Ero sivun ”LohhariExalted:Paju Lomake” versioiden välillä
Kohteesta ExcaliburWiki
Siirry navigaatioonSiirry hakuun| Rivi 59: | Rivi 59: | ||
| Melee || {{WWDots0}} | | Melee || {{WWDots0}} | ||
|- | |- | ||
| − | | Presence || {{ | + | | Presence || {{WWDots2}} |
|- | |- | ||
| − | | ''<U>Socialize</U>'' || {{ | + | | ''<U>Socialize</U>'' || {{WWDots5}} |
|- | |- | ||
! style="color:#00003f" align="center" colspan=2 | Water | ! style="color:#00003f" align="center" colspan=2 | Water | ||
| Rivi 135: | Rivi 135: | ||
{| style="width:100%" | {| style="width:100%" | ||
|- | |- | ||
| − | | style="width:50%" | Resolve: | + | | style="width:50%" | Resolve: 4 <!-- [Wits + Integrity] / 2 (p. 214) --> |
| − | | style="width:50%" | Guile: | + | | style="width:50%" | Guile: 4 <!-- [Manipulation + Socialize] / 2 (p. 214) --> |
|} | |} | ||
{| | {| | ||
| Rivi 171: | Rivi 171: | ||
! <big>Essence</big> | ! <big>Essence</big> | ||
|- | |- | ||
| − | | style="text-align:center" | {{WWDotF}} {{ | + | | style="text-align:center" | {{WWDotF}} {{WWDotF}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}} |
|- | |- | ||
| − | | Personal: __ <small>(Max)</small> ___<small>(Curr.)</small> <!-- Ess x | + | | Personal: __ <small>(Max)</small> ___<small>(Curr.)</small> <!-- Ess x 1 + 4 --> |
|- | |- | ||
| − | | Peripheral: __ <small>(Max)</small> ___<small>(Curr.)</small> <!-- Ess x | + | | Peripheral: __ <small>(Max)</small> ___<small>(Curr.)</small> <!-- Ess x 2 + 8 --> |
|- | |- | ||
| Committed: __ | | Committed: __ | ||
| Rivi 290: | Rivi 290: | ||
|- style="vertical-align: top" | |- style="vertical-align: top" | ||
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| + | |- style="vertical-align: top" | ||
| + | | || || || || || || | ||
| + | |- style="vertical-align: top" | ||
| + | | Precision Observation Method || Aw || 1m (+Exc) || Inst || Suppl || Bal, Exc, Earth || Exc: +1m -> +1 succ and convert all dice from this charm to succ (2 dice -> 1 succ, round up). | ||
| + | |- style="vertical-align: top" | ||
| + | | Indisputable Physical Analysis Technique || Inv || 1m (+Exc) || Inst || Suppl || Bal, Exc, Water || Exc: +1m -> +1 succ and convert all dice from this charm to succ (2 dice -> 1 succ, round up). | ||
|- style="vertical-align: top" | |- style="vertical-align: top" | ||
| Loquacious Courtier Technique || Soc || 1m (+Exc) || Inst || Suppl / Refl || Bal, Exc, Fire, Mute || Exc: +1m -> +1 succ and convert all dice from this charm to succ (2 dice -> 1 succ, round up) OR add 1 point to Guile. | | Loquacious Courtier Technique || Soc || 1m (+Exc) || Inst || Suppl / Refl || Bal, Exc, Fire, Mute || Exc: +1m -> +1 succ and convert all dice from this charm to succ (2 dice -> 1 succ, round up) OR add 1 point to Guile. | ||
| Rivi 296: | Rivi 302: | ||
|- style="vertical-align: top" | |- style="vertical-align: top" | ||
| Sweeten-the-Tap Method || Soc || 1m, 1Wp || Scene || Simple || Fire / Wood || Increase alcohol potency, cause Minor positive Tie to all partiers and suffer -1 Guile. With Botch, tie towards me is negative. | | Sweeten-the-Tap Method || Soc || 1m, 1Wp || Scene || Simple || Fire / Wood || Increase alcohol potency, cause Minor positive Tie to all partiers and suffer -1 Guile. With Botch, tie towards me is negative. | ||
| + | |- style="vertical-align: top" | ||
| + | | Audience-Enthusing Display || Perf || 1m (+Exc) || Inst || Suppl || Bal, Exc, Wood || Exc: +1m -> +1 succ and convert all dice from this charm to succ (2 dice -> 1 succ, round up) and ignore penalty for targeting multiple characters. | ||
| + | |- style="vertical-align: top" | ||
| + | | Hidden Petal Aria || Perf || 1m || Inst || Suppl || Wood || Hide one-sentence message in performance, can target any part of audience. Magical detection diff is max(Man,Perf). | ||
| + | |- style="vertical-align: top" | ||
| + | | Talented Improvisation || Perf || 1m || Inst || Refl || Bal, Wood || After roll, reroll (Ess) failed dice. | ||
|- style="vertical-align: top" | |- style="vertical-align: top" | ||
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| Rivi 306: | Rivi 318: | ||
|- style="vertical-align: top" | |- style="vertical-align: top" | ||
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| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|- <!-- Name, Abil, Cost, Dur, Type, KeyW, Effect --> style="vertical-align: top" | |- <!-- Name, Abil, Cost, Dur, Type, KeyW, Effect --> style="vertical-align: top" | ||
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Versio 26. kesäkuuta 2023 kello 19.05
| Nimi: Paju Vakava | Motivaatio: |
| Aspekti: Puu | Anima: |
Attributes
| Strength | Charisma | Perception | |||
| Dexterity | Manipulation | Intelligence | |||
| Stamina | Appearance | Wits |
Combat
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Charms
| Name | Ability | Cost | Duration | Type | Keywords | Effect |
| Precision Observation Method | Aw | 1m (+Exc) | Inst | Suppl | Bal, Exc, Earth | Exc: +1m -> +1 succ and convert all dice from this charm to succ (2 dice -> 1 succ, round up). |
| Indisputable Physical Analysis Technique | Inv | 1m (+Exc) | Inst | Suppl | Bal, Exc, Water | Exc: +1m -> +1 succ and convert all dice from this charm to succ (2 dice -> 1 succ, round up). |
| Loquacious Courtier Technique | Soc | 1m (+Exc) | Inst | Suppl / Refl | Bal, Exc, Fire, Mute | Exc: +1m -> +1 succ and convert all dice from this charm to succ (2 dice -> 1 succ, round up) OR add 1 point to Guile. |
| Friend-to-All-Nations Attitude | Soc | – | Perm | Perm | Wood | After 1 hr of exposure, may gain temp. Soc specialty, max. Ess at a time. |
| Sweeten-the-Tap Method | Soc | 1m, 1Wp | Scene | Simple | Fire / Wood | Increase alcohol potency, cause Minor positive Tie to all partiers and suffer -1 Guile. With Botch, tie towards me is negative. |
| Audience-Enthusing Display | Perf | 1m (+Exc) | Inst | Suppl | Bal, Exc, Wood | Exc: +1m -> +1 succ and convert all dice from this charm to succ (2 dice -> 1 succ, round up) and ignore penalty for targeting multiple characters. |
| Hidden Petal Aria | Perf | 1m | Inst | Suppl | Wood | Hide one-sentence message in performance, can target any part of audience. Magical detection diff is max(Man,Perf). |
| Talented Improvisation | Perf | 1m | Inst | Refl | Bal, Wood | After roll, reroll (Ess) failed dice. |
| Master Healer Meditation | Med | 1m (+Exc) | Inst | Suppl | Bal, Exc, Wood | Exc: +1m -> +1 die & +1 succ. |
| Wound-Closing Technique | Med | 1m | Inst | Simple | Wood | 15 min tending wounds, then (Int+Med), each succ converts 1 level of L to B. Alternatively, if equal to (Wound Penalty+1), can heal 1 B. Need full day of bedrest or heal all damage until can use again. |
| Ailment-Sensing Meditation | Med | 1m | Inst | Simple | Bal, Wood | Diagnose in seconds, if successfl, gain temporary Med specialty, indefinite but only one a time. |