Ero sivun ”OKA:Ships:Tähtijyrsijä” versioiden välillä
(3 välissä olevaa versiota 2 käyttäjän tekeminä ei näytetä) | |||
Rivi 1: | Rivi 1: | ||
+ | Tähtijyrsijän viimeisin malli: | ||
+ | <pre> | ||
+ | Medium Explorer | ||
+ | Speed 12 Maneuverability Good (turn 1) Drift 5 | ||
+ | AC 14 TL 13 | ||
+ | HP 75 DT - CT 15 | ||
+ | Shields medium shields 140 (forward 35, port 35, starboard 35, aft 35) | ||
+ | Attack (Forward) tactical nuclear missile launcher (5d8) | ||
+ | Attack (Port) tactical nuclear missile launcher (5d8) | ||
+ | Attack (Starboard) tactical nuclear missile launcher (5d8) | ||
+ | |||
+ | Attack (Turret) coilgun (4d4) | ||
+ | Power Core Pulse Blue (200 PCU) | ||
+ | Drift Engine Signal Ultra (200 PCU min.) | ||
+ | Systems advanced long-range sensors (+4), Crew Quarters (Luxurious), Mk 4 armor, Mk 3 defenses, mk 3 duonode (tier 4 computer), security (-, -, -) | ||
+ | Expansion Bays arcane laboratory , science lab , sealed environment chamber , smuggler compartment (dc 50) | ||
+ | Modifiers +3 to any 2 checks per round, +4 Computers, 0 Piloting | ||
+ | Complement 1-6 | ||
+ | CREW | ||
+ | |||
+ | </pre> | ||
+ | Vielä kaksi Jyrsijän versiota: | ||
+ | |||
+ | <pre> | ||
+ | |||
+ | Speed 12 Maneuverability Good (turn 1) Drift 3 | ||
+ | AC 11 TL 10 | ||
+ | HP 55 DT - CT 11 | ||
+ | Shields basic shields 40 (forward 10, port 10, starboard 10, aft 10) | ||
+ | Attack (Forward) empty light mount | ||
+ | Attack (Port) empty light mount | ||
+ | Attack (Starboard) empty light mount | ||
+ | |||
+ | Attack (Turret) coilgun (4d4) | ||
+ | Power Core Nova Light (150 PCU) | ||
+ | Drift Engine Signal Major (150 PCU min.) rate 3 | ||
+ | Systems budget long-range sensors (+0), Crew Quarters (Common), Mk 1 armor, -, mk 3 mononode (tier 1 computer), security (-, -, -) | ||
+ | Expansion Bays arcane laboratory , cargo hold , guest quarters , science lab | ||
+ | Modifiers +3 to any 1 check per round, +0 Computers, 0 Piloting | ||
+ | Complement 1-6 | ||
+ | |||
+ | Speed 12 Maneuverability Good (turn 1) Drift 3 | ||
+ | AC 11 TL 10 | ||
+ | HP 55 DT - CT 11 | ||
+ | Shields basic shields 20 (forward 5, port 5, starboard 5, aft 5) | ||
+ | Attack (Forward) empty light mount | ||
+ | Attack (Port) empty light mount | ||
+ | Attack (Starboard) empty light mount | ||
+ | |||
+ | Attack (Turret) coilgun (4d4) | ||
+ | Power Core Nova Light (150 PCU) | ||
+ | Drift Engine Signal Major (150 PCU min.) | ||
+ | Systems budget long-range sensors (+0), Crew Quarters (Common), Mk 1 armor, -, mk 2 mononode (tier 1 computer), security (-, -, -) | ||
+ | Expansion Bays arcane laboratory , cargo hold , medical bay , science lab | ||
+ | Modifiers +2 to any 1 check per round, +0 Computers, 0 Piloting | ||
+ | Complement 1-6 | ||
+ | <pre> | ||
+ | |||
+ | Jyrsijä Alinan suunnittelemana | ||
+ | |||
+ | <pre>Tähtijyrsijä, Tesagi class assault explorer (tier 3) | ||
+ | |||
+ | Medium Explorer | ||
+ | Speed 10 Maneuverability Good (turn 1) Drift 1 | ||
+ | AC 13 TL 14 | ||
+ | HP 55 DT - CT 11 | ||
+ | |||
+ | Shields medium shields 100 | ||
+ | Attack (Turret) light torpedo (2d8) | ||
+ | Attack (Forward) light torpedo (2d8) | ||
+ | Attack (Port) tactical nuke (5d8) | ||
+ | Attack (Starboard) tactical nuke (5d8) | ||
+ | |||
+ | |||
+ | Power Core Pulse Green (150 PCU) | ||
+ | Drift Engine Signal Basic | ||
+ | Systems cut-rate sensors (-2), Crew Quarters (Good), Mk 3 armor, Mk 4 countermeasures, mk 1 trinode, security - | ||
+ | Expansion Bays cargo hold , arcane lab, synthesis lab, tech lab | ||
+ | Modifiers +1 to any 3 checks per round, +0 Computers, +1 Piloting | ||
+ | Complement 1-6 | ||
+ | |||
+ | </pre> | ||
+ | |||
+ | |||
Jyrsijän uusi muoto, Miken suunnitelemana. Sama kartta käy, entiset istuimet vaihtuvat salakuljetustilaksi. | Jyrsijän uusi muoto, Miken suunnitelemana. Sama kartta käy, entiset istuimet vaihtuvat salakuljetustilaksi. | ||
Nykyinen versio 13. joulukuuta 2017 kello 21.13
Tähtijyrsijän viimeisin malli:
Medium Explorer Speed 12 Maneuverability Good (turn 1) Drift 5 AC 14 TL 13 HP 75 DT - CT 15 Shields medium shields 140 (forward 35, port 35, starboard 35, aft 35) Attack (Forward) tactical nuclear missile launcher (5d8) Attack (Port) tactical nuclear missile launcher (5d8) Attack (Starboard) tactical nuclear missile launcher (5d8) Attack (Turret) coilgun (4d4) Power Core Pulse Blue (200 PCU) Drift Engine Signal Ultra (200 PCU min.) Systems advanced long-range sensors (+4), Crew Quarters (Luxurious), Mk 4 armor, Mk 3 defenses, mk 3 duonode (tier 4 computer), security (-, -, -) Expansion Bays arcane laboratory , science lab , sealed environment chamber , smuggler compartment (dc 50) Modifiers +3 to any 2 checks per round, +4 Computers, 0 Piloting Complement 1-6 CREW
Vielä kaksi Jyrsijän versiota:
Speed 12 Maneuverability Good (turn 1) Drift 3 AC 11 TL 10 HP 55 DT - CT 11 Shields basic shields 40 (forward 10, port 10, starboard 10, aft 10) Attack (Forward) empty light mount Attack (Port) empty light mount Attack (Starboard) empty light mount Attack (Turret) coilgun (4d4) Power Core Nova Light (150 PCU) Drift Engine Signal Major (150 PCU min.) rate 3 Systems budget long-range sensors (+0), Crew Quarters (Common), Mk 1 armor, -, mk 3 mononode (tier 1 computer), security (-, -, -) Expansion Bays arcane laboratory , cargo hold , guest quarters , science lab Modifiers +3 to any 1 check per round, +0 Computers, 0 Piloting Complement 1-6 Speed 12 Maneuverability Good (turn 1) Drift 3 AC 11 TL 10 HP 55 DT - CT 11 Shields basic shields 20 (forward 5, port 5, starboard 5, aft 5) Attack (Forward) empty light mount Attack (Port) empty light mount Attack (Starboard) empty light mount Attack (Turret) coilgun (4d4) Power Core Nova Light (150 PCU) Drift Engine Signal Major (150 PCU min.) Systems budget long-range sensors (+0), Crew Quarters (Common), Mk 1 armor, -, mk 2 mononode (tier 1 computer), security (-, -, -) Expansion Bays arcane laboratory , cargo hold , medical bay , science lab Modifiers +2 to any 1 check per round, +0 Computers, 0 Piloting Complement 1-6 <pre> Jyrsijä Alinan suunnittelemana <pre>Tähtijyrsijä, Tesagi class assault explorer (tier 3) Medium Explorer Speed 10 Maneuverability Good (turn 1) Drift 1 AC 13 TL 14 HP 55 DT - CT 11 Shields medium shields 100 Attack (Turret) light torpedo (2d8) Attack (Forward) light torpedo (2d8) Attack (Port) tactical nuke (5d8) Attack (Starboard) tactical nuke (5d8) Power Core Pulse Green (150 PCU) Drift Engine Signal Basic Systems cut-rate sensors (-2), Crew Quarters (Good), Mk 3 armor, Mk 4 countermeasures, mk 1 trinode, security - Expansion Bays cargo hold , arcane lab, synthesis lab, tech lab Modifiers +1 to any 3 checks per round, +0 Computers, +1 Piloting Complement 1-6
Jyrsijän uusi muoto, Miken suunnitelemana. Sama kartta käy, entiset istuimet vaihtuvat salakuljetustilaksi.
Tähtijyrsijä PIONEER TIER 3 Medium Explorer Speed 12 Maneuverability Good (turn 1) Drift 2 AC 12 TL 10 HP 55 DT - CT 11 Shields basic shields 10 (forward 3, port 2, starboard 2, aft 3) Attack (Forward) coilgun (4d4) Attack (Port) empty light mount Attack (Starboard) empty light mount Attack (Turret) coilgun (4d4) Power Core Arcus Heavy (130 PCU) Drift Engine Signal Booster (100 PCU min.) Systems budget medium-range sensors (+0), Crew Quarters (Good), Mk 2 armor, -, mk 1 trinode (tier 1 computer), security (-, -, biometric locks) Expansion Bays cargo hold , medical bay , science lab , smuggler compartment (dc 45) Modifiers +1 to any 3 checks per round, +0 Computers, 0 Piloting Complement 1-6
"Tähtijyrsijä" Tier 3
150'x50' kartio, 50' siivillä.
Size: Medium, Explorer Maneuverability: Good (+1 piloting, turn 1) HP 55 (Increment 10), DT -, CT 11 Attack (Forward) 1 light: Light Laser Cannon Attack (Port) 1 light: Attack (Starboard) 1 light: Attack (Turret) 1 light: Light Laser Cannon Expansion bays: 4 Cargo hold Passenger seating Medical Bay Science Lab Crew: 1-6 Arcus Heavy (130 PCU) M10 Thrusters, speed 10, Piloting - Computer: Mk1 Trinode Armor: Mk4 Defensive countermeasures: - Crew quarters: good Sensors: Advanced Medium Range Sensors Drift Engine: Signal Basic Shields: Basic Shields 20 Security: Biometric locks Antipersonnel weapon (heavy): Machine gun, squad Tier 3 computer: Control, complex: Cargo Lifter Range II (1 mile)
BP Costs: Explorer (12) + Arcus Heavy (130 PCU) (13) + M10 thrusters (5) + Mk 4 armor (15) + mk 1 trinode (3) + Crew Quarters (Good) (2) + Signal Basic (75 PCU min.) (6) + h-machine gun, squad (9) + biometric locks (5) + advanced medium-range sensors (+4) (8) + basic shields 20 (3) + medical bay (8) + science lab (1) + light laser cannon (2) + light laser cannon (2) = 94/95
PCU Costs: M10 thrusters (70) + mk 1 trinode (10) + basic shields 20 (10) + medical bay (4) + science lab (2) + light laser cannon (5) + light laser cannon (5) = 106/130