Ero sivun ”Exalted:EsimerkkiHahmolomake” versioiden välillä

Kohteesta ExcaliburWiki
Siirry navigaatioonSiirry hakuun
 
(11 välissä olevaa versiota 3 käyttäjän tekeminä ei näytetä)
Rivi 1: Rivi 1:
<BIG><SPAN style="color:red">'''SIVU MUUTOSVAIHEESSA 3E:n HAHMOLOMAKKEESEEN!'''</SPAN></BIG>
+
{| style="width:100%"  
 
 
{| style="width:100%;"  
 
 
|-
 
|-
 
| style="width:25%" | Nimi:   
 
| style="width:25%" | Nimi:   
Rivi 10: Rivi 8:
 
|}
 
|}
  
 +
<!-- Used graphics are inside double curly braces, like: {{WWDots1}}.  Available are: Dots0 - Dots5 (0 to 5 full dots, rest empty), DotF(ull), DotE(mpty), Box (empty), BoxE(mpty), BoxF(ull), and unused in the current sheet, DotX and BoxX, which have a cross through and in them.  -->
 
<big><b>Attributes</b></big>
 
<big><b>Attributes</b></big>
 
----
 
----
Rivi 25: Rivi 24:
 
{| style="width:100%"  
 
{| style="width:100%"  
 
|- <!-- Change the percentages below to fit, if necessary -->
 
|- <!-- Change the percentages below to fit, if necessary -->
! style="width:33%" align="left" | <BIG>Abilities</BIG>
+
! style="width:33%; text-align:left" | <BIG>Abilities</BIG>
 
! style="width:34%" | <!-- <BIG>Merits</BIG> -->
 
! style="width:34%" | <!-- <BIG>Merits</BIG> -->
 
! style="width:33%" | <!-- <BIG>Intimacies, Limit</BIG> -->
 
! style="width:33%" | <!-- <BIG>Intimacies, Limit</BIG> -->
 
|-   
 
|-   
| <!-- Column 1, Abilities:  Supernal '''bolded''', other Caste + Favored <U>underlined</U>, if others have a charm then ''italic'' becauuse also has excellency. -->
+
| <!-- Column 1, Abilities:  Supernal '''bolded''', other Caste + Favored <U>underlined</U>, if others have a charm then ''italic'' because it also has excellency. -->
 
{|  
 
{|  
 
|-
 
|-
Rivi 52: Rivi 51:
 
| Linguistics  || {{WWDots0}}  
 
| Linguistics  || {{WWDots0}}  
 
|-
 
|-
| Lore          || {{WWDots0}}
+
| Lore          || {{WWDots0}} <!-- Note source (p.153) -->
 
|-
 
|-
 
| Medicine      || {{WWDots0}}
 
| Medicine      || {{WWDots0}}
Rivi 80: Rivi 79:
 
| War          || {{WWDots0}}  
 
| War          || {{WWDots0}}  
 
|}
 
|}
| valign="top" | <!-- Column 2; Merits, other abilities, Specialties, Experience -->
+
| style="vertical-align: top" | <!-- Column 2; Merits, other abilities, Specialties, Experience.  Add lines as necessary -->
 
{|
 
{|
|- <!-- Merit types are _I_nnate (only chargen or magic), _P_urchased (new rate x 3 exp), and _S_tory (with character actions). -->
+
|- <!-- Merit types are _I_nnate (only through magic), _P_urchased (new rate x 3 exp), and _S_tory (with character actions).   -->
! style="width:75%" align="left" | Merit || style="width:20%" | Dots || style="width:5%" |<small>Type</small>
+
  <!-- All can be taken at character creation, type determines how they can be gained during play.  -->
 +
! style="width:75%; text-align:left" | Merit || style="width:20%" | Dots || style="width:5%" |<small>Type</small>
 
|-  
 
|-  
| Artifact || {{WWDots0}} || S <!-- 2-5 dots, p. 159 -->
+
| Artifact || {{WWDots0}} || S <!-- 2-5 dots, p. 159 -->
 
|-  
 
|-  
| Contacts || {{WWDots0}} || S <!-- 1,3,5 dots, p. 160 -->
+
| Contacts || {{WWDots0}} || S <!-- 1,3,5 dots, p. 160 -->
 
|-  
 
|-  
| Language:  || {{WWDots1}} || P <!-- 1 dot per language, p. 162 -->
+
| Language:  || {{WWDots1}} || P <!-- 1 dot per language, p. 162 -->
 
|-  
 
|-  
| Martial Artist || {{WWDots4}} || P <!-- Must have Brawl 1, p. 163 -->
+
| Martial Artist || {{WWDots4}} || P <!-- Must have Brawl 1, p. 163 -->
 
|-  
 
|-  
| Resources || {{WWDots0}} || S <!-- 1-5 dots, p. 164 -->
+
| Resources || {{WWDots0}} || S <!-- 1-5 dots, p. 164 -->
 
|-
 
|-
! colspan=2 align="left" | Other abilities
+
! style="text-align:left" colspan=2 | Other abilities
 
|-
 
|-
 
| Craft: type || colspan=2 | {{WWDots0}}  
 
| Craft: type || colspan=2 | {{WWDots0}}  
Rivi 101: Rivi 101:
 
| Martial Arts: Style || colspan=2 | {{WWDots0}}
 
| Martial Arts: Style || colspan=2 | {{WWDots0}}
 
|-  
 
|-  
! colspan=2 align="left" | Specialties || align="left" |<small>Abil</small> <!-- Ability specialty is attached to -->
+
! style="text-align:left" colspan=2 | Specialties || style="text-align:left" |<small>Abil</small> <!-- Ability specialty is attached to -->
 
|-
 
|-
 
| colspan=2 | Wiki Editing || Bur  
 
| colspan=2 | Wiki Editing || Bur  
Rivi 107: Rivi 107:
 
| colspan=2 | Flowing language || Lin  
 
| colspan=2 | Flowing language || Lin  
 
|}
 
|}
<BR/>
+
<!-- <BR/> -->
 
{| style="width:100%"
 
{| style="width:100%"
 
! <big>Experience</big>
 
! <big>Experience</big>
Rivi 121: Rivi 121:
 
| Total:
 
| Total:
 
|}
 
|}
| valign="top" | <!-- Column 3, Intimacies, Limit trigger, Limit track, Willpower, Essence -->
+
| style="vertical-align: top" | <!-- Column 3, Resolve & Guile, Intimacies, Limit trigger, Limit track, Willpower, Essence -->
 
{|
 
{|
 
|-
 
|-
 
|  
 
|  
 +
{| style="width:100%"
 +
|-
 +
| style="width:50%" | Resolve: ___  <!-- [Wits + Integrity] / 2  (p. 214) -->
 +
| style="width:50%" | Guile: ___  <!-- [Manipulation + Socialize] / 2 (p. 214) -->
 +
|}
 
{|
 
{|
 
|-
 
|-
! style="width:85%" align="left" | Intimacy || style="width:15%" | <small>Intensity</small> <!-- Defining, Major, or Minor -->
+
! style="width:85%; text-align:left" | Intimacy || style="width:15%" | <small>Intensity</small> <!-- Defining, Major, or Minor -->
|-  
+
|- style="vertical-align: top"
| "I will be the best character sheet I can be!" || valign="top" | Major
+
| "I will be the best character sheet I can be!" || Major
|-
+
|- style="vertical-align: top"
| Mediawiki formatting (Dislike) || valign="top" | Minor
+
| Mediawiki formatting (Dislike) || Minor
 
|}
 
|}
 
|-
 
|-
! align="left" | Limit Trigger
+
! style="text-align:left" | Limit Trigger
 
|-
 
|-
 
| A short description of the character's Limit Trigger.
 
| A short description of the character's Limit Trigger.
Rivi 140: Rivi 145:
 
! Limit Break  
 
! Limit Break  
 
|-
 
|-
| align="center" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}  
+
| style="text-align:center" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}  
 
|-  
 
|-  
! Willpower <!-- Change last five dots up to permanent Wp rating -->  
+
! Willpower <!-- Change last five dots up to permanent Wp rating -->  
 
|-  
 
|-  
| align="center" | {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}}
+
| style="text-align:center" | {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}}
 
|-
 
|-
| align="center" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}
+
| style="text-align:center" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}
 
|-
 
|-
! align="center" | <big>Essence</big>  
+
! <big>Essence</big>  
 
|-
 
|-
| align="center" | {{WWDotF}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}}
+
| style="text-align:center" | {{WWDotF}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}}
 
|-
 
|-
| Personal: __ <small>(Max)</small> ___<small>(Curr.)</small> <!-- Ess x 3 + 10 -->
+
| Personal: __ <small>(Max)</small> ___<small>(Curr.)</small> <!-- Ess x 3 + 10 -->
 
|-
 
|-
| Peripheral: __ <small>(Max)</small> ___<small>(Curr.)</small> <!-- Ess x 7 + 26 -->
+
| Peripheral: __ <small>(Max)</small> ___<small>(Curr.)</small> <!-- Ess x 7 + 26 -->
 
|-
 
|-
 
| Committed: __
 
| Committed: __
Rivi 161: Rivi 166:
 
|}
 
|}
 
|}
 
|}
 
<SPAN style="color:red">'''Combat-osio vielä tekemättä.'''</SPAN>
 
 
  
 
<big><b>Combat</b></big>
 
<big><b>Combat</b></big>
Rivi 170: Rivi 172:
 
{| style="width:100%"  
 
{| style="width:100%"  
 
|- <!-- Change the percentages below to fit, if necessary -->
 
|- <!-- Change the percentages below to fit, if necessary -->
! style="width:33%" | Combat values
+
! style="width:33%" |  
! style="width:34%" | Health Levels
+
! style="width:67%" |  
! style="width:33%" | <big>Willpower</big>
 
 
|-   
 
|-   
| <!-- Combat values --> <!-- These don't necessarily need a table... -->
+
| <!-- Combat values. Always round up. -->
 
{|  
 
{|  
 +
! Combat values
 
|-  
 
|-  
| Dodge DV: ___  <!-- (Dex + Dodge + Ess) / 2 -->
+
| Join battle: ___ (+3 succ) <!-- Wits + Awareness -->
 
|-  
 
|-  
| Knockback: __ Thr, __ Pool <!-- Threshold: Sta + Res; Pool: Str or Dex + Athl or Res, Diff 2 -->
+
| Evasion: ___ <!-- [(Dexterity + Dodge (+ possible +1 from specialty)) / 2] - Armor Mobility Penalty -->
 
|-  
 
|-  
| Soak: __ B / __ L / __ A <!-- Bash: Stamina + Armor B. Lethal: Stamina/2 (rounded down) + Armor L. Aggravated: Armor L. -->
+
| Soak, natural: ___ <!-- Stamina -->
|-  
+
|-
| Movement: __ / __  <!-- Move: Dex - Wound & Mobility penalties, min 1. Dash: +6 to previous, min 2. -->
+
| Combat actions, p. 197-199:
|-  
+
|-
| Join battle: __  <!-- Wits + Awareness -->
+
| Dex + Dodge pool: ___ &nbsp; <small>(Disengage; Rise From Prone vs. close opponent (diff 2); Take Cover)</small>  
|-
+
|-
| Mental Dodge DV: __ <!-- (Willpower + Integrity + Essence + specialities) / 2, rounded down -->
+
| Dex + Athletics pool: ___ &nbsp; <small>(Rush; against Disengage; Withdraw (goal number 10))</small>  
 +
|
 +
{| style="width:100%"
 +
! colspan=3 | Health Levels <!-- As with Willpower, change Full boxes to Empty ones for extra health levels. -->
 
|-  
 
|-  
| Mental Parry DV: __  <!-- (Charisma or Manipulation + Ability + specialities) / 2 -->
+
| style="width:18%" | &nbsp; 0  
|-
+
| style="width:41%; text-align:right" | {{WWBoxE}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}  
| Join debate: __  <!-- Wits + Awareness -->
+
| style="width:41%; text-align:right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
|}
 
| <!-- Health Levels -->
 
{| style="width:100%"
 
| style="width:18%" | &nbsp;0  
 
| style="width:41%" align="right" | {{WWBoxE}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}  
 
| style="width:41%" align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 
 
|-  
 
|-  
 
| -1  
 
| -1  
| align="right" | {{WWBoxE}} {{WWBoxE}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}  
+
| style="text-align:right" | {{WWBoxE}} {{WWBoxE}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}  
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
+
| style="text-align:right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}  
|-
 
 
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}  
 
 
|-
 
|-
 
| -2  
 
| -2  
| align="right" | {{WWBoxE}} {{WWBoxE}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}  
+
| style="text-align:right" | {{WWBoxE}} {{WWBoxE}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}  
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
+
| style="text-align:right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}  
|-
 
 
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}  
 
 
|-
 
|-
 
| -4  
 
| -4  
| align="right" colspan=2 | {{WWBox}}
+
| style="text-align:right" colspan=2 | {{WWBox}}
 
|-
 
|-
 
| colspan=2 | Incapacitated  
 
| colspan=2 | Incapacitated  
| align="right" | {{WWBox}}
+
| style="text-align:right" | {{WWBox}}  
|-
 
| colspan=2 | Dying
 
| align="right" | __ x {{WWBox}} <!-- Stamina -->
 
 
|-
 
|-
 
|}
 
|}
| <!-- Willpower, Essence & essence pools --> <!-- These might not need a table either. -->
+
| style="vertical-align: top" |  
{| style="width:100%"
+
{| style="width:100%"
|- <!-- Willpower -->
+
! colspan=10 | Weapons & Attacks  
| align="center" | {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}}
 
|-
 
| align="center" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}
 
|-
 
! align="center" | <big>Essence</big>
 
|-
 
| align="center" | {{WWDotF}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}}
 
|-
 
| Personal: __ <small>(Max)</small> ___<small>(Curr.)</small> <!-- Ess x 3 + Willpower -->
 
|-
 
| Peripheral: __ <small>(Max)</small> ___<small>(Curr.)</small> <!-- Ess x 7 + Willpower + sum of all Virtues -->
 
|-
 
| Committed: __
 
|-
 
| Other pools: __
 
|}
 
|-
 
|}
 
 
 
<!-- ToDo: Weapon table headers to "small header" class? Same for Armor, Charms, Combos, Merits&Flaws, Thaumaturgy -->
 
{| style="width:100%" <!-- Weapons, Armor & Virtues table -->
 
! style="width:67%" | Weapons & Attacks  
 
! style="width:33%" | <big>Virtues</big>
 
|- <!-- Weapons & attacks -->
 
| valign="top" |
 
{| style="width:100%"
 
 
|-  
 
|-  
 
| Name  
 
| Name  
| <small>Speed</small>  
+
| <small>WithAtt</small> <!-- Dexterity + Ability + Weapon Accuracy -->
| <small>Att</small>  <!-- Dex + Ability + WAcc -->
+
| <small>WithDam</small>  <!-- Strength + Weapon Damage -->
| <small>BDam</small>  <!-- Str + WDam (+ Ammo) -->
+
| <small>Parry</small>   <!-- [(Dexterity + Brawl or Melee or MA (+ possible +1 from specialty)) / 2] + Weapon Defense -->
| <small>PDV</small>   <!-- (Dex + Melee or MA + WDef) / 2 -->
+
| <small>WeapAcc</small>  <!-- Weapon Accuracy -->
| <small>WAcc</small>  <!-- Weapon Accuracy -->
+
| <small>WeapDam</small>  <!-- Weapon Damage -->  
| <small>WDam</small>  <!-- Weapon Damage -->  
+
| <small>WeapDef</small>  <!-- Weapon Defense -->
| <small>WDef</small>  <!-- Weapon Defense -->
+
| <small>OvWh</small>     <!-- Weapon Overwhelming value -->
| <small>Rate</small>  
+
| <small>Tags</small>  
| <small>Range</small>  
+
|- style="vertical-align: top"
| <small>Ammo</small>  
+
| Unarmed ||  ||  ||  || +4 || +7 || 0 || 1 || <small>Bashing, Brawl, Grappling, Natural</small>
|-
+
|- style="vertical-align: top"
|  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 
+
|  ||  ||  ||  ||  ||  ||  ||  ||  
|-
+
|- style="vertical-align: top"
| Daiclave || 5 ||  ||  ||  || +3 || +6L || +2 || 3 || - || -  
+
| Ranged ||  ||  || -- ||<small>Below</small>||  || -- ||  ||   
|-
+
|- style="vertical-align: top"
|  ||  ||  ||  ||  ||  ||  ||  || ||  || 
+
| colspan=10 | Accuracy bonus at range: Close: _, Short: _, Medium: _, Long: _, Extreme: _
|-
+
|- style="vertical-align: top"
| ||  ||  || || ||  || ||  ||  || |
+
|  ||  ||  ||  ||  ||  ||  ||  ||  
|-
+
|- <!-- Name, WithA, WithD, Par, WAcc, WDam, WDef, OW, Tags --> style="vertical-align: top"
|  ||  ||  ||  ||  ||  ||  ||  || ||  || 
+
|          ||     ||     ||    ||    ||    ||    ||  ||  
|- <!-- Name, Spd, Att, BDam, PDV, WAcc, WDam, WDef, Rate, Range, Ammo -->
 
|          ||   ||   ||    ||  ||    ||    ||    ||    ||    ||   
 
|}
 
| rowspan=2 | <!-- Virtues, Limit break & Experience -->
 
{| style="width:100%"
 
|-
 
| Compassion || align="right" | {{WWDots1}}
 
|-
 
| || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}
 
|-
 
| Conviction || align="right" | {{WWDots1}}
 
|-
 
| || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}
 
|-
 
| Temperance || align="right" | {{WWDots1}}
 
|-
 
| || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}
 
|-
 
| Valor || align="right" | {{WWDots1}}
 
|-
 
| || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}
 
|- <!-- The rest could be outside a table -->
 
| colspan=2 | Limit Break
 
|-
 
| colspan=2 | &nbsp; {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}
 
|-
 
| colspan=2 | Virtue Flaw:
 
|-
 
! colspan=2 | <big>Experience</big>
 
|-
 
| colspan=2 | Current:
 
|-
 
| colspan=2 | Total:
 
|-
 
 
|}
 
|}
|- <!-- Armor -->
 
|
 
 
{| style="width:100%"  
 
{| style="width:100%"  
 
|-
 
|-
! colspan=5 | Armor  
+
! colspan=6 | Armor  
 
|-  
 
|-  
 
| Name  
 
| Name  
| <small>Soak</small>  
+
| <small>Total Soak</small>
 +
| <small>Armor Soak</small>  
 
| <small>Hardness</small>  
 
| <small>Hardness</small>  
| <small>Mob.</small>  
+
| <small>Mob. Pen.</small>  
| <small>Fat.</small>  
+
| <small>Tags</small>  
|-
 
|  || __B / __L || _ ||  || 
 
 
|-
 
|-
|  || __B / __L || _ ||  ||   
+
|  || || ||  ||  ||   
 
|-
 
|-
|  || __B / __L || _ ||  ||   
+
|  || || ||  ||  ||   
 
|-
 
|-
 +
|  ||  ||  ||  ||  || 
 
|}
 
|}
 
|-
 
|-
|} <!-- End of weapons, armor & virtues table -->
+
|}  
  
 
<big><b>Charms</b></big>
 
<big><b>Charms</b></big>
 
----
 
----
<!-- ToDo: Add page-number class (small text, don't expand URLs when printing) to last column. Also for merits&flaws and thaumaturgy -->
 
<!-- ToDo: Add vertical align to top for the table; same for backgrounds, merits&flaws and thaumaturgy -->
 
 
{| style="width:100%"   
 
{| style="width:100%"   
 
|-  
 
|-  
Rivi 347: Rivi 271:
 
| <small>Effect</small>  
 
| <small>Effect</small>  
 
| <small>Page</small>  
 
| <small>Page</small>  
|-  
+
|- style="vertical-align: top"
 
|  ||  ||  ||  ||  ||  ||  || <small>#</small>  
 
|  ||  ||  ||  ||  ||  ||  || <small>#</small>  
|-
+
|- style="vertical-align: top"
 
|  ||  ||  ||  ||  ||  ||  || <small>#</small>  
 
|  ||  ||  ||  ||  ||  ||  || <small>#</small>  
|-
+
|- style="vertical-align: top"
 
|  ||  ||  ||  ||  ||  ||  || <small>#</small>  
 
|  ||  ||  ||  ||  ||  ||  || <small>#</small>  
|- <!-- Name, Abil, Cost, Dur, Type, KeyW, Effect, Page -->
+
|- <!-- Name, Abil, Cost, Dur, Type, KeyW, Effect, Page --> style="vertical-align: top"
 
|          ||    ||    ||  ||    ||    ||      || <small>#</small>  
 
|          ||    ||    ||  ||    ||    ||      || <small>#</small>  
 
|-
 
|-
 
|}
 
|}
 
 
<!--
 
| Athletics || {{WWDots0}}
 
Awareness  {{WWDots0}}  <BR/>
 
Brawl  {{WWDots0}}  <BR/>
 
Bureaucracy  {{WWDots0}}  <BR/>
 
Dodge  {{WWDots0}}  <BR/>
 
Integrity  {{WWDots0}}  <BR/>
 
Investigation  {{WWDots0}}  <BR/>
 
Larceny  {{WWDots0}}  <BR/>
 
Linguistics  {{WWDots0}}  <BR/>
 
Lore  {{WWDots0}}  <BR/>
 
Medicine  {{WWDots0}}  <BR/>
 
Melee  {{WWDots0}}  <BR/>
 
Occult  {{WWDots0}}  <BR/>
 
Performance  {{WWDots0}}  <BR/>
 
Presence  {{WWDots0}}  <BR/>
 
Resistance  {{WWDots0}}  <BR/>
 
Ride  {{WWDots0}}  <BR/>
 
Sail  {{WWDots0}}  <BR/>
 
Socialize  {{WWDots0}}  <BR/>
 
Stealth  {{WWDots0}}  <BR/>
 
Survival  {{WWDots0}}  <BR/>
 
Thrown  {{WWDots0}}  <BR/>
 
War  {{WWDots0}}  <BR/>
 
| Craft: type  {{WWDots0}}  <BR/>
 
Martial Arts: style  {{WWDots0}}  <BR/>
 
-->
 

Nykyinen versio 7. maaliskuuta 2016 kello 00.09

Nimi: Hahmokonsepti:
Kasti: Anima:

Attributes


Strength WWDots1 NoAlpha.png Charisma WWDots1 NoAlpha.png Perception WWDots1 NoAlpha.png
Dexterity WWDots1 NoAlpha.png Manipulation WWDots1 NoAlpha.png Intelligence WWDots1 NoAlpha.png
Stamina WWDots1 NoAlpha.png Appearance WWDots1 NoAlpha.png Wits WWDots1 NoAlpha.png
Abilities
Archery WWDots0 NoAlpha.png
Athletics WWDots0 NoAlpha.png
Awareness WWDots0 NoAlpha.png
Brawl WWDots0 NoAlpha.png
Bureaucracy WWDots0 NoAlpha.png
Dodge WWDots0 NoAlpha.png
Integrity WWDots0 NoAlpha.png
Investigation WWDots0 NoAlpha.png
Larceny WWDots0 NoAlpha.png
Linguistics WWDots0 NoAlpha.png
Lore WWDots0 NoAlpha.png
Medicine WWDots0 NoAlpha.png
Melee WWDots0 NoAlpha.png
Occult WWDots0 NoAlpha.png
Performance WWDots0 NoAlpha.png
Presence WWDots0 NoAlpha.png
Resistance WWDots0 NoAlpha.png
Ride WWDots0 NoAlpha.png
Sail WWDots0 NoAlpha.png
Socialize WWDots0 NoAlpha.png
Stealth WWDots0 NoAlpha.png
Survival WWDots0 NoAlpha.png
Thrown WWDots0 NoAlpha.png
War WWDots0 NoAlpha.png
Merit Dots Type
Artifact WWDots0 NoAlpha.png S
Contacts WWDots0 NoAlpha.png S
Language: WWDots1 NoAlpha.png P
Martial Artist WWDots4 NoAlpha.png P
Resources WWDots0 NoAlpha.png S
Other abilities
Craft: type WWDots0 NoAlpha.png
Martial Arts: Style WWDots0 NoAlpha.png
Specialties Abil
Wiki Editing Bur
Flowing language Lin
Experience
Current:
Total:
Solar experience
Current:
Total:
Resolve: ___ Guile: ___
Intimacy Intensity
"I will be the best character sheet I can be!" Major
Mediawiki formatting (Dislike) Minor
Limit Trigger
A short description of the character's Limit Trigger.
Limit Break
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Willpower
WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png
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Essence
WWDotFull NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png
Personal: __ (Max) ___(Curr.)
Peripheral: __ (Max) ___(Curr.)
Committed: __
Other pools: __

Combat


Combat values
Join battle: ___ (+3 succ)
Evasion: ___
Soak, natural: ___
Combat actions, p. 197-199:
Dex + Dodge pool: ___   (Disengage; Rise From Prone vs. close opponent (diff 2); Take Cover)
Dex + Athletics pool: ___   (Rush; against Disengage; Withdraw (goal number 10))
Health Levels
  0 WWSquareE NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png
-1 WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png
-2 WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png
-4 WWSquareE NoAlpha.png
Incapacitated WWSquareE NoAlpha.png
Weapons & Attacks
Name WithAtt WithDam Parry WeapAcc WeapDam WeapDef OvWh Tags
Unarmed +4 +7 0 1 Bashing, Brawl, Grappling, Natural
Ranged -- Below --
Accuracy bonus at range: Close: _, Short: _, Medium: _, Long: _, Extreme: _
Armor
Name Total Soak Armor Soak Hardness Mob. Pen. Tags

Charms


Name Ability Cost Duration Type Keywords Effect Page
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