Ero sivun ”Exalted:EsimerkkiHahmolomake” versioiden välillä

Kohteesta ExcaliburWiki
Siirry navigaatioonSiirry hakuun
 
(16 välissä olevaa versiota 3 käyttäjän tekeminä ei näytetä)
Rivi 1: Rivi 1:
<BIG><SPAN style="color:red">'''SIVU MUUTOSVAIHEESSA 3E:n HAHMOLOMAKKEESEEN!'''</SPAN></BIG>
+
{| style="width:100%"  
 
 
{| style="width:100%;"  
 
 
|-
 
|-
 
| style="width:25%" | Nimi:   
 
| style="width:25%" | Nimi:   
| style="width:75%" | Motivaatio:   
+
| style="width:75%" | Hahmokonsepti:   
 
|-
 
|-
 
| Kasti:   
 
| Kasti:   
Rivi 10: Rivi 8:
 
|}
 
|}
  
 +
<!-- Used graphics are inside double curly braces, like: {{WWDots1}}.  Available are: Dots0 - Dots5 (0 to 5 full dots, rest empty), DotF(ull), DotE(mpty), Box (empty), BoxE(mpty), BoxF(ull), and unused in the current sheet, DotX and BoxX, which have a cross through and in them.  -->
 
<big><b>Attributes</b></big>
 
<big><b>Attributes</b></big>
 
----
 
----
Rivi 23: Rivi 22:
 
|}
 
|}
  
 
 
<big><b>Abilities</b></big>
 
----
 
 
{| style="width:100%"  
 
{| style="width:100%"  
 
|- <!-- Change the percentages below to fit, if necessary -->
 
|- <!-- Change the percentages below to fit, if necessary -->
! style="width:33%" | <BIG>Abilities</BIG>
+
! style="width:33%; text-align:left" | <BIG>Abilities</BIG>
! style="width:34%" | Other abilities
+
! style="width:34%" | <!-- <BIG>Merits</BIG> -->
! style="width:33%" | <BIG>Merits</BIG>
+
! style="width:33%" | <!-- <BIG>Intimacies, Limit</BIG> -->
 
|-   
 
|-   
| <!-- Table in column 1 -->
+
| <!-- Column 1, Abilities:  Supernal '''bolded''', other Caste + Favored <U>underlined</U>, if others have a charm then ''italic'' because it also has excellency. -->
 
{|  
 
{|  
 
|-
 
|-
| style="width:75%" | Archery || style="width:25%" | {{WWDots0}}
+
| style="width:80%" | Archery || style="width:20%" | {{WWDots0}}
 
|-
 
|-
| Athletics || {{WWDots0}}  
+
| Athletics     || {{WWDots0}}  
 
|-  
 
|-  
| Awareness || {{WWDots0}}  
+
| Awareness     || {{WWDots0}}  
 
|-
 
|-
| Brawl || {{WWDots0}}
+
| Brawl         || {{WWDots0}}
 
|-
 
|-
| Bureaucracy || {{WWDots0}}  
+
| Bureaucracy   || {{WWDots0}}  
 
|-
 
|-
| Dodge     || {{WWDots0}}  
+
| Dodge         || {{WWDots0}}  
 
|-
 
|-
| Integrity || {{WWDots0}}  
+
| Integrity     || {{WWDots0}}  
 
|-
 
|-
 
| Investigation || {{WWDots0}}
 
| Investigation || {{WWDots0}}
 
|-
 
|-
| Larceny   || {{WWDots0}}  
+
| Larceny       || {{WWDots0}}  
 
|-
 
|-
| Linguistics || {{WWDots0}}  
+
| Linguistics   || {{WWDots0}}  
 
|-
 
|-
| Lore          || {{WWDots0}}
+
| Lore          || {{WWDots0}} <!-- Note source (p.153) -->
 
|-
 
|-
 
| Medicine      || {{WWDots0}}
 
| Medicine      || {{WWDots0}}
 
|-
 
|-
| Melee       || {{WWDots0}}  
+
| Melee         || {{WWDots0}}  
 
|-
 
|-
 
| Occult        || {{WWDots0}}
 
| Occult        || {{WWDots0}}
 
|-
 
|-
| Performance || {{WWDots0}}  
+
| Performance   || {{WWDots0}}  
 
|-
 
|-
| Presence   || {{WWDots0}}  
+
| Presence     || {{WWDots0}}  
 
|-
 
|-
| Resistance || {{WWDots0}}  
+
| Resistance   || {{WWDots0}}  
 
|-
 
|-
| Ride       || {{WWDots0}}
+
| Ride         || {{WWDots0}}
 
|-
 
|-
| Sail       || {{WWDots0}}  
+
| Sail         || {{WWDots0}}  
 
|-
 
|-
| Socialize   || {{WWDots0}}  
+
| Socialize     || {{WWDots0}}  
 
|-
 
|-
| Stealth   || {{WWDots0}}  
+
| Stealth       || {{WWDots0}}  
 
|-
 
|-
| Survival   || {{WWDots0}}  
+
| Survival     || {{WWDots0}}  
 
|-
 
|-
| Thrown       || {{WWDots0}}  
+
| Thrown       || {{WWDots0}}  
 
|-
 
|-
| War         || {{WWDots0}}  
+
| War           || {{WWDots0}}  
 
|}
 
|}
| <!-- Table in column 2 -->
+
| style="vertical-align: top" |  <!-- Column 2; Merits, other abilities, Specialties, Experience.  Add lines as necessary -->
 
{|
 
{|
|-
+
|- <!-- Merit types are _I_nnate (only through magic), _P_urchased (new rate x 3 exp), and _S_tory (with character actions).  -->
| Craft    ||  {{WWDots0}}
+
  <!-- All can be taken at character creation, type determines how they can be gained during play.  -->
|-
+
! style="width:75%; text-align:left" | Merit || style="width:20%" | Dots || style="width:5%" |<small>Type</small>
| Martial Arts || {{WWDots0}}
 
|}
 
| <!-- Table in column 3 --> Foo
 
|}
 
 
 
<big><b>Backgrounds</b></big>
 
----
 
{| style="width:100%" 
 
|- <!-- 1st row, Background names -->  
 
| style="width:23%" | Taustan tyyppi || style="width:10%" align="right" | {{WWDots0}} <!-- 1st row -->
 
| style="width:24%" | Tausta 2      || style="width:10%" align="right" | {{WWDots0}} <!-- 2nd row -->
 
| style="width:23%" | Tausta 3      || style="width:10%" align="right" | {{WWDots0}} <!-- 3rd row -->
 
|- <!-- 1st row, Background descriptions -->
 
| colspan=2 | Kuvaus tähän  <!-- 1st row -->
 
| colspan=2 |  <!-- 2nd row -->
 
| colspan=2 |  <!-- 3rd row -->
 
|- <!-- 2nd row, names -->
 
| Taustan tyyppi || align="right" | {{WWDots0}}
 
|  || align="right" | {{WWDots0}}
 
|  || align="right" | {{WWDots0}}
 
|- <!-- 2nd row, descriptions -->
 
| colspan=2 | Seuraava kuvaus
 
| colspan=2 | 
 
| colspan=2 | 
 
|}
 
 
 
<big><b>Merits & Flaws</b></big>
 
----
 
{| style="width:100%" 
 
 
|-  
 
|-  
| Name
+
| Artifact || {{WWDots0}} || S <!-- 2-5 dots, p. 159 -->
| Description
 
| <small>Pts</small>
 
| <small>Page</small>
 
|-
 
||  || <small>#</small> || <small>#</small> 
 
|}
 
 
 
 
 
 
 
 
 
<big><b>Combat</b></big>
 
----
 
<!-- The first table -->
 
{| style="width:100%"
 
|- <!-- Change the percentages below to fit, if necessary -->
 
! style="width:33%" | Combat values
 
! style="width:34%" | Health Levels
 
! style="width:33%" | <big>Willpower</big>
 
|- 
 
| <!-- Combat values --> <!-- These don't necessarily need a table... -->
 
{|
 
 
|-  
 
|-  
| Dodge DV: ___ <!-- (Dex + Dodge + Ess) / 2 -->
+
| Contacts || {{WWDots0}} || S <!-- 1,3,5 dots, p. 160 -->
 
|-  
 
|-  
| Knockback: __ Thr, __ Pool <!-- Threshold: Sta + Res; Pool: Str or Dex + Athl or Res, Diff 2 -->
+
| Language: || {{WWDots1}} || P <!-- 1 dot per language, p. 162 -->
 
|-  
 
|-  
| Soak: __ B / __ L / __ A <!-- Bash: Stamina + Armor B. Lethal: Stamina/2 (rounded down) + Armor L. Aggravated: Armor L. -->
+
| Martial Artist || {{WWDots4}} || P <!-- Must have Brawl 1, p. 163 -->
 
|-  
 
|-  
| Movement: __ / __ <!-- Move: Dex - Wound & Mobility penalties, min 1. Dash: +6 to previous, min 2. -->
+
| Resources || {{WWDots0}} || S <!-- 1-5 dots, p. 164 -->
 +
|-
 +
! style="text-align:left" colspan=2 | Other abilities 
 +
|-
 +
| Craft: type || colspan=2 | {{WWDots0}}
 +
|-
 +
| Martial Arts: Style || colspan=2 | {{WWDots0}}
 
|-  
 
|-  
| Join battle: __  <!-- Wits + Awareness -->
+
! style="text-align:left" colspan=2 | Specialties || style="text-align:left" |<small>Abil</small> <!-- Ability specialty is attached to -->
|-  
+
|-
| Mental Dodge DV: __  <!-- (Willpower + Integrity + Essence + specialities) / 2, rounded down -->
+
| colspan=2 | Wiki Editing || Bur
|-  
+
|-
| Mental Parry DV: __  <!-- (Charisma or Manipulation + Ability + specialities) / 2 -->
+
| colspan=2 | Flowing language || Lin
|-
+
|}
| Join debate: __  <!-- Wits + Awareness -->
+
<!-- <BR/> -->
|}  
+
{| style="width:100%"
| <!-- Health Levels -->
+
! <big>Experience</big>
{| style="width:100%"  
+
|-
| style="width:18%" | &nbsp;0
+
| Current:
| style="width:41%" align="right" | {{WWBoxE}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
+
|-
| style="width:41%" align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
+
| Total:
 
|-  
 
|-  
| -1
+
! align="left" | Solar experience
| align="right" | {{WWBoxE}} {{WWBoxE}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 
 
|-
 
|-
|
+
| Current:
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 
 
|-
 
|-
| -2
+
| Total:
| align="right" | {{WWBoxE}} {{WWBoxE}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}  
+
|}
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
+
| style="vertical-align: top" | <!-- Column 3, Resolve & Guile, Intimacies, Limit trigger, Limit track, Willpower, Essence -->
 +
{|
 
|-
 
|-
|
+
|  
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
+
{| style="width:100%"
| align="right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
+
|-
 +
| style="width:50%" | Resolve: ___  <!-- [Wits + Integrity] / 2  (p. 214) -->
 +
| style="width:50%" | Guile: ___  <!-- [Manipulation + Socialize] / 2 (p. 214) -->
 +
|}
 +
{|
 
|-
 
|-
| -4
+
! style="width:85%; text-align:left" | Intimacy || style="width:15%" | <small>Intensity</small> <!-- Defining, Major, or Minor -->
| align="right" colspan=2 | {{WWBox}}
+
|- style="vertical-align: top"
 +
| "I will be the best character sheet I can be!" || Major
 +
|- style="vertical-align: top"
 +
| Mediawiki formatting (Dislike) || Minor
 +
|}
 
|-
 
|-
| colspan=2 | Incapacitated
+
! style="text-align:left" | Limit Trigger
| align="right" | {{WWBox}}
 
 
|-
 
|-
| colspan=2 | Dying
+
| A short description of the character's Limit Trigger.
| align="right" | __ x {{WWBox}} <!-- Stamina -->
+
|-
 +
! Limit Break
 
|-
 
|-
|}
+
| style="text-align:center" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}  
| <!-- Willpower, Essence & essence pools --> <!-- These might not need a table either. -->
+
|-
{| style="width:100%"
+
! Willpower <!-- Change last five dots up to permanent Wp rating -->  
|- <!-- Willpower -->
+
|-
| align="center" | {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}}
+
| style="text-align:center" | {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotF}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}}
 
|-
 
|-
| align="center" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}
+
| style="text-align:center" | {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}
 
|-
 
|-
! align="center" | <big>Essence</big>  
+
! <big>Essence</big>  
 
|-
 
|-
| align="center" | {{WWDotF}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}}
+
| style="text-align:center" | {{WWDotF}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}} {{WWDotE}}
 
|-
 
|-
| Personal: __ <small>(Max)</small> ___<small>(Curr.)</small> <!-- Ess x 3 + Willpower -->
+
| Personal: __ <small>(Max)</small> ___<small>(Curr.)</small> <!-- Ess x 3 + 10 -->
 
|-
 
|-
| Peripheral: __ <small>(Max)</small> ___<small>(Curr.)</small> <!-- Ess x 7 + Willpower + sum of all Virtues -->
+
| Peripheral: __ <small>(Max)</small> ___<small>(Curr.)</small> <!-- Ess x 7 + 26 -->
 
|-
 
|-
 
| Committed: __
 
| Committed: __
Rivi 209: Rivi 165:
 
| Other pools: __
 
| Other pools: __
 
|}
 
|}
|-
 
 
|}
 
|}
  
<!-- ToDo: Weapon table headers to "small header" class? Same for Armor, Charms, Combos, Merits&Flaws, Thaumaturgy -->
+
<big><b>Combat</b></big>
{| style="width:100%" <!-- Weapons, Armor & Virtues table -->  
+
----
! style="width:67%" | Weapons & Attacks
+
<!-- The first table -->
! style="width:33%" | <big>Virtues</big>
 
|- <!-- Weapons & attacks -->
 
| valign="top" |
 
 
{| style="width:100%"  
 
{| style="width:100%"  
 +
|- <!-- Change the percentages below to fit, if necessary -->
 +
! style="width:33%" |
 +
! style="width:67%" |
 +
|- 
 +
| <!-- Combat values.  Always round up. -->
 +
{|
 +
! Combat values
 +
|-
 +
| Join battle: ___ (+3 succ)  <!-- Wits + Awareness -->
 +
|-
 +
| Evasion: ___  <!-- [(Dexterity + Dodge (+ possible +1 from specialty)) / 2] - Armor Mobility Penalty -->
 
|-  
 
|-  
| Name
+
| Soak, natural: ___ <!-- Stamina -->
| <small>Speed</small>
 
| <small>Att</small>  <!-- Dex + Ability + WAcc -->
 
| <small>BDam</small>  <!-- Str + WDam (+ Ammo) -->
 
| <small>PDV</small>  <!-- (Dex + Melee or MA + WDef) / 2 -->
 
| <small>WAcc</small>  <!-- Weapon Accuracy -->
 
| <small>WDam</small>  <!-- Weapon Damage -->
 
| <small>WDef</small> <!-- Weapon Defense -->
 
| <small>Rate</small>
 
| <small>Range</small>
 
| <small>Ammo</small>
 
|-
 
|  ||  ||  ||  ||  ||  ||  ||  ||  ||  || 
 
|-
 
| Daiclave || 5 ||  ||  ||  || +3 || +6L || +2 || 3 || - || -
 
 
|-
 
|-
| ||  ||  ||  ||  ||  ||  ||  ||  ||  || 
+
| Combat actions, p. 197-199:
 
|-
 
|-
| ||  ||  ||  ||  ||  ||  ||  ||  ||  || 
+
| Dex + Dodge pool: ___ &nbsp; <small>(Disengage; Rise From Prone vs. close opponent (diff 2); Take Cover)</small>
 
|-
 
|-
| ||  ||  ||  ||  ||  ||  ||  ||  ||  || 
+
| Dex + Athletics pool: ___ &nbsp; <small>(Rush; against Disengage; Withdraw (goal number 10))</small>  
|- <!-- Name, Spd, Att, BDam, PDV, WAcc, WDam, WDef, Rate, Range, Ammo -->
+
|}  
|           ||  ||  ||    ||  ||    ||    ||    ||    ||    ||  
 
|}
 
| rowspan=2 | <!-- Virtues, Limit break & Experience -->
 
 
{| style="width:100%"  
 
{| style="width:100%"  
 +
! colspan=3 | Health Levels  <!--  As with Willpower, change Full boxes to Empty ones for extra health levels. -->
 +
|-
 +
| style="width:18%" | &nbsp; 0
 +
| style="width:41%; text-align:right" | {{WWBoxE}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 +
| style="width:41%; text-align:right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 +
|-
 +
| -1
 +
| style="text-align:right" | {{WWBoxE}} {{WWBoxE}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 +
| style="text-align:right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 
|-
 
|-
| Compassion || align="right" | {{WWDots1}}
+
| -2
 +
| style="text-align:right" | {{WWBoxE}} {{WWBoxE}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}
 +
| style="text-align:right" | {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}} {{WWBoxF}}  
 
|-
 
|-
| || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}
+
| -4
 +
| style="text-align:right" colspan=2 | {{WWBox}}
 
|-
 
|-
| Conviction || align="right" | {{WWDots1}}
+
| colspan=2 | Incapacitated
 +
| style="text-align:right" | {{WWBox}}  
 
|-
 
|-
| || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}
+
|}
|-
+
| style="vertical-align: top" |  
| Temperance || align="right" | {{WWDots1}}
+
{| style="width:100%"
|-
+
! colspan=10 | Weapons & Attacks
| || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}
 
|-
 
| Valor || align="right" | {{WWDots1}}
 
|-
 
| || align="right" | {{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}{{WWBox}}
 
|- <!-- The rest could be outside a table -->
 
| colspan=2 | Limit Break
 
|-
 
| colspan=2 | &nbsp; {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}} {{WWBox}}
 
|-
 
| colspan=2 | Virtue Flaw:
 
|-
 
! colspan=2 | <big>Experience</big>
 
|-
 
| colspan=2 | Current:
 
|-
 
| colspan=2 | Total:
 
 
|-  
 
|-  
 +
| Name
 +
| <small>WithAtt</small>  <!-- Dexterity + Ability + Weapon Accuracy -->
 +
| <small>WithDam</small>  <!-- Strength + Weapon Damage -->
 +
| <small>Parry</small>    <!-- [(Dexterity + Brawl or Melee or MA (+ possible +1 from specialty)) / 2] + Weapon Defense -->
 +
| <small>WeapAcc</small>  <!-- Weapon Accuracy -->
 +
| <small>WeapDam</small>  <!-- Weapon Damage -->
 +
| <small>WeapDef</small>  <!-- Weapon Defense -->
 +
| <small>OvWh</small>    <!-- Weapon Overwhelming value -->
 +
| <small>Tags</small>
 +
|- style="vertical-align: top"
 +
| Unarmed ||  ||  ||  || +4 || +7 || 0 || 1 || <small>Bashing, Brawl, Grappling, Natural</small>
 +
|- style="vertical-align: top"
 +
|  ||  ||  ||  ||  ||  ||  ||  ||
 +
|- style="vertical-align: top"
 +
| Ranged ||  ||  || -- ||<small>Below</small>||  || -- ||  || 
 +
|- style="vertical-align: top"
 +
| colspan=10 | Accuracy bonus at range: Close: _, Short: _, Medium: _, Long: _, Extreme: _
 +
|- style="vertical-align: top"
 +
|  ||  ||  ||  ||  ||  ||  ||  ||
 +
|- <!-- Name, WithA, WithD, Par,  WAcc, WDam, WDef, OW, Tags --> style="vertical-align: top"
 +
|          ||    ||    ||    ||    ||    ||    ||  ||
 
|}
 
|}
|- <!-- Armor -->
 
|
 
 
{| style="width:100%"  
 
{| style="width:100%"  
 
|-
 
|-
! colspan=5 | Armor  
+
! colspan=6 | Armor  
 
|-  
 
|-  
 
| Name  
 
| Name  
| <small>Soak</small>  
+
| <small>Total Soak</small>
 +
| <small>Armor Soak</small>  
 
| <small>Hardness</small>  
 
| <small>Hardness</small>  
| <small>Mob.</small>  
+
| <small>Mob. Pen.</small>  
| <small>Fat.</small>  
+
| <small>Tags</small>  
|-
 
|  || __B / __L || _ ||  || 
 
 
|-
 
|-
|  || __B / __L || _ ||  ||   
+
|  || || ||  ||  ||   
 
|-
 
|-
|  || __B / __L || _ ||  ||   
+
|  || || ||  ||  ||   
 
|-
 
|-
 +
|  ||  ||  ||  ||  || 
 
|}
 
|}
 
|-
 
|-
|} <!-- End of weapons, armor & virtues table -->
+
|}  
  
 
<big><b>Charms</b></big>
 
<big><b>Charms</b></big>
 
----
 
----
<!-- ToDo: Add page-number class (small text, don't expand URLs when printing) to last column. Also for merits&flaws and thaumaturgy -->
 
<!-- ToDo: Add vertical align to top for the table; same for backgrounds, merits&flaws and thaumaturgy -->
 
 
{| style="width:100%"   
 
{| style="width:100%"   
 
|-  
 
|-  
Rivi 312: Rivi 271:
 
| <small>Effect</small>  
 
| <small>Effect</small>  
 
| <small>Page</small>  
 
| <small>Page</small>  
|-  
+
|- style="vertical-align: top"
 
|  ||  ||  ||  ||  ||  ||  || <small>#</small>  
 
|  ||  ||  ||  ||  ||  ||  || <small>#</small>  
|-
+
|- style="vertical-align: top"
 
|  ||  ||  ||  ||  ||  ||  || <small>#</small>  
 
|  ||  ||  ||  ||  ||  ||  || <small>#</small>  
|-
+
|- style="vertical-align: top"
 
|  ||  ||  ||  ||  ||  ||  || <small>#</small>  
 
|  ||  ||  ||  ||  ||  ||  || <small>#</small>  
|- <!-- Name, Abil, Cost, Dur, Type, KeyW, Effect, Page -->
+
|- <!-- Name, Abil, Cost, Dur, Type, KeyW, Effect, Page --> style="vertical-align: top"
 
|          ||    ||    ||  ||    ||    ||      || <small>#</small>  
 
|          ||    ||    ||  ||    ||    ||      || <small>#</small>  
 
|-
 
|-
 
|}
 
|}
 
 
<!--
 
| Athletics || {{WWDots0}}
 
Awareness  {{WWDots0}}  <BR/>
 
Brawl  {{WWDots0}}  <BR/>
 
Bureaucracy  {{WWDots0}}  <BR/>
 
Dodge  {{WWDots0}}  <BR/>
 
Integrity  {{WWDots0}}  <BR/>
 
Investigation  {{WWDots0}}  <BR/>
 
Larceny  {{WWDots0}}  <BR/>
 
Linguistics  {{WWDots0}}  <BR/>
 
Lore  {{WWDots0}}  <BR/>
 
Medicine  {{WWDots0}}  <BR/>
 
Melee  {{WWDots0}}  <BR/>
 
Occult  {{WWDots0}}  <BR/>
 
Performance  {{WWDots0}}  <BR/>
 
Presence  {{WWDots0}}  <BR/>
 
Resistance  {{WWDots0}}  <BR/>
 
Ride  {{WWDots0}}  <BR/>
 
Sail  {{WWDots0}}  <BR/>
 
Socialize  {{WWDots0}}  <BR/>
 
Stealth  {{WWDots0}}  <BR/>
 
Survival  {{WWDots0}}  <BR/>
 
Thrown  {{WWDots0}}  <BR/>
 
War  {{WWDots0}}  <BR/>
 
| Craft: type  {{WWDots0}}  <BR/>
 
Martial Arts: style  {{WWDots0}}  <BR/>
 
-->
 

Nykyinen versio 7. maaliskuuta 2016 kello 00.09

Nimi: Hahmokonsepti:
Kasti: Anima:

Attributes


Strength WWDots1 NoAlpha.png Charisma WWDots1 NoAlpha.png Perception WWDots1 NoAlpha.png
Dexterity WWDots1 NoAlpha.png Manipulation WWDots1 NoAlpha.png Intelligence WWDots1 NoAlpha.png
Stamina WWDots1 NoAlpha.png Appearance WWDots1 NoAlpha.png Wits WWDots1 NoAlpha.png
Abilities
Archery WWDots0 NoAlpha.png
Athletics WWDots0 NoAlpha.png
Awareness WWDots0 NoAlpha.png
Brawl WWDots0 NoAlpha.png
Bureaucracy WWDots0 NoAlpha.png
Dodge WWDots0 NoAlpha.png
Integrity WWDots0 NoAlpha.png
Investigation WWDots0 NoAlpha.png
Larceny WWDots0 NoAlpha.png
Linguistics WWDots0 NoAlpha.png
Lore WWDots0 NoAlpha.png
Medicine WWDots0 NoAlpha.png
Melee WWDots0 NoAlpha.png
Occult WWDots0 NoAlpha.png
Performance WWDots0 NoAlpha.png
Presence WWDots0 NoAlpha.png
Resistance WWDots0 NoAlpha.png
Ride WWDots0 NoAlpha.png
Sail WWDots0 NoAlpha.png
Socialize WWDots0 NoAlpha.png
Stealth WWDots0 NoAlpha.png
Survival WWDots0 NoAlpha.png
Thrown WWDots0 NoAlpha.png
War WWDots0 NoAlpha.png
Merit Dots Type
Artifact WWDots0 NoAlpha.png S
Contacts WWDots0 NoAlpha.png S
Language: WWDots1 NoAlpha.png P
Martial Artist WWDots4 NoAlpha.png P
Resources WWDots0 NoAlpha.png S
Other abilities
Craft: type WWDots0 NoAlpha.png
Martial Arts: Style WWDots0 NoAlpha.png
Specialties Abil
Wiki Editing Bur
Flowing language Lin
Experience
Current:
Total:
Solar experience
Current:
Total:
Resolve: ___ Guile: ___
Intimacy Intensity
"I will be the best character sheet I can be!" Major
Mediawiki formatting (Dislike) Minor
Limit Trigger
A short description of the character's Limit Trigger.
Limit Break
WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png
Willpower
WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotFull NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png
WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareE NoAlpha.png
Essence
WWDotFull NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png WWDotEmpty NoAlpha.png
Personal: __ (Max) ___(Curr.)
Peripheral: __ (Max) ___(Curr.)
Committed: __
Other pools: __

Combat


Combat values
Join battle: ___ (+3 succ)
Evasion: ___
Soak, natural: ___
Combat actions, p. 197-199:
Dex + Dodge pool: ___   (Disengage; Rise From Prone vs. close opponent (diff 2); Take Cover)
Dex + Athletics pool: ___   (Rush; against Disengage; Withdraw (goal number 10))
Health Levels
  0 WWSquareE NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png
-1 WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png
-2 WWSquareE NoAlpha.png WWSquareE NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png WWSquareF NoAlpha.png
-4 WWSquareE NoAlpha.png
Incapacitated WWSquareE NoAlpha.png
Weapons & Attacks
Name WithAtt WithDam Parry WeapAcc WeapDam WeapDef OvWh Tags
Unarmed +4 +7 0 1 Bashing, Brawl, Grappling, Natural
Ranged -- Below --
Accuracy bonus at range: Close: _, Short: _, Medium: _, Long: _, Extreme: _
Armor
Name Total Soak Armor Soak Hardness Mob. Pen. Tags

Charms


Name Ability Cost Duration Type Keywords Effect Page
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