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Siirry navigaatioonSiirry hakuun (→Gear) |
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Rivi 59: | Rivi 59: | ||
*Longbow d8 | *Longbow d8 | ||
*Half plate AC14 | *Half plate AC14 | ||
− | *Cash: | + | *Cash:63,7 |
*Rope, good 100' 1,2 | *Rope, good 100' 1,2 | ||
*Lantern 0,8 | *Lantern 0,8 | ||
− | **Lantern oil 24h 0,6 | + | **Lantern oil 24h 0,6 |
*Crowbar, iron 3 | *Crowbar, iron 3 | ||
*Tulukset 0,1 | *Tulukset 0,1 |
Versio 27. helmikuuta 2019 kello 22.14
Erik von Wurstburg
Sisällysluettelo
General
- Race: Human
- Class: Commander 1
- HP 27 (14)
- AC 16
- PD 13
- MD 14
- Recoveries 8 (6)
- Recovery dice d8+2
- Iniative +2
- miss damage lvl/-
- One unique thing: Epätavallisen tavallinen
Stats
- Str 19 = +4
- Dex 12 = +1
- Con 14 = +2
- Int 13 = +1
- Wis 10 = 0
- Cha 17 = +3
Class Features
- Fight From the Front
- When you hit with a commander melee attack during your turn, gain 1d3 command points.
- Weight the Odds
- Standard action Effect: Gain 1d4 command points.
Talents
- Armor Skills
- Martial Training
- Combat Maneuver
- Defensive Fighting: FMA 16+: Gain a +2 bonus to AC until the end of your next turn.
- Feat: Also to PD
- Defensive Fighting: FMA 16+: Gain a +2 bonus to AC until the end of your next turn.
Commands and Tactics
- Command: Save now!
- Feat: For each additional 2 command points you spend when you make the command (before the save roll), the target can roll another d20 for the save, choosing the best result.
- Command: Get out of there!
- Command: Try Again
- Tactic: Just stay calm X
Backgrounds
- The N:th son of minor noble house 3
- Sergeant of the city guard 3
- Officer of the guard 2
Icons
- Force Gray 6
- Positive 1
- Alliance of Lords 2
- Positive 1
- City Watch 6
- Positive 1
Gear
- Greatsword d10
- Longbow d8
- Half plate AC14
- Cash:63,7
- Rope, good 100' 1,2
- Lantern 0,8
- Lantern oil 24h 0,6
- Crowbar, iron 3
- Tulukset 0,1