Ero sivun ”ManseExalted:Tammi Lomake” versioiden välillä

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Rivi 1: Rivi 1:
{| style="width:100%;"
+
'''Versio: Aloitushahmo, ei edes kehittynyt'''
|-
 
| style="width:25%" | Nimi: Kaikonnut Tammi || style="width:75%" | Motivaatio: Rakentaa Creation Defense Grid (kuntoon?)
 
|-
 
| Kasti: Iltahämärä || Anima: Rakentava / veistelevä majava
 
|}
 
 
 
<big><b>Attributes</b></big>
 
----
 
{| style="width:100%"
 
|-
 
| style="width:23%" | Strength || style="width:10%" | {{WWDots2}}
 
| style="width:24%" | Charisma || style="width:10%" | {{WWDots2}}
 
| style="width:23%" | Perception || style="width:10%" | {{WWDots4}}
 
|-
 
| Dexterity || {{WWDots5}} || Manipulation || {{WWDots3}} || Intelligence || {{WWDots5}}
 
|-
 
| Stamina || {{WWDots4}} || Appearance || {{WWDots3}} || Wits || {{WWDots3}}
 
|}
 
 
 
<big><b>Abilities</b></big>
 
----
 
{| style="width:100%"
 
|- align="center"
 
! colspan=2 | Dawn || colspan=2 | Zenith || colspan=2 | Twilight
 
|-
 
| style="width:23%" | Archery  || style="width:10%" | {{WWDots1}}
 
| style="width:24%" | Integrity || style="width:10%" | {{WWDots1}}
 
| style="width:23%" | <b>Craft (Earth)</b><small>(Def. Works +1)</small> || style="width:10%" | {{WWDots4}}<sup>UT</sup>
 
|-
 
| <b>Martial Arts</b><small>(F. in Armor +1)</small> || {{WWDots4}} || Performance || {{WWDots0}} || <b>Investigation</b> || {{WWDots1}}
 
|-
 
| Melee        || {{WWDots1}} || Presence          || {{WWDots1}} || <b>Lore</b>    || {{WWDots5}}
 
|-
 
| Thrown      || {{WWDots0}} || <b>Resistance</b> || {{WWDots3}} || <b>Medicine</b> || {{WWDots0}}
 
|-
 
| War          || {{WWDots1}} || Survival          || {{WWDots0}} || <b>Occult</b>  || {{WWDots5}}
 
|- align="center"
 
! colspan=2 | Night || colspan=2 | Eclipse || colspan=2 | Other
 
|-
 
| <b>Athletics</b> || {{WWDots3}} || <b>Bureaucracy</b> || {{WWDots5}} || <b>Craft (Air)</b>      || {{WWDots4}}<sup>UT</sup>
 
|-
 
| Awareness        || {{WWDots1}} || <b>Linguistics</b> || {{WWDots3}} || <b>Craft (Fire)</b>    || {{WWDots5}}
 
|-
 
| Dodge            || {{WWDots2}} || Ride              || {{WWDots1}} || <b>Craft (Water)</b>    || {{WWDots4}}<sup>UT</sup>
 
|-
 
| Larceny          || {{WWDots0}} || Sail              || {{WWDots1}} || <b>Craft (Wood)</b>    || {{WWDots4}}<sup>UT</sup>
 
|-
 
| Stealth          || {{WWDots0}} || Socialize          || {{WWDots1}} || <b>Craft (Magitech)</b> || {{WWDots0}}
 
|}
 
 
 
<big><b>Combat & Advantages</b></big>
 
----
 
<!-- The first table -->
 
{| style="width:100%"
 
|- <!-- Change the percentages below to fit, if necessary -->
 
! style="width:33%" | Combat values
 
! style="width:34%" | Health Levels
 
! style="width:33%" | <big>Willpower</big>
 
|- 
 
| <!-- Combat values --> <!-- These don't necessarily need a table... -->
 
{|
 
|-
 
| Dodge DV: 6  <!-- (Dex + Dodge + Ess) / 2 -->
 
|-
 
| Knockback: 7 Thr, 8 Pool  <!-- Threshold: Sta + Res; Pool: Str or Dex + Athl or Res, Diff 2 -->
 
|-
 
| Soak: 7+3 B / 7+5 L / 5 A  <!-- Bash: Stamina + Armor B. Lethal: Stamina/2 (rounded down) + Armor L. Aggravated: Armor L. -->
 
|-
 
| Movement: 5 / 11  <!-- Move: Dex - Wound & Mobility penalties, min 1. Dash: +6 to previous, min 2. -->
 
|-
 
| Join battle: 4  <!-- Wits + Awareness -->
 
|-
 
| Mental Dodge DV: 6  <!-- (Willpower + Integrity + Essence + specialities) / 2, rounded down -->
 
|-
 
| Mental Parry DV: 2  <!-- (Charisma or Manipulation + Ability + specialities) / 2 -->
 
|-
 
| Join debate: 4  <!-- Wits + Awareness -->
 
|}
 
| <!-- Health Levels -->
 
{| style="width:100%"
 
| style="width:18%" | &nbsp;0
 
| style="width:41%" align="right" | {{WWBoxE}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 
| style="width:41%" align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 
|-
 
| -1
 
| align="right" | {{WWBoxE}} {{WWBoxE}} {{WWBoxE}} {{WWBoxF}} {{WWBoxF}}
 
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 
|-
 
 
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 
|-
 
| -2
 
| align="right" | {{WWBoxE}} {{WWBoxE}} {{WWBoxE}} {{WWBoxE}} {{WWBoxF}}
 
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 
|-
 
 
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 
|-
 
| -4
 
| align="right" colspan=2 | {{WWBox}}
 
|-
 
| colspan=2 | Incapacitated
 
| align="right" | {{WWBox}}
 
|-
 
| colspan=2 | Dying
 
| align="right" | 4 x {{WWBox}} <!-- Stamina -->
 
|-
 
|}
 
| <!-- Willpower, Essence & essence pools --> <!-- These might not need a table either. -->
 
{| style="width:100%"
 
|- <!-- Willpower -->
 
| align="center" | {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotE}} {{WWDotE}} {{WWDotE}}
 
|-
 
| align="center" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}
 
|-
 
! align="center" | <big>Essence</big>
 
|-
 
| align="center" | {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotE}} {{WWDotE}}
 
|-
 
| Personal: 19 <small>(Max)</small> ___<small>(Curr.)</small> <!-- Ess x 3 + Willpower -->
 
|-
 
| Peripheral: 46 <small>(Max)</small> ___<small>(Curr.)</small> <!-- Ess x 7 + Willpower + sum of all Virtues -->
 
|-
 
| Committed: 3/9
 
|-
 
| Other pools: 10
 
|}
 
|-
 
|}
 
 
 
<!-- ToDo: Weapon table headers to "small header" class? Same for Armor, Charms, Combos, Merits&Flaws, Thaumaturgy -->
 
{| style="width:100%" <!-- Weapons, Armor & Virtues table -->
 
! style="width:67%" | Weapons & Attacks
 
! style="width:33%" | <big>Virtues</big>
 
|- <!-- Weapons & attacks -->
 
| valign="top" |
 
{| style="width:100%"
 
|-
 
| Name
 
| <small>Speed</small>
 
| <small>Att</small>  <!-- Dex + Ability + WAcc -->
 
| <small>BDam</small>  <!-- Str + WDam (+ Ammo) -->
 
| <small>PDV</small>  <!-- (Dex + Melee or MA + WDef) / 2 -->
 
| <small>WAcc</small>  <!-- Weapon Accuracy -->
 
| <small>WDam</small>  <!-- Weapon Damage -->
 
| <small>WDef</small>  <!-- Weapon Defense -->
 
| <small>Rate</small>
 
| <small>Range</small>
 
| <small>Ammo</small>
 
|-
 
| Fighting Gauntlet <small>(Exceptional)</small> || 5 || 11 || 8B || 7 || +1 || +6B || +3 || 2 || - || -
 
|-
 
| Punch || 5 || 11 || 2B || 6 || +1 || +0B || +2 || 3 || - || -
 
|-
 
| Self Bow || 6 || 6 || 4L || - || +0 || - || - || 2 || 150 || Bh
 
|-
 
| Razor Claws (SS, +2 Acc) || 5 || 13 || 6L || 6 || +3 || +4L/2 || +2 || 3 || - || -
 
|-
 
|  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 
 
|- <!-- Name, Spd, Att, BDam, PDV, WAcc, WDam, WDef, Rate, Range, Ammo -->
 
|          ||  ||  ||    ||  ||    ||    ||    ||    ||    || 
 
|}
 
| rowspan=2 | <!-- Virtues, Limit break & Experience -->
 
{| style="width:100%"
 
|-
 
| Compassion || align="right" | {{WWDots2}}
 
|-
 
| || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}
 
|-
 
| Conviction || align="right" | {{WWDots4}}
 
|-
 
| || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}
 
|-
 
| Temperance || align="right" | {{WWDots3}}
 
|-
 
| || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}
 
|-
 
| Valor || align="right" | {{WWDots2}}
 
|-
 
| || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}
 
|- <!-- The rest could be outside a table -->
 
| colspan=2 | Limit Break
 
|-
 
| colspan=2 | &nbsp; {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}
 
|-
 
| colspan=2 | Virtue Flaw:
 
|-
 
! colspan=2 | <big>Experience</big>
 
|-
 
| colspan=2 | Current:
 
|-
 
| colspan=2 | Total: 231
 
|-
 
|}
 
|- <!-- Armor -->
 
|
 
{| style="width:100%"
 
|-
 
! colspan=5 | Armor
 
|-
 
| Name
 
| <small>Soak</small>
 
| <small>Hardness</small>
 
| <small>Mob.</small>
 
| <small>Fat.</small>
 
|-
 
| Breastplate <small>(Exceptional)</small> || +3B / +5L || - || -0 || 1
 
|-
 
| Orich. Chain Shirt <small>(Ragnar)</small> || +5B / +7L || 3B/3L || -0 || 0
 
|-
 
|  || __B / __L || _ ||  || 
 
|-
 
|}
 
|-
 
|} <!-- End of weapons, armor & virtues table -->
 
 
 
<big><b>Excellencies</b></big>
 
----
 
{| style="width:100%" 
 
|- align="center"
 
| style="width:23%" | || <small>1</small> || <small>2</small> || <small>3</small> || <small>4</small> || <small>5</small>
 
| style="width:24%" | || <small>1</small> || <small>2</small> || <small>3</small> || <small>4</small> || <small>5</small>
 
| style="width:23%" | || <small>1</small> || <small>2</small> || <small>3</small> || <small>4</small> || <small>5</small>
 
|-
 
| Craft      ||{{WWBox}} ||{{WWBoxX}}||{{WWBox}} ||{{WWBox}} ||{{WWBox}}
 
| MA        ||{{WWBoxX}}||{{WWBox}} ||{{WWBox}} ||{{WWBoxX}}||{{WWBox}}
 
| Bureucracy ||{{WWBox}} ||{{WWBoxX}}||{{WWBox}} ||{{WWBox}} ||{{WWBox}}
 
|-
 
| Lore  ||{{WWBox}} ||{{WWBoxX}}||{{WWBoxX}}||{{WWBox}} ||{{WWBox}}
 
|        ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}}
 
|        ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}}
 
|-
 
| Occult ||{{WWBox}} ||{{WWBoxX}}||{{WWBox}} ||{{WWBox}} ||{{WWBox}}
 
|        ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}}
 
|        ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}} ||{{WWBox}}
 
|}
 
 
 
<big><b>Charms</b></big>
 
----
 
{| style="width:100%" 
 
|-
 
| style="width:20%" | Name
 
| <small>Ability</small>
 
| <small>Cost</small>
 
| <small>Duration</small>
 
| <small>Type</small>
 
| <small>Keyword</small>
 
| <small>Effect</small>
 
| <small>Page</small>
 
|- valign="top"
 
| Graceful Crane Stance || Ath || 3m || Scene || Refl || COk || Automatically successful to keep balance, human hair is strong ledge || <small>222</small>
 
|- valign="top"
 
| Durability of Oak Meditation || Res || 2m || Inst || Refl(7) || COk || Add (Ess+Res) to B&L soak. || <small>206<sub>E</sub></small>
 
|- valign="top"
 
| Iron Skin Concentration || Res || 2m || 1 tick || Refl(7) || COk || Minimum damage vs. me reduced by one.|| <small>206<sub>E</sub></small>
 
|- valign="top"
 
| Frugal Merchant Method || Bur || 1m || Inst || Suppl || COk || Perfect awareness of the target object's quality and condition; haggling vs. Cha +1, Man +3 || <small>230</small>
 
|- valign="top"
 
| Indolent Official Charm || Bur || 4m || Indef || Simple || COk || Cha/Int+Bur, +Ess succ; Ext pen [Int+Bur]/2. Make project take Ess+1 times longer, or Ess external penalty if already started. || <small>232</small>
 
|- valign="top"
 
| Foul Air of Argument Technique || Bur || 4m,1wp || Inst || Suppl || COk || Cha/Int+Bur, +Ess succ; Ext pen [Int+Bur]/2. Organization gets -2 internal penalty to everything, max Int+Bur. || <small>232</small>
 
|- valign="top"
 
| Sagacious Reading of Intent || Lin || 3m || Inst || Refl || COk, Soc || Motivation behind statement in one sentence; perfect defense vs. fundamentally hostile social attack || <small>233</small>
 
|- valign="top"
 
| Craftsman Needs No tools || Cra || 7m,1wp || Inst || Suppl || COk || Divide time by Ess*3, no tools for normal crafting || <small>213</small>
 
|- valign="top"
 
| Object-Strengthening Touch  || Cra || 5m || Scene || Simple || COk,Touch || Increase succ needed to damage and Str+Athl rating to break objects by Ess. || <small>211</small>
 
|- valign="top"
 
| Durability-Enhancing Technique  || Cra || 3m || Instant || Simple || COk,Touch || Permanently increase succ needed to damage and Str+Athl rating to break objects by 1, max increase Ess. || <small>211</small>
 
|- valign="top"
 
| Design Beyond Limit || Cra || - || Perm || Perm || - || May build manse 1 dot bigger than demesne, artifacts as 1 dot less. || <small>Err. 158</small>
 
|- valign="top"
 
| Unbound Talent || Cra || - || Perm || Perm  || - || Raise all crafts to 2->3->4 (currently learned thrice). || <small>Homebrew</small>
 
|- valign="top"
 
| Harmonious Academic Methodology || Lor || 10m, 2wp || 1&nbsp;Week || Simple || Obv,Touch || Teach Conv,Temp; Int,Per; Craft,Inv,Lor,Lin,Per,Pre,Soc. Max 4. || <small>215</small>
 
|- valign="top"
 
| Immanent Solar Glory || Lor || - || Indef || Perm || - || +10 Ess. to peripheral pool, may only restore with work dealing with organization || <small>218</small>
 
|- valign="top"
 
| Ox-body technique x1 || Res || - || Perm || Perm || Stack || 1 x -1HL, 2x -2HL || <small>208</small>
 
|- valign="top"
 
| Invincible Essence Reinforcement || Res || - || Perm || Perm || Stack || Bash & Lethal soak to Sta+3. B & L Hardness 1. || <small> IM&nbsp;8/p.4</small>
 
|- valign="top"
 
|  ||  ||  ||  ||  ||  ||  || <small></small>
 
|-
 
| colspan=8 | The Art of Relentless Persuasion (Conviction Style)
 
|- valign="top"
 
| Quiet Resolve || MA || 2m || 1&nbsp;Act || Refl(7) || COk || +[Conv] B soak, +[Conv/2] L soak. Cost/2 with form on. || <small>21</small>
 
|- valign="top"
 
| Hurried Proof || MA || 1m || Inst || Suppl || COk,(Obv) || Multiple move actions (max. Dex+MA), then must attack, -1d for each Move after 1st || <small>21</small>
 
|- valign="top"
 
| Instruction in Devotion || MA || 4m || Scene || Simple || Form,CBas || +[Conv] B/L soak & Res rolls. For 1m, reflexively add [Conv] to A soak & hardness vs. 1 attack. || <small>21</small>
 
|- valign="top"
 
| Driving the Point Home || MA || 4m || Inst || Refl(10) || COk || If at least 1 succ dam, re-roll max Conv*2 dice. || <small>22</small>
 
|- valign="top"
 
| To the Heart of the Matter || MA || 1+m || Inst || Suppl || COk || -Conv to soak, 1m natural, 2m armor(&Hard), max Ess motes. || <small>22</small>
 
|-
 
| colspan=8 | Solar Hero Style<sub>E</sub>
 
|- valign="top"
 
| Fist of Iron Technique || MA || 1m || 1 Act || Refl || COk || +1 Acc, +2 Dam, dam -> Lethal, parry lethal. If form active, gain Orich. material bonuses to natural attacks. || <small>242</small>
 
|- valign="top"
 
| Thunderclap Rush Attack || MA || 1m || Inst || Suppl || COk || Drop attack's Speed to 3. || <small>190</small>
 
|}
 
 
 
<big><b>Combos</b></big>
 
----
 
{| style="width:100%" 
 
|-
 
| style="width:20%" | Name
 
| <small>Cost</small>
 
| <small>Charms</small>
 
|- valign="top"
 
| Meticulous Artisan's Swiftness Method || 7m,2m+,1wp || CNNT + 2nd Craft&Lore&Occult
 
|- valign="top"
 
| Iron-Gauntlet Blow  || [0+,1m,2m,2m,2m,3m] || 1st MA + FoIT + QR + DoOM + ISC + GCS
 
|- valign="top"
 
| Bringer of Swift Confrontation || 1m + [0+,1m,2m,2m,2m,3m] || HP + 1st MA + FoIT + QR + DoOM + ISC + GCS
 
|- valign="top"
 
| Beliefs Brought to Bear || 4m + [3m,0+,2m,2m,2m] || IiD + GCS + 1st MA + QR + DoOM + ISC 
 
|- valign="top"
 
|  ||  || 
 
|}
 
 
 
<big><b>Backgrounds</b></big>
 
----
 
{| style="width:100%" 
 
|- 
 
| style="width:23%" | Resources || style="width:10%" align="right" | {{WWDots5}}
 
| style="width:24%" | Contacts* || style="width:10%" align="right" | {{WWDots1}}
 
| style="width:23%" | Manse || style="width:10%" align="right" | {{WWDots3}}
 
|- valign="top"
 
| colspan=2 | Kohtuullinen talo SH:ssa. Suurin osa varoista menee firmaan.
 
| colspan=2 | Eräs hyvä ystävä Lookshyssa, tuttuja siellä ja rakennuspiireissä SH:ssa.
 
| colspan=2 | Maa-manse Vakaa Ahjo paristaa mailia Suurhaaroista etelään.
 
|-
 
| Followers || align="right" | {{WWDots4}}
 
| Artifacts || align="right" | {{WWDots1}}
 
| Demesne || align="right" | {{WWDots0}}
 
|- valign="top"
 
| colspan=2 | Tuhatkunta rakennustyömiestä; ex-orjia, värvättyjä, kyläläisiä idästä. Lisä ei haittaisi.
 
| colspan=2 | Resplendent Personal Assistant, OC p.58
 
| colspan=2 | Vesi 1, manse rakennuksessa
 
|-
 
| Henchmen* || align="right" | {{WWDots1}}
 
| Artifacts || align="right" | {{WWDots2}}
 
| Demsene || align="right" | {{WWDots1}}
 
|- valign="top"
 
| colspan=2 | [[ManseExalted:Oiva Maununpoika|Oiva Maununpoika]], erittäin kykenevä rakennusmestari.
 
| colspan=2 | Lightning Box, WotLA p.60
 
| colspan=2 | Puu 2, manse rakennuksessa
 
|- align="left"
 
| Face || align="right" | {{WWDots1}}
 
| Artifacts || align="right" | {{WWDots2}}
 
|  || align="right" | {{WWDots0}}
 
|- valign="top"
 
| colspan=2 | Mainetta Oljen turnauksesta.
 
| colspan=2 | Soulsteel Razor Claws, Errata
 
| colspan=2 |
 
|- align="left"
 
! Merits & Flaws
 
|-
 
| colspan=5 | "Heir Apparent"* || align="right" | 3 pts.
 
|-
 
| colspan=6 | 1. Aikakauden jäänteitä (Heroes p.56: Manse/Demesne, Artifact, Savant and/or Past Lives)
 
|}
 
 
 
<big><b>Thaumaturgy</b></big>
 
----
 
Degrees:<br>
 
Geomancy: Initiate (+1)<br>
 
Procedures:
 
{| style="width:100%" 
 
|-
 
| style="width:15%" | Name
 
| <small>Art</small>
 
| <small>Rank</small>
 
| <small>Attr</small>
 
| <small>Diff</small>
 
| <small>Cast.Time</small>
 
| Effect
 
| <small>Page/Book</small>
 
|- valign="top"
 
| Dragon Line Compass || Geom || 0 || Per || 1 || 5 min || Find dragon line within succ. x 10 yards, follow for 1 hour || 137/OadC
 
|- valign="top"
 
| Dragon Nest Compass || Geom || 1 || Per || 2 || 5 min || Find manse within 1 mile, demesne 2 mile / success. Follow for scene for 1 Wp. || 138/OadC
 
|- valign="top"
 
| Draw Geomantic Map || Geom || 1 || Int || 2 || 1 hr || Create a geomantic profile of an area. || [http://wiki.white-wolf.com/exalted/index.php?title=Draw_Geomantic_Map WW's Wiki]
 
|- valign="top"
 
| Walking the Dragon Line || Geom || 1 || Per || Var || Var || Perceive and follow geomantic essence flows. || [http://wiki.white-wolf.com/exalted/index.php?title=Walking_the_Dragon_Line WW's Wiki]
 
|- valign="top"
 
| 1st Principle of Resplendent Architecture || Geom || 1 || Int || 3 || 50 hrs || As "Least wonder" for architecture; each succ. imbues except. properties for one decade upon the building. || [http://wiki.white-wolf.com/exalted/index.php?title=First_Principle_of_Resplendent_Architecture WW's Wiki]
 
|- valign="top"
 
| Blessing || Geom || 2 || Int || 3 || 3 hrs || Prevent next botch of target, needs sample and to be within 1 mile || 139/Core
 
|- valign="top"
 
| Seasonal Demesne Capping  || Geom || 3 || Int || 5 || 1 hr/lvl || Protect mortals from warping effects of demesne for one season. || Homebrew
 
|- valign="top"
 
| 3rd Principle of Resplendent Architecture || Geom || 3 || Int || 5 || 200 hrs || As "Talisman" for architecture; each succ. imbues except. properties for one decade upon the building. Requires Exotic component. || <small>WW's Wiki</small>
 
|- valign="top"
 
| Bull's Dedication Elixir || Alch || 2 || Wits || 3 || 1 hr || Adds +1 to Conviction for scene. (as Tiger's Heart) || <small>OC/131</small>
 
|- valign="top"
 
| Distill Orichalcum || Alch || 2 || Sta || 3 || 1 week || Distill orichalcum from gold. Requires lava & special mirrors. || 23/OadC
 
|- valign="top"
 
| Heavenly Transmutation Processes || Alch || 3 || Per || 7 || 1+ hr || Transform sand to fine crystal glass of Resources 4 value. || <small>OC/131</small>
 
|- valign="top"
 
| Compile Chart || Astr || 0 || Wits || 2 || 1 hr || Create astrological profile necessary for other rituals || 138/Core
 
|- valign="top"
 
| Divination || Astr || 2 || Int || 4 || 3 hrs || Prediction of target's future, Max. 1 year (4 succ) & somewhat accurate (4 succ) || 138/Core
 
|- valign="top"
 
| Fading Color Treatment || Ench || 0 || Int || 2 || 5 min || Alter object's surface color & pattern for wanted duration || 137/OadC
 
|- valign="top"
 
| Break Notice Seal || Ench || 1 || Int || 2 || 30 min || Seals large containers, the seal breaks if the container is opened or broken into || Homebrew
 
|- valign="top"
 
| Process Steelsilk || Ench || 2 || Int || 3 || 25 hrs || Can create and manipulate steelsilk from Essence Spider silk || 137/OadC
 
|- valign="top"
 
| Alarm Ward against (Creature) || Ward || 1 || Per || 1 || 1 hr || Alert caster when specific type crosses line. Lasts 1 day, must be within 1 mile / succ. || 141/OadC
 
|- valign="top"
 
|  ||  ||  ||  ||  ||  ||  ||
 
|}
 
 
 
 
 
== 3E ==
 
  
 
{| style="width:100%;"  
 
{| style="width:100%;"  
Rivi 438: Rivi 16:
 
{| style="width:100%"  
 
{| style="width:100%"  
 
|-
 
|-
| style="width:23%" | Strength || style="width:10%" | {{WWDots1}}  
+
| style="width:23%" | Strength || style="width:10%" | {{WWDots2}}  
| style="width:24%" | Charisma || style="width:10%" | {{WWDots1}}  
+
| style="width:24%" | Charisma || style="width:10%" | {{WWDots2}}  
| style="width:23%" | Perception || style="width:10%" | {{WWDots1}}  
+
| style="width:23%" | Perception || style="width:10%" | {{WWDots3}}  
 
|-
 
|-
| Dexterity || {{WWDots1}} || Manipulation || {{WWDots1}} || Intelligence || {{WWDots1}}  
+
| Dexterity || {{WWDots4}} || Manipulation || {{WWDots3}} || Intelligence || {{WWDots5}}  
 
|-
 
|-
| Stamina || {{WWDots1}} || Appearance || {{WWDots1}} || Wits || {{WWDots1}}  
+
| Stamina || {{WWDots3}}   || Appearance || {{WWDots2}}   || Wits || {{WWDots3}}  
 
|}
 
|}
  
Rivi 458: Rivi 36:
 
| style="width:80%" | Archery || style="width:20%" | {{WWDots0}}
 
| style="width:80%" | Archery || style="width:20%" | {{WWDots0}}
 
|-
 
|-
| Athletics    || {{WWDots0}}  
+
| _Athletics_        || {{WWDots1}}  
 
|-  
 
|-  
| Awareness    || {{WWDots0}}  
+
| Awareness_?_      || {{WWDots1}}  
 
|-
 
|-
| Brawl         || {{WWDots0}}
+
| <U>Brawl</U>      || {{WWDots3}}
 
|-
 
|-
| <U>Bureaucracy</U> || {{WWDots0}}  
+
| <U>Bureaucracy</U> || {{WWDots2}}  
 
|-
 
|-
| Dodge        || {{WWDots0}}  
+
| _Dodge_            || {{WWDots1}}  
 
|-
 
|-
| Integrity     || {{WWDots0}}  
+
| <U>Integrity</U>  || {{WWDots1}}  
 
|-
 
|-
| Investigation || {{WWDots0}}
+
| Investigation     || {{WWDots1}}
 
|-
 
|-
| Larceny       || {{WWDots0}}  
+
| Larceny           || {{WWDots0}}  
 
|-
 
|-
| <U>Linguistics</U> || {{WWDots0}}  
+
| <U>Linguistics</U> || {{WWDots2}}  
 
|-
 
|-
| <U>Lore</U> (Lookshyn opistot) || {{WWDots0}}  <!-- Note source (p.153) -->
+
| <U>Lore</U> (Lookshyn opistot) || {{WWDots3}}  <!-- Note source (p.153) -->
 
|-
 
|-
| Medicine     || {{WWDots0}}
+
| Medicine           || {{WWDots0}}
 
|-
 
|-
| Melee         || {{WWDots0}}  
+
| Melee             || {{WWDots0}}  
 
|-
 
|-
| <U>Occult</U> || {{WWDots0}}
+
| <U>Occult</U>     || {{WWDots3}}
 
|-
 
|-
| Performance   || {{WWDots0}}  
+
| Performance       || {{WWDots0}}  
 
|-
 
|-
| Presence     || {{WWDots0}}  
+
| <U>Presence</U>    || {{WWDots1}}  
 
|-
 
|-
| Resistance   || {{WWDots0}}  
+
| <U>Resistance</U>  || {{WWDots1}}  
 
|-
 
|-
| Ride         || {{WWDots0}}
+
| Ride               || {{WWDots0}}
 
|-
 
|-
| Sail         || {{WWDots0}}  
+
| Sail               || {{WWDots0}}  
 
|-
 
|-
| Socialize     || {{WWDots0}}  
+
| Socialize         || {{WWDots1}}  
 
|-
 
|-
| Stealth       || {{WWDots0}}  
+
| Stealth           || {{WWDots0}}  
 
|-
 
|-
| Survival     || {{WWDots0}}  
+
| Survival           || {{WWDots0}}  
 
|-
 
|-
| Thrown       || {{WWDots0}}  
+
| Thrown             || {{WWDots0}}  
 
|-
 
|-
| War           || {{WWDots0}}  
+
| War               || {{WWDots1}}  
 
|}
 
|}
 
| style="vertical-align: top" |  <!-- Column 2; Merits, other abilities, Specialties, Experience.  Add lines as necessary -->
 
| style="vertical-align: top" |  <!-- Column 2; Merits, other abilities, Specialties, Experience.  Add lines as necessary -->
Rivi 510: Rivi 88:
 
! style="width:75%; text-align:left" | Merit || style="width:20%" | Dots || style="width:5%" |<small>Type</small>
 
! style="width:75%; text-align:left" | Merit || style="width:20%" | Dots || style="width:5%" |<small>Type</small>
 
|-  
 
|-  
| Artifact || {{WWDots0}} || S  <!-- 2-5 dots, p. 159 -->
+
| Contacts: Lookshylaisia || {{WWDots1}} || S  <!-- p. 160 -->
 
|-  
 
|-  
| Contacts || {{WWDots0}} || S  <!-- 1,3,5 dots, p. 160 -->
+
| Contacts: Haaskamaiden rakennusväki || {{WWDots1}} || S  <!-- p. 160 -->
 
|-  
 
|-  
| Language: || {{WWDots1}} || P  <!-- 1 dot per language, p. 162 -->
+
| Language: Skytongue || {{WWDots1}} || P  <!-- p. 162 -->
 
|-  
 
|-  
| Martial Artist || {{WWDots4}} || P  <!-- Must have Brawl 1, p. 163 -->
+
| Language: Low Realm || {{WWDots1}} || P   
 
|-  
 
|-  
| Resources || {{WWDots0}} || S  <!-- 1-5 dots, p. 164 -->
+
| Language: Old Realm || {{WWDots1}} || P 
 +
|-
 +
| Influence || {{WWDots1}} || S  <!-- p. 162 -->
 +
|-
 +
| Retainers: Oiva || {{WWDots2}} || S  <!-- p. 164 -->
 +
|-
 +
| Resources || {{WWDots2}} || S  <!-- p. 164 -->
 
|-
 
|-
 
! style="text-align:left" colspan=2 | Other abilities   
 
! style="text-align:left" colspan=2 | Other abilities   
 
|-
 
|-
| '''Craft: Architecture''' || colspan=2 | {{WWDots5}}  
+
| '''Craft: Architecture''' || colspan=2 | {{WWDots3}}  
 
|-
 
|-
| '''Craft: Geomancy''' || colspan=2 | {{WWDots4}}  
+
| '''Craft: Geomancy''' || colspan=2 | {{WWDots3}}  
 
|-
 
|-
 
| '''Craft: Smithing''' || colspan=2 | {{WWDots0}}  
 
| '''Craft: Smithing''' || colspan=2 | {{WWDots0}}  
Rivi 530: Rivi 114:
 
| '''Craft: Carving''' || colspan=2 | {{WWDots0}}  
 
| '''Craft: Carving''' || colspan=2 | {{WWDots0}}  
 
|-
 
|-
| '''Craft: ''' || colspan=2 | {{WWDots0}}
+
| '''Craft: Artifacts''' || colspan=2 | {{WWDots0}}  
|-
 
| Martial Arts: Style || colspan=2 | {{WWDots0}}
 
 
|-  
 
|-  
 
! style="text-align:left" colspan=2 | Specialties || style="text-align:left" |<small>Abil</small> <!-- Ability specialty is attached to -->
 
! style="text-align:left" colspan=2 | Specialties || style="text-align:left" |<small>Abil</small> <!-- Ability specialty is attached to -->
Rivi 538: Rivi 120:
 
| colspan=2 | Defensive Works || <small>Cra:Arch</small>
 
| colspan=2 | Defensive Works || <small>Cra:Arch</small>
 
|-
 
|-
| colspan=2 | Fighting in Armor || Brw(/MA)
+
| colspan=2 | Fighting in Armor || Brwl
 
|-
 
|-
| colspan=2 | Sorcerous Workings? || Occ?
+
| colspan=2 | Sorcerous Workings || Occ
 
|-
 
|-
| colspan=2 | Read Others? || Soc?
+
| colspan=2 | Large negotiations || Bur
 
|-
 
|-
 
| colspan=2 |  || Lor
 
| colspan=2 |  || Lor
Rivi 740: Rivi 322:
 
|- style="vertical-align: top"
 
|- style="vertical-align: top"
 
| Tireless Workhorse Method || Cra || - || Perm || Perm || Stck || 2*Ess additional Major slots. || <small>289</small>  
 
| Tireless Workhorse Method || Cra || - || Perm || Perm || Stck || 2*Ess additional Major slots. || <small>289</small>  
 +
|- style="vertical-align: top"
 +
| ? Efficient Craftsman Technique || Cra || - || Perm || Perm || - || Reduce cost to finish major project by Ess sxp, to min 3. || <small>289</small>
 
|- style="vertical-align: top"
 
|- style="vertical-align: top"
 
| Arete-Shifting Prana || Cra || 4m, 1sxp, 1wp || Inst || Simple || - || Roll (Int+Craft), convert Craft dots to similar other Craft for one max major project.|| <small>289</small>  
 
| Arete-Shifting Prana || Cra || 4m, 1sxp, 1wp || Inst || Simple || - || Roll (Int+Craft), convert Craft dots to similar other Craft for one max major project.|| <small>289</small>  
Rivi 789: Rivi 373:
 
|  ||  ||  ||  ||  ||  ||  || <small>#</small>  
 
|  ||  ||  ||  ||  ||  ||  || <small>#</small>  
 
|- style="vertical-align: top"
 
|- style="vertical-align: top"
|  || Brw || || || || || || <small>#</small>  
+
| Fists of Iron Technique || Brw || 1m || Inst || Refl || Dual || Parry & deal lethal bare-handed, withering ignores Ess+appropriate Intimacy soak. || <small>273</small>
 +
|- style="vertical-align: top"
 +
| ? Ferocious Jab || Brw || 1m || Inst || Suppl || Unif || Add damage dice equal to target's onslaught penalty. || <small>274</small>
 +
|- style="vertical-align: top"
 +
| ? Heaven Thunder Hammer || Brw || 7m || Inst || Refl || Dec-only || Activate after succesful decisive, gain effects for damage successes (and double succ for these effects): 1-> knock prone, steal 1 init; 3-> thrown flying into close range object, take short falling damage (p.232); 4-> fly close, fall medium OR fly short, fall short; 5-> fly short, fall med; 7-> fly med, fall med. || <small>274</small>
 +
|- style="vertical-align: top"
 +
| ? Thunderclap Rush Attack || Brw || 3m || Inst || Refl || - ||
 +
May move 1 range band & attack '''at any time''', uses up turn; 1 / target / scene, reset by crashing. || <small>275</small>
 +
|- style="vertical-align: top"
 +
| ? Falling Hammer Strike || Brw || 1m || Inst || Suppl || Unif || Onslaught penalties from me don't dafe for 1 turn. || <small>27</small>  
 
|- style="vertical-align: top"
 
|- style="vertical-align: top"
 
|  || Brw ||  ||  ||  ||  ||  || <small>#</small>  
 
|  || Brw ||  ||  ||  ||  ||  || <small>#</small>  

Versio 8. helmikuuta 2016 kello 03.07

Versio: Aloitushahmo, ei edes kehittynyt

Nimi: Kaikonnut Tammi Hahmokonsepti: Maailman uudelleen kunnostava Geomantikko
Kasti: Iltahämärä Anima: Rakentava / veistelevä majava


Attributes


Strength WWDots2 NoAlpha.png Charisma WWDots2 NoAlpha.png Perception WWDots3 NoAlpha.png
Dexterity WWDots4 NoAlpha.png Manipulation WWDots3 NoAlpha.png Intelligence WWDots5 NoAlpha.png
Stamina WWDots3 NoAlpha.png Appearance WWDots2 NoAlpha.png Wits WWDots3 NoAlpha.png
Abilities
Archery WWDots0 NoAlpha.png
_Athletics_ WWDots1 NoAlpha.png
Awareness_?_ WWDots1 NoAlpha.png
Brawl WWDots3 NoAlpha.png
Bureaucracy WWDots2 NoAlpha.png
_Dodge_ WWDots1 NoAlpha.png
Integrity WWDots1 NoAlpha.png
Investigation WWDots1 NoAlpha.png
Larceny WWDots0 NoAlpha.png
Linguistics WWDots2 NoAlpha.png
Lore (Lookshyn opistot) WWDots3 NoAlpha.png
Medicine WWDots0 NoAlpha.png
Melee WWDots0 NoAlpha.png
Occult WWDots3 NoAlpha.png
Performance WWDots0 NoAlpha.png
Presence WWDots1 NoAlpha.png
Resistance WWDots1 NoAlpha.png
Ride WWDots0 NoAlpha.png
Sail WWDots0 NoAlpha.png
Socialize WWDots1 NoAlpha.png
Stealth WWDots0 NoAlpha.png
Survival WWDots0 NoAlpha.png
Thrown WWDots0 NoAlpha.png
War WWDots1 NoAlpha.png
Merit Dots Type
Contacts: Lookshylaisia WWDots1 NoAlpha.png S
Contacts: Haaskamaiden rakennusväki WWDots1 NoAlpha.png S
Language: Skytongue WWDots1 NoAlpha.png P
Language: Low Realm WWDots1 NoAlpha.png P
Language: Old Realm WWDots1 NoAlpha.png P
Influence WWDots1 NoAlpha.png S
Retainers: Oiva WWDots2 NoAlpha.png S
Resources WWDots2 NoAlpha.png S
Other abilities
Craft: Architecture WWDots3 NoAlpha.png
Craft: Geomancy WWDots3 NoAlpha.png
Craft: Smithing WWDots0 NoAlpha.png
Craft: Carving WWDots0 NoAlpha.png
Craft: Artifacts WWDots0 NoAlpha.png
Specialties Abil
Defensive Works Cra:Arch
Fighting in Armor Brwl
Sorcerous Workings Occ
Large negotiations Bur
Lor
Lor
Experience
Current:
Total:
Solar experience
Current:
Total:
Resolve: ___ Guile: ___
Intimacy Intensity
"Parannan Luomakuntaa rakentamalla Manseja." Defining
Tammen Rakennusyhtiö (Kasvattaminen) Defining
"Kehän kanssa parannamme maailmaa." Major
Geomantia (Usko ongelmien ratkomiskykyyn) Major
"(Auringon valittuna oppineena) Tiedän paremmin kuin muut." Minor
Keisarikunnan lohikäärmeveriset (Ärtymys) Minor
Lookshy (Isänmaallisuus) Minor
Oiva Maununpoika (Uskollinen apuri minulle) Minor
Suurhaarat (Uusi koti(kaupunki)) Minor
Ramonin asepaja (Valtaushalu) Minor
Olki (Kunnioitettava toisen alan opettaja) Minor
Oriel (Kumppani varjoissa) Minor
Limit Trigger
Joku vähättelee tai loukkaa todellisia kykyjäni tai joku tarkoituksella ja minut tietäen estää minua tärkeissä toimissani.
Limit Break
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Willpower
WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png
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Essence
WWDotFull NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png
Personal: __ (Max) ___(Curr.)
Peripheral: __ (Max) ___(Curr.)
Committed: __
Other pools: __

Combat


Combat values
Join battle: ___ (+3 succ)
Evasion: ___
Soak, natural: ___
Combat actions, p. 197-199:
Dex + Dodge pool: ___   (Disengage; Rise From Prone vs. close opponent (diff 2); Take Cover)
Dex + Athletics pool: ___   (Rush; against Disengage; Withdraw (goal number 10))
Health Levels
  0 WWSquareE NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png
-1 WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png
-2 WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png
-4 WWSquareE NoAlpha.png
Incapacitated WWSquareE NoAlpha.png
Weapons & Attacks
Name WithAtt WithDam Parry WeapAcc WeapDam WeapDef OvWh Tags
Unarmed +4 +7 0 1 Bashing, Brawl, Grappling, Natural
Ranged -- Below --
Accuracy bonus at range: Close: _, Short: _, Medium: _, Long: _, Extreme: _
Armor
Name Total Soak Armor Soak Hardness Mob. Pen. Tags

Charms


Name Ability Cost Duration Type Keywords Effect Page
Deft Official’s Way Bur 5m Scene Refl - Add Bur to Read Intentions for producing bureucratic result. 284
? Indolent Official Charm Bur 5m Indef Simple Stack Halt task; investigation will be delayed by Ess duration degrees. Max Ess different tasks. 286
Tireless Workhorse Method Cra - Perm Perm Stck 2*Ess additional Major slots. 289
? Efficient Craftsman Technique Cra - Perm Perm - Reduce cost to finish major project by Ess sxp, to min 3. 289
Arete-Shifting Prana Cra 4m, 1sxp, 1wp Inst Simple - Roll (Int+Craft), convert Craft dots to similar other Craft for one max major project. 289
Supreme Celestial Focus Cra - Perm Perm - Raise Ess Crafts with gxp, double cost after 1st. 289
Craftsman Needs No Tools Cra 6m 1 task Simple Mute Speed max. major projects, no tools needed (-2m cost if tools). 292
Flawless Handiwork Method Cra 6m Inst Suppl - Reroll 10s. 297
Experiential Conjuring of True Void Cra 4m, 4s/g/wxp Inst Refl Sal After (Attr+Cra) roll, gain 1 NC succ & (Int+Ess) NC dice; no basic projects. 298
Unbroken Image Focus Cra 3m + 1s/g/wxp per succ Inst Refl Sal After (Attr+Cra) roll, may buy (Ess+raw roll succ) NC succ. 298
? Sublime Transference Cra 6m Inst Simple Mute In 5 min, convert craft xp: 2sxp <-> 1gxp / 2gxp <-> 1wxp. May use while asleep. 289
? Ages-Echoing Wisdom Cra - Perm Perm - Gain gxp equal to permanent major slots at end of story. 290
? Dragon Soul Emergence Cra - Perm Perm Stack Gain permanent superior project slot. 290
? Triumph-Forging Eye Cra - Perm Perm - Full free Craft exc to any roll once per week. 297
? Bright-Forging Prana Cra - Inst Refl - Use unlearned charms for a project, Ess charms per story. Must know pre-req, can't auto-gain craft xp. 297
Cra #
? Stubborn Boar Defense Int - Perm Perm Bridge +2 to Resolve after resisting first Persuade of topic. 303
? Lin #
Harmonious Academic Methodology Lor - Perm Perm - Add Ess NC succ to roll with specialty. Add introduced facts to known topics. Add specialty at end of each story. 330
? First Knowledge’s Grace Lor 4m Scene Refl - Ignore all penalties to teach someone; teach anyone. 330
? Flowing Mind Prana Lor 1xp+ Inst Simple - Commit exp to other char to raise their stats; target must adopt my Intimacy (semi-undecayble) for every 3 exp. Exp returns by rolling equal num of dice at end of story. 331
? Legendary Scholar’s Curriculum Lor - Perm Perm - Train Ess chars with FMP & Ess*5 chars with half exp (round down). Intimacy doesn't need to be mine. 332
Terrestrial Circle Sorcery Occ - Perm Perm - Can cast spells (p.465) & perform sorcerous workings (p.483). Control spell: Raising the Earth's Bones? 361
? Ancient Tongue Understanding Occ 6m Scene Refl - Speak & understand ONLY Old Realm (and other spirit languages). Gain Ess/2 (round down) to Occ and shaping rolls. 356
? Graceful Crane Stance Ath 3m Scene Refl - Perfect balance, run or stand on narrow and weak things, no chance of falling etc. 261
#
Fists of Iron Technique Brw 1m Inst Refl Dual Parry & deal lethal bare-handed, withering ignores Ess+appropriate Intimacy soak. 273
? Ferocious Jab Brw 1m Inst Suppl Unif Add damage dice equal to target's onslaught penalty. 274
? Heaven Thunder Hammer Brw 7m Inst Refl Dec-only Activate after succesful decisive, gain effects for damage successes (and double succ for these effects): 1-> knock prone, steal 1 init; 3-> thrown flying into close range object, take short falling damage (p.232); 4-> fly close, fall medium OR fly short, fall short; 5-> fly short, fall med; 7-> fly med, fall med. 274
? Thunderclap Rush Attack Brw 3m  Inst Refl -

May move 1 range band & attack at any time, uses up turn; 1 / target / scene, reset by crashing. || 275

? Falling Hammer Strike Brw 1m Inst Suppl Unif Onslaught penalties from me don't dafe for 1 turn. 27
Brw #
Ox-Body Technique Res - Perm Perm Stck 1 x -1HL & 2 x -2 HL 375
? Durability of Oak Meditation Res 3m 1 tick Refl Dual Reduce raw dam by 2, vs. decisive also Hardness 4. 374
#