Ero sivun ”Roikan City of Mist minikamppis” versioiden välillä

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(6 välissä olevaa versiota 3 käyttäjän tekeminä ei näytetä)
Rivi 3: Rivi 3:
 
== Pelaajat ja PC:t ==
 
== Pelaajat ja PC:t ==
 
*Roikka: MC
 
*Roikka: MC
*Delta102:
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*Delta102: Alex Smith: https://www.dropbox.com/s/uqa8mjb92cd4ub5/CityOfMistsCharter.pdf?dl=0
*Jushak:
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*Jushak: [[City_of_Mist:Draco_Anguis|Draco Anguis]]
*Zalli:
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*Motulev: [[City_of_Mist:Morgan_Mann|Morgan Mann]]
*Zarun:
 
  
 
== Etsivämysteeri kolmessa näytöksessä ==
 
== Etsivämysteeri kolmessa näytöksessä ==
Rivi 15: Rivi 14:
 
* '''The GM’s role is:''' c) The GM has no plan – the GM simply plays the NPCs and has them act or react based on their motivations
 
* '''The GM’s role is:''' c) The GM has no plan – the GM simply plays the NPCs and has them act or react based on their motivations
 
* '''The players’ roles are:''' c) …to have your character pursue her goal, having her act with integrity to her personality as it develops, and play to find out what happens to her.
 
* '''The players’ roles are:''' c) …to have your character pursue her goal, having her act with integrity to her personality as it develops, and play to find out what happens to her.
*Doing the smartest thing for your character’s survival…:''' b) …sometimes isn’t as important as other choices
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* '''Doing the smartest thing for your character’s survival…:''' b) …sometimes isn’t as important as other choices
 
* '''The GM’s role to the rules is…:''' a) …follow them, come what may. (including following house rules)
 
* '''The GM’s role to the rules is…:''' a) …follow them, come what may. (including following house rules)
 
* '''After many sessions of play, during one session, a player decides to have her character side with an enemy. This is…:''' c) …something the player and the GM should have set up ahead of time.
 
* '''After many sessions of play, during one session, a player decides to have her character side with an enemy. This is…:''' c) …something the player and the GM should have set up ahead of time.

Nykyinen versio 6. maaliskuuta 2018 kello 21.55

Minikampis kolmessa näytöksessä. Pelataan City of Mistiä koeluontoisesti.

Pelaajat ja PC:t

Etsivämysteeri kolmessa näytöksessä

Roolipelisopimusluonnos

Same Page Tool:

  • Do you play to win?: a) Yes, you totally play to win! The win conditions are solving the final mystery.
  • The GM’s role is: c) The GM has no plan – the GM simply plays the NPCs and has them act or react based on their motivations
  • The players’ roles are: c) …to have your character pursue her goal, having her act with integrity to her personality as it develops, and play to find out what happens to her.
  • Doing the smartest thing for your character’s survival…: b) …sometimes isn’t as important as other choices
  • The GM’s role to the rules is…: a) …follow them, come what may. (including following house rules)
  • After many sessions of play, during one session, a player decides to have her character side with an enemy. This is…: c) …something the player and the GM should have set up ahead of time.
  • A fistfight breaks out in a bar! The details of where everything is – tables, chairs, where everyone is standing is something that…: d) …isn’t really that important other than it makes for an interesting scene- pretty much anyone can come up with details.
  • In order to really have fun with this game, the rulebook is something that…: d) …everyone at least should know the basics of the rules.
  • This game runs best when the players take time to create characters that are…: c) …given strong motivations and an immediate problem or crisis. d) …tied into the other characters as (allies) (enemies) (as either)

Sarjakonsepti

Party: Modernit Jumalat

  • Fokus: Jumalat, jumalallisuus ja toimialat
  • Toiminta: Henkilökohtaisen elämän pyörittäminen jumalallisten juonten sivussa.

Civitan puutarha

Kaupunkien kaupunki jossa ihmishahmoiset jumalat asuvat.

Ensimmäinen näytös: Kuinka PC:t kiipesivät puuhun.

  • Yksi sessio (toivottavasti)
  • Plotprompt: Call to adventure on jo tapahtunut, siitä on mahdollisesti kieltäydytty, ja nyt se on pakko ottaa vastaan. Mites näin?
  • Pelaajat aloittavat casesta, jonka loppuun tulee eka Paljastus

Toinen näytös: Kuinka puu syttyi palamaan.

  • Kaksi sessiota (toivottavasti)
  • Kaksi casea, kummankin loppuun Paljastus, jotka vetävät asioita huonompaan suuntaan.

Kolmas näytös: Kuinka PC:t pääsivät puusta.

  • Yksi sessio (toivottavasti)
  • Viimeinen case, loppunäytös, mahd. epilogit

Paikat, Naamat ja Jutut

Tähän tulee aikanaan lista People-, Point ja Object of Interesteistä.