Ero sivun ”SMD: Hilda” versioiden välillä
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Siirry navigaatioonSiirry hakuunRivi 1: | Rivi 1: | ||
+ | [[Tiedosto:Hilda.jpg]] | ||
==Yleiset== | ==Yleiset== | ||
− | *Bloodrager | + | *Bloodrager 3 |
*Human | *Human | ||
*Female | *Female | ||
− | *BAB: + | + | *BAB: +3 |
*Fort: 5 = 3 + 2 | *Fort: 5 = 3 + 2 | ||
− | *Ref: | + | *Ref: 3 = 1 + 2 |
− | *Will: 1 | + | *Will: 2 = 1 + 1 |
− | *HP 25 (10, 9) | + | *HP 25 (10, 9) +1d10 |
*AC 20 (Armor: +6, Dex: +2, Shield: +2), Flat: 18, Touch: 12 | *AC 20 (Armor: +6, Dex: +2, Shield: +2), Flat: 18, Touch: 12 | ||
*Iniative +2 | *Iniative +2 | ||
− | *CMB: + | + | *CMB: +8 |
− | *CMD: | + | *CMD: 20 |
*Favored Class Bloodrager (+2 HP) | *Favored Class Bloodrager (+2 HP) | ||
Rivi 23: | Rivi 24: | ||
==Skills== | ==Skills== | ||
− | * | + | *3+3+1 = 7 Perception |
− | * | + | *3+3+2 = 8 Acrobatics |
− | * | + | *3+3+1 = 7 Spellcraft |
− | * | + | *3+3+2 = 8 Intimidate |
− | * | + | *2+3+5 = 10 Climb |
− | * | + | *2+3+5 = 10 Swim |
*1+3+1 = 5 Survival | *1+3+1 = 5 Survival | ||
*1+3+2 = 6 Handle Animal | *1+3+2 = 6 Handle Animal | ||
Rivi 44: | Rivi 45: | ||
*Indomitable Stance (Ex): Steelblood gains a +1 bonus on combat maneuver checks, to CMD against overrun combat maneuvers, and on Reflex saving throws against trample attacks. He also gains a +1 bonus to his AC against charge attacks and on attack and damage rolls against charging creatures. | *Indomitable Stance (Ex): Steelblood gains a +1 bonus on combat maneuver checks, to CMD against overrun combat maneuvers, and on Reflex saving throws against trample attacks. He also gains a +1 bonus to his AC against charge attacks and on attack and damage rolls against charging creatures. | ||
*Armored Swiftness (Ex): Steelblood moves faster in medium and heavy armor. When wearing medium or heavy armor, a steelblood can move 5 feet faster than normal in that armor, to a maximum of his unencumbered speed. | *Armored Swiftness (Ex): Steelblood moves faster in medium and heavy armor. When wearing medium or heavy armor, a steelblood can move 5 feet faster than normal in that armor, to a maximum of his unencumbered speed. | ||
+ | *Blood Sanctuary (Su): Due to the power of his blood, a bloodrager can stand confidently amid the effects of spells cast by himself or his allies. He gains a +2 bonus on saving throws against spells that he or an ally casts. | ||
==Feats== | ==Feats== | ||
*Power Attack | *Power Attack | ||
*Step Up | *Step Up | ||
+ | *Following Step | ||
==Items== | ==Items== | ||
Rivi 55: | Rivi 58: | ||
==Weapons and Armor== | ==Weapons and Armor== | ||
− | * | + | *Falcata +1 |
*Masterwork Pickaxe (2H, 1d8x4) | *Masterwork Pickaxe (2H, 1d8x4) | ||
*Morningstar | *Morningstar | ||
Rivi 71: | Rivi 74: | ||
==Attacks== | ==Attacks== | ||
− | *1-handed | + | *1-handed +1 Falcata +9, 1d8 + 6 |
− | + | *Sling to hit +5, 1d4 + 5 | |
− | *Sling to hit + | ||
Bloodrage: | Bloodrage: | ||
− | *1-handed | + | *1-handed Falcata +11, 1d8 + 8 |
− | |||
**Power attack: -1hit, dmg: +2/+3 | **Power attack: -1hit, dmg: +2/+3 |
Versio 29. lokakuuta 2016 kello 10.08
Sisällysluettelo
Yleiset
- Bloodrager 3
- Human
- Female
- BAB: +3
- Fort: 5 = 3 + 2
- Ref: 3 = 1 + 2
- Will: 2 = 1 + 1
- HP 25 (10, 9) +1d10
- AC 20 (Armor: +6, Dex: +2, Shield: +2), Flat: 18, Touch: 12
- Iniative +2
- CMB: +8
- CMD: 20
- Favored Class Bloodrager (+2 HP)
Stats
- STR 20 = +5
- DEX 14 = +2
- CON 14 = +2
- INT 12 = +1
- WIS 12 = +1
- CHA 14 = +2
Skills
- 3+3+1 = 7 Perception
- 3+3+2 = 8 Acrobatics
- 3+3+1 = 7 Spellcraft
- 3+3+2 = 8 Intimidate
- 2+3+5 = 10 Climb
- 2+3+5 = 10 Swim
- 1+3+1 = 5 Survival
- 1+3+2 = 6 Handle Animal
ACP: -5, -2(Shield)
Languages
- Common
- Giant
Abilities
- Bloodline: Arcane
- Bloodline power: Disruptive bloodrage: DC to cast spells defensively increases by 2 for enemies within your threatened area.
- Bloodrage: 8rnd/day; +4 str, +4con, +2will(morale), -2AC
- Indomitable Stance (Ex): Steelblood gains a +1 bonus on combat maneuver checks, to CMD against overrun combat maneuvers, and on Reflex saving throws against trample attacks. He also gains a +1 bonus to his AC against charge attacks and on attack and damage rolls against charging creatures.
- Armored Swiftness (Ex): Steelblood moves faster in medium and heavy armor. When wearing medium or heavy armor, a steelblood can move 5 feet faster than normal in that armor, to a maximum of his unencumbered speed.
- Blood Sanctuary (Su): Due to the power of his blood, a bloodrager can stand confidently amid the effects of spells cast by himself or his allies. He gains a +2 bonus on saving throws against spells that he or an ally casts.
Feats
- Power Attack
- Step Up
- Following Step
Items
- Backpack
- 2x Waterskin
- 10x Rations, Trail 5
Weapons and Armor
- Falcata +1
- Masterwork Pickaxe (2H, 1d8x4)
- Morningstar
- Dagger
- Guisarme
- Heavy Wooden Shield
- Chainmail
- Sling
- Ammo 40
Magic Items
- Potion, CLW
- Potion, Bear's Endurance
- Potion, Enlarge Person
Attacks
- 1-handed +1 Falcata +9, 1d8 + 6
- Sling to hit +5, 1d4 + 5
Bloodrage:
- 1-handed Falcata +11, 1d8 + 8
- Power attack: -1hit, dmg: +2/+3