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Rivi 21: Rivi 21:
  
 
=== Relationships ===
 
=== Relationships ===
"Marina" '''d8''' "I want to understand her motives and personality better." <br>
+
Marina '''d8''' "I want to understand her motives and personality better." <br>
"Dorian" '''d4''' "Has worrysome connections to shady organisations." <br>
+
Dorian '''d4''' "Has worrysome connections to shady organisations." <br>
 
Renée '''d6''' "Is a useful nerd/techie." <br>
 
Renée '''d6''' "Is a useful nerd/techie." <br>
 
Tezcatlipoca '''d8''' "Is cool but suspicious." <br>
 
Tezcatlipoca '''d8''' "Is cool but suspicious." <br>
Rivi 51: Rivi 51:
  
 
==== Abilities ====
 
==== Abilities ====
PRECOGNITION '''d12''' sensory, magic <br>
+
OBSIDIAN DAGGERS '''d4''' attack, shadow, limit: <br>
*
+
* Create a wide-angle sweep effct that inflicts Insecure or Afraid Stress.
TELEPATHY '''d8''' sensory, magic <br>
+
PRECOGNITION '''d12''' sensory, magic, limit:  <br>
 +
*Sense an opponent’s next move in a fight. Remove the highest rolling die from his next roll.
 +
*Act on your precognitive abilities—reroll your entire pool, minus any Complications.
 +
*See through any reflective surfaces, see glimpses of past, present and future.
 +
TELEPATHY '''d8''' sensory, magic, limit: concentration<br>
 
*Read another character’s surface thoughts.
 
*Read another character’s surface thoughts.
MIND CONTROL '''d8''' control, magic <br>
+
MIND CONTROL '''d8''' control, magic, limit: concentration <br>
 
*Make a target oppose his friends without having to maintain control over every action.
 
*Make a target oppose his friends without having to maintain control over every action.
SHADOW WALK '''d6''' movement, shadow <br>
+
*Erase a memory
 +
SHADOW WALK '''d6''' movement, shadow, limit: <br>
 +
*Jump into another person’s shadow and jump out of the same person’s shadow at a later point in time.
 
*Move from one shadow to another.
 
*Move from one shadow to another.
WIND CONTROL '''d4''' control, wind<br>
+
WIND CONTROL '''d4''' control, wind, limit: concentration<br>
 
*Create a localised tornado.
 
*Create a localised tornado.
  

Nykyinen versio 27. maaliskuuta 2015 kello 16.42

Also known as: Smoking Mirror

Pathways

Origin: Rich
Youth: Paragon
Focus: Status
Road: Underground
Life-changing event: Manifestation
Priority: Friends and Family
Modus: Special Gifts
Motivation: Self
Identity: The Foil

Values

DUTY d4 "No-one can force me to do anything."
GLORY d6 "Threre are advantages in being known."
JUSTICE d4 "Evil people will rarely be punished."
LOVE d8 ""
POWER d12 "Power helps to get things done."
TRUTH d8 "Truth can be a powerful tool."

Relationships

Marina d8 "I want to understand her motives and personality better."
Dorian d4 "Has worrysome connections to shady organisations."
Renée d6 "Is a useful nerd/techie."
Tezcatlipoca d8 "Is cool but suspicious."

Extras

Druglord Andres Felipe Montoya (father) 2d6
Supreme Court Judge 2d6
Shadowhand 2d4

Locations

Montoya Mansion 2d8
Alpha Epsilon 2d6

Assets

Distinctions

WEALTHY d8

  • d4: Spend a Plot Point to Reroll one die in a Contest or Test swayable by money.
  • d8: Spend a Plot Point to Reveal that you own a large nonunique item such as a car, call center, or evil corporation as a d8 Useful Detail.

AWESOME d12

  • d4: Earn a Plot Point when your awesomeness draws unwanted attention.
  • d8: Spend a Plot Point to Reroll a die in an Awesome roll.
  • d12: Add a d6 to Trouble to reroll a second die in an Awesome roll.

CONNECTED d8

  • d4: Spend a Plot Point to Gain a d8 Relationship with a Feature for the rest of the scene.
  • d8: Spend a Plot Point to Reveal you “know a guy” who can provide you with information or material goods.

Abilities

OBSIDIAN DAGGERS d4 attack, shadow, limit:

  • Create a wide-angle sweep effct that inflicts Insecure or Afraid Stress.

PRECOGNITION d12 sensory, magic, limit:

  • Sense an opponent’s next move in a fight. Remove the highest rolling die from his next roll.
  • Act on your precognitive abilities—reroll your entire pool, minus any Complications.
  • See through any reflective surfaces, see glimpses of past, present and future.

TELEPATHY d8 sensory, magic, limit: concentration

  • Read another character’s surface thoughts.

MIND CONTROL d8 control, magic, limit: concentration

  • Make a target oppose his friends without having to maintain control over every action.
  • Erase a memory

SHADOW WALK d6 movement, shadow, limit:

  • Jump into another person’s shadow and jump out of the same person’s shadow at a later point in time.
  • Move from one shadow to another.

WIND CONTROL d4 control, wind, limit: concentration

  • Create a localised tornado.

Tezcatlipoca

DUTY d4 ""
GLORY d8 ""
JUSTICE d6 ""
LOVE d4 ""
POWER d12 ""
TRUTH d8 ""