Ero sivun ”KoExalted:PJn jutut tulostusversio” versioiden välillä

Kohteesta ExcaliburWiki
Siirry navigaatioonSiirry hakuun
Rivi 445: Rivi 445:
 
| style="width:24%" | Reputation || style="width:10%" align="right" | {{WWDots3}}
 
| style="width:24%" | Reputation || style="width:10%" align="right" | {{WWDots3}}
 
| style="width:23%" | Artifact || style="width:10%" align="right" | {{WWDots2}}
 
| style="width:23%" | Artifact || style="width:10%" align="right" | {{WWDots2}}
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| colspan=2 | Tuntee järkyttävän määrän väkeä ympäri Satoja Kuningaskuntia.
 
| colspan=2 | Tuntee järkyttävän määrän väkeä ympäri Satoja Kuningaskuntia.
 
| colspan=2 | Tunnettu idässä kiertelystään, vanhimmat muuallakin kuulleet.
 
| colspan=2 | Tunnettu idässä kiertelystään, vanhimmat muuallakin kuulleet.
Rivi 453: Rivi 453:
 
| Allies || align="right" | {{WWDots4}}
 
| Allies || align="right" | {{WWDots4}}
 
| Manse || align="right" | {{WWDots1}}
 
| Manse || align="right" | {{WWDots1}}
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| colspan=2 | Tunnetaan kiertävänä pyhimyksenä / henkenä Satojen Kuningaskuntien alueella
 
| colspan=2 | Tunnetaan kiertävänä pyhimyksenä / henkenä Satojen Kuningaskuntien alueella
 
| colspan=2 | Eräs luotettava Uusikuu, jonka pelasti ylevöittymisen jälkeen 140 vuotta sitten. Osaa tatuoida.
 
| colspan=2 | Eräs luotettava Uusikuu, jonka pelasti ylevöittymisen jälkeen 140 vuotta sitten. Osaa tatuoida.
Rivi 461: Rivi 461:
 
| Heart's Blood || align="right" | {{WWDots4}}
 
| Heart's Blood || align="right" | {{WWDots4}}
 
| Artifact || align="right" | {{WWDots2}}
 
| Artifact || align="right" | {{WWDots2}}
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| colspan=2 | Winding Path; kiertää eri yhteisöissä ja kannustaa sekä niitä että niiden asujia itsenäisiksi.
 
| colspan=2 | Winding Path; kiertää eri yhteisöissä ja kannustaa sekä niitä että niiden asujia itsenäisiksi.
 
| colspan=2 | Iso läjä muotoja, yli 30 erilaista eläintä ja puolisen tusinaa ihmistä...  
 
| colspan=2 | Iso läjä muotoja, yli 30 erilaista eläintä ja puolisen tusinaa ihmistä...  
Rivi 469: Rivi 469:
 
| Solar Bond || align="right" | {{WWDots1}}
 
| Solar Bond || align="right" | {{WWDots1}}
 
| Resources || align="right" | {{WWDots3}}
 
| Resources || align="right" | {{WWDots3}}
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| colspan=2 | Seneschals of the Sun Kings; suhtautuu positiivisesti Aurinkoisiin ja tuntee nyt useamman.
 
| colspan=2 | Seneschals of the Sun Kings; suhtautuu positiivisesti Aurinkoisiin ja tuntee nyt useamman.
 
| colspan=2 | Tuntuu mutta harvoin voimakkaasti (Lunar p.110)
 
| colspan=2 | Tuntuu mutta harvoin voimakkaasti (Lunar p.110)
Rivi 475: Rivi 475:
 
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| Mentor || align="right" | {{WWDots2}}
 
| Mentor || align="right" | {{WWDots2}}
 
|  || align="right" | {{WWDots0}}
 
|  || align="right" | {{WWDots0}}
 
|  || align="right" | {{WWDots0}}
 
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| colspan=2 | Mukava mies, kuoli 553 hyökätessään keijujen selustaan.
 
| colspan=2 | Mukava mies, kuoli 553 hyökätessään keijujen selustaan.
 
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Versio 24. huhtikuuta 2009 kello 12.18

Nimi: Harmaahonka Motivaatio: Kulkea ympäri Itää ja auttaa niitä vähäisiä joita tapaa
Kasti: Muuttuva Kuu Anima: Tummanvioletti pitkäkuonoinen karhu, jolla on rinnassa hopeinen läikkä

Attributes


Strength WWDots5 NoAlpha.pngWWDotEmpty NoAlpha.png Charisma WWDots5 NoAlpha.pngWWDotFull NoAlpha.png Perception WWDots5 NoAlpha.pngWWDotFull NoAlpha.png
Dexterity WWDots5 NoAlpha.pngWWDotFull NoAlpha.png Manipulation WWDots5 NoAlpha.pngWWDotEmpty NoAlpha.png Intelligence WWDots4 NoAlpha.pngWWDotEmpty NoAlpha.png
Stamina WWDots5 NoAlpha.pngWWDotFull NoAlpha.png Appearance WWDots5 NoAlpha.pngWWDotFull NoAlpha.png Wits WWDots5 NoAlpha.pngWWDotFull NoAlpha.png

Abilities


War Life Wisdom
Archery WWDots3 NoAlpha.png Craft:Wood WWDots5 NoAlpha.pngWWDotEmpty NoAlpha.png Bureaucracy WWDots1 NoAlpha.png
Athletics WWDots5 NoAlpha.pngWWDotFull NoAlpha.png Larceny WWDots3 NoAlpha.png Investigation WWDots4 NoAlpha.png
Awareness WWDots5 NoAlpha.pngWWDotEmpty NoAlpha.png Linguistics WWDots3 NoAlpha.png Lore WWDots3 NoAlpha.png
Dodge WWDots5 NoAlpha.pngWWDotFull NoAlpha.png Performance WWDots5 NoAlpha.pngWWDotFull NoAlpha.png Medicine WWDots4 NoAlpha.png
Integrity WWDots5 NoAlpha.pngWWDotFull NoAlpha.png Presence WWDots5 NoAlpha.pngWWDotFull NoAlpha.png Occult WWDots4 NoAlpha.png
Martial Arts WWDots5 NoAlpha.pngWWDotFull NoAlpha.png Ride WWDots1 NoAlpha.png Specialties
Melee WWDots1 NoAlpha.png Sail WWDots0 NoAlpha.png Soc, Being likable & pleasant WWDotFull NoAlpha.pngWWDotEmpty NoAlpha.pngWWDotEmpty NoAlpha.png
Resistance WWDots5 NoAlpha.pngWWDotEmpty NoAlpha.png Socialize WWDots5 NoAlpha.pngWWDotFull NoAlpha.png MA, Unarmed WWDotFull NoAlpha.pngWWDotFull NoAlpha.pngWWDotEmpty NoAlpha.png
Thrown WWDots5 NoAlpha.pngWWDotFull NoAlpha.png Stealth WWDots5 NoAlpha.pngWWDotFull NoAlpha.png Craft:Earth WWDots2 NoAlpha.png
War WWDots1 NoAlpha.png Survival WWDots5 NoAlpha.pngWWDotEmpty NoAlpha.png Craft:Water WWDots4 NoAlpha.png

Combat & Advantages


Dodge DV ___ Health Levels Willpower
Parry DV ___  0 WWSquareE NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png
Soak __ B __ L __ A -1 WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png
Movement __ / __ -2 WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png+4 Essence
Mental Dodge DV -4 WWSquareE NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotEmpty NoAlpha.png
Mental Parry DV Incapacitated WWSquareE NoAlpha.png Personal 26(Max) ___(Curr.)
Join combat: __   Join Debate: __ Dying 18 x WWSquareE NoAlpha.png Peripheral 56(Max) ___(Curr.) ___(Comm.)
Weapons & Attacks Virtues
Name Speed Acc Dam Def Rate Range Ammo Compassion WWDots3 NoAlpha.png
WWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.png
Conviction WWDots3 NoAlpha.png
WWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.png
Temperance WWDots2 NoAlpha.png
WWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.png
Valor WWDots3 NoAlpha.png
WWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.pngWWSquareE NoAlpha.png
Limit Break
Armor   WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png
Name Soak Hardness Mob. Fat. Virtue Flaw: Curse of the Mother Bear
__ / __ __ / __ Experience
__ / __ __ / __ Current: A Few
__ / __ __ / __ Total: Lots and lots

Excellencies


1 2 3 4 5 1 2 3 4 5 1 2 3 4 5
Strength WWSquareE NoAlpha.png WWSquareX NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png Charisma WWSquareE NoAlpha.png WWSquareX NoAlpha.png WWSquareX NoAlpha.png WWSquareX NoAlpha.png WWSquareE NoAlpha.png Perception WWSquareX NoAlpha.png WWSquareE NoAlpha.png WWSquareX NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png
Dexterity WWSquareX NoAlpha.png WWSquareE NoAlpha.png WWSquareX NoAlpha.png WWSquareX NoAlpha.png WWSquareE NoAlpha.png Manipulation WWSquareX NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareX NoAlpha.png WWSquareE NoAlpha.png Intelligence WWSquareE NoAlpha.png WWSquareX NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png
Stamina WWSquareE NoAlpha.png WWSquareX NoAlpha.png WWSquareE NoAlpha.png WWSquareX NoAlpha.png WWSquareE NoAlpha.png Appearance WWSquareE NoAlpha.png WWSquareX NoAlpha.png WWSquareE NoAlpha.png WWSquareX NoAlpha.png WWSquareE NoAlpha.png Wits WWSquareE NoAlpha.png WWSquareX NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png

Charms


Name Attr. Cost Duration Type Effect Page
Ox-body Technique Sta - - Perm. Six: 6 x -1, 12 x -2, +12 Dying lvls 156
Relentless Lunar Fury Sta 1m+,1wp Ess*2 Act Refl +1 Succ all combat, Exc cap (Attr+Ess), ignore lvl -1 wound pen, activate Ess Fury charms 158
Foe-Marking Style Str 2m Inst Suppl Inflict scar that won't heal (except by heal Crippling) 142
Claws of the Silver Moon Str 4m+,1wp Scene G,Simple Create large claws, do & parry lethal, +to Dam & Acc 144
Impressions of Strength Str 2m Inst F,Suppl Ogre's LC (10s do two lvls dmg), Rock-tPA (+3 dmg pre-soak), Birth oF (Str to knockback diff) 144
Subduing the Honored Foe Str 4m Inst F,Suppl Double post-soak but only bash, cannot wrap to lethal 147
Graceful Crane Stance Dex 3m Scene Refl Automatically successful to keep balance, human hair is strong ledge 149
Golden Tiger Stance Dex 2m Inst F,Refl Decrease DV penalties by Dex. Fury: Dex/2 151
Wary Swallow Method Dex 1m Inst Refl Remove Unexpected from attack 151
Wind-Dancing Method Dex 3m Inst Refl Move (Dex+Dodge yds) out of way after attacked (Step 9), stops flurries 151
Flowing Body Evasion Dex 4m Inst Refl Perfect Dodge (Compassion flaw) 151
Wasp Sting Blur Dex 2m/t Inst F,Refl Reduce speed of attack, min 3. Fury: reduces speed by 1. 154
Twin Fang Technique Dex 5m Inst Suppl Do 2 attacks instead of one, same attack roll for both, 2nd is onslaught 154
Octopus and Spider Barrage Dex 6m,1wp Inst ExtrA One attack at full dice pool for each extremity 154
Lightning Stroke Attack Dex 7m Inst Suppl Attack so fast DVs do not apply 154
Steadfast Yeddim Meditation Sta 2m+ Scene F,Refl Ignore Sta/2 of wound, fatigue, etc. penalties, Fury: ignore all. 156
Bear Sleep Technique Sta 10m,1wp Indef Simple Sleep for a long time 156
Might-Bolstering Blow Sta 2m Inst F,Suppl Regain m/extra succ, also m/dmg lvl, both (separately) max Sta. 158
Bruise-Relief Method Sta 1m+ Inst G,Refl Heal B/m, max Sta, can be used uncon. DBT: regen B/act. 159
Healing the Scarlet Flow Sta 2m+ Inst G,Refl As above, but heal L/2m 160
Hide-Toughening Essence Sta 1m+ Scene Refl +2 innate B&L soak/1m, max Ess motes 160
Dog-Tongue Method Cha 1m,1wp Scene Simple Talk to animals 163
Cobra Hypnotic Method Cha 7m Ess act Simple Cha+Pre/Per, if MDV < Succ becomes Inactive, 2Wp to overcome 165
Forgetful Victim Prana Cha 5m Ess act Simple Make people or groups forget next Ess act, 1/3Wp to remember 166
Unnoticed Confusion Attack Cha 4m Inst Suppl Target forgets supplemented attack, 2Wp to remember 166
Subtle Silver Command Cha 8m Pre days Simple Compulsion to act according to my belief, can be used on non-valid targets. 1/3Wp to counter 166
Instinct Memory Insertion Cha 3m Inst Suppl Help target remember thing told (+Ess dice) 166
Perfect Fear Scent Cha 5m Scene Suppl Inflict general or specific fear, 2Wp to resist 167
Mind-Blanking Fear Technique Cha 6m,1wp Inst Simple Remove one memory from target, gains Intimacy that memory is not true 167
Herd Ignores the Hunter Cha 8m,1wp Scene Simple Group forgets some fact and cannot learn it for dur. See char page -
Terrifying Lust Infliction Cha 5m Scene Suppl Generate general or specific desire, 2Wp to resist 168
Hard-Nosed Denial Style Cha 4m Scene Refl(2) Perfect social parry, -2 ext to similar for scene 168
Culling the Pride Cha 6m Inst Suppl Increases Loyalty required to resist social attack 170
False Burrow Pursuit Man 4m Scene Simpl Make some detail seem very important. 3Wp to remove 171
Mirror Sight Dismay Man 5m Scene Simpl Target believes some fact or belief to be untrue, 2Wp to remove 171
Mask of White Jade Man 2m Inst Refl Auto-fail to read my intentions or motivations, +Wp if used charm 172
Cat-Face Presentation Man 2m Inst Suppl Make social attack unexpected 172
Falling Leaf Distraction Man 3m Inst Suppl Conceal source of social attack 174
Perfection of the Mockingbird Man 4m Inst Suppl Perfectly imitate another or be unrecognized 174
Creating the Wolf Attitude Man 5m,1wp Inst Simple Invoke fear in group (MoH) 175
Feeding the Bear Progression Man 5m,1wp Inst Simple Invoke craving in group (MoH) 176
Hide of the Cunning Hunter App 2m Indef Refl Hide distinctive marks, including moonsilver tattoos 176
Perfect Symmetry App 4m Scene Simple No limit on App effect on MDV 176
One of the Herd App 4m Scene Simple Ess int penalty to recognize me in crowd, and cannot remember. 1Wp to remove 176
Clover Can't Be Found App 6m,1wp Scene Inst Seekers don't notice me or reactions to me. 2Wp to resist 177
New Friend Aroma App 3m Scene Simple Convince at first meeting to be friend or foe. 1Wp to resist 177
Glance-Oration Technique App 5m,1wp Scene Simple Use social actions without speech, -1 spd 177
Irresistible Silver Spirit App 5m,1wp Ess*2 L.tick Refl(1) Social Fury 177
Eye of the Cat Per 6m Scene F,Simp Notice un-noticeable things, Ess auto-succ. No effect on noticable things. 179
Instinctive Essence Prediction Per 4m Scene F,Simp Figure out what a Charm or magical effect does, extra Succ to resist 179
All-Encompassing Sorcerer's Sight Per 6m Scene Refl(1) See magical effects, Core p.222 179
Sense-Borrowing Method Per 5m Indef Simple Get a copy of what others perceive 180
Inevitable Spoor Discovery Per 4m Inst Simple Detect who has been in area recently (day, each Succ doubles) 181
Eagle Eye Advantage Per 2m next Act Simple Special Aim action, max 6 dice (with 6 tick dur) 183
Blood-Kin Sense Per 1-4m Inst Simple Detect most important social tie to target 183
Motive-Dissecting Eye Per 3m Inst F,Simp Learn about target's Virtues, Intimacies or current feelings 184
Leaf-Falling Scrutiny Per 2m Inst Refl Learn about people's abilities 184
Fellow Hound Insight Per 2m Inst Refl Detect presence of a type of supernatural creature 184
Eagle-Fish Transition Prophecy Per 12m,2wp Inst Simple Gain answer to a question in a vision 186
Counting the Elephant's Wrinkles Int 1m Inst Refl Remember anything with perfect clarity 188
The Spider's Trap Door Wits 4m Inst Suppl Conceal something perfectly from mortal senses 190
Thieving Magpie Prana Wits 3m Inst Simple Conceal something very quickly 191
Many-Pockets Meditation Wits 2m Indef Simple Conceal items Elsewhere 191
Secure Den Prana Wits 4m,1wp Indef Simple Move to safe pocket in Elsewhere, +4m for others, Max Ess 191
Lodestone Reckoning Manner Wits 2m Indef Refl Retrace path traveled in last day 194
Martial Arts Charms
Foot-Trapping Counter Dex 2m Inst Refl Opponent Dex+Ath, diff my Dex: if fail, cannot move away 194
Rabid Beast Attitude Dex 1m Ess Act Refl Reduce wound penalties by 1 194
Thousand Claw Infliction Dex 1m Inst Refl Infinte Rate until next Act 194
Lunar Hero Form Dex 6m Scene Simp Less penalties from onslaught/co-ord, extra stunt dice 194
Snake Body Technique Dex 3m,1wp Inst Refl Ignore penalties to def, if defense successful, redirect attack to attacker 152
Coiled Serpent Strikes Dex - Perm Perm Use SBT on ranged for +2m 152
Armor-Rending Claw Fist Dex 4m Inst Simple Attack reduces soak; first armor, then person 195
Crouching Tiger Stance Dex 4m next Act Refl(2) -2 dice to opposing attacks, may counter-attack on succesful parry 195
Den Mother Method Dex 4m Inst Refl(6) Add Dex/2 to friend's DV, must be within 2*move 195
Running Through the Herd Dex 4m,1wp Inst Refl(2) Redirect attack to target within Dex yds 196
Predator Distraction Method Dex - Inst Perm Use RTtH to redirect attack vs. friend for +2m 151
From Scroll of the Monk
Monkey Tail Distraction Strike MA 2m Inst Simple Surprise attack before combat 85
Flowing Mirror of Opposition Technique MA 1m Inst Refl -2 Acc to Opp, -1 spd to Att, +Ess to JB 86
Body of War Meditation MA 4m+/6m+ Scene Simple +1Str/Sta for 4m, +1 Dex for 6m, max Ess 86
Withering Paw Strike MA 4m,1wp Inst Simple Disarm with no penalty and -Ess to DV 86
Celestial Monkey Form MA 5m Scene Simple Mental effects vs. char fail 86
Walking in the Footsteps of Ten Thousand Things MA 10m,1wp,2xp Scene Simple Observe Opp, meditate. After, Per+MA, diff Opp MA, extra succ to all my MA 86
Four Halo Golden Monkey Palm MA 3m,1wp Inst Suppl +3 ext diff, if any damage above soak, deal oppnent his Virtue of Lethal HL 87
Four Halo Golden Monkey Realignment MA 8m,1wp Scene Refl Full Dex+MA to PDV, not half 88
Celestial Godbody Understanding MA - Perm Perm May use armor and weapons with MA 88
Demure Carp Feint MA 4m 1 Act Refl(2) +Ess to DVs 88
Lethal Paper Fan Attack MA 1m+ Scene Simple Add +1L & +2B soak /1m, max Ess 88
Inspiring Battle Hymn MA 2m 1 Act Suppl +1 Acc & MDV to allies, +2 coord; also mass combat effects 103
Terrifying Battle Shriek MA 2m 1 Act Suppl Per+MA vs DMDV, -1 all actions & spd to foes; also mass combat effects 103
Harmony in Opposition Stance MA 3m Varies Simple Per+MA vs Ess, for each succ -1 Opp DV & +1 my DV, max my Ess 103
Crimson Leaping Cat Technique MA 3m Simple 1 Act +MA to Dex for Move, Jump & Dash 107
Striking Fury Claws Attack MA 2m Simple Inst +Ess to dam 107
Tiger Form MA 6m Scene Simple MA to dam w/ claws, Ess to L/B soak, no prone penalties 108
Raging Tiger Pounce MA 2m 1 Act Suppl Automatic knockdown on succ att (charms & magic resists) 108
The Quicksilver Staircase MA - Perm Perm Lucid dreamer, perceive and handle Dream-stuff 139
Peaceful Repose Touch MA 2/4/6m Inst Suppl Put someone asleep or waken them 140
Fervent Night Phantasm MA 2/4/6m Inst Suppl Implant dream or hallucination 140
Dream Ravager Hand MA 2/4/6m Inst Suppl Take away a dream or capacity to dream 140
Ephemeral Presence Technique MA 10m Scene Simple +DV, Per and movement, the more the lower visibility is 141
Becoming Water's Envy Dex - Perm Perm,F FBE gets Fury-OK, may be activated 1/tick, DotFA2 69
Eye on the Spider Per 4m,1wp Scene Simple See things about Fate, DotFA2 74

Knacks


Name Effect Page
Humble Mouse Shape May Hunt shapes as small as a mouse. 131
Towering Beast Form May Hunt shapes as large as a yeddim. 131
Prey's Skin Disguise May Hunt humans or human-like creatures. 131
Honing the Stolen Form May train attributes of forms. 132
Intimate Training Recollection Gain "floating" ability dot. 132
Flickering Star Infusion Also take destiny with Hunt. 132
Lunar Blood Shaping Technique Share forms with others, 1 hr or 1 day for 1 LHL. 133
Laurels-and-Ivy Technique May Hunt plants. 134
Life of the Hummingbird May gain Form without killing, 1 hr or 1 day with 1 LHL. 134
Hybrid Body Rearrangement May change parts of body to use "mutations". 135
Monkey Arm Style Stretch parts of body up to (motes) times normal, max Ess; -2 Acc & Dam. 135
Changing Plumage Mastery Control appearance, eg. hair/feathers/scars/clothes, color, length. 135
Internal Form Mastery Use own Dex in other forms. 136
Subtle Silver Declaration Subdue Tell for 1m, autosucc in false form, +2 succ in true; hide distinguishing marks. 136
Quicksilver Second Face Change at Spd 3 for extra mote. 136
Deadly Beastman Transformation Can change into war form for 5m. 136
Compassionate Mirror Nature Don't need to kill human to get permanent false Form, DotFA2 68

Backgrounds


Contacts WWDots5 NoAlpha.png Reputation WWDots3 NoAlpha.png Artifact WWDots2 NoAlpha.png
Tuntee järkyttävän määrän väkeä ympäri Satoja Kuningaskuntia. Tunnettu idässä kiertelystään, vanhimmat muuallakin kuulleet. Moonsilver Hearthstone Bracers, yleensä päällä
Influence WWDots1 NoAlpha.png Allies WWDots4 NoAlpha.png Manse WWDots1 NoAlpha.png
Tunnetaan kiertävänä pyhimyksenä / henkenä Satojen Kuningaskuntien alueella Eräs luotettava Uusikuu, jonka pelasti ylevöittymisen jälkeen 140 vuotta sitten. Osaa tatuoida. The Farmer's Stone (OC p.98), päivän työllä suojelee Ess neliömailia viljelyksiä
Backing WWDots2 NoAlpha.png Heart's Blood WWDots4 NoAlpha.png Artifact WWDots2 NoAlpha.png
Winding Path; kiertää eri yhteisöissä ja kannustaa sekä niitä että niiden asujia itsenäisiksi. Iso läjä muotoja, yli 30 erilaista eläintä ja puolisen tusinaa ihmistä... Moonsilver Lamellar Armor, tallessa kaverin luona.
Backing WWDots1 NoAlpha.png Solar Bond WWDots1 NoAlpha.png Resources WWDots3 NoAlpha.png
Seneschals of the Sun Kings; suhtautuu positiivisesti Aurinkoisiin ja tuntee nyt useamman. Tuntuu mutta harvoin voimakkaasti (Lunar p.110) Pari piilopirttiä, suurin osa arvoesineinä mukana.
Lost backgrounds
Mentor WWDots2 NoAlpha.png WWDots0 NoAlpha.png WWDots0 NoAlpha.png
Mukava mies, kuoli 553 hyökätessään keijujen selustaan.

Deadly Beastman form:

  • +1 Str, Dex, Sta
  • Talons: +2L MA, punches & kicks (Lunar p.208/Wyld p.147, 2 pts)
  • Thick Fur: +1 dice to Survival pools, +2B/L soak (Lunar p.208/Wyld p.147, 2 pts)
  • Wall walking: Full move dex + 8 per action, half to take actions (Core p.289, 4 pts)
  • Enhanced Smell: +2 dice to appropriate Awareness pools (Core p.288, 1 pt)
  • Wood adaptation: Immune to plant toxins, move easily through woods, -1 to difficulty of climbing rolls, double climbing speed (no green skin) (Wyld p.146, 1 pt)
  • Other possible effects: digging, hibernation, omnivorous

Usable Gifts (motes are committed)

  • Claws of the Silver Moon, 3m for natural attacks: Spd +0, Acc +Dex, Dam +Str+2,L/Ess+1, Def +0, Rate +0, Overwhelming
  • Bruise-Relief Method, 2m to reflexively heal one Bashing per action
  • Halting the Scarlet Flow, 4m to reflexively heal one Lethal per action