Ero sivun ”VMKuT:CNI VI” versioiden välillä

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Rivi 11: Rivi 11:
  
 
[[tiedosto:cni6.jpg]]
 
[[tiedosto:cni6.jpg]]
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STR 8<br>
 +
DEX 14<br>
 +
CON 12+4=16<br>
 +
INT 20+6=26<br>
 +
WIS 10<br>
 +
CHA 13<br>
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Class: Wizard (Conjurer, banned schools: illusion&necromancy) 12<br>
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Alignment: Neutral evil<br>
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HP 87?<br>
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AB:+8<br>
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Damage: Touch spell<br>
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BAB: +6<br>
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AC: 12<br>
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Initiative: +6
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==Saves==
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Fort +12<br>
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Ref +11<br>
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Will +13<br>
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<br>
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==Class features==
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Summoners charm<br>
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Dimensional steps<br>
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Imp Familiar "Hugo"<br>
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 +
==Feats==
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Spell focus: conjuration, Spell focus, greater: conjuration, Spell penetration, Spell penetration, greater, Augment summoning, Superior summoning, Summon evil monster, Improved initiative, Improved familiar <br>
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==Skills==
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Appraise 1+7+3=10<br>
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Craft annoying problems 1+6+3=10<br>
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Fly 10+2+3=15<br>
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Knowledge (arcana) 12+7+3=22<br>
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Knowledge (dungeoneering) 1+7+3=11<br>
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Knowledge (Engineering)1+7+3=11<br>
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Knowledge (Geography)1+7+3=11<br>
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Knowledge (history) 1+7+3=11<br>
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Knowledge (local)1+7+3=11<br>
 +
Knowledge (nature)1+7+3=11<br>
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Knowledge (nobility)1+7+3=11<br>
 +
Knowledge (planes) 12+7+3=22<br>
 +
Knowledge (religion) 1+7+3=11<br>
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Linguistics (Int)<br>
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Perception 0+0=0<br>
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Profession: Nazi 1+0+3=4<br>
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Spellcraft 12+7+3=22<br>
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==Languages==
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Chondathan, Thorass, Draconic, Infernal.<br>
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==Typical Spells==
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Contingency: If damaged, grappled, stunned, helpless, dead or unable to cast spells - teleport to cowled wizards safe haven.<br>
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 +
I<br>
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Feather fall<br>
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Obscuring mist<br>
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2xmage armor<br>
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Shield<br>
 +
Grease<br>
 +
S: Unseen servant<br>
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 +
II<br>
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Rope trick<br>
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See invis<br>
 +
Web<br>
 +
Resist energy<br>
 +
Detect thoughts<br>
 +
Scortching ray<br>
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S: Glitterdust<br>
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 +
III<br>
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Fly<br>
 +
Phantom steed<br>
 +
Stinking cloud<br>
 +
Magic circle against evil<br>
 +
Fireball<br>
 +
Wind wall<br>
 +
S:Sleet storm<br>
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 +
IV<br>
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Black tentacles<br>
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Stoneskin<br>
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Scrying<br>
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Confusion<br>
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Resilient sphere<br>
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S:Dimension door<br>
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V<br>
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Sending<br>
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Cloudkill<br>
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2xTeleport<br>
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S:Summon monster V<br>
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 +
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VI<br>
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True seeing<br>
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Disintegrate<br>
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Summon monster VI<br>
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S:Summon monster VI<br>
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==Equipment==
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Headband of vast intelligence +6<br>
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Cloak of resistance +5<br>
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Corset of vishkanya<br>
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Belt of mighty constitution +4<br>
 +
Endless bandolier<br>
 +
Periapt of health<br>
 +
Spellguard bracers<br>
 +
Staff of fire<br>

Nykyinen versio 20. marraskuuta 2017 kello 15.58

Pitkäkyntinen noita, kirjaimellisesti, joka aina juonii jotain, mutta mitä?

"I am well and truly fucked up. And I love every minute of it."

"Are we so much better than devils all of a sudden? When did this happen, that we passed devils in goodness? Name 6 ways we’re better than devils.
See, nobody can do it! You know why? ‘Cause devils are decent people.
You don’t see devils hanging around in drug gangs, do you? When’s the last devil you heard about come home from work and beat the shit out of his wife, huh? Doesn’t happen, ’cause devils are decent people.”


“It's important in life not to give a shit. It helps a lot.”

Cni6.jpg


STR 8
DEX 14
CON 12+4=16
INT 20+6=26
WIS 10
CHA 13

Class: Wizard (Conjurer, banned schools: illusion&necromancy) 12

Alignment: Neutral evil

HP 87?

AB:+8
Damage: Touch spell
BAB: +6
AC: 12
Initiative: +6

Saves

Fort +12
Ref +11
Will +13

Class features

Summoners charm
Dimensional steps
Imp Familiar "Hugo"

Feats

Spell focus: conjuration, Spell focus, greater: conjuration, Spell penetration, Spell penetration, greater, Augment summoning, Superior summoning, Summon evil monster, Improved initiative, Improved familiar

Skills

Appraise 1+7+3=10
Craft annoying problems 1+6+3=10
Fly 10+2+3=15
Knowledge (arcana) 12+7+3=22
Knowledge (dungeoneering) 1+7+3=11
Knowledge (Engineering)1+7+3=11
Knowledge (Geography)1+7+3=11
Knowledge (history) 1+7+3=11
Knowledge (local)1+7+3=11
Knowledge (nature)1+7+3=11
Knowledge (nobility)1+7+3=11
Knowledge (planes) 12+7+3=22
Knowledge (religion) 1+7+3=11
Linguistics (Int)
Perception 0+0=0
Profession: Nazi 1+0+3=4
Spellcraft 12+7+3=22

Languages

Chondathan, Thorass, Draconic, Infernal.

Typical Spells

Contingency: If damaged, grappled, stunned, helpless, dead or unable to cast spells - teleport to cowled wizards safe haven.

I
Feather fall
Obscuring mist
2xmage armor
Shield
Grease
S: Unseen servant

II
Rope trick
See invis
Web
Resist energy
Detect thoughts
Scortching ray
S: Glitterdust

III
Fly
Phantom steed
Stinking cloud
Magic circle against evil
Fireball
Wind wall
S:Sleet storm

IV
Black tentacles
Stoneskin
Scrying
Confusion
Resilient sphere
S:Dimension door

V
Sending
Cloudkill
2xTeleport
S:Summon monster V


VI
True seeing
Disintegrate
Summon monster VI
S:Summon monster VI

Equipment

Headband of vast intelligence +6
Cloak of resistance +5
Corset of vishkanya
Belt of mighty constitution +4
Endless bandolier
Periapt of health
Spellguard bracers
Staff of fire