Ero sivun ”Once upon a time in kislev:rewards” versioiden välillä
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Siirry navigaatioonSiirry hakuun (Ak: Uusi sivu: d100<br> 1-40 Chaos attribute<br> 41-48 Crazy<br> * Roll 1d10 ** 1. Berseker skill, reroll if you already have it ** 2. -1 Ld ** 3. +1 Wp ** 4. +1 Cl ** 5. +1 fear point ** 6. +1 wou…) |
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Rivi 1: | Rivi 1: | ||
+ | When a champion has 10 reward points, he must immediately roll on the table below and subtract 10 reward points.<br> | ||
+ | Points are gained as follows | ||
+ | * +1 each scenario played | ||
+ | * +1 win scenario | ||
+ | * +3 defeat a greater daemon | ||
+ | * +1 defeat a personal enemy | ||
+ | * +3 defeat a personal archenemy | ||
+ | ** In addition Khorne grants | ||
+ | *** +2 Defeat a wizard | ||
+ | *** +1 Defeat a follower of Slaanesh | ||
+ | *** +3 Defeat a champion of Slaanesh | ||
+ | *** +1 Defeat a champion of Nurgle or Tzeentch | ||
+ | ** In addition Slaanesh grants | ||
+ | *** +1 defeating an enemy with magic | ||
+ | *** +3 defeating a champion of Khorne | ||
+ | *** +1 defeating a follower of Khorne | ||
+ | ** in addition Nurggle grants | ||
+ | *** +1 infecting an enemy | ||
+ | *** +2 infecting an enemy champion | ||
+ | *** +1 defeating a follower of Tzeetch | ||
+ | *** +3 defeating a champion of Tzeetch | ||
+ | ** In addition Tzeetch grants | ||
+ | *** +1 defeating a follower of Nurgle | ||
+ | *** +3 defeating a champiion of Nurgle | ||
+ | *** +1 defeating an enemy with magic | ||
+ | |||
+ | |||
d100<br> | d100<br> | ||
Versio 21. syyskuuta 2011 kello 13.13
When a champion has 10 reward points, he must immediately roll on the table below and subtract 10 reward points.
Points are gained as follows
- +1 each scenario played
- +1 win scenario
- +3 defeat a greater daemon
- +1 defeat a personal enemy
- +3 defeat a personal archenemy
- In addition Khorne grants
- +2 Defeat a wizard
- +1 Defeat a follower of Slaanesh
- +3 Defeat a champion of Slaanesh
- +1 Defeat a champion of Nurgle or Tzeentch
- In addition Slaanesh grants
- +1 defeating an enemy with magic
- +3 defeating a champion of Khorne
- +1 defeating a follower of Khorne
- in addition Nurggle grants
- +1 infecting an enemy
- +2 infecting an enemy champion
- +1 defeating a follower of Tzeetch
- +3 defeating a champion of Tzeetch
- In addition Tzeetch grants
- +1 defeating a follower of Nurgle
- +3 defeating a champiion of Nurgle
- +1 defeating an enemy with magic
- In addition Khorne grants
d100
1-40 Chaos attribute
41-48 Crazy
- Roll 1d10
- 1. Berseker skill, reroll if you already have it
- 2. -1 Ld
- 3. +1 Wp
- 4. +1 Cl
- 5. +1 fear point
- 6. +1 wound
- 7. -1 Cl
- 8. -1 Wp
- 9. Suicidal
- roll 1d6 after each fight. On a 1 character commits suicide (unless captured)
- 10. Homocidal
- roll 1d6 after each fight. On a 1 character has killed a random follower.
49-53 Chaos armour
- 4+ save
- 2nd result makes the save invulnerable
- 3rd reult gives +1 T
- further results are given to follower
- 3rd reult gives +1 T
- 2nd result makes the save invulnerable
54-58 Daemonic steed
- Juggernaut, Mount,Palanquin or disc
59-63 Chaos spawn
- Character gets 1d6 chaos spawns as followers. Roll on creature table (Lost and the damned) and add 1d6+6 chaos attributes to each.
64-65 Daemonic ability
- gain +1 random ability
66 Daemonic weapon
67-68 Daemonic Strength
- gain +3 strength. May take strength up to 10 regardless of racial limits.
70-85 Daemonic gift
- Roll on daemonic patron spesific table
86-90 Daemonic pawns
- Fleshhound, fiend, beast or flamer
91-100 Eye of god
- If character has less than 6 chaos attributes and 6 or more chaos rewards (attributes dont count as rewards) character becomes a daemon. Congratulations, you win.
- if has 6 or more chaos attributes, he becomes a chaos spawn.
- If character has less than 6 chaos attributes and less than 6 chaos rewards, he receives a gift. His choice, one of:
- magic level
- +1 WS and BS
- chaos weapon
- +1 wound
- chaos armour