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==Other Cyber==
 
==Other Cyber==
 +
 +
Datajack
 +
*allows use of smartlink weapons and cyberdecks 250n 0.2e
 +
 +
Cyberleg
 +
* 6 dice soak, can not add more dice than you already have from sources other than cyberlimbs.
 +
* 6 strength when using the leg
 +
* 10 times jumping distance, 5 times speed on foot
 +
* 95000n 1.5 essence
 +
*Can hold up to five widgets, which can include other cyber for no additional essence cost
 +
* All bonuses double with upgraded cost, but number of widgets is fixed.
 +
 +
Cyberarm
 +
* 6 dice soak, can not add more dice than you already have from sources other than cyberlimbs.
 +
* 6 strength when using the arm
 +
* 55000n 1 essence
 +
* Can hold up to five widgets, which can include weapons or other cyber for no additional essence cost
 +
* All bonuses double with upgraded cost, but number of widgets is fixed.
 +
 +
Drug pump
 +
*Can hold 10 doses of up to 3 different drugs
 +
*if combined with cyberdeck, can administer them automatically. Medical jack may be required.
 +
*activating pump is free action
 +
*8000n 0.5e
 +
*cost upgrades doses and number of drugs
 +
 +
Pain editor
 +
*ignore down results for 1d6 rounds (they are considered fleshwounds)
 +
*intelligence -3
 +
*25000n 1.5e
 +
 +
Internal storage unit
 +
*conceal small item in your body
 +
*5000n 0.2e
 +
*cost increases size or number of units, but also doubles essence cost
 +
 +
Cyberwidget
 +
*Comes with limbs
 +
*no essence cost
 +
*can accomplish many small tasks.
 +
*500n 0e no surgery required
 +
 +
Anti-Toxin unit
 +
*immune to edible, contact and inhaled poisons and drugs, but not to acids.
 +
*Can be turned off or tuned with a cyberdeck
 +
*15000n 0.5e

Versio 9. kesäkuuta 2015 kello 16.14

Kybertekniikka on asennettava lääkärin toimesta, joten kybertekniikan hankintakuluihin tulee huomioida lääkärin leikauspalkkio, 5000 Myen. Lisäksi kybertekniikka kuluttaa hahmon essenceä.

Stat-enhancing Cyber

Cyberiä saa kaikkiin statseihin, mutta pienillä eroilla.
Hinnat on +1 cyberille. Jokainen ekstra plus kertoo hinnan neljällä. Jos cyber ei saa näkyä, hinta tuplataan. Essence hinta sen sijaan puolitetaan.

Body

  • armor plating 2000n 1 essence

Quickness

  • Lightfiber wiring 2000n 0.5

Strength

  • Hydraulic muscle pump 2000n 0.5

Charisma

  • pheromone exhalator 2000n 0.5 gender specific

Intelligence

  • Data chip 2000n 0.2

Willpower

  • Nerve control chip 2000n 0.5

Other Cyber

Datajack

  • allows use of smartlink weapons and cyberdecks 250n 0.2e

Cyberleg

  • 6 dice soak, can not add more dice than you already have from sources other than cyberlimbs.
  • 6 strength when using the leg
  • 10 times jumping distance, 5 times speed on foot
  • 95000n 1.5 essence
  • Can hold up to five widgets, which can include other cyber for no additional essence cost
  • All bonuses double with upgraded cost, but number of widgets is fixed.

Cyberarm

  • 6 dice soak, can not add more dice than you already have from sources other than cyberlimbs.
  • 6 strength when using the arm
  • 55000n 1 essence
  • Can hold up to five widgets, which can include weapons or other cyber for no additional essence cost
  • All bonuses double with upgraded cost, but number of widgets is fixed.

Drug pump

  • Can hold 10 doses of up to 3 different drugs
  • if combined with cyberdeck, can administer them automatically. Medical jack may be required.
  • activating pump is free action
  • 8000n 0.5e
  • cost upgrades doses and number of drugs

Pain editor

  • ignore down results for 1d6 rounds (they are considered fleshwounds)
  • intelligence -3
  • 25000n 1.5e

Internal storage unit

  • conceal small item in your body
  • 5000n 0.2e
  • cost increases size or number of units, but also doubles essence cost

Cyberwidget

  • Comes with limbs
  • no essence cost
  • can accomplish many small tasks.
  • 500n 0e no surgery required

Anti-Toxin unit

  • immune to edible, contact and inhaled poisons and drugs, but not to acids.
  • Can be turned off or tuned with a cyberdeck
  • 15000n 0.5e