Ero sivun ”Lumeen haudattu-Zalli” versioiden välillä
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Siirry navigaatioonSiirry hakuun (→Gang) |
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(19 välissä olevaa versiota samalta käyttäjältä ei näytetä) | |||
Rivi 1: | Rivi 1: | ||
− | == The | + | == The Chopper == |
* Name: | * Name: | ||
− | ** Snow | + | ** Snow |
* Look: | * Look: | ||
− | ** Tall gangly man with a | + | ** Tall gangly man with a black short messy beard and calculating eyes, scarred and windswept face |
− | + | ** He has navy blue snorkel parka and equipped with a pair of ice axes. | |
** His parka, riot armor, pants and backpack are all patched with duct tape. | ** His parka, riot armor, pants and backpack are all patched with duct tape. | ||
Rivi 12: | Rivi 12: | ||
** Was a young kid named Frank Darren jr. when the apocalypse happened. He learned carpentry from his grandfather. | ** Was a young kid named Frank Darren jr. when the apocalypse happened. He learned carpentry from his grandfather. | ||
− | === | + | === Bones, previous mask === |
* Battered carved mask. | * Battered carved mask. | ||
* Wood, painted white. | * Wood, painted white. | ||
Rivi 21: | Rivi 21: | ||
::[[Tiedosto:Kallomaski.jpeg|150px]] | ::[[Tiedosto:Kallomaski.jpeg|150px]] | ||
− | * Unmasked: | + | * <strike>Unmasked: |
** Irresolute: When you inflict harm, inflict -1 harm. | ** Irresolute: When you inflict harm, inflict -1 harm. | ||
− | ** Powerless: You lose access to all of your character moves. You can still make basic moves. | + | ** Powerless: You lose access to all of your character moves. You can still make basic moves.</strike> |
=== Stats === | === Stats === | ||
* Cool+1 | * Cool+1 | ||
− | * Hard+3 | + | * Hard+3 |
* Hot-1 | * Hot-1 | ||
* Sharp=0 | * Sharp=0 | ||
− | * Weird+ | + | * Weird+2 |
=== Moves === | === Moves === | ||
* Basic moves | * Basic moves | ||
− | |||
* '''Rasputin:''' shot, stabbed and poisoned, you just keep coming. When you are being scary as fuck and coming at someone, you get +1armor. You still get shot and stabbed, bleeding just doesn't bother you that much anymore. ''(Faceless move)'' | * '''Rasputin:''' shot, stabbed and poisoned, you just keep coming. When you are being scary as fuck and coming at someone, you get +1armor. You still get shot and stabbed, bleeding just doesn't bother you that much anymore. ''(Faceless move)'' | ||
+ | * '''Oh yeah!:''' roll+hard to smash your way through scenery to get to or away from something. On a 10+, the scenery is moved or smashed and you get what you want. On a 7–9 you get what you want and smash or move the scenery, but you take 1-harm (ap), and are disoriented and under fire in follow-up actions, leave something behind, or take something with you. Think smashing through walls or pushing through burned out husks of cars. On a miss, your foot gets pinned under something mid-smash. | ||
* '''Norman:''' you seek the advice of your mask. Roll+weird to see what it directs you to do. On a 10+ mark experience and take +1forward if you do as your mask wishes. On a 7–9, take a +1 if you do what it wants and act under fire if you don’t. On a miss, it has its own agenda and act under fire if you don’t follow it. ''(Faceless move)'' | * '''Norman:''' you seek the advice of your mask. Roll+weird to see what it directs you to do. On a 10+ mark experience and take +1forward if you do as your mask wishes. On a 7–9, take a +1 if you do what it wants and act under fire if you don’t. On a miss, it has its own agenda and act under fire if you don’t follow it. ''(Faceless move)'' | ||
* '''Beastly:''' You get +1hard (hard+3). ''(Faceless move)'' | * '''Beastly:''' You get +1hard (hard+3). ''(Faceless move)'' | ||
* '''NOT TO BE FUCKED WITH:''' in battle, you count as a small gang, with harm and armor according to your weapons and armor. ''(Gunlugger move)'' | * '''NOT TO BE FUCKED WITH:''' in battle, you count as a small gang, with harm and armor according to your weapons and armor. ''(Gunlugger move)'' | ||
+ | * '''Daredevil:''' if you go straight into danger without hedging your bets, you get +1armor. If you happen to be leading a gang or convoy, it gets +1armor too. ''(Driver move)'' | ||
+ | * '''Pack alpha:''' when you try to impose your will on your gang, roll+hard. On a 10+, all 3. On a 7–9, choose 1: | ||
+ | ** They do what you want (otherwise, they refuse) | ||
+ | ** They don't fight back over it (otherwise, they do fight back) | ||
+ | ** You don't have to make an example of one of them (otherwise, you must) | ||
+ | On a miss, someone in your gang makes a bid, idle or serious, to replace you for alpha. | ||
+ | * '''Fucking thieves:''' when you have your gang search their pockets and saddlebags for something, roll+hard. It has to be something small enough to fit. On a 10+, one of you happens to have just the thing, or close enough. On a 7–9, one of you happens to have something pretty close, unless what you’re looking for is hi-tech, in which case no dice. On a miss, one of you used to have just the thing, but it turns out that some asswipe stole it from you. | ||
+ | * '''Battle-hardened:''' when you act under fire, or when you stand overwatch, roll+hard instead of roll+cool. | ||
=== Gear === | === Gear === | ||
Rivi 46: | Rivi 54: | ||
* Clothing: | * Clothing: | ||
− | ** | + | ** Power armor, 2 armor, +1 gang size, unreliable |
** Snorkel parka, navy blue ([https://upload.wikimedia.org/wikipedia/commons/1/1f/Snorkel_parka.jpg ref]) | ** Snorkel parka, navy blue ([https://upload.wikimedia.org/wikipedia/commons/1/1f/Snorkel_parka.jpg ref]) | ||
Rivi 56: | Rivi 64: | ||
** A couple of music CDs | ** A couple of music CDs | ||
** Portable CD player | ** Portable CD player | ||
+ | |||
+ | === Snowmobile === | ||
+ | |||
+ | Speed=1, Handling=0, 0-armor, massive=0 | ||
+ | |||
+ | Strengths: fast, rugged | ||
+ | |||
+ | Looks: sleek, flashy | ||
+ | |||
+ | Weakness: bucking | ||
+ | |||
+ | Battle option: speed+1 | ||
+ | |||
+ | Weapon: Grenade launcher (4 harm close area messy) | ||
+ | |||
+ | === Gang === | ||
+ | |||
+ | 3-harm 2-armor small gang, rich, vulnerable: breakdown | ||
+ | |||
+ | Well disciplined, drop savage | ||
+ | |||
+ | Self sufficient, +rich | ||
+ | |||
+ | Well armored, +1armor | ||
+ | |||
+ | Snowmobiles are in a bad shape and need constant attention | ||
+ | |||
+ | Wields assault rifles | ||
+ | |||
+ | 15 gang members | ||
+ | |||
+ | Some members: | ||
+ | * Sun | ||
+ | ** A man in his twenties with Asian background | ||
+ | ** Short shaved hair | ||
+ | ** Almost always angry | ||
+ | ** Wears jewelry made out of circuit boards | ||
+ | |||
+ | * Camo | ||
+ | ** A caucasian man in his thirties | ||
+ | ** Long golden blonde hair | ||
+ | ** A brawler | ||
+ | ** Armor fashioned from thousands of key rings sewn onto a vinyl jacket | ||
+ | |||
+ | * Thistle | ||
+ | ** A caucasian woman in her late thirties | ||
+ | ** A messy brown hair with many tied shining rings | ||
+ | ** Has many teeth missing | ||
+ | ** Secretive | ||
+ | ** Wears a trenchcoat | ||
+ | |||
+ | * Redscare | ||
+ | ** A dark skinned man in his twenties. | ||
+ | ** Wears a red samurai mempo mask and a WWII Russian military helmet. | ||
+ | ** Reckless |
Nykyinen versio 22. helmikuuta 2017 kello 21.22
Sisällysluettelo
The Chopper
- Name:
- Snow
- Look:
- Tall gangly man with a black short messy beard and calculating eyes, scarred and windswept face
- He has navy blue snorkel parka and equipped with a pair of ice axes.
- His parka, riot armor, pants and backpack are all patched with duct tape.
- Misc. info
- Was a young kid named Frank Darren jr. when the apocalypse happened. He learned carpentry from his grandfather.
Bones, previous mask
- Battered carved mask.
- Wood, painted white.
- Covers eyes, nose and forehead, leaves chin and mouth (partially) uncovered.
- Eye holes are covered with sunglass lenses.
- The name of the mask is "Snow", and when 'communicating' it addresses Snow Bones as "Bones"
- Drawing:
Unmasked:- Irresolute: When you inflict harm, inflict -1 harm.
Powerless: You lose access to all of your character moves. You can still make basic moves.
Stats
- Cool+1
- Hard+3
- Hot-1
- Sharp=0
- Weird+2
Moves
- Basic moves
- Rasputin: shot, stabbed and poisoned, you just keep coming. When you are being scary as fuck and coming at someone, you get +1armor. You still get shot and stabbed, bleeding just doesn't bother you that much anymore. (Faceless move)
- Oh yeah!: roll+hard to smash your way through scenery to get to or away from something. On a 10+, the scenery is moved or smashed and you get what you want. On a 7–9 you get what you want and smash or move the scenery, but you take 1-harm (ap), and are disoriented and under fire in follow-up actions, leave something behind, or take something with you. Think smashing through walls or pushing through burned out husks of cars. On a miss, your foot gets pinned under something mid-smash.
- Norman: you seek the advice of your mask. Roll+weird to see what it directs you to do. On a 10+ mark experience and take +1forward if you do as your mask wishes. On a 7–9, take a +1 if you do what it wants and act under fire if you don’t. On a miss, it has its own agenda and act under fire if you don’t follow it. (Faceless move)
- Beastly: You get +1hard (hard+3). (Faceless move)
- NOT TO BE FUCKED WITH: in battle, you count as a small gang, with harm and armor according to your weapons and armor. (Gunlugger move)
- Daredevil: if you go straight into danger without hedging your bets, you get +1armor. If you happen to be leading a gang or convoy, it gets +1armor too. (Driver move)
- Pack alpha: when you try to impose your will on your gang, roll+hard. On a 10+, all 3. On a 7–9, choose 1:
- They do what you want (otherwise, they refuse)
- They don't fight back over it (otherwise, they do fight back)
- You don't have to make an example of one of them (otherwise, you must)
On a miss, someone in your gang makes a bid, idle or serious, to replace you for alpha.
- Fucking thieves: when you have your gang search their pockets and saddlebags for something, roll+hard. It has to be something small enough to fit. On a 10+, one of you happens to have just the thing, or close enough. On a 7–9, one of you happens to have something pretty close, unless what you’re looking for is hi-tech, in which case no dice. On a miss, one of you used to have just the thing, but it turns out that some asswipe stole it from you.
- Battle-hardened: when you act under fire, or when you stand overwatch, roll+hard instead of roll+cool.
Gear
- Weapon(s):
- A pair of ice axes (3-harm, hand, messy) (ref)
- 2x .38 Revolver (2-harm, ap, close, reload, loud)
- Clothing:
- Power armor, 2 armor, +1 gang size, unreliable
- Snorkel parka, navy blue (ref)
- Some oddments:
- Backpack
- Sleeping bag
- Ski set
- Entrenching tool (ref)
- A couple of music CDs
- Portable CD player
Snowmobile
Speed=1, Handling=0, 0-armor, massive=0
Strengths: fast, rugged
Looks: sleek, flashy
Weakness: bucking
Battle option: speed+1
Weapon: Grenade launcher (4 harm close area messy)
Gang
3-harm 2-armor small gang, rich, vulnerable: breakdown
Well disciplined, drop savage
Self sufficient, +rich
Well armored, +1armor
Snowmobiles are in a bad shape and need constant attention
Wields assault rifles
15 gang members
Some members:
- Sun
- A man in his twenties with Asian background
- Short shaved hair
- Almost always angry
- Wears jewelry made out of circuit boards
- Camo
- A caucasian man in his thirties
- Long golden blonde hair
- A brawler
- Armor fashioned from thousands of key rings sewn onto a vinyl jacket
- Thistle
- A caucasian woman in her late thirties
- A messy brown hair with many tied shining rings
- Has many teeth missing
- Secretive
- Wears a trenchcoat
- Redscare
- A dark skinned man in his twenties.
- Wears a red samurai mempo mask and a WWII Russian military helmet.
- Reckless