Ero sivun ”Roikan City of Mist minikamppis” versioiden välillä
Kohteesta ExcaliburWiki
Siirry navigaatioonSiirry hakuunRivi 9: | Rivi 9: | ||
== Etsivämysteeri kolmessa näytöksessä == | == Etsivämysteeri kolmessa näytöksessä == | ||
+ | |||
+ | === Roolipelisopimusluonnos === | ||
+ | Same Page Tool: | ||
+ | * Do you play to win?: a) Yes, you totally play to win! The win conditions are solving the final mystery. | ||
+ | * The GM’s role is: c) The GM has no plan – the GM simply plays the NPCs and has them act or react based on their motivations | ||
+ | * The players’ roles are: c) …to have your character pursue her goal, having her act with integrity to her personality as it develops, and play to find out what happens to her. | ||
+ | *Doing the smartest thing for your character’s survival…: b) …sometimes isn’t as important as other choices | ||
+ | *The GM’s role to the rules is…: a) …follow them, come what may. (including following house rules) | ||
+ | *After many sessions of play, during one session, a player decides to have her character side with an enemy. This is…: c) …something the player and the GM should have set up ahead of time. | ||
+ | *A fistfight breaks out in a bar! The details of where everything is – tables, chairs, where everyone is standing is something that…: d) …isn’t really that important other than it makes for an interesting scene- pretty much anyone can come up with details. | ||
+ | *In order to really have fun with this game, the rulebook is something that…: d) …everyone at least should know the basics of the rules. | ||
+ | This game runs best when the players take time to create characters that are…: c) …given strong motivations and an immediate problem or crisis. d) …tied into the other characters as (allies) (enemies) (as either) | ||
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=== Sarjakonsepti === | === Sarjakonsepti === | ||
Party: Modernit Jumalat | Party: Modernit Jumalat |
Versio 28. helmikuuta 2018 kello 16.07
Minikampis kolmessa näytöksessä. Pelataan City of Mistiä koeluontoisesti.
Sisällysluettelo
Pelaajat ja PC:t
- Roikka: MC
- Delta102:
- Jushak:
- Zalli:
- Zarun:
Etsivämysteeri kolmessa näytöksessä
Roolipelisopimusluonnos
Same Page Tool:
- Do you play to win?: a) Yes, you totally play to win! The win conditions are solving the final mystery.
- The GM’s role is: c) The GM has no plan – the GM simply plays the NPCs and has them act or react based on their motivations
- The players’ roles are: c) …to have your character pursue her goal, having her act with integrity to her personality as it develops, and play to find out what happens to her.
- Doing the smartest thing for your character’s survival…: b) …sometimes isn’t as important as other choices
- The GM’s role to the rules is…: a) …follow them, come what may. (including following house rules)
- After many sessions of play, during one session, a player decides to have her character side with an enemy. This is…: c) …something the player and the GM should have set up ahead of time.
- A fistfight breaks out in a bar! The details of where everything is – tables, chairs, where everyone is standing is something that…: d) …isn’t really that important other than it makes for an interesting scene- pretty much anyone can come up with details.
- In order to really have fun with this game, the rulebook is something that…: d) …everyone at least should know the basics of the rules.
This game runs best when the players take time to create characters that are…: c) …given strong motivations and an immediate problem or crisis. d) …tied into the other characters as (allies) (enemies) (as either)
Sarjakonsepti
Party: Modernit Jumalat
- Fokus: Jumalat, jumalallisuus ja toimialat
- Toiminta: Henkilökohtaisen elämän pyörittäminen jumalallisten juonten sivussa.
Civitan puutarha
Kaupunkien kaupunki jossa ihmishahmoiset jumalat asuvat.
Ensimmäinen näytös: Kuinka PC:t kiipesivät puuhun.
- Yksi sessio (toivottavasti)
- Plotprompt: Call to adventure on jo tapahtunut, siitä on mahdollisesti kieltäydytty, ja nyt se on pakko ottaa vastaan. Mites näin?
- Pelaajat aloittavat casesta, jonka loppuun tulee eka Paljastus
Toinen näytös: Kuinka puu syttyi palamaan.
- Kaksi sessiota (toivottavasti)
- Kaksi casea, kummankin loppuun Paljastus, jotka vetävät asioita huonompaan suuntaan.
Kolmas näytös: Kuinka PC:t pääsivät puusta.
- Yksi sessio (toivottavasti)
- Viimeinen case, loppunäytös, mahd. epilogit
Paikat, Naamat ja Jutut
Tähän tulee aikanaan lista People-, Point ja Object of Interesteistä.