Ero sivun ”LohhariExalted:Paju Expankäyttö” versioiden välillä
(34 välissä olevaa versiota samalta käyttäjältä ei näytetä) | |||
Rivi 1: | Rivi 1: | ||
+ | __NOTOC__ | ||
=== Pelin aikana === | === Pelin aikana === | ||
Saatu expaa: | Saatu expaa: | ||
− | * Normaali: 22 + 26 + 24 + | + | * Normaali: 22 + 26 + 24 + 24 + 24 + 20 = 140 |
*# 4+4+4+4+6 = 22 | *# 4+4+4+4+6 = 22 | ||
*# 4+4+4+4+6+4 = 26 | *# 4+4+4+4+6+4 = 26 | ||
*# 4+4+4+4+8 = 24 | *# 4+4+4+4+8 = 24 | ||
− | *# 4+4+4 = | + | *# 4+4+4+4+4+4 = 24 |
− | * Lohhari: 16 + 19 + 18 + | + | *# 4+4+4+4+4+4 = 24 |
+ | *# 4+4+4+4+4 = 20 | ||
+ | * Lohhari: 16 + 19 + 18 + 18 + 18 + 15 = 104 | ||
*# 3+3+3+3+4 = 16 | *# 3+3+3+3+4 = 16 | ||
*# 3+3+3+3+4+3 = 19 | *# 3+3+3+3+4+3 = 19 | ||
*# 3+3+3+3+6 = 18 | *# 3+3+3+3+6 = 18 | ||
− | *# 3+3+3 = | + | *# 3+3+3+3+3+3 = 18 |
+ | *# 3+3+3+3+3 = 18 | ||
+ | *# 3+3+3+3+3 = 15 | ||
Kulutettu expaa: | Kulutettu expaa: | ||
− | * Normaali: | + | * Normaali: 140 -117 = 23 |
− | ** Tenhot: | + | ** Tenhot: 117 |
− | * Lohhari: | + | * Lohhari: 104 -90 -(35 + 12 + 24 + 10 + 9) = 14 |
− | ** Taidot: | + | ** Taidot: 35 |
− | ** Erikoistumiset: | + | ** Erikoistumiset: 12 |
− | ** Evokaatiot: | + | ** Ominaisuudet: 24 |
+ | ** Evokaatiot: 10 | ||
** Meriitit: 9 | ** Meriitit: 9 | ||
Rivi 37: | Rivi 43: | ||
|- | |- | ||
| Performance || 4->5 || 7 xp || Amiraliteetin jäsenille puhumisesta inspiroituminen. | | Performance || 4->5 || 7 xp || Amiraliteetin jäsenille puhumisesta inspiroituminen. | ||
+ | |- | ||
+ | | Awareness || 2->3 || 4 xp || Tarkkaa havainnointia matkalla Linthojen kimppuun. | ||
+ | |- | ||
+ | | Resistance || 2->3 || 4 xp || Linthamyrkyn vastustaminen. | ||
+ | |- | ||
+ | | War || 0->1 || 3 xp || Salama-ballistan kanssa harjoitelu & amiraliteetin toimien seuranta | ||
+ | |- | ||
+ | | Awareness || 3->4 || 6 xp || Ohdanussa jatkuvaa asioiden seuraamista | ||
|- | |- | ||
| || -> || xp || | | || -> || xp || | ||
|- | |- | ||
− | | Yhteensä || || | + | | Yhteensä || || 35 xp || |
|} | |} | ||
Rivi 50: | Rivi 64: | ||
|- | |- | ||
| Creatures of Death || Arch || Vinkkejä Merivalkaman munkeilta | | Creatures of Death || Arch || Vinkkejä Merivalkaman munkeilta | ||
+ | |- | ||
+ | | Battle wounds || Med || Merivalkamassa Nandan jälkeen tappeluvammojen hoitoa | ||
+ | |- | ||
+ | | Join Battle || Aw || Linthojen kimppuun valmiina ampumaan | ||
+ | |- | ||
+ | | Creatures of Death || Occ || Ohdanussa opittu aaveista käytännön syistä | ||
|- | |- | ||
| || || | | || || | ||
|- | |- | ||
− | | Yhteensä || | + | | Yhteensä || 12 xp || |
|} | |} | ||
− | |||
==== Attributes ==== | ==== Attributes ==== | ||
Rivi 65: | Rivi 84: | ||
! Milloin / Miten | ! Milloin / Miten | ||
|- | |- | ||
− | | | + | | Appearance || 3->4 || 12 xp || Viehättävyys puhkesi kukkaan kun pääsi hienosto-politikoimaan Merivalkamassa. |
+ | |- | ||
+ | | Manipulation || 3->4 || 12 xp || Ohdanun politikointi opetti olemaan kierompi. | ||
|- | |- | ||
| || || 0 xp || | | || || 0 xp || | ||
|- | |- | ||
− | | Yhteensä || || | + | | Yhteensä || || 24 xp || |
|} | |} | ||
− | |||
==== Evocations ==== | ==== Evocations ==== | ||
Rivi 81: | Rivi 101: | ||
! Muuta | ! Muuta | ||
|- | |- | ||
− | | | + | | Lehtien Peitto || Kiertyvät Taimet || Aseen kanssa meditointia matkalla Tuulenportille |
+ | <!-- Ei käytetty, ehkä joskus | ||
|- | |- | ||
− | | | + | | Kukintojen Huuma || Kiertyvät Taimet || |
+ | --> | ||
|- | |- | ||
| || || | | || || | ||
|- | |- | ||
− | | Yhteensä || | + | | Yhteensä || 10 xp || |
|} | |} | ||
Rivi 128: | Rivi 150: | ||
| Smoke-Wreathed Mien || Soc || 8 xp || Varuillaan oloa Merivalkamassa | | Smoke-Wreathed Mien || Soc || 8 xp || Varuillaan oloa Merivalkamassa | ||
|- | |- | ||
− | | | + | | Shadow-Dispersing Radiance || Soc || 8 xp || Merivalkamassa aseman ottamista |
+ | |- | ||
+ | | Rumor-Dredging Gaze || Soc || 8 xp || Merivalkamassa asioiden selvittämistä | ||
+ | |- | ||
+ | | Quarry Revelation Technique || Surv || 8 xp || Sirpin satamasta Linthojen perään merihirvion jälkien haistelua | ||
+ | |- | ||
+ | | Death From Nowhere || Arch || 8 xp || Linthoja vastaan käydessä inspiroituminen. | ||
+ | |- | ||
+ | | Elemental Bolt Attack: Earth || Lore || 3 xp || Linthapomon tajuttomaksi ampuminen | ||
+ | |- | ||
+ | | Venom Expulsion Method || Med || 8 xp || Linthapomon myrkyn hoitaminen kavereista pois | ||
+ | |- | ||
+ | | Ration-Enhancing Method || Surv || 8 xp || Randanilla syitä kehittää jäljitystaitojaan | ||
+ | |- | ||
+ | | Eye-for-Passions Scrutiny || Soc || 8 xp || Ohdanulla väen motivaatioiden arviointia | ||
|- | |- | ||
| || || ? xp || | | || || ? xp || | ||
|- | |- | ||
− | | Yhteensä || | + | | Yhteensä || 14* kpl || 117 xp || (13 * 8 xp + 1 * 10 xp + 1 * 3 xp) |
|} | |} | ||
Rivi 144: | Rivi 180: | ||
--> | --> | ||
+ | <!-- | ||
+ | |- style="vertical-align: top" | ||
+ | | Kukintojen Huuma || Evoc || 1m (1i) || Scene || Suppl || With || Roll Cha+Surv vs. target Sta. On succ, -1 to resolve, if 3 over, -1 to all rolls until end of their turn. Future uses cost 1i. | ||
+ | --> | ||
− | + | ||
− | Cost: 1m; Mins: Archery | + | ==== Archery ==== |
+ | |||
+ | |||
+ | Drawing Lightning Style <BR/> | ||
+ | Cost: 1m; Mins: Archery 4, Essence 2 | ||
Type: Supplemental | Type: Supplemental | ||
− | Keywords: Air | + | Keywords: Air, Aura, Perilous, Uniform |
Duration: Instant | Duration: Instant | ||
− | Prerequisite Charms: | + | Prerequisite Charms: Death From Nowhere <BR/> |
− | + | As the Dragon-Blood takes aim, her arrow crackles with gathering lightning, shining as a glowing anima banner. | |
+ | On their next turn, they may make an attack, adding the bonus from aiming to their damage roll instead of the attack roll. At Archery 4, Essence 3 the Dragon-Blood can expend their Aura to apply the aim bonus on both the attack and damage rolls. | ||
− | + | Spring Follows Winter <BR/> | |
− | + | Cost: 1m (+1i per die); Mins: Archery 4, Essence 2 | |
+ | Type: Reflexive | ||
+ | Keywords: Aura, Perilous, Uniform, Wood | ||
+ | Duration: Instant | ||
+ | Prerequisite Charms: Death From Nowhere <BR/> | ||
+ | After an attack roll, reroll up to (Essence) dice. | ||
− | + | Cultivated Ammunition <BR/> | |
− | + | Cost: 1m; Mins: Archery 2, Essence 1 | |
− | + | Type: Supplemental | |
+ | Keywords: Wood | ||
+ | Duration: Instant | ||
+ | Prerequisite Charms: None <BR/> | ||
+ | Change the arrow being fired to have Bashing (deal bashing damage), Piercing (Cost one Initiative. Ignore 4 points of armor on withering.) or Smashing (Sacrifice one Defense until next turn, and cost two Initiative. If successful, knock the opponent back 10m, or knock them prone) tag. | ||
+ | |||
+ | Arrow Thorn Technique <BR/> | ||
+ | Cost: 1m; Mins: Archery 3, Essence 1 | ||
+ | Type: Supplemental | ||
+ | Keywords: Balanced, Dual, Wood | ||
+ | Duration: Instant | ||
+ | Prerequisite Charms: Harvest of the Hunter/Cultivated Ammunition <BR/> | ||
+ | Thorns grow to wreathe the shaft of the Dragon-Blood’s arrow in flight. | ||
+ | On a withering attack, add (Essence) Overwhelming. Decisive attacks add (Essence) threshold successes on the attack roll as dice of damage. | ||
+ | ==== MA (Wood style) ==== | ||
− | Soul-Marking Style | + | Soul-Marking Style <BR/> |
Cost: 1m, 2i; Mins: Martial Arts 4, Essence 2 | Cost: 1m, 2i; Mins: Martial Arts 4, Essence 2 | ||
Type: Supplemental | Type: Supplemental | ||
Keywords: Decisive-only, Wood | Keywords: Decisive-only, Wood | ||
Duration: Instant | Duration: Instant | ||
− | Prerequisite Charms: Eyes of the Wood Dragon | + | Prerequisite Charms: Eyes of the Wood Dragon <BR/> |
Striking through her enemy’s flesh to reach at his spirit, the Immaculate drives a thorn of deadly Essence into his soul. As long as her decisive attack deals damage, further Wood Dragon attacks are guided by her awareness of the soul mark, granting the benefits of aiming (Exalted, p. 196) against that foe for the scene. Spirits suffer a −1 crippling penalty on all actions for the scene. | Striking through her enemy’s flesh to reach at his spirit, the Immaculate drives a thorn of deadly Essence into his soul. As long as her decisive attack deals damage, further Wood Dragon attacks are guided by her awareness of the soul mark, granting the benefits of aiming (Exalted, p. 196) against that foe for the scene. Spirits suffer a −1 crippling penalty on all actions for the scene. | ||
− | Wood Dragon Form | + | Wood Dragon Form <BR/> |
Cost: 2m; Mins: Martial Arts 4, Essence 2 | Cost: 2m; Mins: Martial Arts 4, Essence 2 | ||
Type: Simple | Type: Simple | ||
Keywords: Form, Wood | Keywords: Form, Wood | ||
Duration: One scene | Duration: One scene | ||
− | Prerequisite Charms: Mind-Over-Body Meditation, Soul-Marking Style | + | Prerequisite Charms: Mind-Over-Body Meditation, Soul-Marking Style <BR/> |
The Immaculate strikes her own pressure points and chakras with a series of quick, precise blows, bringing her Essence into perfect alignment. She gains (lower of Essence or Stamina) temporary −1 health levels the first time she enters this form in the scene. She keeps these health levels even if she leaves this form. At the end of the scene, these temporary health levels fade, and all damage contained in them returns to her normal health track. Additionally, when the Immaculate lands a decisive attack from 12+ Initiative that incapacitates a nontrivial enemy, she resets Mind-Over-Body Meditation. Special activation rules: When the Immaculate heals enough damage from Mind-Over-Body Meditation or similar effects to reduce her wound penalty, she may reflexively enter this Form. | The Immaculate strikes her own pressure points and chakras with a series of quick, precise blows, bringing her Essence into perfect alignment. She gains (lower of Essence or Stamina) temporary −1 health levels the first time she enters this form in the scene. She keeps these health levels even if she leaves this form. At the end of the scene, these temporary health levels fade, and all damage contained in them returns to her normal health track. Additionally, when the Immaculate lands a decisive attack from 12+ Initiative that incapacitates a nontrivial enemy, she resets Mind-Over-Body Meditation. Special activation rules: When the Immaculate heals enough damage from Mind-Over-Body Meditation or similar effects to reduce her wound penalty, she may reflexively enter this Form. | ||
+ | ==== Occult ==== | ||
− | Spirit-Detecting Mirror Technique | + | Spirit-Detecting Mirror Technique<BR/> |
Cost: 1m; (+1wp) Mins: Occult 1, Essence 1 | Cost: 1m; (+1wp) Mins: Occult 1, Essence 1 | ||
Type: Reflexive | Type: Reflexive | ||
Keywords: Air, Balanced | Keywords: Air, Balanced | ||
Duration: One scene | Duration: One scene | ||
− | Prerequisite Charms: None | + | Prerequisite Charms: None <BR/> |
Drawing back the veil between worlds, the Dragon-Blood makes invisible spirits and phantasms visible within the glass. | Drawing back the veil between worlds, the Dragon-Blood makes invisible spirits and phantasms visible within the glass. | ||
To use this Charm, she must be touching a mirror or a similar reflective surface, such as the blade of a well-polished daiklave. The Exalt can see the reflections of dematerialized characters in reflective surfaces, and can even hear what they say in the form of whispers that rise up from the surface. Only the Exalt is capable of seeing the reflection — to others, even the spirit itself, it doesn’t appear. This doesn’t allow the Dragon-Blood to physically interact with spirits, but it can be used in conjunction with magic that does. Using reflections to pinpoint a foe is somewhat awkward — instead of fully negating the −3 penalty for attacking a dematerialized spirit one can’t see, it reduces the penalty to −1. If there are a lot of reflective surfaces around, this penalty is negated. An Occult 5, Essence 3 the Dragon-Blood may pay one Willpower to make the spirit reflections visible and audible to her allies as well. Their attacks against it still take a −1 penalty. | To use this Charm, she must be touching a mirror or a similar reflective surface, such as the blade of a well-polished daiklave. The Exalt can see the reflections of dematerialized characters in reflective surfaces, and can even hear what they say in the form of whispers that rise up from the surface. Only the Exalt is capable of seeing the reflection — to others, even the spirit itself, it doesn’t appear. This doesn’t allow the Dragon-Blood to physically interact with spirits, but it can be used in conjunction with magic that does. Using reflections to pinpoint a foe is somewhat awkward — instead of fully negating the −3 penalty for attacking a dematerialized spirit one can’t see, it reduces the penalty to −1. If there are a lot of reflective surfaces around, this penalty is negated. An Occult 5, Essence 3 the Dragon-Blood may pay one Willpower to make the spirit reflections visible and audible to her allies as well. Their attacks against it still take a −1 penalty. | ||
+ | Eternal Death-Banishing Blossom (Wood Signature)<BR/> | ||
+ | Cost: 3m, 1wp (+3a on next turn); Mins: Occult 5, Essence 3 | ||
+ | Type: Simple | ||
+ | Keywords: Perilous, Signature (Wood) | ||
+ | Duration: Until next turn | ||
+ | Prerequisite Charms: None <BR/> | ||
+ | The Dragon-Blood, utterly serene, channels the fierce persistence of life through her anima banner, which branches out like a great tree budding with petals of iridescent light. To use this Charm, she must be at bonfire anima. She gains +2 Defense and (Essence + 3) bonus soak. Against undead enemies or necromantic attacks, this increases to +3 Defense and (Essence + 5) soak. On the Dragon-Blood’s next turn, as long as she’s still at bonfire anima and not crashed, her anima banner finally blooms as she expends it. Petals of shimmering Essence fall out to 100m from her. This petal-storm is harmless to the living, but any undead or ghost caught in it must succeed on a difficulty 5 (Stamina + Resistance) roll or take aggravated damage equal to (the Exalt’s current Initiative/2, rounded up), minimum (Essence). Even dematerialized undead are afected by the petals. Trivial undead foes are automatically destroyed. Against undead Exalted such as Abyssals and powerful beings such as Deathlords, the damage can’t exceed (her Essence). This Charm can only be used once per day. | ||
+ | |||
+ | ==== Socialize ==== | ||
+ | |||
+ | Clear-Eyed Courtier’s Scrutiny (Air Signature)<BR/> | ||
+ | 1/day, make single Read Intentions vs. all characters I can perceive, +1 auto succ. Choose either intentions or Intim. for single topic. If fail, can attempt again in same scene. | ||
+ | <!-- | ||
+ | |- style="vertical-align: top" | ||
+ | | style="color:aqua" | Clear-Eyed Courtier’s Scrutiny || Soc || 3m,1Wp || Inst || Simple || Mute, Sign(Air) || 1/day, make single Read Intentions vs. all characters I can perceive, +1 auto succ. Choose either intentions or Intim. for single topic. If fail, can attempt again in same scene. | ||
+ | --> | ||
Watching the Salon’s Shadows | Watching the Salon’s Shadows | ||
Rivi 193: | Rivi 274: | ||
Keywords: Balanced, Fire | Keywords: Balanced, Fire | ||
Duration: Instant | Duration: Instant | ||
− | Prerequisite Charms: Loyalty-Reading Meditation, Smoke-Wreathed Mien | + | Prerequisite Charms: Loyalty-Reading Meditation, Smoke-Wreathed Mien <BR/> |
Even as she flaunts her finery and shares laughter with intimate friends, the Dragon-Blood is at her most vigilant. She gains +1 Guile against the read intentions roll of a character she’s unaware of. If she defeats his roll, she may roll (Perception + Awareness) with an automatic success to detect him. | Even as she flaunts her finery and shares laughter with intimate friends, the Dragon-Blood is at her most vigilant. She gains +1 Guile against the read intentions roll of a character she’s unaware of. If she defeats his roll, she may roll (Perception + Awareness) with an automatic success to detect him. | ||
+ | ==== Performance ==== | ||
Lightning Declamation Style | Lightning Declamation Style | ||
Rivi 202: | Rivi 284: | ||
Keywords: Air, Balanced | Keywords: Air, Balanced | ||
Duration: Instant | Duration: Instant | ||
− | Prerequisite Charms: None | + | Prerequisite Charms: None <BR/> |
The voice of a dragon evinces perfection. The Exalt gains an automatic success on an oratorical Performance roll. If she’s upholding a Major or Defining Principle, she gains an another succeess. | The voice of a dragon evinces perfection. The Exalt gains an automatic success on an oratorical Performance roll. If she’s upholding a Major or Defining Principle, she gains an another succeess. | ||
Rivi 210: | Rivi 292: | ||
Keywords: Wood | Keywords: Wood | ||
Duration: Instant | Duration: Instant | ||
− | Prerequisite Charms: None | + | Prerequisite Charms: None <BR/> |
The Dragon-Blood draws on practice-honed perfection and creative virtuosity, gaining an automatic success on a Performance roll to play a musical instrument. | The Dragon-Blood draws on practice-honed perfection and creative virtuosity, gaining an automatic success on a Performance roll to play a musical instrument. | ||
Rivi 218: | Rivi 300: | ||
Keywords: Air, Balanced | Keywords: Air, Balanced | ||
Duration: Instant | Duration: Instant | ||
− | Prerequisite Charms: None | + | Prerequisite Charms: None <BR/> |
The Dragon-Blood sings with the voice of the winds, adding two automatic success on a Performance roll to sing. | The Dragon-Blood sings with the voice of the winds, adding two automatic success on a Performance roll to sing. | ||
− | + | ==== Lore ==== | |
− | Lore | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | <!-- | ||
=== Hahmonluonti === | === Hahmonluonti === | ||
Rivi 296: | Rivi 371: | ||
* Bonus experience: | * Bonus experience: | ||
** Artifact: 2 (Cleansing Jade Brooch) | ** Artifact: 2 (Cleansing Jade Brooch) | ||
− | + | --> | |
[[LohhariExalted:Paju_Vakava|Pajun pääsivu]] | [[LohhariExalted:Paju_Vakava|Pajun pääsivu]] |
Nykyinen versio 14. marraskuuta 2024 kello 20.55
Pelin aikana
Saatu expaa:
- Normaali: 22 + 26 + 24 + 24 + 24 + 20 = 140
- 4+4+4+4+6 = 22
- 4+4+4+4+6+4 = 26
- 4+4+4+4+8 = 24
- 4+4+4+4+4+4 = 24
- 4+4+4+4+4+4 = 24
- 4+4+4+4+4 = 20
- Lohhari: 16 + 19 + 18 + 18 + 18 + 15 = 104
- 3+3+3+3+4 = 16
- 3+3+3+3+4+3 = 19
- 3+3+3+3+6 = 18
- 3+3+3+3+3+3 = 18
- 3+3+3+3+3 = 18
- 3+3+3+3+3 = 15
Kulutettu expaa:
- Normaali: 140 -117 = 23
- Tenhot: 117
- Lohhari: 104 -90 -(35 + 12 + 24 + 10 + 9) = 14
- Taidot: 35
- Erikoistumiset: 12
- Ominaisuudet: 24
- Evokaatiot: 10
- Meriitit: 9
Nostettu
Abilities
Ability | Nosto | Exp | Opettelu |
---|---|---|---|
Linguistics | 2->3 | 4 xp | Helmen saarella harjoitusta. |
Socialize | 4->5 | 7 xp | Helmellä harjoittelua. |
Performance | 4->5 | 7 xp | Amiraliteetin jäsenille puhumisesta inspiroituminen. |
Awareness | 2->3 | 4 xp | Tarkkaa havainnointia matkalla Linthojen kimppuun. |
Resistance | 2->3 | 4 xp | Linthamyrkyn vastustaminen. |
War | 0->1 | 3 xp | Salama-ballistan kanssa harjoitelu & amiraliteetin toimien seuranta |
Awareness | 3->4 | 6 xp | Ohdanussa jatkuvaa asioiden seuraamista |
-> | xp | ||
Yhteensä | 35 xp |
Specialities
Alue | Attribute | Milloin / Miten |
---|---|---|
Creatures of Death | Arch | Vinkkejä Merivalkaman munkeilta |
Battle wounds | Med | Merivalkamassa Nandan jälkeen tappeluvammojen hoitoa |
Join Battle | Aw | Linthojen kimppuun valmiina ampumaan |
Creatures of Death | Occ | Ohdanussa opittu aaveista käytännön syistä |
Yhteensä | 12 xp |
Attributes
Attribute | Nosto | Exp | Milloin / Miten |
---|---|---|---|
Appearance | 3->4 | 12 xp | Viehättävyys puhkesi kukkaan kun pääsi hienosto-politikoimaan Merivalkamassa. |
Manipulation | 3->4 | 12 xp | Ohdanun politikointi opetti olemaan kierompi. |
0 xp | |||
Yhteensä | 24 xp |
Evocations
Evocation | Esine | Muuta |
---|---|---|
Lehtien Peitto | Kiertyvät Taimet | Aseen kanssa meditointia matkalla Tuulenportille |
Yhteensä | 10 xp |
Merits
Merit | Nosto | Hinta | Muuta |
---|---|---|---|
Influence (Peleps) | 2->3 | 9 xp | Maineen nostoa taistelusta Anateemaa vastaan |
-> | |||
Yhteensä | 9 xp |
Tenhot
Nimi | Abil | Exp | Opettelu |
---|---|---|---|
Hidden Secrets Whisper | Occ | 8 xp | Jarod Altan saarelta lähdön jälkeen, Medeolta neuvoja. |
Wind-Carried Words Technique | Lin | 10 xp | Helmen saarella muiden esimerkistä opettelua. |
Dragon’s Sacred Talon | Occ | 8 xp | Aallonharjalla munkeilta oppia epäkuolleita vastaan. |
Invisible Street Performer Technique | Perf | 8 xp | Paluumatkalla Tuulenportille jotta voi helpommin kääntää mielipiteitä. |
Sky-Calming Draw | Arch | 8 xp | Kultapurjeissa tapahtumia odotellessa. |
Disease-Banishing Technique | Med | 8 xp | Kultapurjeiden ruttoa parannellessa. |
Smoke-Wreathed Mien | Soc | 8 xp | Varuillaan oloa Merivalkamassa |
Shadow-Dispersing Radiance | Soc | 8 xp | Merivalkamassa aseman ottamista |
Rumor-Dredging Gaze | Soc | 8 xp | Merivalkamassa asioiden selvittämistä |
Quarry Revelation Technique | Surv | 8 xp | Sirpin satamasta Linthojen perään merihirvion jälkien haistelua |
Death From Nowhere | Arch | 8 xp | Linthoja vastaan käydessä inspiroituminen. |
Elemental Bolt Attack: Earth | Lore | 3 xp | Linthapomon tajuttomaksi ampuminen |
Venom Expulsion Method | Med | 8 xp | Linthapomon myrkyn hoitaminen kavereista pois |
Ration-Enhancing Method | Surv | 8 xp | Randanilla syitä kehittää jäljitystaitojaan |
Eye-for-Passions Scrutiny | Soc | 8 xp | Ohdanulla väen motivaatioiden arviointia |
? xp | |||
Yhteensä | 14* kpl | 117 xp | (13 * 8 xp + 1 * 10 xp + 1 * 3 xp) |
Potentiaalisia
Archery
Drawing Lightning Style
Cost: 1m; Mins: Archery 4, Essence 2
Type: Supplemental
Keywords: Air, Aura, Perilous, Uniform
Duration: Instant
Prerequisite Charms: Death From Nowhere
As the Dragon-Blood takes aim, her arrow crackles with gathering lightning, shining as a glowing anima banner.
On their next turn, they may make an attack, adding the bonus from aiming to their damage roll instead of the attack roll. At Archery 4, Essence 3 the Dragon-Blood can expend their Aura to apply the aim bonus on both the attack and damage rolls.
Spring Follows Winter
Cost: 1m (+1i per die); Mins: Archery 4, Essence 2
Type: Reflexive
Keywords: Aura, Perilous, Uniform, Wood
Duration: Instant
Prerequisite Charms: Death From Nowhere
After an attack roll, reroll up to (Essence) dice.
Cultivated Ammunition
Cost: 1m; Mins: Archery 2, Essence 1
Type: Supplemental
Keywords: Wood
Duration: Instant
Prerequisite Charms: None
Change the arrow being fired to have Bashing (deal bashing damage), Piercing (Cost one Initiative. Ignore 4 points of armor on withering.) or Smashing (Sacrifice one Defense until next turn, and cost two Initiative. If successful, knock the opponent back 10m, or knock them prone) tag.
Arrow Thorn Technique
Cost: 1m; Mins: Archery 3, Essence 1
Type: Supplemental
Keywords: Balanced, Dual, Wood
Duration: Instant
Prerequisite Charms: Harvest of the Hunter/Cultivated Ammunition
Thorns grow to wreathe the shaft of the Dragon-Blood’s arrow in flight.
On a withering attack, add (Essence) Overwhelming. Decisive attacks add (Essence) threshold successes on the attack roll as dice of damage.
MA (Wood style)
Soul-Marking Style
Cost: 1m, 2i; Mins: Martial Arts 4, Essence 2
Type: Supplemental
Keywords: Decisive-only, Wood
Duration: Instant
Prerequisite Charms: Eyes of the Wood Dragon
Striking through her enemy’s flesh to reach at his spirit, the Immaculate drives a thorn of deadly Essence into his soul. As long as her decisive attack deals damage, further Wood Dragon attacks are guided by her awareness of the soul mark, granting the benefits of aiming (Exalted, p. 196) against that foe for the scene. Spirits suffer a −1 crippling penalty on all actions for the scene.
Wood Dragon Form
Cost: 2m; Mins: Martial Arts 4, Essence 2
Type: Simple
Keywords: Form, Wood
Duration: One scene
Prerequisite Charms: Mind-Over-Body Meditation, Soul-Marking Style
The Immaculate strikes her own pressure points and chakras with a series of quick, precise blows, bringing her Essence into perfect alignment. She gains (lower of Essence or Stamina) temporary −1 health levels the first time she enters this form in the scene. She keeps these health levels even if she leaves this form. At the end of the scene, these temporary health levels fade, and all damage contained in them returns to her normal health track. Additionally, when the Immaculate lands a decisive attack from 12+ Initiative that incapacitates a nontrivial enemy, she resets Mind-Over-Body Meditation. Special activation rules: When the Immaculate heals enough damage from Mind-Over-Body Meditation or similar effects to reduce her wound penalty, she may reflexively enter this Form.
Occult
Spirit-Detecting Mirror Technique
Cost: 1m; (+1wp) Mins: Occult 1, Essence 1
Type: Reflexive
Keywords: Air, Balanced
Duration: One scene
Prerequisite Charms: None
Drawing back the veil between worlds, the Dragon-Blood makes invisible spirits and phantasms visible within the glass.
To use this Charm, she must be touching a mirror or a similar reflective surface, such as the blade of a well-polished daiklave. The Exalt can see the reflections of dematerialized characters in reflective surfaces, and can even hear what they say in the form of whispers that rise up from the surface. Only the Exalt is capable of seeing the reflection — to others, even the spirit itself, it doesn’t appear. This doesn’t allow the Dragon-Blood to physically interact with spirits, but it can be used in conjunction with magic that does. Using reflections to pinpoint a foe is somewhat awkward — instead of fully negating the −3 penalty for attacking a dematerialized spirit one can’t see, it reduces the penalty to −1. If there are a lot of reflective surfaces around, this penalty is negated. An Occult 5, Essence 3 the Dragon-Blood may pay one Willpower to make the spirit reflections visible and audible to her allies as well. Their attacks against it still take a −1 penalty.
Eternal Death-Banishing Blossom (Wood Signature)
Cost: 3m, 1wp (+3a on next turn); Mins: Occult 5, Essence 3
Type: Simple
Keywords: Perilous, Signature (Wood)
Duration: Until next turn
Prerequisite Charms: None
The Dragon-Blood, utterly serene, channels the fierce persistence of life through her anima banner, which branches out like a great tree budding with petals of iridescent light. To use this Charm, she must be at bonfire anima. She gains +2 Defense and (Essence + 3) bonus soak. Against undead enemies or necromantic attacks, this increases to +3 Defense and (Essence + 5) soak. On the Dragon-Blood’s next turn, as long as she’s still at bonfire anima and not crashed, her anima banner finally blooms as she expends it. Petals of shimmering Essence fall out to 100m from her. This petal-storm is harmless to the living, but any undead or ghost caught in it must succeed on a difficulty 5 (Stamina + Resistance) roll or take aggravated damage equal to (the Exalt’s current Initiative/2, rounded up), minimum (Essence). Even dematerialized undead are afected by the petals. Trivial undead foes are automatically destroyed. Against undead Exalted such as Abyssals and powerful beings such as Deathlords, the damage can’t exceed (her Essence). This Charm can only be used once per day.
Socialize
Clear-Eyed Courtier’s Scrutiny (Air Signature)
1/day, make single Read Intentions vs. all characters I can perceive, +1 auto succ. Choose either intentions or Intim. for single topic. If fail, can attempt again in same scene.
Watching the Salon’s Shadows
Cost: 1m; Mins: Socialize 4, Essence 2
Type: Reflexive
Keywords: Balanced, Fire
Duration: Instant
Prerequisite Charms: Loyalty-Reading Meditation, Smoke-Wreathed Mien
Even as she flaunts her finery and shares laughter with intimate friends, the Dragon-Blood is at her most vigilant. She gains +1 Guile against the read intentions roll of a character she’s unaware of. If she defeats his roll, she may roll (Perception + Awareness) with an automatic success to detect him.
Performance
Lightning Declamation Style
Cost: 1m; Mins: Performance 2, Essence 1
Type: Supplemental
Keywords: Air, Balanced
Duration: Instant
Prerequisite Charms: None
The voice of a dragon evinces perfection. The Exalt gains an automatic success on an oratorical Performance roll. If she’s upholding a Major or Defining Principle, she gains an another succeess.
Sanxian-Charming Fingers
Cost: 1m; Mins: Performance 3, Essence 1
Type: Supplemental
Keywords: Wood
Duration: Instant
Prerequisite Charms: None
The Dragon-Blood draws on practice-honed perfection and creative virtuosity, gaining an automatic success on a Performance roll to play a musical instrument.
Voice-Uplifting Aspect
Cost: 1m; Mins: Performance 3, Essence 1
Type: Supplemental
Keywords: Air, Balanced
Duration: Instant
Prerequisite Charms: None
The Dragon-Blood sings with the voice of the winds, adding two automatic success on a Performance roll to sing.