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(Ak: Uusi sivu: Erisnimi Small Gnome Specialist Wizard (Conjuration) 3, Master Specialist 5 HD: 8d4+32 (54hp) (62) Iniative: +3 AC: 14 (+3 dex, +1 size) BAB: +3 Attack: +7, Light crossbow (1d6) F...) |
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Rivi 3: | Rivi 3: | ||
Small Gnome | Small Gnome | ||
Specialist Wizard (Conjuration) 3, Master Specialist 5 | Specialist Wizard (Conjuration) 3, Master Specialist 5 | ||
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HD: 8d4+32 (54hp) (62) | HD: 8d4+32 (54hp) (62) | ||
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Iniative: +3 | Iniative: +3 | ||
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AC: 14 (+3 dex, +1 size) | AC: 14 (+3 dex, +1 size) | ||
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BAB: +3 | BAB: +3 | ||
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Attack: +7, Light crossbow (1d6) | Attack: +7, Light crossbow (1d6) | ||
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Fort +3, Ref +2, Will +7 | Fort +3, Ref +2, Will +7 | ||
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Str 8 Dex 16 Con 18 (20) Int 22 (24) Wis 10 Cha 8 | Str 8 Dex 16 Con 18 (20) Int 22 (24) Wis 10 Cha 8 | ||
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Skills: Knowledge (Arcana) +11, Spellcraft +11, 73 pistettä | Skills: Knowledge (Arcana) +11, Spellcraft +11, 73 pistettä | ||
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Feats: Cloudy Conjuration, Greater Spell Focus (Conj.) [B], Skill Focus (Spellcraft) [B], Spell Focus (Conjuration), Scribe Scroll [B] | Feats: Cloudy Conjuration, Greater Spell Focus (Conj.) [B], Skill Focus (Spellcraft) [B], Spell Focus (Conjuration), Scribe Scroll [B] | ||
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Barred Schools: Enchantment, Evocation | Barred Schools: Enchantment, Evocation | ||
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Spells per Day: 4+1/6+1/5+1/5+1/4+1 | Spells per Day: 4+1/6+1/5+1/5+1/4+1 | ||
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Spells Known: | Spells Known: | ||
0: All | 0: All | ||
Rivi 21: | Rivi 33: | ||
4: Burning Blood, Celerity, Evard's Black Tentacles, Enervation, Orb of Fire | 4: Burning Blood, Celerity, Evard's Black Tentacles, Enervation, Orb of Fire | ||
Special Abilities | Special Abilities | ||
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Alternate Ability: | Alternate Ability: | ||
Abrupt Jaunt (conjuration): You teleport up to 10 feet. You can’t bring along any other creatures. Activating this ability is an immediate action, and you can use this spell-like ability a number of times per day equal to your Intelligence bonus (6) (minimum 1). Its equivalent spell level is equal to one-half your wizard level (minimum 1st), and the caster level is your wizard level. The save DC (if any) is equal to 10 + 1/2 your wizard level + your Int modifier. This is an extraordinary ability. You can’t activate this ability in response to an attack that you aren’t aware of. | Abrupt Jaunt (conjuration): You teleport up to 10 feet. You can’t bring along any other creatures. Activating this ability is an immediate action, and you can use this spell-like ability a number of times per day equal to your Intelligence bonus (6) (minimum 1). Its equivalent spell level is equal to one-half your wizard level (minimum 1st), and the caster level is your wizard level. The save DC (if any) is equal to 10 + 1/2 your wizard level + your Int modifier. This is an extraordinary ability. You can’t activate this ability in response to an attack that you aren’t aware of. | ||
Minor Esoterica (Ex): Conjuration: Any creature you summon or call appears with extra hit points equal to your caster level. | Minor Esoterica (Ex): Conjuration: Any creature you summon or call appears with extra hit points equal to your caster level. | ||
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Gear | Gear | ||
Headband of Intellect +2, Rod of Extend, Amulet of Health +2, Ring of Feather Fall, Spellbook | Headband of Intellect +2, Rod of Extend, Amulet of Health +2, Ring of Feather Fall, Spellbook |
Versio 17. heinäkuuta 2014 kello 23.03
Erisnimi
Small Gnome Specialist Wizard (Conjuration) 3, Master Specialist 5
HD: 8d4+32 (54hp) (62)
Iniative: +3
AC: 14 (+3 dex, +1 size)
BAB: +3
Attack: +7, Light crossbow (1d6)
Fort +3, Ref +2, Will +7
Str 8 Dex 16 Con 18 (20) Int 22 (24) Wis 10 Cha 8
Skills: Knowledge (Arcana) +11, Spellcraft +11, 73 pistettä
Feats: Cloudy Conjuration, Greater Spell Focus (Conj.) [B], Skill Focus (Spellcraft) [B], Spell Focus (Conjuration), Scribe Scroll [B]
Barred Schools: Enchantment, Evocation
Spells per Day: 4+1/6+1/5+1/5+1/4+1
Spells Known: 0: All 1: Benign Transposition, Expeditious Retreat, Mage Armor, Grease, Nerve Skitter, Protection From Something, 2: Alter Self, Arcane Turmoil, Invisibility, Web, 3: Bands of Steel, Haste, Dimension Step, Dispel Magic, Summon Monster III 4: Burning Blood, Celerity, Evard's Black Tentacles, Enervation, Orb of Fire Special Abilities
Alternate Ability: Abrupt Jaunt (conjuration): You teleport up to 10 feet. You can’t bring along any other creatures. Activating this ability is an immediate action, and you can use this spell-like ability a number of times per day equal to your Intelligence bonus (6) (minimum 1). Its equivalent spell level is equal to one-half your wizard level (minimum 1st), and the caster level is your wizard level. The save DC (if any) is equal to 10 + 1/2 your wizard level + your Int modifier. This is an extraordinary ability. You can’t activate this ability in response to an attack that you aren’t aware of. Minor Esoterica (Ex): Conjuration: Any creature you summon or call appears with extra hit points equal to your caster level.
Gear
Headband of Intellect +2, Rod of Extend, Amulet of Health +2, Ring of Feather Fall, Spellbook