Ero sivun ”LohhariExalted:Paju Expankäyttö” versioiden välillä

Kohteesta ExcaliburWiki
Siirry navigaatioonSiirry hakuun
 
(2 välissä olevaa versiota samalta käyttäjältä ei näytetä)
Rivi 3: Rivi 3:
  
 
Saatu expaa:
 
Saatu expaa:
* Normaali: 22 + 26 + 24 + 24 + 24 + 16 = 136
+
* Normaali: 22 + 26 + 24 + 24 + 24 + 20 = 140
 
*# 4+4+4+4+6 = 22
 
*# 4+4+4+4+6 = 22
 
*# 4+4+4+4+6+4 = 26
 
*# 4+4+4+4+6+4 = 26
Rivi 9: Rivi 9:
 
*# 4+4+4+4+4+4 = 24
 
*# 4+4+4+4+4+4 = 24
 
*# 4+4+4+4+4+4 = 24
 
*# 4+4+4+4+4+4 = 24
*# 4+4+4+4 = 16
+
*# 4+4+4+4+4 = 20
* Lohhari: 16 + 19 + 18 + 18 + 18 + 12 = 101
+
* Lohhari: 16 + 19 + 18 + 18 + 18 + 15 = 104
 
*# 3+3+3+3+4 = 16
 
*# 3+3+3+3+4 = 16
 
*# 3+3+3+3+4+3 = 19
 
*# 3+3+3+3+4+3 = 19
Rivi 16: Rivi 16:
 
*# 3+3+3+3+3+3 = 18
 
*# 3+3+3+3+3+3 = 18
 
*# 3+3+3+3+3 = 18
 
*# 3+3+3+3+3 = 18
*# 3+3+3+3 = 12
+
*# 3+3+3+3+3 = 15
  
 
Kulutettu expaa:
 
Kulutettu expaa:
* Normaali: 136 -117 = 19
+
* Normaali: 140 -117 = 23
 
** Tenhot: 117
 
** Tenhot: 117
* Lohhari: 101 -84 -(29 + 12 + 24 + 10 + 9) = 17
+
* Lohhari: 104 -90 -(35 + 12 + 24 + 10 + 9) = 14
** Taidot: 29
+
** Taidot: 35
 
** Erikoistumiset: 12
 
** Erikoistumiset: 12
 
** Ominaisuudet: 24
 
** Ominaisuudet: 24
Rivi 49: Rivi 49:
 
|-
 
|-
 
| War || 0->1 || 3 xp || Salama-ballistan kanssa harjoitelu & amiraliteetin toimien seuranta
 
| War || 0->1 || 3 xp || Salama-ballistan kanssa harjoitelu & amiraliteetin toimien seuranta
 +
|-
 +
| Awareness || 3->4 || 6 xp || Ohdanussa jatkuvaa asioiden seuraamista
 
|-
 
|-
 
|  || -> ||  xp ||  
 
|  || -> ||  xp ||  
 
|-
 
|-
| Yhteensä ||  || 29 xp ||  
+
| Yhteensä ||  || 35 xp ||  
 
|}
 
|}
  
Rivi 186: Rivi 188:
 
==== Archery ====
 
==== Archery ====
  
* Drawing Lightning Style
 
* Spring Follows Winter
 
  
Jos korjattu:
+
Drawing Lightning Style <BR/>
* Harvest of the Hunter
+
Cost: 1m; Mins: Archery 4, Essence 2
** Arrow Thorn Technique  
+
Type: Supplemental
 +
Keywords: Air, Aura, Perilous, Uniform
 +
Duration: Instant
 +
Prerequisite Charms: Death From Nowhere <BR/>
 +
As the Dragon-Blood takes aim, her arrow crackles with gathering lightning, shining as a glowing anima banner. 
 +
On their next turn, they may make an attack, adding the bonus from aiming to their damage roll instead of the attack roll. At Archery 4, Essence 3 the Dragon-Blood can expend their Aura to apply the aim bonus on both the attack and damage rolls. 
 +
 
 +
Spring Follows Winter <BR/>
 +
Cost: 1m (+1i per die); Mins: Archery 4, Essence 2
 +
Type: Reflexive
 +
Keywords: Aura, Perilous, Uniform, Wood
 +
Duration: Instant
 +
Prerequisite Charms: Death From Nowhere <BR/>
 +
After an attack roll, reroll up to (Essence) dice. 
 +
 
 +
Cultivated Ammunition <BR/>
 +
Cost: 1m; Mins: Archery 2, Essence 1
 +
Type: Supplemental
 +
Keywords: Wood
 +
Duration: Instant
 +
Prerequisite Charms: None <BR/>
 +
Change the arrow being fired to have Bashing (deal bashing damage), Piercing (Cost one Initiative. Ignore 4 points of armor on withering.) or Smashing (Sacrifice one Defense until next turn, and cost two Initiative. If successful, knock the opponent back 10m, or knock them prone) tag.
 +
 
 +
Arrow Thorn Technique <BR/>
 +
Cost: 1m; Mins: Archery 3, Essence 1
 +
Type: Supplemental
 +
Keywords: Balanced, Dual, Wood
 +
Duration: Instant
 +
Prerequisite Charms: Harvest of the Hunter/Cultivated Ammunition <BR/>
 +
Thorns grow to wreathe the shaft of the Dragon-Blood’s arrow in flight. 
 +
On a withering attack, add (Essence) Overwhelming. Decisive attacks add (Essence) threshold successes on the attack roll as dice of damage.
  
 
==== MA (Wood style) ====
 
==== MA (Wood style) ====
  
Soul-Marking Style  
+
Soul-Marking Style <BR/>
 
Cost: 1m, 2i; Mins: Martial Arts 4, Essence 2  
 
Cost: 1m, 2i; Mins: Martial Arts 4, Essence 2  
 
Type: Supplemental  
 
Type: Supplemental  
 
Keywords: Decisive-only, Wood  
 
Keywords: Decisive-only, Wood  
 
Duration: Instant  
 
Duration: Instant  
Prerequisite Charms: Eyes of the Wood Dragon  
+
Prerequisite Charms: Eyes of the Wood Dragon <BR/>
 
Striking through her enemy’s flesh to reach at his spirit, the Immaculate drives a thorn of deadly Essence into  his soul. As long as her decisive attack deals damage,  further Wood Dragon attacks are guided by her awareness  of the soul mark, granting the benefits of aiming  (Exalted, p. 196) against that foe for the scene. Spirits suffer a −1 crippling penalty on all actions for the scene.   
 
Striking through her enemy’s flesh to reach at his spirit, the Immaculate drives a thorn of deadly Essence into  his soul. As long as her decisive attack deals damage,  further Wood Dragon attacks are guided by her awareness  of the soul mark, granting the benefits of aiming  (Exalted, p. 196) against that foe for the scene. Spirits suffer a −1 crippling penalty on all actions for the scene.   
  
Wood Dragon Form  
+
Wood Dragon Form <BR/>
 
Cost: 2m; Mins: Martial Arts 4, Essence 2  
 
Cost: 2m; Mins: Martial Arts 4, Essence 2  
 
Type: Simple  
 
Type: Simple  
 
Keywords: Form, Wood  
 
Keywords: Form, Wood  
 
Duration: One scene  
 
Duration: One scene  
Prerequisite Charms: Mind-Over-Body Meditation, Soul-Marking Style  
+
Prerequisite Charms: Mind-Over-Body Meditation, Soul-Marking Style <BR/>
 
The Immaculate strikes her own pressure points and chakras with a series of quick, precise blows, bringing  her Essence into perfect alignment. She gains (lower of  Essence or Stamina) temporary −1 health levels the first  time she enters this form in the scene. She keeps these  health levels even if she leaves this form. At the end of the  scene, these temporary health levels fade, and all damage contained in them returns to her normal health track.  Additionally, when the Immaculate lands a decisive attack from 12+ Initiative that incapacitates a nontrivial  enemy, she resets Mind-Over-Body Meditation.  Special activation rules: When the Immaculate heals  enough damage from Mind-Over-Body Meditation or  similar effects to reduce her wound penalty, she may  reflexively enter this Form.   
 
The Immaculate strikes her own pressure points and chakras with a series of quick, precise blows, bringing  her Essence into perfect alignment. She gains (lower of  Essence or Stamina) temporary −1 health levels the first  time she enters this form in the scene. She keeps these  health levels even if she leaves this form. At the end of the  scene, these temporary health levels fade, and all damage contained in them returns to her normal health track.  Additionally, when the Immaculate lands a decisive attack from 12+ Initiative that incapacitates a nontrivial  enemy, she resets Mind-Over-Body Meditation.  Special activation rules: When the Immaculate heals  enough damage from Mind-Over-Body Meditation or  similar effects to reduce her wound penalty, she may  reflexively enter this Form.   
  
 
==== Occult ====
 
==== Occult ====
  
Spirit-Detecting Mirror Technique  
+
Spirit-Detecting Mirror Technique<BR/>
 
Cost: 1m; (+1wp) Mins: Occult 1, Essence 1  
 
Cost: 1m; (+1wp) Mins: Occult 1, Essence 1  
 
Type: Reflexive  
 
Type: Reflexive  
 
Keywords: Air, Balanced  
 
Keywords: Air, Balanced  
 
Duration: One scene  
 
Duration: One scene  
Prerequisite Charms: None  
+
Prerequisite Charms: None <BR/>
 
Drawing back the veil between worlds, the Dragon-Blood makes invisible spirits and phantasms visible  within the glass.   
 
Drawing back the veil between worlds, the Dragon-Blood makes invisible spirits and phantasms visible  within the glass.   
 
To use this Charm, she must be  touching a mirror or a similar reflective surface, such  as the blade of a well-polished daiklave. The Exalt can see the reflections of dematerialized characters in reflective surfaces, and can even hear what they say in the form of  whispers that rise up from the surface. Only  the Exalt is capable of seeing the reflection — to others,  even the spirit itself, it doesn’t appear.  This doesn’t allow the Dragon-Blood to physically interact with spirits, but it can be used in conjunction  with magic that does. Using reflections to pinpoint a  foe is somewhat awkward — instead of fully negating  the −3 penalty for attacking a dematerialized spirit one can’t see, it reduces the penalty to −1. If there are a lot of reflective surfaces around, this penalty is negated. An Occult 5, Essence 3  the Dragon-Blood may pay one Willpower to make the spirit  reflections visible and audible to her allies as well.  Their attacks against it still take a −1 penalty.  
 
To use this Charm, she must be  touching a mirror or a similar reflective surface, such  as the blade of a well-polished daiklave. The Exalt can see the reflections of dematerialized characters in reflective surfaces, and can even hear what they say in the form of  whispers that rise up from the surface. Only  the Exalt is capable of seeing the reflection — to others,  even the spirit itself, it doesn’t appear.  This doesn’t allow the Dragon-Blood to physically interact with spirits, but it can be used in conjunction  with magic that does. Using reflections to pinpoint a  foe is somewhat awkward — instead of fully negating  the −3 penalty for attacking a dematerialized spirit one can’t see, it reduces the penalty to −1. If there are a lot of reflective surfaces around, this penalty is negated. An Occult 5, Essence 3  the Dragon-Blood may pay one Willpower to make the spirit  reflections visible and audible to her allies as well.  Their attacks against it still take a −1 penalty.  
Rivi 227: Rivi 257:
 
Keywords: Perilous, Signature (Wood)   
 
Keywords: Perilous, Signature (Wood)   
 
Duration: Until next turn   
 
Duration: Until next turn   
Prerequisite Charms: None   
+
Prerequisite Charms: None  <BR/>
 
The Dragon-Blood, utterly serene, channels the fierce persistence of life through her anima banner, which branches out like a great tree budding with petals of iridescent light. To use this Charm, she must be at bonfire anima. She gains +2 Defense and (Essence + 3) bonus soak. Against undead enemies or necromantic attacks, this increases to +3 Defense and (Essence + 5) soak. On the Dragon-Blood’s next turn, as long as she’s still at bonfire anima and not crashed, her anima banner finally blooms as she expends it. Petals of shimmering Essence fall out to 100m from her. This petal-storm is harmless to the living, but any undead or ghost caught in it must succeed on a difficulty 5 (Stamina + Resistance) roll or take aggravated damage equal to (the Exalt’s current Initiative/2, rounded up), minimum (Essence). Even dematerialized undead are afected by the petals. Trivial undead foes are automatically destroyed. Against undead Exalted such as Abyssals and powerful beings such as Deathlords, the damage can’t exceed (her Essence). This Charm can only be used once per day.   
 
The Dragon-Blood, utterly serene, channels the fierce persistence of life through her anima banner, which branches out like a great tree budding with petals of iridescent light. To use this Charm, she must be at bonfire anima. She gains +2 Defense and (Essence + 3) bonus soak. Against undead enemies or necromantic attacks, this increases to +3 Defense and (Essence + 5) soak. On the Dragon-Blood’s next turn, as long as she’s still at bonfire anima and not crashed, her anima banner finally blooms as she expends it. Petals of shimmering Essence fall out to 100m from her. This petal-storm is harmless to the living, but any undead or ghost caught in it must succeed on a difficulty 5 (Stamina + Resistance) roll or take aggravated damage equal to (the Exalt’s current Initiative/2, rounded up), minimum (Essence). Even dematerialized undead are afected by the petals. Trivial undead foes are automatically destroyed. Against undead Exalted such as Abyssals and powerful beings such as Deathlords, the damage can’t exceed (her Essence). This Charm can only be used once per day.   
  
Rivi 244: Rivi 274:
 
Keywords: Balanced, Fire  
 
Keywords: Balanced, Fire  
 
Duration: Instant  
 
Duration: Instant  
Prerequisite Charms: Loyalty-Reading Meditation, Smoke-Wreathed Mien  
+
Prerequisite Charms: Loyalty-Reading Meditation, Smoke-Wreathed Mien <BR/>
 
Even as she flaunts her finery and shares laughter with  intimate friends, the Dragon-Blood is at her most vigilant.  She gains +1 Guile against the read intentions roll of a character  she’s unaware of. If she defeats his roll, she may roll  (Perception + Awareness) with an automatic success to detect him.  
 
Even as she flaunts her finery and shares laughter with  intimate friends, the Dragon-Blood is at her most vigilant.  She gains +1 Guile against the read intentions roll of a character  she’s unaware of. If she defeats his roll, she may roll  (Perception + Awareness) with an automatic success to detect him.  
  
Rivi 254: Rivi 284:
 
Keywords: Air, Balanced  
 
Keywords: Air, Balanced  
 
Duration: Instant  
 
Duration: Instant  
Prerequisite Charms: None  
+
Prerequisite Charms: None <BR/>
 
The voice of a dragon evinces perfection. The Exalt gains an automatic success  on an oratorical Performance  roll. If she’s upholding a Major or Defining Principle, she  gains an another succeess.  
 
The voice of a dragon evinces perfection. The Exalt gains an automatic success  on an oratorical Performance  roll. If she’s upholding a Major or Defining Principle, she  gains an another succeess.  
  
Rivi 262: Rivi 292:
 
Keywords: Wood  
 
Keywords: Wood  
 
Duration: Instant  
 
Duration: Instant  
Prerequisite Charms: None  
+
Prerequisite Charms: None <BR/>
 
The Dragon-Blood draws on practice-honed perfection and creative virtuosity, gaining an automatic success on a Performance roll to play a musical instrument.  
 
The Dragon-Blood draws on practice-honed perfection and creative virtuosity, gaining an automatic success on a Performance roll to play a musical instrument.  
  
Rivi 270: Rivi 300:
 
Keywords: Air, Balanced  
 
Keywords: Air, Balanced  
 
Duration: Instant  
 
Duration: Instant  
Prerequisite Charms: None  
+
Prerequisite Charms: None <BR/>
 
The Dragon-Blood sings with the voice of the winds, adding two automatic success on a Performance roll to sing.  
 
The Dragon-Blood sings with the voice of the winds, adding two automatic success on a Performance roll to sing.  
  
Rivi 276: Rivi 306:
  
  
 
+
<!--
 
=== Hahmonluonti ===
 
=== Hahmonluonti ===
  
Rivi 341: Rivi 371:
 
* Bonus experience:
 
* Bonus experience:
 
** Artifact: 2 (Cleansing Jade Brooch)
 
** Artifact: 2 (Cleansing Jade Brooch)
 
+
-->
  
 
[[LohhariExalted:Paju_Vakava|Pajun pääsivu]]
 
[[LohhariExalted:Paju_Vakava|Pajun pääsivu]]

Nykyinen versio 14. marraskuuta 2024 kello 20.55

Pelin aikana

Saatu expaa:

  • Normaali: 22 + 26 + 24 + 24 + 24 + 20 = 140
    1. 4+4+4+4+6 = 22
    2. 4+4+4+4+6+4 = 26
    3. 4+4+4+4+8 = 24
    4. 4+4+4+4+4+4 = 24
    5. 4+4+4+4+4+4 = 24
    6. 4+4+4+4+4 = 20
  • Lohhari: 16 + 19 + 18 + 18 + 18 + 15 = 104
    1. 3+3+3+3+4 = 16
    2. 3+3+3+3+4+3 = 19
    3. 3+3+3+3+6 = 18
    4. 3+3+3+3+3+3 = 18
    5. 3+3+3+3+3 = 18
    6. 3+3+3+3+3 = 15

Kulutettu expaa:

  • Normaali: 140 -117 = 23
    • Tenhot: 117
  • Lohhari: 104 -90 -(35 + 12 + 24 + 10 + 9) = 14
    • Taidot: 35
    • Erikoistumiset: 12
    • Ominaisuudet: 24
    • Evokaatiot: 10
    • Meriitit: 9

Nostettu

Abilities

Ability Nosto Exp Opettelu
Linguistics 2->3 4 xp Helmen saarella harjoitusta.
Socialize 4->5 7 xp Helmellä harjoittelua.
Performance 4->5 7 xp Amiraliteetin jäsenille puhumisesta inspiroituminen.
Awareness 2->3 4 xp Tarkkaa havainnointia matkalla Linthojen kimppuun.
Resistance 2->3 4 xp Linthamyrkyn vastustaminen.
War 0->1 3 xp Salama-ballistan kanssa harjoitelu & amiraliteetin toimien seuranta
Awareness 3->4 6 xp Ohdanussa jatkuvaa asioiden seuraamista
-> xp
Yhteensä 35 xp

Specialities

Alue Attribute Milloin / Miten
Creatures of Death Arch Vinkkejä Merivalkaman munkeilta
Battle wounds Med Merivalkamassa Nandan jälkeen tappeluvammojen hoitoa
Join Battle Aw Linthojen kimppuun valmiina ampumaan
Creatures of Death Occ Ohdanussa opittu aaveista käytännön syistä
Yhteensä 12 xp

Attributes

Attribute Nosto Exp Milloin / Miten
Appearance 3->4 12 xp Viehättävyys puhkesi kukkaan kun pääsi hienosto-politikoimaan Merivalkamassa.
Manipulation 3->4 12 xp Ohdanun politikointi opetti olemaan kierompi.
0 xp
Yhteensä 24 xp

Evocations

Taikaesineiden evokaatiot

Evocation Esine Muuta
Lehtien Peitto Kiertyvät Taimet Aseen kanssa meditointia matkalla Tuulenportille
Yhteensä 10 xp

Merits

Merit Nosto Hinta Muuta
Influence (Peleps) 2->3 9 xp Maineen nostoa taistelusta Anateemaa vastaan
->
Yhteensä 9 xp


Tenhot

Nimi Abil Exp Opettelu
Hidden Secrets Whisper Occ 8 xp Jarod Altan saarelta lähdön jälkeen, Medeolta neuvoja.
Wind-Carried Words Technique Lin 10 xp Helmen saarella muiden esimerkistä opettelua.
Dragon’s Sacred Talon Occ 8 xp Aallonharjalla munkeilta oppia epäkuolleita vastaan.
Invisible Street Performer Technique Perf 8 xp Paluumatkalla Tuulenportille jotta voi helpommin kääntää mielipiteitä.
Sky-Calming Draw Arch 8 xp Kultapurjeissa tapahtumia odotellessa.
Disease-Banishing Technique Med 8 xp Kultapurjeiden ruttoa parannellessa.
Smoke-Wreathed Mien Soc 8 xp Varuillaan oloa Merivalkamassa
Shadow-Dispersing Radiance Soc 8 xp Merivalkamassa aseman ottamista
Rumor-Dredging Gaze Soc 8 xp Merivalkamassa asioiden selvittämistä
Quarry Revelation Technique Surv 8 xp Sirpin satamasta Linthojen perään merihirvion jälkien haistelua
Death From Nowhere Arch 8 xp Linthoja vastaan käydessä inspiroituminen.
Elemental Bolt Attack: Earth Lore 3 xp Linthapomon tajuttomaksi ampuminen
Venom Expulsion Method Med 8 xp Linthapomon myrkyn hoitaminen kavereista pois
Ration-Enhancing Method Surv 8 xp Randanilla syitä kehittää jäljitystaitojaan
Eye-for-Passions Scrutiny Soc 8 xp Ohdanulla väen motivaatioiden arviointia
? xp
Yhteensä 14* kpl 117 xp (13 * 8 xp + 1 * 10 xp + 1 * 3 xp)


Potentiaalisia

Archery

Drawing Lightning Style
Cost: 1m; Mins: Archery 4, Essence 2 Type: Supplemental Keywords: Air, Aura, Perilous, Uniform Duration: Instant Prerequisite Charms: Death From Nowhere
As the Dragon-Blood takes aim, her arrow crackles with gathering lightning, shining as a glowing anima banner. On their next turn, they may make an attack, adding the bonus from aiming to their damage roll instead of the attack roll. At Archery 4, Essence 3 the Dragon-Blood can expend their Aura to apply the aim bonus on both the attack and damage rolls.

Spring Follows Winter
Cost: 1m (+1i per die); Mins: Archery 4, Essence 2 Type: Reflexive Keywords: Aura, Perilous, Uniform, Wood Duration: Instant Prerequisite Charms: Death From Nowhere
After an attack roll, reroll up to (Essence) dice.

Cultivated Ammunition
Cost: 1m; Mins: Archery 2, Essence 1 Type: Supplemental Keywords: Wood Duration: Instant Prerequisite Charms: None
Change the arrow being fired to have Bashing (deal bashing damage), Piercing (Cost one Initiative. Ignore 4 points of armor on withering.) or Smashing (Sacrifice one Defense until next turn, and cost two Initiative. If successful, knock the opponent back 10m, or knock them prone) tag.

Arrow Thorn Technique
Cost: 1m; Mins: Archery 3, Essence 1 Type: Supplemental Keywords: Balanced, Dual, Wood Duration: Instant Prerequisite Charms: Harvest of the Hunter/Cultivated Ammunition
Thorns grow to wreathe the shaft of the Dragon-Blood’s arrow in flight. On a withering attack, add (Essence) Overwhelming. Decisive attacks add (Essence) threshold successes on the attack roll as dice of damage.

MA (Wood style)

Soul-Marking Style
Cost: 1m, 2i; Mins: Martial Arts 4, Essence 2 Type: Supplemental Keywords: Decisive-only, Wood Duration: Instant Prerequisite Charms: Eyes of the Wood Dragon
Striking through her enemy’s flesh to reach at his spirit, the Immaculate drives a thorn of deadly Essence into his soul. As long as her decisive attack deals damage, further Wood Dragon attacks are guided by her awareness of the soul mark, granting the benefits of aiming (Exalted, p. 196) against that foe for the scene. Spirits suffer a −1 crippling penalty on all actions for the scene.

Wood Dragon Form
Cost: 2m; Mins: Martial Arts 4, Essence 2 Type: Simple Keywords: Form, Wood Duration: One scene Prerequisite Charms: Mind-Over-Body Meditation, Soul-Marking Style
The Immaculate strikes her own pressure points and chakras with a series of quick, precise blows, bringing her Essence into perfect alignment. She gains (lower of Essence or Stamina) temporary −1 health levels the first time she enters this form in the scene. She keeps these health levels even if she leaves this form. At the end of the scene, these temporary health levels fade, and all damage contained in them returns to her normal health track. Additionally, when the Immaculate lands a decisive attack from 12+ Initiative that incapacitates a nontrivial enemy, she resets Mind-Over-Body Meditation. Special activation rules: When the Immaculate heals enough damage from Mind-Over-Body Meditation or similar effects to reduce her wound penalty, she may reflexively enter this Form.

Occult

Spirit-Detecting Mirror Technique
Cost: 1m; (+1wp) Mins: Occult 1, Essence 1 Type: Reflexive Keywords: Air, Balanced Duration: One scene Prerequisite Charms: None
Drawing back the veil between worlds, the Dragon-Blood makes invisible spirits and phantasms visible within the glass. To use this Charm, she must be touching a mirror or a similar reflective surface, such as the blade of a well-polished daiklave. The Exalt can see the reflections of dematerialized characters in reflective surfaces, and can even hear what they say in the form of whispers that rise up from the surface. Only the Exalt is capable of seeing the reflection — to others, even the spirit itself, it doesn’t appear. This doesn’t allow the Dragon-Blood to physically interact with spirits, but it can be used in conjunction with magic that does. Using reflections to pinpoint a foe is somewhat awkward — instead of fully negating the −3 penalty for attacking a dematerialized spirit one can’t see, it reduces the penalty to −1. If there are a lot of reflective surfaces around, this penalty is negated. An Occult 5, Essence 3 the Dragon-Blood may pay one Willpower to make the spirit reflections visible and audible to her allies as well. Their attacks against it still take a −1 penalty.

Eternal Death-Banishing Blossom (Wood Signature)
Cost: 3m, 1wp (+3a on next turn); Mins: Occult 5, Essence 3 Type: Simple Keywords: Perilous, Signature (Wood) Duration: Until next turn Prerequisite Charms: None
The Dragon-Blood, utterly serene, channels the fierce persistence of life through her anima banner, which branches out like a great tree budding with petals of iridescent light. To use this Charm, she must be at bonfire anima. She gains +2 Defense and (Essence + 3) bonus soak. Against undead enemies or necromantic attacks, this increases to +3 Defense and (Essence + 5) soak. On the Dragon-Blood’s next turn, as long as she’s still at bonfire anima and not crashed, her anima banner finally blooms as she expends it. Petals of shimmering Essence fall out to 100m from her. This petal-storm is harmless to the living, but any undead or ghost caught in it must succeed on a difficulty 5 (Stamina + Resistance) roll or take aggravated damage equal to (the Exalt’s current Initiative/2, rounded up), minimum (Essence). Even dematerialized undead are afected by the petals. Trivial undead foes are automatically destroyed. Against undead Exalted such as Abyssals and powerful beings such as Deathlords, the damage can’t exceed (her Essence). This Charm can only be used once per day.

Socialize

Clear-Eyed Courtier’s Scrutiny (Air Signature)
1/day, make single Read Intentions vs. all characters I can perceive, +1 auto succ. Choose either intentions or Intim. for single topic. If fail, can attempt again in same scene.

Watching the Salon’s Shadows Cost: 1m; Mins: Socialize 4, Essence 2 Type: Reflexive Keywords: Balanced, Fire Duration: Instant Prerequisite Charms: Loyalty-Reading Meditation, Smoke-Wreathed Mien
Even as she flaunts her finery and shares laughter with intimate friends, the Dragon-Blood is at her most vigilant. She gains +1 Guile against the read intentions roll of a character she’s unaware of. If she defeats his roll, she may roll (Perception + Awareness) with an automatic success to detect him.

Performance

Lightning Declamation Style Cost: 1m; Mins: Performance 2, Essence 1 Type: Supplemental Keywords: Air, Balanced Duration: Instant Prerequisite Charms: None
The voice of a dragon evinces perfection. The Exalt gains an automatic success on an oratorical Performance roll. If she’s upholding a Major or Defining Principle, she gains an another succeess.

Sanxian-Charming Fingers Cost: 1m; Mins: Performance 3, Essence 1 Type: Supplemental Keywords: Wood Duration: Instant Prerequisite Charms: None
The Dragon-Blood draws on practice-honed perfection and creative virtuosity, gaining an automatic success on a Performance roll to play a musical instrument.

Voice-Uplifting Aspect Cost: 1m; Mins: Performance 3, Essence 1 Type: Supplemental Keywords: Air, Balanced Duration: Instant Prerequisite Charms: None
The Dragon-Blood sings with the voice of the winds, adding two automatic success on a Performance roll to sing.

Lore

Pajun pääsivu