Ero sivun ”Attack on Nexus:Unelmien Ääri hahmolomake” versioiden välillä
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Siirry navigaatioonSiirry hakuun(14 välissä olevaa versiota samalta käyttäjältä ei näytetä) | |||
Rivi 1: | Rivi 1: | ||
{| style="width:100%;" | {| style="width:100%;" | ||
|- | |- | ||
− | | style="width:25%" | Nimi: Unelmien Ääri / Uesugi | + | | style="width:25%" | Nimi: Unelmien Ääri / Uesugi Tatsuo / ? |
− | | style="width:75%" | Motivaatio: | + | | style="width:75%" | Motivaatio: Ohjaile Ylevöitettyjä parempaan tulevaisuuteen |
|- | |- | ||
| Elementti: Ilma | | Elementti: Ilma | ||
| Anima: | | Anima: | ||
|} | |} | ||
− | Intimacyt: -Turha väkivalta, -Julmuus, +Aurinkoiset, +Ihmisen muuttuminen paremmaksi | + | Intimacyt: -Turha väkivalta, -Julmuus, +Aurinkoiset, +Ihmisen muuttuminen paremmaksi, +Uesugit, +Tietojen selvittäminen, +Mysteerit |
<big><b>Attributes</b></big> | <big><b>Attributes</b></big> | ||
Rivi 183: | Rivi 183: | ||
| Peripheral: 43 | | Peripheral: 43 | ||
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− | | Committed: | + | | Committed: 15 |
|} | |} | ||
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Rivi 214: | Rivi 214: | ||
| Clinch || 6 || 18 || 5B/L || - || +5 || +5B/L || - || || || | | Clinch || 6 || 18 || 5B/L || - || +5 || +5B/L || - || || || | ||
|- | |- | ||
− | | | + | | Wrathful Winds Maneuver, area || || || || || || || || || || |
|- | |- | ||
− | | | + | | Wrathful Winds Maneuver, single || || || || || || || || || || |
|} | |} | ||
| rowspan=2 | <!-- Virtues, Limit break & Experience --> | | rowspan=2 | <!-- Virtues, Limit break & Experience --> | ||
Rivi 276: | Rivi 276: | ||
---- | ---- | ||
Favoreds: Kolmosella eka, nelosella toka, vitosella kolmas | Favoreds: Kolmosella eka, nelosella toka, vitosella kolmas | ||
+ | |||
<big><b>Charms</b></big> | <big><b>Charms</b></big> | ||
---- | ---- | ||
Rivi 283: | Rivi 284: | ||
|- | |- | ||
| style="width:20%" | Name | | style="width:20%" | Name | ||
− | | <small> | + | | <small>Ability</small> |
| <small>Cost</small> | | <small>Cost</small> | ||
| <small>Duration</small> | | <small>Duration</small> | ||
Rivi 290: | Rivi 291: | ||
| <small>Effect</small> | | <small>Effect</small> | ||
| <small>Page</small> | | <small>Page</small> | ||
− | |||
− | |||
|- | |- | ||
− | | | + | | Sense-Riding Technique || Awa || 5m || Conc || Simple || C-O Shaping || Roll opposed (Awa + Ess). If target wins, target can roll diff 5 (Wits + Awa) to notice attempt. Scrying wards block the charm. || <small></small> |
|- | |- | ||
− | | | + | | Sense-Destroying Method || Awa || 4m 1wp || 25 ticks || Suppl || C-O Shaping Crippling Stackable || || <small></small> |
|- | |- | ||
− | | | + | | Essence Disruption Attack || Awa || 5m 1wp || 25 ticks || Suppl || C-O Shaping Crippling Stackable Obvious || Roll opposed (Awa + Ess). Raise costs by 3. || <small></small> |
|- | |- | ||
− | | | + | | Memory Reweaving || Awa || || || Simple || C-O Shaping Illusion || Roll opposed (Awa + Ess) || <small></small> |
|- | |- | ||
− | | | + | | Chaos-Warding Prana || Integ || 5m 1wp || Inst || Refl || C-O || Ignore Shaping. Can protect others by touching. Does not work against Ess 6+ Celestials using magic Terrestrials can't learn. || <small></small> |
|- | |- | ||
− | | | + | | Unsleeping Earth Meditation || Integ || 1m || One day || Simple || || No need to sleep. Can continue 10 days without problems. || <small>144</small> |
|- | |- | ||
− | | | + | | Defense-From-Anathema Method || Integ || 5m 1wp || Scene || Simple || C-O, Leader || When within 500 yards of Celestial, +5 DV || <small>144</small> |
|- | |- | ||
− | | | + | | Revelation of Associates Hunch || Inv || 3m || Inst (Scene) || Suppl || C-O || 1 kysymys, +1 per 2 extra onnistumista: Mitä oikeasti tunnet / Mitä aiot / Mitä toivot että tekisin / Miten saisin sinut ... ? || <small></small> |
|- | |- | ||
− | | | + | | Dredged Murmurs Hunch || Inv || 1m || Inst || Simple || Purity || Get a hint. Roll (Inv + Breeding). 1 success accurate but extremely cryptic. 3 success useful but vague or incomplete information. 5+ vital piece of puzzle. || <small>LoC 104</small> |
|- | |- | ||
− | | | + | | Clear Water Prana || Inv || 5m 1wp || Inst|| Simple || || Reveals deliberately hidden things within Ess yards. Will not detect items concealed on someone's person. Magic can be defeated with (Per + Ess) vs magic user's Ess. || <small></small> |
|- | |- | ||
− | | | + | | Tampering Detection Technique || Inv || 2m || Inst || Simple || || Reveals whether an object has been tampered with within a year, and if so, how and about when. If tamperer has used any magic at all, a roll-off happens || <small>165</small> |
|- | |- | ||
− | | | + | | Bloodhound's Nose Technique || Inv || 6m 1wp || Scene || Simple || C-O Shaping || Do ten minutes worth of Investigation in a matter of seconds. Roll (Int + Investigation). With any successes get a brief murky glimpse that contains a clue. || <small>165</small> |
|- | |- | ||
− | | | + | | Scent-of-Crime Method || Inv || 5m || Conc || Scene || C-O Shaping || Roll (Man + Inv). Even one success indicates which of the people currently before him is suffering from the greatest guilt. || <small>164</small> |
|- | |- | ||
− | | | + | | Poisoned Tongue Technique || Ling || || || || || Vielä auki || <small></small> |
|- | |- | ||
− | | | + | | Wind-Carried Words Technique || Ling || max 4m || Inst || Simple || C-O || 25 words. Need to know location of target within 25 miles || <small></small> |
|- | |- | ||
− | | | + | | Voices on the Wind || Ling || 3m || 1 minute || Simple || C-O || Listen for a target speak from far away, as long as target's not within an airtight room. Also hear replies from within target's immediate vicinity. Warding effects block this. Requires total concentration. || <small></small> |
|- | |- | ||
− | | | + | | Pulling Strings || Ling || 3m 1wp || Inst || Suppl || C-O Social || Supplement social attack to build or erode. Becomes UMI and if succesfull, counts as three successes on Conviction. || <small></small> |
|- | |- | ||
− | | | + | |
+ | | Elemental Concentration Trance || Lore || 5m 1wp || Day || Simple || || Speeds research or other actions to gain information from available sources. One week in a day. Also helps training charms that "shares the Terrestrial's aspect or non-magical trait" || <small>132</small> | ||
|- | |- | ||
− | | | + | | Trackless Passage Style || Stealth || 2m per person per mile || Inst || Simple || C-B Leader || Leave no signs of passage. Can be extended to allies. Non-supernatural attempts to track targets fail. Supernatural attempts negate this charm and tracking is handled normally, as if neither party had used any supernatural effects. || <small></small> |
|- | |- | ||
− | | | + | | Tempest from Blue Skies Ambush || Stealth || 3m || Inst || Refl || C-O Illusion || Enhances (Dex + Stealth) roll for surprise attacks from plain sight, removing usual +2 diff and add (Ess) bonus successes. Also adds (Ess) successes to Join Battle. If the opening attack misses or totally takes the target out, exerts unnatural Illusion forcing all witnesses to ignore that an attack was made, which costs 2wp to ignore. || <small></small> |
|- | |- | ||
− | | | + | | Deadly Mirage Ambush || Stealth || 3m || Inst || Suppl || C-O Leader || Double the attack successes of any unexpected physical attack for the purpose of calculating raw damage (in step 7) || <small></small> |
|- | |- | ||
− | | | + | | Wind-Walking Technique || Stealth || 2m || Until broken || Simple || C-O || Perfect balance. Can move across any horizontal surface. Upon stopping moving the charm ends. || <small></small> |
|- | |- | ||
− | | | + | | Pasiap's Humility || Marts || 4m || Scene || Refl || C-O || See immaterials. Also -2 internal penalty to actions intended to affect any corporeal target unless also using Moment of Daana'D || <small>194</small> |
|- | |- | ||
− | | | + | | Moment of Daana'D || Marts || 3m 1wp || Scene || Simple || C-B || Interact physically with dematerialized beings as if they were solid. || <small>194</small> |
|- | |- | ||
− | | | + | | Air Dragon's Sight || Marts || 3m || Scene || Refl || C-O || See by Air to 50 yards. +5 dices to all Awareness rolls within 50 yards. Immune to surprises. || <small>198</small> |
|- | |- | ||
− | | | + | | Kiihdytys || Marts || 2m per -1 speed || Inst || Suppl || C-O || || <small>198</small> |
|- | |- | ||
− | | | + | | Breath-seizing Technique || Marts || 4m || 5 actions || Simple || C-O Cripling Stackable || After making successful attack, instead of damage roll (Str + Marts + Ess) against a difficulty of target's Sta. Each success inflicts -1 internal penalty. Unconscious at Sta * 2 || <small>198</small> |
|- | |- | ||
− | | | + | | Shrouding the Body and Mind || Marts || 4m || 5 actions || Simple (speed 5) || C-B Obv || Virtually invisible. +2 external penalty to anyone who tries to attack. 2 successes to re-establish surprise. HiPS. || <small>198</small> |
|- | |- | ||
− | | | + | | Air Dragon Form || Marts || 5m || Scene || Simple (speed 5) || C-B || +3 DDV. 5 extra dice to to unarmed marts attacks. || <small>198</small> |
|- | |- | ||
− | | | + | | "tornado offense technique" || Marts || 4m || Scene || Refl || C-O || || <small>198</small> |
|- | |- | ||
− | | | + | | Avenging Wind Strike || Marts || 3m || Inst || Suppl || C-O Knockback Obv || Knockback 3 * (Raw DMG - Sta) yards. +5 yards range increment to thrown weapons. || <small>198</small> |
|- | |- | ||
− | | | + | | Wrathful Winds Maneuver || Marts || 4m || Inst || Simple|| C-B Crippling Obv || 16 yards 90 angle cone. Roll Str + Marts as unblockable attack roll, base damage 5B and suffer automatic knockdown. Using additional 1 wp focuses the shout on one target makes the target also undodgeable and changes base damage to 12. || <small>198</small> |
|- | |- | ||
− | | | + | | Cloud Treading Method || Marts || 3m || 5 actions || Refl || C-O Obv || Double movement rate and leaping distance, and the most flimsy surfaces can support her (lake surface, smoke trails). Stopping moving causes falling. || <small>198</small> |
|- | |- | ||
− | | | + | | Thunderclap Kata || Marts || 5m || Inst || Simple || C-B Crippling || Attacks everyone within 50 yards. Targets roll Sta + Res vs diff of 5. Upon failing, targets take 12 dices piercing damage, have to take Guard on their next action and go deaf for 5 actions taking -2 internal penalty to everything. For spirits, range is 100 yards, diff is 10 and damage is 17 dices. Making targets immune to attack costs 1m per target. || <small>198</small> |
|- | |- | ||
− | | | + | | Lightning Strike Style || Marts || 4m 1hl || 5 actions || Simple (speed 4) || C-O Obv Leader || Extends the range of all unarmed attacks by 15 yards and adds 5 to their raw damage. || <small>198</small> |
|- | |- | ||
− | | | + | | Hurricane Combat Method || Marts || 10m 1wp, +1 hl per action || max 5 actions || Refl || C-O Obv || Triples movement rates, doubles jumping distances, +3 DDV and -5 to marts action speeds. Damage happens by the end of each action. || <small>198</small> |
|- | |- | ||
− | | | + | | Wings of Safe Haven || Marts || 8m 1wp || Inst || Refl || C-O Obv || Perfect dodge. In case of area attack, if there's a safe place within 25 yards, moves the user there. || <small></small> |
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+ | | Stone Dragon' Skin || Marts || 3m || Until next action || Refl || C-O Leader || +5 Lethal / Bashing natural soak. || <small>201</small> | ||
|} | |} | ||
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<big><b>Backgrounds</b></big> | <big><b>Backgrounds</b></big> | ||
Rivi 403: | Rivi 374: | ||
{| style="width:100%" | {| style="width:100%" | ||
|- <!-- 1st row, Background names --> | |- <!-- 1st row, Background names --> | ||
− | | style="width:23%" | Artifact || style="width:10%" align="right" | {{ | + | | style="width:23%" | Artifact || style="width:10%" align="right" | {{WWDots4}} <!-- 1st row --> |
− | | style="width:24%" | | + | | style="width:24%" | Artifact || style="width:10%" align="right" | {{WWDots3}} <!-- 2nd row --> |
− | | style="width:23%" | | + | | style="width:23%" | Artifact || style="width:10%" align="right" | {{WWDots2}} <!-- 3rd row --> |
|- <!-- 1st row, Background descriptions --> | |- <!-- 1st row, Background descriptions --> | ||
− | | colspan=2 | | + | | colspan=2 | Wings of the Raptor, Perfected Kata Bracers <!-- 1st row --> |
− | | colspan=2 | | + | | colspan=2 | Stone of Resilient Bamboo, Infinite Jade Chakram, Chain Shirt <!-- 2nd row --> |
− | | colspan=2 | | + | | colspan=2 | Jade nappula, Reinf bp <!-- 3rd row --> |
|- <!-- 2nd row, names --> | |- <!-- 2nd row, names --> | ||
− | | | + | | Breeding || align="right" | {{WWDots5}} |
− | | | + | | Allies || align="right" | {{WWDots3}} |
− | | | + | | Contacts || align="right" | {{WWDots2}} |
|- <!-- 2nd row, descriptions --> | |- <!-- 2nd row, descriptions --> | ||
+ | | colspan=2 | | ||
+ | | colspan=2 | | ||
+ | | colspan=2 | | ||
+ | |- <!-- 3rd row, names --> | ||
+ | | Resources || align="right" | {{WWDots2}} | ||
+ | | Family || align="right" | {{WWDots1}} | ||
+ | | || align="right" | {{WWDots0}} | ||
+ | |- <!-- 3rd row, descriptions --> | ||
| colspan=2 | Seuraava kuvaus | | colspan=2 | Seuraava kuvaus | ||
| colspan=2 | | | colspan=2 | | ||
Rivi 429: | Rivi 408: | ||
| <small>Page</small> | | <small>Page</small> | ||
|- | |- | ||
− | | | + | | Dark Secret || Identiteetti (aiheuttaa sosiaalisia ongelmia mikäli käy ilmi) || <small>2</small> || <small>68</small> |
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− | | <small> | ||
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|- | |- | ||
− | | | + | | Enemy ||Wannabe-shogun || <small>2</small> || <small>68</small> |
|- | |- | ||
− | | | + | | Code of Compassion || Älä tapa, tajuttomaksi mukilointi on ok || <small>3</small> || <small>71</small> |
|- | |- | ||
− | | | + | | Starry-eyed || Haluaa uskoa hyvää olennoista, uskoo siihen että tyyppi voi tehdä parannuksen. Kys. intimacyt toimivat tuplatehoilla || <small>3</small> || <small></small> |
|} | |} | ||
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Nykyinen versio 22. heinäkuuta 2014 kello 18.44
Nimi: Unelmien Ääri / Uesugi Tatsuo / ? | Motivaatio: Ohjaile Ylevöitettyjä parempaan tulevaisuuteen |
Elementti: Ilma | Anima: |
Intimacyt: -Turha väkivalta, -Julmuus, +Aurinkoiset, +Ihmisen muuttuminen paremmaksi, +Uesugit, +Tietojen selvittäminen, +Mysteerit
Attributes
Strength | Charisma | Perception | |||
Dexterity | Manipulation | Intelligence | |||
Stamina | Appearance | Wits |
Abilities
Combat & Advantages
Weapons & Attacks | Virtues | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Excellencies
Favoreds: Kolmosella eka, nelosella toka, vitosella kolmas
Charms
Name | Ability | Cost | Duration | Type | Keywords | Effect | Page |
Sense-Riding Technique | Awa | 5m | Conc | Simple | C-O Shaping | Roll opposed (Awa + Ess). If target wins, target can roll diff 5 (Wits + Awa) to notice attempt. Scrying wards block the charm. | |
Sense-Destroying Method | Awa | 4m 1wp | 25 ticks | Suppl | C-O Shaping Crippling Stackable | ||
Essence Disruption Attack | Awa | 5m 1wp | 25 ticks | Suppl | C-O Shaping Crippling Stackable Obvious | Roll opposed (Awa + Ess). Raise costs by 3. | |
Memory Reweaving | Awa | Simple | C-O Shaping Illusion | Roll opposed (Awa + Ess) | |||
Chaos-Warding Prana | Integ | 5m 1wp | Inst | Refl | C-O | Ignore Shaping. Can protect others by touching. Does not work against Ess 6+ Celestials using magic Terrestrials can't learn. | |
Unsleeping Earth Meditation | Integ | 1m | One day | Simple | No need to sleep. Can continue 10 days without problems. | 144 | |
Defense-From-Anathema Method | Integ | 5m 1wp | Scene | Simple | C-O, Leader | When within 500 yards of Celestial, +5 DV | 144 |
Revelation of Associates Hunch | Inv | 3m | Inst (Scene) | Suppl | C-O | 1 kysymys, +1 per 2 extra onnistumista: Mitä oikeasti tunnet / Mitä aiot / Mitä toivot että tekisin / Miten saisin sinut ... ? | |
Dredged Murmurs Hunch | Inv | 1m | Inst | Simple | Purity | Get a hint. Roll (Inv + Breeding). 1 success accurate but extremely cryptic. 3 success useful but vague or incomplete information. 5+ vital piece of puzzle. | LoC 104 |
Clear Water Prana | Inv | 5m 1wp | Inst | Simple | Reveals deliberately hidden things within Ess yards. Will not detect items concealed on someone's person. Magic can be defeated with (Per + Ess) vs magic user's Ess. | ||
Tampering Detection Technique | Inv | 2m | Inst | Simple | Reveals whether an object has been tampered with within a year, and if so, how and about when. If tamperer has used any magic at all, a roll-off happens | 165 | |
Bloodhound's Nose Technique | Inv | 6m 1wp | Scene | Simple | C-O Shaping | Do ten minutes worth of Investigation in a matter of seconds. Roll (Int + Investigation). With any successes get a brief murky glimpse that contains a clue. | 165 |
Scent-of-Crime Method | Inv | 5m | Conc | Scene | C-O Shaping | Roll (Man + Inv). Even one success indicates which of the people currently before him is suffering from the greatest guilt. | 164 |
Poisoned Tongue Technique | Ling | Vielä auki | |||||
Wind-Carried Words Technique | Ling | max 4m | Inst | Simple | C-O | 25 words. Need to know location of target within 25 miles | |
Voices on the Wind | Ling | 3m | 1 minute | Simple | C-O | Listen for a target speak from far away, as long as target's not within an airtight room. Also hear replies from within target's immediate vicinity. Warding effects block this. Requires total concentration. | |
Pulling Strings | Ling | 3m 1wp | Inst | Suppl | C-O Social | Supplement social attack to build or erode. Becomes UMI and if succesfull, counts as three successes on Conviction. | |
Elemental Concentration Trance | Lore | 5m 1wp | Day | Simple | Speeds research or other actions to gain information from available sources. One week in a day. Also helps training charms that "shares the Terrestrial's aspect or non-magical trait" | 132 | |
Trackless Passage Style | Stealth | 2m per person per mile | Inst | Simple | C-B Leader | Leave no signs of passage. Can be extended to allies. Non-supernatural attempts to track targets fail. Supernatural attempts negate this charm and tracking is handled normally, as if neither party had used any supernatural effects. | |
Tempest from Blue Skies Ambush | Stealth | 3m | Inst | Refl | C-O Illusion | Enhances (Dex + Stealth) roll for surprise attacks from plain sight, removing usual +2 diff and add (Ess) bonus successes. Also adds (Ess) successes to Join Battle. If the opening attack misses or totally takes the target out, exerts unnatural Illusion forcing all witnesses to ignore that an attack was made, which costs 2wp to ignore. | |
Deadly Mirage Ambush | Stealth | 3m | Inst | Suppl | C-O Leader | Double the attack successes of any unexpected physical attack for the purpose of calculating raw damage (in step 7) | |
Wind-Walking Technique | Stealth | 2m | Until broken | Simple | C-O | Perfect balance. Can move across any horizontal surface. Upon stopping moving the charm ends. | |
Pasiap's Humility | Marts | 4m | Scene | Refl | C-O | See immaterials. Also -2 internal penalty to actions intended to affect any corporeal target unless also using Moment of Daana'D | 194 |
Moment of Daana'D | Marts | 3m 1wp | Scene | Simple | C-B | Interact physically with dematerialized beings as if they were solid. | 194 |
Air Dragon's Sight | Marts | 3m | Scene | Refl | C-O | See by Air to 50 yards. +5 dices to all Awareness rolls within 50 yards. Immune to surprises. | 198 |
Kiihdytys | Marts | 2m per -1 speed | Inst | Suppl | C-O | 198 | |
Breath-seizing Technique | Marts | 4m | 5 actions | Simple | C-O Cripling Stackable | After making successful attack, instead of damage roll (Str + Marts + Ess) against a difficulty of target's Sta. Each success inflicts -1 internal penalty. Unconscious at Sta * 2 | 198 |
Shrouding the Body and Mind | Marts | 4m | 5 actions | Simple (speed 5) | C-B Obv | Virtually invisible. +2 external penalty to anyone who tries to attack. 2 successes to re-establish surprise. HiPS. | 198 |
Air Dragon Form | Marts | 5m | Scene | Simple (speed 5) | C-B | +3 DDV. 5 extra dice to to unarmed marts attacks. | 198 |
"tornado offense technique" | Marts | 4m | Scene | Refl | C-O | 198 | |
Avenging Wind Strike | Marts | 3m | Inst | Suppl | C-O Knockback Obv | Knockback 3 * (Raw DMG - Sta) yards. +5 yards range increment to thrown weapons. | 198 |
Wrathful Winds Maneuver | Marts | 4m | Inst | Simple | C-B Crippling Obv | 16 yards 90 angle cone. Roll Str + Marts as unblockable attack roll, base damage 5B and suffer automatic knockdown. Using additional 1 wp focuses the shout on one target makes the target also undodgeable and changes base damage to 12. | 198 |
Cloud Treading Method | Marts | 3m | 5 actions | Refl | C-O Obv | Double movement rate and leaping distance, and the most flimsy surfaces can support her (lake surface, smoke trails). Stopping moving causes falling. | 198 |
Thunderclap Kata | Marts | 5m | Inst | Simple | C-B Crippling | Attacks everyone within 50 yards. Targets roll Sta + Res vs diff of 5. Upon failing, targets take 12 dices piercing damage, have to take Guard on their next action and go deaf for 5 actions taking -2 internal penalty to everything. For spirits, range is 100 yards, diff is 10 and damage is 17 dices. Making targets immune to attack costs 1m per target. | 198 |
Lightning Strike Style | Marts | 4m 1hl | 5 actions | Simple (speed 4) | C-O Obv Leader | Extends the range of all unarmed attacks by 15 yards and adds 5 to their raw damage. | 198 |
Hurricane Combat Method | Marts | 10m 1wp, +1 hl per action | max 5 actions | Refl | C-O Obv | Triples movement rates, doubles jumping distances, +3 DDV and -5 to marts action speeds. Damage happens by the end of each action. | 198 |
Wings of Safe Haven | Marts | 8m 1wp | Inst | Refl | C-O Obv | Perfect dodge. In case of area attack, if there's a safe place within 25 yards, moves the user there. | |
Stone Dragon' Skin | Marts | 3m | Until next action | Refl | C-O Leader | +5 Lethal / Bashing natural soak. | 201 |
Backgrounds
Artifact | Artifact | Artifact | |||
Wings of the Raptor, Perfected Kata Bracers | Stone of Resilient Bamboo, Infinite Jade Chakram, Chain Shirt | Jade nappula, Reinf bp | |||
Breeding | Allies | Contacts | |||
Resources | Family | ||||
Seuraava kuvaus |
Merits & Flaws
Name | Description | Pts | Page |
Dark Secret | Identiteetti (aiheuttaa sosiaalisia ongelmia mikäli käy ilmi) | 2 | 68 |
Enemy | Wannabe-shogun | 2 | 68 |
Code of Compassion | Älä tapa, tajuttomaksi mukilointi on ok | 3 | 71 |
Starry-eyed | Haluaa uskoa hyvää olennoista, uskoo siihen että tyyppi voi tehdä parannuksen. Kys. intimacyt toimivat tuplatehoilla | 3 |