |
− | ! colspan=6 align="left" | Lost backgrounds
| |
− | |-
| |
− | | Mentor || align="right" | {{WWDots2}}
| |
− | | || align="right" | {{WWDots0}}
| |
− | | || align="right" | {{WWDots0}}
| |
− | |- valign="top"
| |
− | | colspan=2 | Mukava mies, kuoli 553 hyökätessään keijujen selustaan.
| |
− | | colspan=2 |
| |
− | | colspan=2 |
| |
− | |}
| |
− | | |
− | Deadly Beastman form:
| |
− | * +1 Str, Dex, Sta
| |
− | * Talons: +2L MA, punches & kicks (Lunar p.208/Wyld p.147, 2 pts)
| |
− | * Thick Fur: +1 dice to Survival pools, +2B/L soak (Lunar p.208/Wyld p.147, 2 pts)
| |
− | * Wall walking: Full move dex + 8 per action, half to take actions (Core p.289, 4 pts) | |
− | * Enhanced Smell: +2 dice to appropriate Awareness pools (Core p.288, 1 pt)
| |
− | * Wood adaptation: Immune to plant toxins, move easily through woods, -1 to difficulty of climbing rolls, double climbing speed (no green skin) (Wyld p.146, 1 pt)
| |
− | * Other possible effects: digging, hibernation, omnivorous
| |
− | Usable Gifts (motes are committed)
| |
− | * Claws of the Silver Moon, 3m for natural attacks: Spd +0, Acc +Dex, Dam +Str+2,L/Ess+1, Def +0, Rate +0, Overwhelming
| |
− | * Bruise-Relief Method, 2m to reflexively heal one Bashing per action
| |
− | * Halting the Scarlet Flow, 4m to reflexively heal one Lethal per action
| |